• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:31
CEST 11:31
KST 18:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO8 Preview3[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10
Community News
Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results12026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced9
StarCraft 2
General
Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Code S Season 1 (2026) - RO12 Results
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) 2026 GSL Season 2 Qualifiers
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 524 Death and Taxes The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base
Brood War
General
Do we have a pimpest plays list? BGH Auto Balance -> http://bghmmr.eu/ (Spoiler) Asl ro8 D winner interview BW General Discussion AI Question
Tourneys
[ASL21] Ro8 Day 4 [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3 [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread OutLive 25 (RTS Game) Daigo vs Menard Best of 10
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Movie Stars In Video Games: …
TrAiDoS
ramps on octagon
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1321 users

MLG Raleigh Day 1 BLUE Live Report Thread - Page 89

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 87 88 89 90 91 92 Next
Obligatory public note for all large tournament threads:

The following is a list of behaviors that will get immediate bans:

1. Whining about stream
2. Bashing other games
3. Flaming other users
4. Bashing players
5. Complaining about imbalance.

It is in no way complete. Keep in mind that there's a difference between pointing out that the SC2 and CoD streams were switched and whining about it (same thing on pointing out/asking about stream lag and whining about it, etc.). Also, just because you post something and aren't immediately banned for it doesn't mean you won't get caught. We'll be going through this thread very carefully.

That being said, enjoy today's games!

Time stamp: page 12, 6:54.
doffe
Profile Joined June 2010
Sweden636 Posts
August 27 2011 04:43 GMT
#1761
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


a bit soon to use that dont you think? :p
arfyron
Profile Joined July 2011
518 Posts
August 27 2011 04:43 GMT
#1762
On August 27 2011 13:43 Weson wrote:
Show nested quote +
On August 27 2011 13:41 Stanlot wrote:
EG not having a good MLG.

How is Puma doing?


Won all his series 2-0 so far.
Mordiford
Profile Joined April 2011
4448 Posts
August 27 2011 04:44 GMT
#1763
On August 27 2011 13:43 Weson wrote:
Show nested quote +
On August 27 2011 13:41 Stanlot wrote:
EG not having a good MLG.

How is Puma doing?


He just 2-0'd Catz on his way through the open bracket.
Mainland
Profile Joined September 2010
Canada551 Posts
August 27 2011 04:44 GMT
#1764
Doing live SOTG in front of ~30 people? That's too bad.
charliewinsmore
Profile Blog Joined March 2011
98 Posts
Last Edited: 2011-08-27 04:44:39
August 27 2011 04:44 GMT
#1765
On August 27 2011 13:42 Johnzee wrote:
Show nested quote +
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


>_> Really? We're going to play that card?


I know, right? Let's completely forget he beat NaDa in the GSL a couple days ago.
FighterHayabusa
Profile Joined December 2010
United States90 Posts
August 27 2011 04:48 GMT
#1766
On August 27 2011 13:40 doffe wrote:
Show nested quote +
On August 27 2011 13:29 FighterHayabusa wrote:
On August 27 2011 13:20 doffe wrote:
On August 27 2011 13:16 FighterHayabusa wrote:
On August 27 2011 13:10 Slakter wrote:
On August 27 2011 13:08 FighterHayabusa wrote:
Mutas are really terrible, and they shouldn't be that bad for their cost. To those saying that he engaged badly...he didn't have anything left, and he had plenty of banes, but about 15 of them died at once to one siege tank shot. Marines just do way too much DPS for the cost.

First of all you´re talking imba in a LR-thread which is against the rules.

Secondly, you´re wrong. You cant judge how good mutas are by looking at straight up fights just like you cant judge reapers based on straight fights.

No, I'm talking about utility for cost, and it isn't there with any zerg unit except the Infestor and Brood lord. Everything else is basically a glass cannon or worse. Some do decent damage, but have pitiful health.

The best unit in this game is the marine as far as utility for the investment. With stim they are absurd, and eclipse every unit in the game.


Ive seen you discuss this in other threads aswell and you are still as misguided I see. Had zerg been a costeffective race it would be ridicolously OP. And besides, mutalisks cost is well worth it considering what they bring to the table. I must ask, at what level do you play the game? Simple curiousity to where your opinions come from (no BM intended). I myself is far from a pro but can stand my ground against master Ts and probably win half.

I'm decent, but my level of play means just as little as yours. It is an argument from authority. Lets try to stay away from logical fallacies in a discussion.

Now, I agree that Zerg isn't cost efficient. So you must always be ahead in economy. The problem lies in the fact that zerg is also supply inefficient, and you cannot satisfy both of conditions for the whole game. You can't because you can't have both more drones and more units when you are both at 200 food.

The argument is that as zerg you shouldn't allow them to get to 200 food, but this relies more on someone else making a mistake than on your skill.


Zerg is hardly supply inefficient. Roaches are, but zerg in general cant really be consider such. And letting a terran getting to 200 is not and issue really, its about how fas you can reinforce and where you engage the terran. Once you as a zerg is maxed you can trade very costinefficient and still get the better end of the deal, thats pretty unique for zergs.

And yes, what level you play at does matter, If your on a lower level your point of view in these situations are extremly misguided due to most likely neither macroing nor microing properly. Id say Id take a GMs opinion over a plat every day of the week due to this.

It seems like your watching SC2 from a purely mathetmatical point of view. This is not a working way of doing it unless you can find working variables for micro / macro / Maps / where you engage / scouting etc etc. Its about SO much more then simple dps/cost or hp/cost. Marines have the potential to be cost effective against banes but banes also has the potential to be extremly cost effecive against marines, no match can prova a balance here, only actual gameplay will show where the balance lies and as of now ZvT seems to be a pretty damn even MU.

I'm looking at it purely mathematically, because I'm a mathematician(actuary to be specific).

Gameplay is a terrible way to judge balance because you cannot account for player skill in it. That is why the best way will always be mathematically. I think it is more of a design issue with Zerg as opposed to an issue with individual units. Obviously they cannot really fix the former, but they can make adjustments to the latter.
You must have to have it
dcsoda
Profile Joined June 2011
United States583 Posts
August 27 2011 04:48 GMT
#1767
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


The guy who is in the Ro8 of Code S and just beat NaDa not two or three days ago is going downhill? That means his uphill would have to be winning back to back tournaments or something...
Mordiford
Profile Joined April 2011
4448 Posts
Last Edited: 2011-08-27 04:52:27
August 27 2011 04:50 GMT
#1768
On August 27 2011 13:48 FighterHayabusa wrote:
Show nested quote +
On August 27 2011 13:40 doffe wrote:
On August 27 2011 13:29 FighterHayabusa wrote:
On August 27 2011 13:20 doffe wrote:
On August 27 2011 13:16 FighterHayabusa wrote:
On August 27 2011 13:10 Slakter wrote:
On August 27 2011 13:08 FighterHayabusa wrote:
Mutas are really terrible, and they shouldn't be that bad for their cost. To those saying that he engaged badly...he didn't have anything left, and he had plenty of banes, but about 15 of them died at once to one siege tank shot. Marines just do way too much DPS for the cost.

First of all you´re talking imba in a LR-thread which is against the rules.

Secondly, you´re wrong. You cant judge how good mutas are by looking at straight up fights just like you cant judge reapers based on straight fights.

No, I'm talking about utility for cost, and it isn't there with any zerg unit except the Infestor and Brood lord. Everything else is basically a glass cannon or worse. Some do decent damage, but have pitiful health.

The best unit in this game is the marine as far as utility for the investment. With stim they are absurd, and eclipse every unit in the game.


Ive seen you discuss this in other threads aswell and you are still as misguided I see. Had zerg been a costeffective race it would be ridicolously OP. And besides, mutalisks cost is well worth it considering what they bring to the table. I must ask, at what level do you play the game? Simple curiousity to where your opinions come from (no BM intended). I myself is far from a pro but can stand my ground against master Ts and probably win half.

I'm decent, but my level of play means just as little as yours. It is an argument from authority. Lets try to stay away from logical fallacies in a discussion.

Now, I agree that Zerg isn't cost efficient. So you must always be ahead in economy. The problem lies in the fact that zerg is also supply inefficient, and you cannot satisfy both of conditions for the whole game. You can't because you can't have both more drones and more units when you are both at 200 food.

The argument is that as zerg you shouldn't allow them to get to 200 food, but this relies more on someone else making a mistake than on your skill.


Zerg is hardly supply inefficient. Roaches are, but zerg in general cant really be consider such. And letting a terran getting to 200 is not and issue really, its about how fas you can reinforce and where you engage the terran. Once you as a zerg is maxed you can trade very costinefficient and still get the better end of the deal, thats pretty unique for zergs.

And yes, what level you play at does matter, If your on a lower level your point of view in these situations are extremly misguided due to most likely neither macroing nor microing properly. Id say Id take a GMs opinion over a plat every day of the week due to this.

It seems like your watching SC2 from a purely mathetmatical point of view. This is not a working way of doing it unless you can find working variables for micro / macro / Maps / where you engage / scouting etc etc. Its about SO much more then simple dps/cost or hp/cost. Marines have the potential to be cost effective against banes but banes also has the potential to be extremly cost effecive against marines, no match can prova a balance here, only actual gameplay will show where the balance lies and as of now ZvT seems to be a pretty damn even MU.

I'm looking at it purely mathematically, because I'm a mathematician(actuary to be specific).

Gameplay is a terrible way to judge balance because you cannot account for player skill in it. That is why the best way will always be mathematically. I think it is more of a design issue with Zerg as opposed to an issue with individual units. Obviously they cannot really fix the former, but they can make adjustments to the latter.


So give us these fucking statistics and mathematic realities you keep talking about, I see no issue. How are you gauging individual units, I already pointed out why this is problematic. This isn't how Starcraft works, you have to assume the value of certain things and even these things are situational, coming up with an exact value for a unit isn't fucking possible.

A Mutalisk for example can do things that a Marine just cannot do, but pound for pound a marine is a stronger unit in a direct engagement.

You talk about math without giving any fucking numbers, go to the designated balance discussion thread.
feek
Profile Joined June 2011
19 Posts
August 27 2011 04:50 GMT
#1769
Hopefully Idra's time in Korea will do him some good, sometimes I wonder what EG is thinking when Idra does this stuff. It does sort of feel like Idra is taking his salary for granted a bit.
TheSubtleArt
Profile Joined May 2011
Canada2527 Posts
August 27 2011 04:51 GMT
#1770
On August 27 2011 13:48 dcsoda wrote:
Show nested quote +
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


The guy who is in the Ro8 of Code S and just beat NaDa not two or three days ago is going downhill? That means his uphill would have to be winning back to back tournaments or something...

He did win dreamhack and homestory so : D
Dodge arrows
rdj107
Profile Joined December 2010
United States336 Posts
August 27 2011 04:51 GMT
#1771
On August 27 2011 13:43 doffe wrote:
Show nested quote +
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


a bit soon to use that dont you think? :p

Nope, all attributed to being on eg; a real shame too, as being on eg just got huk into the ro8 of gsl. All eg. Pretty sure that's how this works.
Alvalanker
Profile Joined July 2011
United States253 Posts
August 27 2011 04:52 GMT
#1772
On August 27 2011 13:50 feek wrote:
Hopefully Idra's time in Korea will do him some good, sometimes I wonder what EG is thinking when Idra does this stuff. It does sort of feel like Idra is taking his salary for granted a bit.

I don't think so...I think IdrA wants to win, he is a winner. He hates losing, thats why he rages. He is not taking it for granted. He just has more pressure on him than any other NA progamer. It is not easy being him.
The fragile art of existence is kept alive by sheer persistence.
dcsoda
Profile Joined June 2011
United States583 Posts
August 27 2011 04:52 GMT
#1773
On August 27 2011 13:51 TheSubtleArt wrote:
Show nested quote +
On August 27 2011 13:48 dcsoda wrote:
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


The guy who is in the Ro8 of Code S and just beat NaDa not two or three days ago is going downhill? That means his uphill would have to be winning back to back tournaments or something...

He did win dreamhack and homestory so : D


That was my joke well spotted haha
Badboyrune
Profile Blog Joined May 2010
Sweden2247 Posts
August 27 2011 04:54 GMT
#1774
On August 27 2011 13:50 feek wrote:
Hopefully Idra's time in Korea will do him some good, sometimes I wonder what EG is thinking when Idra does this stuff. It does sort of feel like Idra is taking his salary for granted a bit.


To be quite honest he's not the only player on EG, or indeed on quite a few of the bigger sc2 teams, I feel that way about sometimes
"If yellow does start SC2, I should start handsomenerd diaper busniess and become a rich man" - John the Translator
HuKPOWA
Profile Blog Joined February 2011
United States1604 Posts
August 27 2011 04:55 GMT
#1775
On August 27 2011 13:54 Badboyrune wrote:
Show nested quote +
On August 27 2011 13:50 feek wrote:
Hopefully Idra's time in Korea will do him some good, sometimes I wonder what EG is thinking when Idra does this stuff. It does sort of feel like Idra is taking his salary for granted a bit.


To be quite honest he's not the only player on EG, or indeed on quite a few of the bigger sc2 teams, I feel that way about sometimes


I think almost all of EG is doing terrible :\
Kewlots
Profile Joined September 2010
Australia534 Posts
August 27 2011 04:57 GMT
#1776
lol sotg
gl hf gg
Euronyme
Profile Joined August 2010
Sweden3804 Posts
August 27 2011 05:07 GMT
#1777
On August 27 2011 13:44 Mainland wrote:
Doing live SOTG in front of ~30 people? That's too bad.


Their loss. Still alot of people who's gonna watch this. I love it ♥
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
poorcloud
Profile Joined April 2011
Singapore2748 Posts
August 27 2011 05:18 GMT
#1778
On August 27 2011 13:48 dcsoda wrote:
Show nested quote +
On August 27 2011 13:41 IMBAkorean wrote:
WOOO NANI! huk going downhill since going to eg


The guy who is in the Ro8 of Code S and just beat NaDa not two or three days ago is going downhill? That means his uphill would have to be winning back to back tournaments or something...


Did you watch the Huk vs Nada games? Looked way worse than some of the Code A games i seen. Nada has stagnated since like a few months ago.
doffe
Profile Joined June 2010
Sweden636 Posts
August 27 2011 05:30 GMT
#1779
On August 27 2011 13:48 FighterHayabusa wrote:
Show nested quote +
On August 27 2011 13:40 doffe wrote:
On August 27 2011 13:29 FighterHayabusa wrote:
On August 27 2011 13:20 doffe wrote:
On August 27 2011 13:16 FighterHayabusa wrote:
On August 27 2011 13:10 Slakter wrote:
On August 27 2011 13:08 FighterHayabusa wrote:
Mutas are really terrible, and they shouldn't be that bad for their cost. To those saying that he engaged badly...he didn't have anything left, and he had plenty of banes, but about 15 of them died at once to one siege tank shot. Marines just do way too much DPS for the cost.

First of all you´re talking imba in a LR-thread which is against the rules.

Secondly, you´re wrong. You cant judge how good mutas are by looking at straight up fights just like you cant judge reapers based on straight fights.

No, I'm talking about utility for cost, and it isn't there with any zerg unit except the Infestor and Brood lord. Everything else is basically a glass cannon or worse. Some do decent damage, but have pitiful health.

The best unit in this game is the marine as far as utility for the investment. With stim they are absurd, and eclipse every unit in the game.


Ive seen you discuss this in other threads aswell and you are still as misguided I see. Had zerg been a costeffective race it would be ridicolously OP. And besides, mutalisks cost is well worth it considering what they bring to the table. I must ask, at what level do you play the game? Simple curiousity to where your opinions come from (no BM intended). I myself is far from a pro but can stand my ground against master Ts and probably win half.

I'm decent, but my level of play means just as little as yours. It is an argument from authority. Lets try to stay away from logical fallacies in a discussion.

Now, I agree that Zerg isn't cost efficient. So you must always be ahead in economy. The problem lies in the fact that zerg is also supply inefficient, and you cannot satisfy both of conditions for the whole game. You can't because you can't have both more drones and more units when you are both at 200 food.

The argument is that as zerg you shouldn't allow them to get to 200 food, but this relies more on someone else making a mistake than on your skill.


Zerg is hardly supply inefficient. Roaches are, but zerg in general cant really be consider such. And letting a terran getting to 200 is not and issue really, its about how fas you can reinforce and where you engage the terran. Once you as a zerg is maxed you can trade very costinefficient and still get the better end of the deal, thats pretty unique for zergs.

And yes, what level you play at does matter, If your on a lower level your point of view in these situations are extremly misguided due to most likely neither macroing nor microing properly. Id say Id take a GMs opinion over a plat every day of the week due to this.

It seems like your watching SC2 from a purely mathetmatical point of view. This is not a working way of doing it unless you can find working variables for micro / macro / Maps / where you engage / scouting etc etc. Its about SO much more then simple dps/cost or hp/cost. Marines have the potential to be cost effective against banes but banes also has the potential to be extremly cost effecive against marines, no match can prova a balance here, only actual gameplay will show where the balance lies and as of now ZvT seems to be a pretty damn even MU.

I'm looking at it purely mathematically, because I'm a mathematician(actuary to be specific).

Gameplay is a terrible way to judge balance because you cannot account for player skill in it. That is why the best way will always be mathematically. I think it is more of a design issue with Zerg as opposed to an issue with individual units. Obviously they cannot really fix the former, but they can make adjustments to the latter.


Thats an absolutely horrid argument. You cant disregard actual resluts in favor of mathematics simply cause the results doesnt account for the skillvl of the players. Id say it does just that alot better then math does since math does so not at all.

To account for gameplay we though need to do some asumptions, most of all we must asume that the top tier of each race has close to the same skillpotential. I dont think this is far fetched at all. Its pretty damn likely to be the fact considering most players actually tried out all races before deciding. Math leaves a TON of things out that are 100% necessery to bring to the table in these discussions. Id say that math is the absolute worst way of all to use to look into SC2 balance. Sure, what you adjust to balance the game are pure numbers but how you actually come to the conclusion that these things are unbalance are purely based on how they actually play out.

I will leave this now and you should take further complaints to the real balance threads and not in the LR threads. and if you do so please actually back your claims up with the magical numbers you claim to have. I have yet to seen an actual fact from you.

And I to urge you to play terran against a mutalisking zerg to see how incredibly hard it can be to defend against it while not being utterly outmacroed. Sure, my Z is better then my T but I definitly think harassing with mutas is way easier then defending against the same.

MenSol[ZerO]
Profile Joined January 2010
Canada1134 Posts
August 27 2011 05:32 GMT
#1780
kiwikaki foreign hope
Prime/MarineKing!!! www.twitter.com/DayTripperSC
Prev 1 87 88 89 90 91 92 Next
Please log in or register to reply.
Live Events Refresh
GSL
09:30
2026 Season 1: Ro8 Group B
SHIN vs Zoun
ByuN vs herO
IntoTheiNu 108
Ryung 96
CranKy Ducklings SOOP27
Rex6
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 96
OGKoka 90
Rex 6
StarCraft: Brood War
firebathero 2298
Sea 2167
Bisu 1147
Zeus 253
ZerO 195
Killer 160
actioN 157
Stork 153
EffOrt 139
Leta 108
[ Show more ]
Dewaltoss 88
Mong 86
Light 64
Soulkey 51
ToSsGirL 36
Rush 31
Hm[arnc] 31
sorry 20
Shinee 19
soO 18
Bale 15
Sacsri 14
Nal_rA 14
SilentControl 11
scan(afreeca) 11
Terrorterran 9
Pusan 8
ajuk12(nOOB) 4
Dota 2
NeuroSwarm85
Counter-Strike
allub178
edward106
Super Smash Bros
Mew2King70
Other Games
gofns14536
summit1g7655
monkeys_forever169
ZerO(Twitch)10
Organizations
Dota 2
PGL Dota 2 - Main Stream22
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos998
• Lourlo887
• TFBlade617
• Stunt424
Upcoming Events
OSC
1h 30m
OSC
3h 30m
Replay Cast
14h 30m
Escore
1d
The PondCast
1d
WardiTV Invitational
1d 1h
Zoun vs Ryung
Lambo vs ShoWTimE
Big Brain Bouts
1d 6h
Fjant vs Bly
Serral vs Shameless
OSC
1d 12h
Replay Cast
1d 14h
CranKy Ducklings
2 days
[ Show More ]
RSL Revival
2 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
2 days
Krystianer vs TriGGeR
Cure vs Rogue
uThermal 2v2 Circuit
2 days
BSL
2 days
Artosis vs TerrOr
spx vs StRyKeR
Replay Cast
2 days
Sparkling Tuna Cup
3 days
RSL Revival
3 days
Cure vs Zoun
Clem vs Lambo
WardiTV Invitational
3 days
BSL
3 days
Dewalt vs DragOn
Aether vs Jimin
GSL
3 days
Afreeca Starleague
4 days
Soma vs Leta
Monday Night Weeklies
4 days
CranKy Ducklings
5 days
Afreeca Starleague
5 days
Light vs Flash
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-05-05
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W6
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
Escore Tournament S2: W7
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.