[GSL] August Up&Down Day 2 - Page 111
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Balance whine equals ban; good posting equals happy community and moderator | ||
ampson
United States2355 Posts
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Demonace34
United States2493 Posts
On September 07 2011 21:24 sleepingdog wrote: IdrA's law states that eventually we will talk about IdrA too late actually, check like 6 pages back. Found it: | ||
kotlok
11 Posts
Already 50%. | ||
MooMooMugi
United States10531 Posts
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Alkior
543 Posts
On September 07 2011 21:25 zolii wrote: MC please lose in code A and disappear ;] Don't ever say that again. Your going to get hated. | ||
KimJongChill
United States6429 Posts
On September 07 2011 21:24 sleepingdog wrote: IdrA's law states that eventually we will talk about IdrA By defining Idra's law, you have invoked Idra's law. @_@ | ||
keioh
France1099 Posts
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McBengt
Sweden1684 Posts
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parazice
Thailand5517 Posts
NOOOO Boxer should stay in Code-B or A with Yellow till Yellow is good enough XD | ||
Probe1
United States17920 Posts
![]() vs ![]() on Antiga Shipyard | ||
Kitaen
Austria466 Posts
On September 07 2011 21:20 Lorch wrote: It's not like 7 fucking zealots would have magically been able to win him the game, they would have helped for sure, but his army was all about sentries and hts, and those got empd to death. Protoss vs Terran is just a fucking hard matchup in the current metagame for toss, and I'm not even talking about gamebalance here, it's either some mighty terran cheese or a long makro game that is also really difficulty for the protoss player. I feel like someone has to step it up, come up with something crazy good no one thought of before, and help swing the matchup in toss favor again. macro games are NOT hard for protoss vs terran once you hit storm, chargezealots and crank out your first 1-2 colossi its basicially over for terran but i agree, the metagame makes it hard to judge what terran is going for - thus entering macro games is much harder then prolly intended, but still - i feel protoss is in very good shape once you are into the mid to late game vs any terran army | ||
akalarry
United States1978 Posts
On September 07 2011 21:22 Itsmedudeman wrote: 14 supply of army is huge in a battle... The zealots are there to clean up because marauders with medivacs aren't gonna die to just storms. So many units were literally 1 zealot swipe away from death and jjakji just got so much time with 7 medivacs to heal before MC's reinforcements came. also, if your army consists of sentries and hts, and your units get emp'd, don't complain about ghosts imba if you don't 't even TRY to split up your army. mc went for the micro intensive build and he didn't even bother to split his sentries, or 5 templars in his defensive position. the old mc would've had every energy unit split, and 1 templar at a time going up and trying to catch/feedback ghosts, or storm lots of units, and use blink stalkers to try to catch those units out of position. if he split his units, which is EASY if you're defending, he would've mopped up that attack with guardian shield, force fields, an extra 3-5 storms. | ||
Moralez
Portugal1857 Posts
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pdd
Australia9933 Posts
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Sc2Null
United States3754 Posts
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Bocian
Poland259 Posts
On September 07 2011 21:19 Sc2Null wrote: not possible unforunately..everyone can't go 2-1 or 1-2 possible 1-1 three way tie. Just like @ one IEM where there was like 5 times three wasy tie | ||
Tsubbi
Germany7967 Posts
noooooooo | ||
Phyxx
Denmark681 Posts
Then they at the very least has to communicate it out to the casters, but I seriously don't get why you as a caster can use 5 minutes of your precious time to figure out what would happen. They could even do it in the 5 minutes break between the 8th and 9th game. | ||
taldarimAltar
973 Posts
On September 07 2011 21:23 Jinsho wrote: he didnt lose because he didnt split his units, because terran is OP or because his templars got empd (they didnt, he got like 10 storms off) he lost because of medivac retention -- he had no stalkers in his army, all the medivacs were happily alive when the reinforcements came down. remember T lost his army too and cleaned up with the reinforcements + medivacs from the first push. Didn't u see the 3 archons morphing straight away after getting EMPd, if those 6 HTs were at the back it would be alot different, the rest of the storms were from other HTs that came to the fight, just one more storm would have killed all the red marauders | ||
clusen
Germany8702 Posts
On September 07 2011 21:23 parazice wrote: it's very easy to help MC get his Code-S spot back OGS-TL just need to fly him to next MLG (it's much easier than Up&Down -"-) Yes, much easier. He will just have to face players like Puma, Bomber and 2 Code S invites.... | ||
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