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MLG Raleigh Day 1 RED Live Report Thread - Page 352

Forum Index > StarCraft 2 Tournaments
Post a Reply
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Obligatory public note for all large tournament threads:

The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance.

It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully.

That being said, enjoy today's games!

Time stamp: page 38, 6:23.
Deathmanbob
Profile Joined December 2010
United States2356 Posts
August 27 2011 01:31 GMT
#7021
On August 27 2011 10:29 leungwk01 wrote:
You can rewatch it and see if he ff/nuke the same time.

Just watched it. Naniwa didn't ff when rain nuked.


im still guessing the sound didnt go off, i dont think nani would of missed the warning without the bug....but then again anything can happen. i just hope people talk about the bug and it gets fixed so we dont have future games where we have to go... did he hear the nuke warning or not?
No Artosis, you are robin
zex66
Profile Joined May 2010
Canada651 Posts
August 27 2011 01:32 GMT
#7022
On August 27 2011 10:31 Vadrigar wrote:
Show nested quote +
On August 27 2011 10:28 eourcs wrote:
How the fuck did he lose just because of a bug? Like what the fuck, there was a red dot right there, he missed it, he lost, simple as that.


you are NOT LOOKING for a dot if you haven't heard the NUCLEAR LAUNCH DETECTED! Jesus...


It still gets spelled out... At least I think it still does. If chat can't catch your attention than nothing can.
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
August 27 2011 01:32 GMT
#7023
On August 27 2011 10:27 Numy wrote:
Show nested quote +
On August 27 2011 10:25 happyness wrote:
On August 27 2011 10:24 Numy wrote:
On August 27 2011 10:23 Deathmanbob wrote:
On August 27 2011 10:23 Numy wrote:
I'm starting to believe Nuke sound is bugged for Protoss. Too many protoss guys get caught by nukes. Can't be a coincidence



it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle


This is ridiculous then. These top level pros have been losing games due to an ingame bug wtf.


I can't recall it happening before, but this game was very unfortunate.

CHANGE THIS NOW BLIZ


The most recent one I can think of is Slog vs Hack in GSTL. Basically his army was crushing hack but hack launched a nuke mid battle and Slog didn't have warning so basically after he wins the fight the nuke lands and he loses the game.
Ya I remember that game. Slog4 went from a won game straight into a loss because of the bug : /
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
bgx
Profile Joined August 2010
Poland6595 Posts
August 27 2011 01:32 GMT
#7024
On August 27 2011 10:28 iamke55 wrote:
Show nested quote +
On August 27 2011 10:25 EternaL_9 wrote:
On August 27 2011 10:24 Flanq wrote:
On August 27 2011 10:23 EternaL_9 wrote:
HAHAHA really man? you still in bronze or something?

"nuclear launch detected!" oh well derp i won't look around for it


Some sound effects overwrite the nuke sound so you don't hear it.






...Derp


oh so does that bug also get rid of the fucking giant dot by your sentries?]

derp

Shows what league you're in when you're suggesting a pro player to look somewhere other than the minimap.

not related that much in this case actually
Stork[gm]
RaiKageRyu
Profile Joined August 2009
Canada4773 Posts
August 27 2011 01:32 GMT
#7025
That's going to tough to beat for #1 for the next MLG Top 10 Moments.
Someone call down the Thunder?
Caesarion
Profile Joined April 2011
Australia8332 Posts
August 27 2011 01:32 GMT
#7026
On August 27 2011 10:27 Numy wrote:
Show nested quote +
On August 27 2011 10:25 happyness wrote:
On August 27 2011 10:24 Numy wrote:
On August 27 2011 10:23 Deathmanbob wrote:
On August 27 2011 10:23 Numy wrote:
I'm starting to believe Nuke sound is bugged for Protoss. Too many protoss guys get caught by nukes. Can't be a coincidence



it is, the sound of FF takes over for the sound of a nuke, toss players cant hear nukes in the middle of a battle


This is ridiculous then. These top level pros have been losing games due to an ingame bug wtf.


I can't recall it happening before, but this game was very unfortunate.

CHANGE THIS NOW BLIZ


The most recent one I can think of is Slog vs Hack in GSTL. Basically his army was crushing hack but hack launched a nuke mid battle and Slog didn't have warning so basically after he wins the fight the nuke lands and he loses the game.


Also, Choya vs Jinro last MLG. TLO vs Incontrol too, I think.
dangerjoe
Profile Blog Joined November 2010
Denmark1866 Posts
August 27 2011 01:32 GMT
#7027
On August 27 2011 10:30 Belisarius wrote:
Show nested quote +
On August 27 2011 10:28 dangerjoe wrote:
On August 27 2011 10:22 Belisarius wrote:
Was anyone watching nani's cam when the nuke hit?


[image loading]


LOL

Thank you so much. He's actually facepalming?


He is, for like 1-2 seconds
Ask Beavis, I get nothing Butt-head
MrSexington
Profile Blog Joined July 2010
United States1768 Posts
August 27 2011 01:32 GMT
#7028
On August 27 2011 04:47 MrSexington wrote:
A. HuK
B. IdrA
C. SeleCT
D. Sheth


Well, looks like I might get 2 of the 4 correct.

On the other hand, the pool stage is far from over.
duct_TAPE
Profile Joined May 2011
492 Posts
August 27 2011 01:32 GMT
#7029
Again Naniwa gives these little wierd remarks on televised matches that I don't know should be taken as a sign of frustration or something else, 'GG )))))))))))'. Recently in GSL he did something simular after a lost game 'HEHE, gg'.
"WHAT!? but I thought there was only one way in Canada!" "Yeah, and y'all went the wrong direction on it"
Euronyme
Profile Joined August 2010
Sweden3804 Posts
August 27 2011 01:32 GMT
#7030
On August 27 2011 10:29 mTw|NarutO wrote:
Show nested quote +
On August 27 2011 10:28 Deathmanbob wrote:
On August 27 2011 10:26 mTw|NarutO wrote:
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


You can s till see a red dot next to your sentry.


are you going to be looking for little red dots all game everytime you cast a FF vs terran? just because there is a dot does not mean you will see it sadly


No. I'm just saying that it is there. He overlooked it and it was his mistake. He's human, he makes mistakes. But you can't blame the game or imbalance... like some people here try to.


It was a bug though.. Nukes are supposed to have sounds, am I right?
Less of human error and more of lazy bugfixers imo.
Then again I'm a total naniwa fanboy and I would literally break my computer in half if I wasn't so tired.. I don't wanna see my boi go out like that :<
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
IVN
Profile Joined October 2010
534 Posts
August 27 2011 01:32 GMT
#7031
When will REPLAYS be online? I so badly wanna see those Trickster vs DRG games!!!
megapants
Profile Blog Joined December 2009
United States1314 Posts
August 27 2011 01:32 GMT
#7032
rewatching the after effects of the nuke, nani could have killed that army with his one colossus and 6 zealots honestly. He just pulled probes out too late, warped his zealots into a poor position behind his pylon and moved his probes into the same choke while letting his colossus get targeted down.

not hating, since i'm sure that after a nuke like that, make most players, if not all, would be so frustrated that the game would be over regardless.

unfortunate for nani but he still has a lot of games left to go. not over yet.
netsky4
Profile Joined June 2011
Austria511 Posts
August 27 2011 01:32 GMT
#7033
On August 27 2011 10:26 mTw|NarutO wrote:
Show nested quote +
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


You can s till see a red dot next to your sentry.

Yet you don't notice it if you don't hear the sound, i guess that would be unlikely
Yaki
Profile Joined April 2011
France4234 Posts
August 27 2011 01:32 GMT
#7034
Hello Bomber nice play
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
Shaxe
Profile Joined February 2011
Netherlands590 Posts
August 27 2011 01:32 GMT
#7035
Am I nuts or this song in the red stream has this BW beep sound in it?
MaxwellE
Profile Joined April 2010
England229 Posts
August 27 2011 01:32 GMT
#7036
On August 27 2011 10:30 Seditary wrote:
Damn shopping, I missed the last 20ish minutes, can anyone give me a quick update?




Poor nani
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
August 27 2011 01:32 GMT
#7037
On August 27 2011 10:28 Deathmanbob wrote:
Show nested quote +
On August 27 2011 10:26 mTw|NarutO wrote:
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


You can s till see a red dot next to your sentry.


are you going to be looking for little red dots all game everytime you cast a FF vs terran?


Every time you use forcefields while the terran army is camping in front of your ramp with a ghost shooting 3 emps up the ramp and not retreating afterwards but standing 2 inches away from the ramp doing nothing.
www.twitch.tv/antigrav1ty
dpurple
Profile Joined November 2010
Turkmenistan592 Posts
August 27 2011 01:32 GMT
#7038
On August 27 2011 10:26 mTw|NarutO wrote:
Show nested quote +
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


You can s till see a red dot next to your sentry.


People generally dont see what they are not looking for. No sound no nuke is what I would think if I had never had that happen before.
ken-
Profile Joined May 2011
63 Posts
August 27 2011 01:32 GMT
#7039
On August 27 2011 10:28 Micket wrote:
Nuke never crossed his mind. When you are concentrating on force fielding the ramp and your sentries are being emp'd you have no reason to think of a red dot being there. Naniwa joins choya in nuke graveyard


If he was focusing on his sentries he wouldn't have missed it. Wonder if he was doing something in his main base maybe dropping more gateways or something.
Shika
Profile Blog Joined July 2010
Sweden1711 Posts
August 27 2011 01:32 GMT
#7040
On August 27 2011 10:29 mTw|NarutO wrote:
Show nested quote +
On August 27 2011 10:28 Deathmanbob wrote:
On August 27 2011 10:26 mTw|NarutO wrote:
On August 27 2011 10:23 Deathmanbob wrote:
guys, the nuke warning is overridden by the sound effect of a FF if you time your nuke with a FF you actuly get a 100% un heard nuke. its a glitch in the game that needs to be fixed


You can s till see a red dot next to your sentry.


are you going to be looking for little red dots all game everytime you cast a FF vs terran? just because there is a dot does not mean you will see it sadly


No. I'm just saying that it is there. He overlooked it and it was his mistake. He's human, he makes mistakes. But you can't blame the game or imbalance... like some people here try to.


Don't know if I agree. Not many brains would register a red dot on the ground when there shouldn't be able to be one there (no warning sound) unless he looks straight at it. He also was in a very intense situation. I don't think you'd spot it either, Naruto.

Also you can blame the game if it doesn't work as it's supposed to.
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