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[GSL] Code A RO32 Day 1 - Page 183

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Funtime is over, start behaving in here. You all know the rules and this isn't the place for some kind of comments or discussion. Keep it to the games and keep balance, the casters and meta discussions out of here.

Pretty please, with minerals on top.
HowardRoark
Profile Blog Joined February 2010
1146 Posts
September 19 2011 10:39 GMT
#3641
I don't care about balance, but why are Protoss so deeply boring to watch, especially when they win? Feels like watching a completely different game when Protoss is one of the combatants, and when they are not. So from a purely spectator view-point my wish is for a Protoss-free Code S. Pure Z and T matches are so great.

Are complaints about the entertainment value accepted in Live Report threads? I assumed so since I see posts about "Recommend Game" each game.
"It is really good to get the double observatory if you want to get the speed and sight range for the observer simultaneously. It's a little bit of an advanced tactic, and by advanced, I mean really fucking bad."
Corwintt
Profile Joined June 2010
Bulgaria85 Posts
September 19 2011 10:40 GMT
#3642
On September 19 2011 19:37 Sc2Null wrote:
also everyone should remeber..making it to the r016 is pointless in the grand scheme of things..its all about getting to code S


It has a point - to have at least 1 toss in code A (excluding those 3-4 coming from code S).
Impossible is nothing
aebriol
Profile Joined April 2010
Norway2066 Posts
September 19 2011 10:40 GMT
#3643
On September 19 2011 19:38 Teoita wrote:
Show nested quote +
On September 19 2011 19:36 whirlpool wrote:
this is why they increase blink research time, for Aiur !


Nop. JYP went for the kill when +2 finished, which will still be 50 seconds longer than blink. General consesus is that they increased blink time to stabilize pvp

Really good build though .. I mean, it was just zealot + sentries, then when blink was done, he never made anything but stalkers and slowly let his zealots and sentries die and microd his blinking heart out.
Gotmog
Profile Joined October 2010
Serbia899 Posts
September 19 2011 10:40 GMT
#3644
On September 19 2011 19:36 Heavenly wrote:
People are calling him the new protoss hope because he won a game that jookto botched horribly with a hidden nexus, then won with a timing push that no half-decent zerg loses to nowadays?

Oh cmon.....Give some credit....
2base sentry/blink play is incredibly deadly and much harder to hold off then to execute.

"When you play the game of drones, you win or you die. There is no middle ground"
Sc2Null
Profile Joined April 2011
United States3754 Posts
September 19 2011 10:40 GMT
#3645
On September 19 2011 19:39 dcemuser wrote:
Show nested quote +
On September 19 2011 19:37 Sc2Null wrote:
also everyone should remeber..making it to the r016 is pointless in the grand scheme of things..its all about getting to code S


Making it to the Ro16 makes it so you don't have to go through the incredibly hard qualifiers.


nah just beat the people who made it out of the qualifiers.. don't' think that's any easier
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
dcemuser
Profile Joined August 2010
United States3248 Posts
September 19 2011 10:40 GMT
#3646
On September 19 2011 19:39 ChrisXIV wrote:
Show nested quote +
On September 19 2011 19:37 aebriol wrote:
On September 19 2011 19:36 Hassybaby wrote:
How many gates was that off? It looked like a 5gate. Either way, I gotta steal that

5 gate + blink + 2 attack (I think?) + robotics made in case of need (I think ...). Will rewatch later to make sure.

Was a sexy execution of a good old style pressure build to punish greedy third.


Quick third isn't greedy against FFE, but Jookto also teched to infestors and didn't build spines.


And that map is terrible for a quick third.
Probe1
Profile Blog Joined August 2010
United States17920 Posts
September 19 2011 10:40 GMT
#3647
I'm fine with it. Seems like just an opinion.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
LtLolburger
Profile Joined August 2010
New Zealand365 Posts
September 19 2011 10:40 GMT
#3648
On September 19 2011 19:38 Sc2Null wrote:
Show nested quote +
On September 19 2011 19:37 aebriol wrote:
On September 19 2011 19:36 Hassybaby wrote:
How many gates was that off? It looked like a 5gate. Either way, I gotta steal that

5 gate + blink + 2 attack (I think?) + robotics made in case of need (I think ...). Will rewatch later to make sure.

Was a sexy execution of a good old style pressure build to punish greedy third.


"greedy" is so overused by irrational people it hurts to read sometimes.


You believe taking a 3rd hatch at <5 mins and making nothing but drones and 4 zerglings is not "greedy"?
It is sometimes an appropriate response to reality to go insane. -Philip K. Dick
Severian
Profile Joined September 2010
Australia2052 Posts
September 19 2011 10:41 GMT
#3649
JookTo has yet to win more than 4 series in his entire GSL career, since open season 1, fyi. He has beaten RenieHouR, Lotze, anypro and Keen over the span of a year.
9001
Profile Joined May 2011
771 Posts
September 19 2011 10:41 GMT
#3650
On September 19 2011 19:36 eYeball wrote:
Show nested quote +
On September 19 2011 19:35 ihasaKAROT wrote:
Protosscounter:

Code A

MC
Alicia
Shinystar
JYP
HerO
SaSe
Oz
Tassadar
TricKsteR
Naniwa
Weekend
Sage


Code S
HuK
Genius
Puzzle
Killer
HongUn


we have a win! goooo toss


You should make a blog/thread/website were we can keep track of our protoss brothers in Code A and S.


someone make a terran counter! heh heh heh :B
MSL 2052-2053 WE BELIEVE!
gruff
Profile Joined September 2010
Sweden2276 Posts
September 19 2011 10:41 GMT
#3651
On September 19 2011 19:38 Sc2Null wrote:
Show nested quote +
On September 19 2011 19:37 aebriol wrote:
On September 19 2011 19:36 Hassybaby wrote:
How many gates was that off? It looked like a 5gate. Either way, I gotta steal that

5 gate + blink + 2 attack (I think?) + robotics made in case of need (I think ...). Will rewatch later to make sure.

Was a sexy execution of a good old style pressure build to punish greedy third.


"greedy" is so overused by irrational people it hurts to read sometimes.


I'm just glad the word "classy" have been starting to go away (as far as I've seen). There was a time in beta and early release when people kept throwing around that word like candy when something didn't meet their criteria of class.
dcemuser
Profile Joined August 2010
United States3248 Posts
September 19 2011 10:41 GMT
#3652
On September 19 2011 19:40 Sc2Null wrote:
Show nested quote +
On September 19 2011 19:39 dcemuser wrote:
On September 19 2011 19:37 Sc2Null wrote:
also everyone should remeber..making it to the r016 is pointless in the grand scheme of things..its all about getting to code S


Making it to the Ro16 makes it so you don't have to go through the incredibly hard qualifiers.


nah just beat the people who made it out of the qualifiers.. don't' think that's any easier


It's a lot more luck involved. Jinro lost 1-2 to Weekend, the guy who made it to the Ro32 in his section and was the only guy to take a game from him.
Sc2Null
Profile Joined April 2011
United States3754 Posts
September 19 2011 10:41 GMT
#3653
On September 19 2011 19:39 HowardRoark wrote:
I don't care about balance, but why are Protoss so deeply boring to watch, especially when they win? Feels like watching a completely different game when Protoss is one of the combatants, and when they are not. So from a purely spectator view-point my wish is for a Protoss-free Code S. Pure Z and T matches are so great.

Are complaints about the entertainment value accepted in Live Report threads? I assumed so since I see posts about "Recommend Game" each game.


most tosses do the same thing which gets predictable and boring..unless it is sage playing then its like, "omg what is he gonna do" whereas its most tosses," how many gates until he attacks...6!"
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Nifel
Profile Joined June 2010
706 Posts
Last Edited: 2011-09-19 10:42:21
September 19 2011 10:41 GMT
#3654
Imoho Protoss aren't exactly exciting to watch anymore. Hero in Dreamhack invitational was on the right track, but it's hard to tell if his play is truly effective considering the non-Korean competition he had.
Asha
Profile Blog Joined November 2010
United Kingdom38257 Posts
Last Edited: 2011-09-19 10:43:11
September 19 2011 10:42 GMT
#3655
Alright Curious, time to make me happy please =)

I <$ ZvZ
Beyonder
Profile Blog Joined September 2002
Netherlands15103 Posts
September 19 2011 10:42 GMT
#3656
On September 19 2011 19:41 Nifel wrote:
Imoho Protoss aren't exactly exciting to watch anymore. Hero in Dreamhack invitational was on the right track, but it's hard to tell if his play is truly effective considering the non-Korean competition he had.

Have they ever been exciting to watch? Silly design

Happy to see a P advance though
Moderator
Sc2Null
Profile Joined April 2011
United States3754 Posts
September 19 2011 10:42 GMT
#3657
On September 19 2011 19:41 dcemuser wrote:
Show nested quote +
On September 19 2011 19:40 Sc2Null wrote:
On September 19 2011 19:39 dcemuser wrote:
On September 19 2011 19:37 Sc2Null wrote:
also everyone should remeber..making it to the r016 is pointless in the grand scheme of things..its all about getting to code S


Making it to the Ro16 makes it so you don't have to go through the incredibly hard qualifiers.


nah just beat the people who made it out of the qualifiers.. don't' think that's any easier


It's a lot more luck involved. Jinro lost 1-2 to Weekend, the guy who made it to the Ro32 in his section and was the only guy to take a game from him.


I don't believe in luck as i believe luck is just for people who don't understand probability;however, jinro doesn't posses the skill to get into code S anyway.
The great Spaghetti vs Screwdriver debacle of June '12" - Porcelina
Clazziquai10
Profile Blog Joined August 2011
Singapore1949 Posts
September 19 2011 10:42 GMT
#3658
Hopefully NaNiwa Tassadar and SaSe makes it past RO32 as well! There is hope left yet for aiur!!
pksens
Profile Joined July 2010
United Kingdom156 Posts
September 19 2011 10:43 GMT
#3659
JYP vs Jookto very much remind me of oldschool ZvP; March era. FFE 2Stargate into deathball off of 2 or 3 base, zerg on better economy and gets rolled in engagement when using a poor unit composition.
Into 2 base blink sentry timing attack. Ah man. Not great display from our zerg today..
altered
Profile Joined March 2008
Switzerland646 Posts
September 19 2011 10:43 GMT
#3660
can someone explain to me what FFE means? fast fast expansion? not trying to troll just wanna know.
Does Flash dream of electric Romeo?
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