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MLG Raleigh Day 1 RED Live Report Thread - Page 353

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Obligatory public note for all large tournament threads:

The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance.

It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully.

That being said, enjoy today's games!

Time stamp: page 38, 6:23.
DystopiaX
Profile Joined October 2010
United States16236 Posts
August 27 2011 01:32 GMT
#7041
On August 27 2011 10:31 Deathmanbob wrote:
Show nested quote +
On August 27 2011 10:29 leungwk01 wrote:
You can rewatch it and see if he ff/nuke the same time.

Just watched it. Naniwa didn't ff when rain nuked.


im still guessing the sound didnt go off, i dont think nani would of missed the warning without the bug....but then again anything can happen. i just hope people talk about the bug and it gets fixed so we dont have future games where we have to go... did he hear the nuke warning or not?

Wow if that's true...then Nani really did mess up by not hearing the sound.
GP
Profile Blog Joined September 2010
United States1056 Posts
August 27 2011 01:32 GMT
#7042
On August 27 2011 10:28 Trigger1101 wrote:
gj abusing glitch rain ! he knew that he was outplayed in a macro game so he goes for cheese.

Abusing a glitch? That can't possibly be abused, no professional player bases a strategy and a bug like that and says "durpa derp, I hope he uses a forcefield on the exact time I launch a nuke!"
jeppew
Profile Joined April 2009
Sweden471 Posts
August 27 2011 01:32 GMT
#7043
Really people? "even with no nuke sound Naniwa should've seen the red dot"
are you saying that you're looking around your ramp for nukes when you should be eye'ing the minimap? He didn't see the red dot because without a warning no progamer will ever look for it to begin with.
Zane
Profile Joined January 2011
Romania3916 Posts
August 27 2011 01:32 GMT
#7044
On August 27 2011 10:28 Medrea wrote:
IMO the entire reticle should be drawn for both sides.

You can hit insert or delete and hide the dot behind buildings and stuff.

But don't do it to me ok?

IMO it should be twice as big for the guy that gets nuked. And maybe the camera could automatically center on the nuked spot. That would be awesome.
Weson
Profile Blog Joined December 2010
Iceland1032 Posts
Last Edited: 2011-08-27 01:33:32
August 27 2011 01:33 GMT
#7045
Wow this loss must really mess with Naniwa. It would haunt me to the day i die.
"!@€#" - as some guy said
Skullflower
Profile Joined July 2010
United States3779 Posts
August 27 2011 01:33 GMT
#7046
On August 27 2011 10:26 spybreak wrote:
Show nested quote +
On August 27 2011 10:26 amiGoZoR wrote:
how to win vs better player

1) pick terrar
2) nuke
3) ???
4) profit


Gimme a report button


Does not everyone have one? It says Report next to Quote
The ruminations are mine, let the world be yours.
-_-
Profile Blog Joined November 2003
United States7081 Posts
August 27 2011 01:33 GMT
#7047
For everyone talking about somehow missing a red dot:

When you're playing starcraft at even a reasonably high level, you don't really see anything on the screen. All the trees on the map could change color and many players wouldn't even notice. You only process what's important to you.

Because nukes come with a warning, there's no reason to look for them unless you hear it. Thus, you don't spend any mental energy on the possibility.
Herry
Profile Joined March 2011
England681 Posts
August 27 2011 01:33 GMT
#7048
"OrangeMilkis Wooju Lee
Bomber reads tl btw"

from twitter

hi bomber ^^
Scrandom
Profile Joined February 2011
Canada2819 Posts
August 27 2011 01:33 GMT
#7049
I can't believe all you people crying Rain cheated or is abusing a bug to win, how stupid are you...
iamke55
Profile Blog Joined April 2004
United States2806 Posts
August 27 2011 01:33 GMT
#7050
On August 27 2011 10:31 alepov wrote:
Show nested quote +
On August 27 2011 10:28 iamke55 wrote:
On August 27 2011 10:25 EternaL_9 wrote:
On August 27 2011 10:24 Flanq wrote:
On August 27 2011 10:23 EternaL_9 wrote:
HAHAHA really man? you still in bronze or something?

"nuclear launch detected!" oh well derp i won't look around for it


Some sound effects overwrite the nuke sound so you don't hear it.






...Derp


oh so does that bug also get rid of the fucking giant dot by your sentries?]

derp

Shows what league you're in when you're suggesting a pro player to look somewhere other than the minimap.

Oh please, usually you post decent stuff but this is bullshit. He was spreading his sentries around and forcefielding the ramp while the red spot was next to his units. Shoulda noticed 100%.

Good players don't stare at some place long enough to notice this, that's something only low apm noobs like us would do.
During practice session, I discovered very good build against zerg. -Bisu[Shield]
casualman
Profile Joined April 2010
United States1198 Posts
August 27 2011 01:33 GMT
#7051
On August 27 2011 10:32 Euronyme wrote:
Show nested quote +
On August 27 2011 10:29 mTw|NarutO wrote:
On August 27 2011 10:28 Deathmanbob wrote:
On August 27 2011 10:26 mTw|NarutO wrote:
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


You can s till see a red dot next to your sentry.


are you going to be looking for little red dots all game everytime you cast a FF vs terran? just because there is a dot does not mean you will see it sadly


No. I'm just saying that it is there. He overlooked it and it was his mistake. He's human, he makes mistakes. But you can't blame the game or imbalance... like some people here try to.


It was a bug though.. Nukes are supposed to have sounds, am I right?
Less of human error and more of lazy bugfixers imo.
Then again I'm a total naniwa fanboy and I would literally break my computer in half if I wasn't so tired.. I don't wanna see my boi go out like that :<


There's a huge warning that pops up on the left of your screen whenever a nuke is launched, with a huge picture too... That, and if you watch the replay, Naniwa didn't forcefield when the nuke was launched. Please stop blaming random things on Naniwa's loss.
GuMiho <3
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
August 27 2011 01:33 GMT
#7052
On August 27 2011 10:32 Caesarion wrote:
Show nested quote +
On August 27 2011 10:27 Numy wrote:
On August 27 2011 10:25 happyness wrote:
On August 27 2011 10:24 Numy wrote:
On August 27 2011 10:23 Deathmanbob wrote:
On August 27 2011 10:23 Numy wrote:
I'm starting to believe Nuke sound is bugged for Protoss. Too many protoss guys get caught by nukes. Can't be a coincidence



it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle


This is ridiculous then. These top level pros have been losing games due to an ingame bug wtf.


I can't recall it happening before, but this game was very unfortunate.

CHANGE THIS NOW BLIZ


The most recent one I can think of is Slog vs Hack in GSTL. Basically his army was crushing hack but hack launched a nuke mid battle and Slog didn't have warning so basically after he wins the fight the nuke lands and he loses the game.


Also, Choya vs Jinro last MLG. TLO vs Incontrol too, I think.


Oh snap how could I forget Choya vs Jinro game. Ye almost exact same situation.
Pajegetc
Profile Joined February 2011
United States3158 Posts
August 27 2011 01:33 GMT
#7053
On August 27 2011 10:28 Trigger1101 wrote:
gj abusing glitch rain ! he knew that he was outplayed in a macro game so he goes for cheese.


Nukes are cheese now...?....... really...? -.-' Some people's kids. Ghost timings are far from Cheese.
Lose Early game - Cheese. Lose Mid Game - All Ined. Lose Late Game - OMG IMBALANCE. My Guide to Zerg LR.
StarStruck
Profile Blog Joined April 2010
25339 Posts
August 27 2011 01:33 GMT
#7054
On August 27 2011 10:30 Nerfed wrote:
Show nested quote +
On August 27 2011 10:28 Radook wrote:
On August 27 2011 10:25 Grettin wrote:
MLGSC2Scores Major League Gaming
LiquidSheth wins 2-1 over LiquidRet in Pool D


woohoo go Sheth, hope he wins it all unless some of EG wakes up


Oh poor Ret ((, i like him a lot. Hoping that he will turn the "god" mode on and crush through his pool.


Sheth has good ZvZ, Ret's isn't as good.
DystopiaX
Profile Joined October 2010
United States16236 Posts
August 27 2011 01:34 GMT
#7055
On August 27 2011 10:32 GP wrote:
Show nested quote +
On August 27 2011 10:28 Trigger1101 wrote:
gj abusing glitch rain ! he knew that he was outplayed in a macro game so he goes for cheese.

Abusing a glitch? That can't possibly be abused, no professional player bases a strategy and a bug like that and says "durpa derp, I hope he uses a forcefield on the exact time I launch a nuke!"

I feel like Rain has the worst luck always beating fan favorites lol. Gets a bad rep by beating Nestea and now this...he's really not a cheesy player.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
August 27 2011 01:34 GMT
#7056
On August 27 2011 10:32 Zane wrote:
Show nested quote +
On August 27 2011 10:28 Medrea wrote:
IMO the entire reticle should be drawn for both sides.

You can hit insert or delete and hide the dot behind buildings and stuff.

But don't do it to me ok?

IMO it should be twice as big for the guy that gets nuked. And maybe the camera could automatically center on the nuked spot. That would be awesome.


It does if you press space when the warning goes off... seriously.
rastaban
Profile Blog Joined May 2010
United States2294 Posts
August 27 2011 01:34 GMT
#7057
On August 27 2011 10:31 Xercen wrote:
Show nested quote +
On August 27 2011 10:27 Belisarius wrote:
On August 27 2011 10:25 FiWiFaKi wrote:
On August 27 2011 10:24 Belisarius wrote:
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


Is that actually true? Holy crap. That's just outright abusive by rain, then.


Like he did that at perfect timing like that on purpose? Doubt it.


He clearly did, though. Why else would you get a nuke that early? He laid the nuke the instant he pushed his bio up the ramp, forcing nani to FF. That was 100% planned.

Incredibly smart push, but still just ridiculously abusive. I'm at once extremely impressed and totally disgusted.



i bet you must have been seething when morrow beat idra using reapers then!

don't hate the player...hate the game!

don't blame rain because the game allowed him to nuke effectively. i dunno what naniwa was doing but not noticing a big red dot when u r a progamer was a big mistake. his eyes should've been focused on that ramp since the knew what was coming.


This is 100% false. His eyes should have been anywhere but the ramp at that moment since he had just planted those forcefields. Now is when he has to macro until he needs to place the second set. Staring at the ramp after FF it is bronze level play. You can sit there waiting you have to constantly be moving, that is why the nuke sound not playing is so critical.
Tyler: "...damn it, that's StarCraft. Opening doors is what we do. Being the first to find food is the greatest pleasure a player can have!"
Theovide
Profile Joined September 2010
Sweden914 Posts
August 27 2011 01:34 GMT
#7058
That wasn't entertaining at all to me, just saddening seeing an epic game 3 taken out because of a bug..


On August 27 2011 10:24 Zarahtra wrote:
I also just dont understand how naniwa didnt spot the dot. I mean he looked at that screen atleast twice, since he threw forcefields down.

Edit: To clarify, I mean even without hearing the sound.

It's basically impossible to spot something that you know isn't supposed to be there. Especially when you play at high speed.
Random_0
Profile Blog Joined August 2008
United States1163 Posts
August 27 2011 01:34 GMT
#7059
Wow. Horrific choke by Naniwa at the worst possible time. I want to hear what he says about why he didn't pick up the fact he was being nuked.
Grettin
Profile Joined April 2010
42412 Posts
August 27 2011 01:34 GMT
#7060
On August 27 2011 10:33 Skullflower wrote:
Show nested quote +
On August 27 2011 10:26 spybreak wrote:
On August 27 2011 10:26 amiGoZoR wrote:
how to win vs better player

1) pick terrar
2) nuke
3) ???
4) profit


Gimme a report button


Does not everyone have one? It says Report next to Quote


No. 1 year member is a requirement afaik.
"If I had force-fields in Brood War, I'd never lose." -Bisu
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