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[GSL] Code A RO16 Day 1 - Page 28

Forum Index > StarCraft 2 Tournaments
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Prev 1 26 27 28 29 30 77 Next
KiNGxXx
Profile Blog Joined August 2010
7928 Posts
September 22 2011 05:42 GMT
#541
HerOOOOO

MKP|Maru|TaeJa|Mvp|Polt|INnoVation|GuMiho|Bomber|GoOdy|TeamTerran
Grampz
Profile Joined November 2010
United States2147 Posts
September 22 2011 05:42 GMT
#542
hero = jaedongs face with bisus hair =]
Thugtronik
Profile Joined October 2010
New Zealand452 Posts
September 22 2011 05:42 GMT
#543
hero so handsome i bet he scores the mad korean vag
DIG DIG COME ON LET ME DIG I CAN DETECT
wongfeihung
Profile Blog Joined May 2010
United States763 Posts
September 22 2011 05:42 GMT
#544
Damn! I was waiting for the climax of that song!
JiYan
Profile Blog Joined February 2009
United States3668 Posts
September 22 2011 05:42 GMT
#545
nervous for hero, the protoss hero
genius_man16
Profile Joined February 2011
United States749 Posts
September 22 2011 05:42 GMT
#546
On September 22 2011 14:40 JJH777 wrote:
Show nested quote +
On September 22 2011 14:37 usethis2 wrote:
On September 22 2011 14:31 Disastorm wrote:
i have to agree i think microed marines can beat anything except for maybe Nesteas.

Nestea's micro is pretty bad, to be frank. It's hard to find zerg players with good micro. (Kyrix used to be really good but he stopped practicing like ages ago and now he's officially gone) I get that their units are mostly melee/short-ranged, but they don't even try. It looks almost like they run with all they've got and hope for the best. Fruitdealer also used to have a semi-decent micro. If you look at his season 1 run, his micro of zerg units are way better than some of today's top zergs'. Currently DRG seems to be best mutaling engagement v. marines/tanks.


Umm ling/bane vs ling/bane is the most micro intensive thing in the game and Nestea is godly at it. He was also the only player I had ever seen do good storm dodging up until the past few weeks with some terrans doing so. Nestea has amazing micro.


What? All you do is a-move zerlings/banelings, wait a bit, then a-move mutalisks, then select banelings and right click on marines.

Hardly micro intensive at all.
Dyrus | Vooby | Balls | Meteos | WildTurtle | Bjergsen | Cop | sexPeke | Xpecial | Aphromoo | Scarra |
windsupernova
Profile Joined October 2010
Mexico5280 Posts
September 22 2011 05:42 GMT
#547
On September 22 2011 14:35 Disastorm wrote:
Show nested quote +
On September 22 2011 14:32 windsupernova wrote:
As always 0 credit for the winning player. As always its because something is OP or UP. Og LR threads never change.

Gumiho took a risk, it was unscouted and that put him ahead during midgame.

Thats not true at all, its only 0 credit when the winning player is a Terran. When its Zerg or Protoss everyone usually says how they are genius, amazing, etc. Obviously, thats not the right thing to do, but its hard to blame people when you see the state of the races, its obvious that in all regions there is a bias against Terran being either overpowered, or, if not overpowered, than easier to play then the rest of the races. They even joke about it in the first episode of the Yellow show.


ZvP just changes with who is the UP race of the month though. When MC was rapign Zergs left and right LR threads whined and whined about FFs, Colossi, Stalkers, Blink, Warpgate etc..

Now that P is the UP one people complain about Infestors, Roaches, Infested Terrans, Mutas et al.

I am not saying that there might not be a possibility of a real imbalance(BW fixed a lot of the holes races had in Vainilla SC so I don't expect perfect balance until the expansion(s)) but geez sometimes the betetr player can win, and people are so blinded by the OP UP mentality that genuinely good players don't get credit for their wins, which IMHO its a terrible disrespect for them
"Its easy, just trust your CPU".-Boxer on being good at games
MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
September 22 2011 05:42 GMT
#548
zvp is hard for zerg on tal darim!!!!!
Prime/MarineKing!!! www.twitter.com/DayTripperSC
ToAnyone
Profile Joined March 2011
Canada326 Posts
September 22 2011 05:42 GMT
#549
come on HerO! u got this!!!
! SK.MC ! Liquid'HerO ! coL.MVPDongRaeGu ! FXO_Leenock !
Fighter
Profile Joined August 2010
Korea (South)1531 Posts
September 22 2011 05:43 GMT
#550
I like the idea of Yugioh becoming Forever Code A. It makes for an entertaining story and tradition. SC2 needs more narratives and traditions.

And think of it this way, a lot of people would kill for Code A! So really, it's not that bad.
For Aiur???
rightstuff
Profile Joined October 2010
United States160 Posts
September 22 2011 05:43 GMT
#551
On September 22 2011 14:41 Maghetti wrote:
Show nested quote +
On September 22 2011 14:36 rightstuff wrote:
On September 22 2011 14:34 Maghetti wrote:
I wonder if there is a good way at all to beat that strat on that map if you get up lots of hellions and take the gold, and then pump out a few marauders. I can't think of any way to punish the gold if a terran does that because lings and roaches wouldn't be able to touch it and anything else wouldn't be out in time. Any ideas?


Going roaches and splitting the army to harass main and expo maybe.

:/ sounds like roaches would just die in 2 places.

I think the strat I just made in my head is untouchable. Hellion expand to the gold into fast marauders. Ebay for when mutas come. I do not think that gold base is touchable by zerg from any strat. Maybe what they can do is mass lings and banes with no mutas, speed for both and spread creep a lot so the marine micro isn't as effective.

In any case, all golds need rocks at this point, it is too abusable in zvp and tvz IMO.

Forget the split. That early in the game, you can have enough helions to counter lings, or enough marauders to counter the roaches. You can't have both, and the reinforcment distance favors the zerg's faster units. I think it's feasible to attack the gold with roaches or lings depending on what you unit comp you scout.
GTR
Profile Blog Joined September 2004
51497 Posts
September 22 2011 05:43 GMT
#552
did the guy go into hero's booth just to remove the powerade logo? lol
Commentator
mango_destroyer
Profile Joined August 2010
Canada3914 Posts
September 22 2011 05:43 GMT
#553
hero looks like a boss
Onlinejaguar
Profile Joined April 2010
Australia2823 Posts
September 22 2011 05:43 GMT
#554
lol see the guy come in and pull the label off Hero's drink.
JJH777
Profile Joined January 2011
United States4414 Posts
September 22 2011 05:43 GMT
#555
On September 22 2011 14:42 genius_man16 wrote:
Show nested quote +
On September 22 2011 14:40 JJH777 wrote:
On September 22 2011 14:37 usethis2 wrote:
On September 22 2011 14:31 Disastorm wrote:
i have to agree i think microed marines can beat anything except for maybe Nesteas.

Nestea's micro is pretty bad, to be frank. It's hard to find zerg players with good micro. (Kyrix used to be really good but he stopped practicing like ages ago and now he's officially gone) I get that their units are mostly melee/short-ranged, but they don't even try. It looks almost like they run with all they've got and hope for the best. Fruitdealer also used to have a semi-decent micro. If you look at his season 1 run, his micro of zerg units are way better than some of today's top zergs'. Currently DRG seems to be best mutaling engagement v. marines/tanks.


Umm ling/bane vs ling/bane is the most micro intensive thing in the game and Nestea is godly at it. He was also the only player I had ever seen do good storm dodging up until the past few weeks with some terrans doing so. Nestea has amazing micro.


What? All you do is a-move zerlings/banelings, wait a bit, then a-move mutalisks, then select banelings and right click on marines.

Hardly micro intensive at all.


What? ling/bane vs ling/bane not ling/bane vs marine tank...
Elem
Profile Joined April 2011
Sweden4717 Posts
September 22 2011 05:43 GMT
#556
Gogo YuGiOh, show those silly Protoss whiners! :D
#freeshauni
Darclite
Profile Joined January 2011
United States1021 Posts
September 22 2011 05:43 GMT
#557
On September 22 2011 14:39 dmnum wrote:
Show nested quote +
On September 22 2011 14:38 Darclite wrote:
On September 22 2011 14:34 HellionDrop wrote:
On September 22 2011 14:30 SuperFanBoy wrote:
the guy who beat MC just lost to a average terran =\


MC is pretty average too.


Yeah, Flash lost to Jangbi when he was the favorite, Flash is pretty average too.

Losses happen.

dude ppl are gonna crucify you


I'm not saying that MC is even close to Flash, but MC is pretty damn good at the game and it is a bit short sighted to say he is average because he lost to very good Terrans when Terran is dominating and could still have a good shot at a tournament win if one game went differently.
They're fools. You should eat them.
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
September 22 2011 05:44 GMT
#558
On September 22 2011 14:38 Darclite wrote:
Show nested quote +
On September 22 2011 14:34 HellionDrop wrote:
On September 22 2011 14:30 SuperFanBoy wrote:
the guy who beat MC just lost to a average terran =\


MC is pretty average too.


Yeah, Flash lost to Jangbi when he was the favorite, Flash is pretty average too.

Losses happen.

ROFL. MC IS just an average player. And in Flash vs Jangbi, Flash was fucking good. 10 times as good as all today's code a card combined. Or 1000 times. Or even more. Jangbi was just better.
"windows bash is a steaming heap of shit" tofucake
HaruRH
Profile Blog Joined August 2011
Singapore2780 Posts
September 22 2011 05:44 GMT
#559
Game 1

(Z)YuGiOh <Terminus RE 1.1> (P)HerO

1:00

YuGiOh spawns on 3.

HerO spawns on 9.

gogo HerO!
It is fucking D4 and you are still alive as a CONFIRMED FUCKING TOWN. This is how fucking terrible scum thinks you are - Koshi
razy
Profile Joined February 2010
Russian Federation899 Posts
September 22 2011 05:44 GMT
#560
On September 22 2011 14:34 Zaurus wrote:
I think the gold is a very well calculated risk. the helions took map control, and there was no way for Monster to scout, unless he manage to sarifice some overlord. lings can do nothing to the expansion with bunker up. a quick 2 base banelings bust could have won monster the game, but is still very risky. well thought out strategy by gumiho


this all was timing based: notice the fact that zerg invested too much in the early upgrades (he started +1 carapace before even terran slamed down E-Bay) before layer, which seemed his standart because he did it in the first game. This and baneling nest before spire (because he saw no expo with his OV and assumed terran will do some kind of one base play) made mutas come out too late. And mutas are the only tool which allows zerg safely take map control against hellions.

In reality, usual straight up play (w/o investing in early carapace upgrades and bling nest before spire) should've killed this due to the fact that terran would be forced to defend 2 different locations from mutas and lings at once.

That's it, imho.
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