
[GSL] August Up&Down Day 2 - Page 116
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Balance whine equals ban; good posting equals happy community and moderator | ||
Headnoob
Australia2108 Posts
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Badfatpanda
United States9719 Posts
Are you sure? I thought he was... | ||
Hassybaby
United Kingdom10823 Posts
On September 07 2011 21:32 Robje wrote: Might want to change that name for people that don't want to know the results, just recommended matches Its a LR thread. If they don't want spoilers, they won't be in here | ||
Probe1
United States17920 Posts
On September 07 2011 21:34 danson wrote: NEED MOAR TIEBREAKS NEED LESS MOLETRAP JOKE | ||
Shootist
Singapore405 Posts
On September 07 2011 21:33 GhostKorean wrote: So if Losira beats jjakji they play another game? Jjiaki has to beat Check for them to go to like round 2 of playoffs | ||
Telcontar
United Kingdom16710 Posts
I hear that. | ||
flodeskum
Iceland1267 Posts
On September 07 2011 21:26 Kitaen wrote: macro games are NOT hard for protoss vs terran once you hit storm, chargezealots and crank out your first 1-2 colossi its basicially over for terran but i agree, the metagame makes it hard to judge what terran is going for - thus entering macro games is much harder then prolly intended, but still - i feel protoss is in very good shape once you are into the mid to late game vs any terran army In the GSL this season Terrans have been losing the shorter games vs protoss and winning the longer ones on average. So it would seem that you experience of playing vs protoss on ladder isn't really applicable at the GSL level. | ||
Phyxx
Denmark681 Posts
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Scarecrow
Korea (South)9172 Posts
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Moralez
Portugal1857 Posts
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Alvis
876 Posts
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GuardianEU
Netherlands488 Posts
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garlicface
Canada4196 Posts
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Pajegetc
United States3158 Posts
He was, he got knocked out in the first up and down matches by NexLiveForever. | ||
dmnum
Brazil6910 Posts
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Montana[TK]
1624 Posts
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KimJongChill
United States6429 Posts
On September 07 2011 21:31 pAzand wrote: Both ghosts and infestors almost always do their full damage, and have energy-upgrades AND more speed. Also ghost, pretty good fighting unit on their own. HT's? Not so much, slow, only does full damage if you don't move your army and does nowhere near the same damage as ghost(especially)/infestor does vs P. Which role suits the HT better than the others? Defending drops? Maybe. Well the way I see it ghost is anti-caster, while templar is damage dealer and infestor is really resilient so that it makes up for the lack of zerg units/diversity. I don't know whether any is better than the other, since they are all situational. Speaking purely in terms of the units match-ups against one another, then ghost is obviously the best, with templar being the worst; but in a game situation, then the distinctions aren't quite as clear I think. | ||
hewley
Germany1063 Posts
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Biane
Australia645 Posts
He was in code S in GSL Jan | ||
Probe1
United States17920 Posts
2:30 Hatch first for Losira, standard rax gas for jjakji. | ||
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