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On September 22 2011 23:13 Devise wrote:Show nested quote +On September 22 2011 21:50 Mario1209 wrote:On September 22 2011 21:11 DarkPlasmaBall wrote: I would have loved to see a foreigner (especially Hero! Protoss!!!) move on... but at the same time, I'm not really surprised. hero is a korean o.o Not anymore, he's on Liquid so now he's foreigner. :/ I don't think that's how it works. Liquid may be a foreign team but Hero's never left Korea and oGs.TL means Hero's still practicing with oGs.
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On September 23 2011 00:17 ContactKilla wrote: is Sjow and Select knocked out for good now? They are in the Ro16, meening they will stay in code a for next season if they choose to stay in korea
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On September 23 2011 00:44 hmunkey wrote:Show nested quote +On September 22 2011 20:49 chanseyy wrote: In case anyone is wondering about the Toss players left over:
Alicia
MC
ShinyStar
SaSe
Tassadar
TricKster
NaNiWa
Weekend
Hero O_z JYP Sage
Puzzle
Huk HonUn Genius Killer Overall win rate: 31.3% (5/16) Bold = 1 Win Underline = 2 Wins
How many of them made major mistakes and/or played far worse than their opponents? Because based on the games I've seen (MC, Sase, Naniwa, Hero, Puzzle, Huk), they deserved to lose even with imbalance aside. Huk did not deserve to lose that game again Virus. Anyone can look at it and call bull on 1/1/1. Plus Hero and MC playing PvZ on Dual sight. I mean seriously what do you expect them to do on that map? No one is gonna look good playing Protoss on Bel'shir beach and Dual Sight. Puzzle did fail pretty hard though I'll give you that.
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On September 22 2011 23:48 Blasphemi wrote:Show nested quote +On September 22 2011 21:54 poorcloud wrote: I think people hype hero so much because he plays in so many foreign tournaments thanks to liquid and he stomps all the foreigners. However in korea, there are so many players better than him and hes pretty much just an average possibly higher level code a player. Still we need a protoss hope, please sage, please be the one. This is pretty much right now. Hero's a good player but he's average in Korea. Then apparently there isn't a protoss in the world that's above average. There's definitely something wrong with that.
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On September 23 2011 01:04 Olinim wrote:Show nested quote +On September 23 2011 00:44 hmunkey wrote:On September 22 2011 20:49 chanseyy wrote: In case anyone is wondering about the Toss players left over:
Alicia
MC
ShinyStar
SaSe
Tassadar
TricKster
NaNiWa
Weekend
Hero O_z JYP Sage
Puzzle
Huk HonUn Genius Killer Overall win rate: 31.3% (5/16) Bold = 1 Win Underline = 2 Wins
How many of them made major mistakes and/or played far worse than their opponents? Because based on the games I've seen (MC, Sase, Naniwa, Hero, Puzzle, Huk), they deserved to lose even with imbalance aside. Huk did not deserve to lose that game again Virus. Anyone can look at it and call bull on 1/1/1. Plus Hero and MC playing PvZ on Dual sight. I mean seriously what do you expect them to do on that map? No one is gonna look good playing Protoss on Bel'shir beach and Dual Sight. Puzzle did fail pretty hard though I'll give you that.
MC's loss had very little to do with the map, he was just terrible, allowing ling runbys, etc. seems like he was nervous, first time he's ever at risk of falling out of Code S/A. (I think he was probably nervous in Up and Downs too, which is why he didn't play very well).
Honestly YuGiOh just had a dominating 2nd game, and Hero just played poorly on Dual Sight, regardless of the map. He scouted the one base but didn't put up cannons before scouting the others (he could have cancelled them, yes it would have affected his build but instead he now lost the game).
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So far this month, Protoss games in code A: 11 wins, 21 losses, 34% win rate. Protoss games in code S: 1 win, 4 losses, 20% win rate.
Ouch.
I think HuK would've won the first (marine/tank all in) game against Virus if it had been played post-patch. The immortal range buff in the choke where he engaged the first push would have helped immensely, and with more units left he would've crushed the second push.
Other than that, though, it's really unclear what would have helped in all those other 25 lost games. Terrans and Zergs just have Protoss opponents figured out right now.
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On September 23 2011 01:24 Tobon wrote: So far this month, Protoss games in code A: 11 wins, 21 losses, 34% win rate. Protoss games in code S: 1 win, 4 losses, 20% win rate.
Ouch.
I think HuK would've won the first (marine/tank all in) game against Virus if it had been played post-patch. The immortal range buff in the choke where he engaged the first push would have helped immensely, and with more units left he would've crushed the second push.
Other than that, though, it's really unclear what would have helped in all those other 25 lost games. Terrans and Zergs just have Protoss opponents figured out right now.
If you count AOL of legends too thats a 0 percent winrate 0-8.
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So sad Select and Sjow and even Hero get knocked out. Hopefully sjow and select stay in korea to hopefully get further next time:D
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3/4, I can't believe Hero lost :c
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On September 22 2011 15:24 Pajegetc wrote: When in doubt, cheese the better player out.
That sure wasn't reflected in how Hero played that game
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Terrible day today.
This Code A has just broken my heart so far.
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On September 23 2011 05:08 KimJongChill wrote: 3/4, I can't believe Hero lost :c
Yeah i agree his first game he looked great but after that he just seemed to have fallen apart. Sad to see but he is still a great player and i look forward to seeing more of him in the GCPL and at MLG
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On September 22 2011 21:11 DarkPlasmaBall wrote: I would have loved to see a foreigner (especially Hero! Protoss!!!) move on... but at the same time, I'm not really surprised. How is hero a foreigner.
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