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Balance whine equals ban; good posting equals happy community and moderator |
On September 07 2011 18:29 hugedong wrote: What a terrible map. Easy third for one, and other person can't take a third.
Ever since it's introduction I've been waiting for it to be un-introduced haha. Rotational symmetry in a 3 player map doesn't work that well imo.
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On September 07 2011 18:30 Salteador Neo wrote: Lol zealots against zerg, so terribad.
He's innovating damnit! They told us to try something new.
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he had like 90 drones when mc was on 2 base
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On September 07 2011 18:29 qazadex wrote:Show nested quote +On September 07 2011 18:29 Sc2Null wrote: that was massive ownage...this is why tosses are doing bad...they keep 2basing They die whatever they do... Especially when they don't force field well, use old strategies and engage poorly... Don't blame P win rates on games like that.
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On September 07 2011 18:30 stevorino wrote: a "barely hold" from into a quick gg from MC. *cough*
Ya its not on point casting tonight, but its first game itll get better.
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Lol, you think MC would have been able to take his third on that map?
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On September 07 2011 18:30 snafoo wrote:Show nested quote +On September 07 2011 18:29 Tsubbi wrote: barely hold this off?? he's crushing mc.. like seriously this commentary reaches a new low, plzzzzz work on your game knowledge guys mmm, i like doa, but some of the stuff he says just...... ughhhh
hes like a gold league player and knows pretty much nothing about the game, needs to stick to play by play only lol
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United Kingdom10823 Posts
On September 07 2011 18:30 MenSol[ZerO] wrote:Show nested quote +On September 07 2011 18:29 hugedong wrote: What a terrible map. Easy third for one, and other person can't take a third. yea its like fuckin testbug lol
At least there aren't destructible rocks on every important expansion/Xel'Naga tower
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United Kingdom12022 Posts
MC is on such a tilt, he's been playing so badly recently.
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MC had a huge window where he could have taken a third right after the second colossus popped; simple bad timings by him there =/ I don't understand how tosses miss expansion timings with obs out (though Losira made an overseer... eventually).
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I feel like MC is heading to Code A. 
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Rally back MC son of Aiur!
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Protoss becomes extremely vulnerable during the time they decide to take that third. There are counter attacks, busts, and even drop play that spreads protoss too thin against zerg.
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i dunno what's worse, watching how difficult it is for protoss these days or listening to moletrap
User was temp banned for this post.
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On September 07 2011 18:30 Hall0wed wrote: Why do Protoss players keep going early Stargate against Zerg, It really isn't good outside of an all-in.
it's the best protoss has, really
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Why did MC more or less 2 base allin? He didn't take a 3rd and instead attacked with a army he had no hope of replacing without a 3rd base...
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On September 07 2011 18:30 Malinor wrote: What a horrible unit composition from MC
Yup, this is really bad vs zerg, I mean MC tried this vs Losira before in the MLG, and failed miserably, why did he do it again is beyond me.
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On September 07 2011 18:30 mlevar wrote: "MC after loosing to Losira is a bit more likely to go down to code A"
awesome analysis by our caster duo.
That's from Doa. Most bad comments are from Doa. Moletrap is OK.
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Terrible play there.
"Hey, why don't I make every tech in the game on two base, while my opponent gets 4 or 5 bases and then do an incredibly late attack where I waste every unit I have"....
There was no game plan there at all...
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Dayuuum Mc got pwned!
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