• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 20:27
CEST 02:27
KST 09:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Reynor: GSL Loss Wasn't About Preparation Format12[IPSL] Spring 2026 Grand Finals - This Weekend!1Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Weekly Cups (July 6 - 12): Protoss strike back Serral wins HomeStory Cup 29 Yamato Cup Series Is the larve respawn broken? Interview with an American 16 Year Old Grandmaster
Tourneys
WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29 Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) screpdb: new Starcraft reporting tool ASL 22 Proposed Map Pool BSL Season 22 Full Overview & Conclusion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [ASL22] Wildcard Qualifier [IPSL] Spring 2026 Grand Finals - This Weekend! IPSL Spring 2026 Top 4!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Stormgate/Frost Giant Megathread Path of Exile Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion! Series you have seen recently...
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17047 users

[GSL] Aug Code S RO16 Day 1 - Page 150

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 148 149 150 151 152 159 Next
Blacktion
Profile Joined November 2010
United Kingdom1148 Posts
August 23 2011 13:21 GMT
#2981
Bad day for the GSL today
Zenio loses - Wouldve been nice to have another zerg in the Ro8
MMA loses- If MVP loses to Nestea i think MMA was the only person with a good chance of stopping Nestea
Bomber loses - All round the better player, wouldve shown better games in the future rounds than keen imo
And the Genius Virus game was just shocking
Where's Boxer, there's victory! - figq
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 13:22 GMT
#2982
On August 23 2011 22:19 yeint wrote:
Show nested quote +
On August 23 2011 22:14 minhbq299 wrote:
You hardly have higher than 40% chance of winning it. Unlike other all in, If we knew it coming before the game start. it's like 100% crush it


I think you're confusing all ins with cheesing.

You should never be able to 100% crush an all-in just by knowing that it's coming. All-ins are basically really strong timing pushes, they don't depend on surprise.

The complaint I was responding to was "we have no idea which variation it is because we can't scout". Yes you can.

You certainly should crush an allin that you scouted early. If they're hard to stop even then that just encourages shitty 1base play all the time from weak players who knock out good players on a slightly off day.

There aren't any other allins in the game that aren't easily crushed if you scout them early.
hzflank
Profile Joined August 2011
United Kingdom2991 Posts
Last Edited: 2011-08-23 13:22:40
August 23 2011 13:22 GMT
#2983
On August 23 2011 22:12 Psycosquirrel wrote:
Show nested quote +
On August 23 2011 22:07 beute wrote:
On August 23 2011 21:58 Schenkee wrote:
so on another note, huk plays a terran 2morow, so i suppose hes gona have to void ray all in :/

The problem with this is, if the terran expects stargate play they will simply skip the banshee/raven and replace it with vikings.
as soon as they see protoss not expanding they can safely go for vikings instead of banshees/raven.
Cause why would a protoss forfeit the extra income from a 1 gate expand?
cause they wanna tech, what do they tech if they think the terran is going 1-1-1?
fast colossus or stargate, what is good against colossus or stargate? yeah vikings.

That said, genius didnt win against 1-1-1 today.
So I dont know why people expect void ray all in to win 100% of the time against 1-1-1.


I dont think it will. After today, i'd expect terrans to start scouting agressively for this and adjust accordingly. Who knows though, maybe the stim timing changes that went through a while ago will make this proxy void ray too hard to handle. I think the whole idea of this proxy stargate is to hit before the 111 can start to ramp up, before the starport's production can really get going. Im not good enough with timing, but I get the feeling your first starport unit would be about halfway done by the time that rush could hit.


If Terran goes 1-1-1, the Starport should be up around the time the first void ray is built. The P Stargate is obviously up earlier than the T Starport due to the Factory costing gas while the Cybernetics Core does not. However, Void Rays have a long build time even when chronoboosted.

If a Terran scouts the proxy stargate and can swap a reactor onto his starport then he should be fine. A small number of stalkers wont kill the vikings that fast, and they can kite the void rays as needed.
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 13:22 GMT
#2984
On August 23 2011 22:19 yeint wrote:
Show nested quote +
On August 23 2011 22:14 minhbq299 wrote:
You hardly have higher than 40% chance of winning it. Unlike other all in, If we knew it coming before the game start. it's like 100% crush it


I think you're confusing all ins with cheesing.

You should never be able to 100% crush an all-in just by knowing that it's coming. All-ins are basically really strong timing pushes, they don't depend on surprise.

The complaint I was responding to was "we have no idea which variation it is because we can't scout". Yes you can.


You can declare you are 1-1-1ing in the chat before the game starts and still win with it.

Yes knowing its coming should give at least a chance.
twitch.tv/medrea
Tommie
Profile Blog Joined September 2010
China658 Posts
August 23 2011 13:24 GMT
#2985
You only need 1 viking since it has huge range and it prevents the void rays from switching whenever one void ray loses his shields.
Being a ho doesn't automatically make you "immoral" or a bad person, but it does make you a ho.
yeint
Profile Joined May 2011
Estonia2329 Posts
Last Edited: 2011-08-23 13:28:40
August 23 2011 13:25 GMT
#2986
On August 23 2011 22:19 Psycosquirrel wrote:
Show nested quote +
On August 23 2011 22:08 yeint wrote:
(and really, I object to calling it an all-in if it hits with 10 SCVs around the 8 minute mark. It's guaranteed to at least kill the expo or contain, and you can expo behind it. It's not all in unless you add enough production to completely proclude a reasonably timed expo. Just because a build isn't an FE doesn't mean it can't ever lead to a midgame)


This is a major part of why toss are so upset with this 111 attack. If toss or zerg pulls 10 or 15 workers on an attack, its for sure an all in. There's no recovering from that. But terran can, thanks to the mule, and as you state even expand behind the attack.


It's not because of the mule. 1 Orbital muling = 3 SCVs. That hardly makes up for pulling 12 of them. It's because SCVs make our pushes stronger. They repair mech/air, and they buffer our damage dealers, which are all ranged. Protoss and Zerg can both replenish workers much faster, it's just that your workers hinder your melee units instead of making them stronger.

We also bring more workers on pushes because they're at harms way when building forward structures like bunkers. If probes had to BUILD your forward pylons, I'm sure you'd bring more than one as well.

As for the production part, if I remember correctly game 1 of Mc vs polt at gamescon, polt had a ractored rax, two additional rax, a starport and a factory. What would be all in then?


EDIT: forgot to reply to this part, lol. I said that the MC vs Puma game was completely all-in because he completely stopped producting workers and pumped additional marines from those extra rax instead. Just 3 production buildings is perfectly within bounds of what 1 base can support.
Not supporting teams who take robber baron money.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-08-23 13:26:30
August 23 2011 13:25 GMT
#2987
On August 23 2011 22:19 yeint wrote:
Show nested quote +
On August 23 2011 22:14 minhbq299 wrote:
You hardly have higher than 40% chance of winning it. Unlike other all in, If we knew it coming before the game start. it's like 100% crush it


I think you're confusing all ins with cheesing.

You should never be able to 100% crush an all-in just by knowing that it's coming. All-ins are basically really strong timing pushes, they don't depend on surprise.

The complaint I was responding to was "we have no idea which variation it is because we can't scout". Yes you can.


rofl this is so wrong

An all-in IS supposed to get crushed by a properly executed defensive build. All-ins are supposed to work vs greedy builds where the opponent cuts corners to get ahead in a macro-game. A conservative, safe build where you prepare for any possibility should give you a 100% win-rate, if you are of equal skill.

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.
"You see....YOU SEE..." © 2010 Sen
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 13:27 GMT
#2988
On August 23 2011 22:25 sleepingdog wrote:
Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.

See: Inca vs Nestea GSL finals. Failface DTs every game followed by immense face crush.
aebriol
Profile Joined April 2010
Norway2066 Posts
August 23 2011 13:28 GMT
#2989
On August 23 2011 22:25 sleepingdog wrote:
Show nested quote +
On August 23 2011 22:19 yeint wrote:
On August 23 2011 22:14 minhbq299 wrote:
You hardly have higher than 40% chance of winning it. Unlike other all in, If we knew it coming before the game start. it's like 100% crush it


I think you're confusing all ins with cheesing.

You should never be able to 100% crush an all-in just by knowing that it's coming. All-ins are basically really strong timing pushes, they don't depend on surprise.

The complaint I was responding to was "we have no idea which variation it is because we can't scout". Yes you can.


rofl this is so wrong

An all-in IS supposed to get crushed by a properly executed defensive build. All-ins are supposed to work vs greedy builds where the opponent cuts corners to get ahead in a macro-game. A conservative, safe build where you prepare for any possibility should give you a 100% win-rate, if you are of equal skill.

Exactly.

And 1 gate expand is NOT a conservative, safe build.
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 13:30 GMT
#2990
On August 23 2011 22:28 aebriol wrote:
Show nested quote +
On August 23 2011 22:25 sleepingdog wrote:
On August 23 2011 22:19 yeint wrote:
On August 23 2011 22:14 minhbq299 wrote:
You hardly have higher than 40% chance of winning it. Unlike other all in, If we knew it coming before the game start. it's like 100% crush it


I think you're confusing all ins with cheesing.

You should never be able to 100% crush an all-in just by knowing that it's coming. All-ins are basically really strong timing pushes, they don't depend on surprise.

The complaint I was responding to was "we have no idea which variation it is because we can't scout". Yes you can.


rofl this is so wrong

An all-in IS supposed to get crushed by a properly executed defensive build. All-ins are supposed to work vs greedy builds where the opponent cuts corners to get ahead in a macro-game. A conservative, safe build where you prepare for any possibility should give you a 100% win-rate, if you are of equal skill.

Exactly.

And 1 gate expand is NOT a conservative, safe build.


It gets MORE out with MORE tech than 1 base'ing. Thats what people like Artosis and Wolf seem to be missing. It actually gets more. This is the 9 min mark we are talking about here. Not the 6 min.

The only way to be even safer versus 1-1-1 is 15 nexus.
twitch.tv/medrea
yeint
Profile Joined May 2011
Estonia2329 Posts
August 23 2011 13:30 GMT
#2991
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.
Not supporting teams who take robber baron money.
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 13:31 GMT
#2992
On August 23 2011 22:30 yeint wrote:
Show nested quote +
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.
twitch.tv/medrea
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 13:32 GMT
#2993
On August 23 2011 22:30 yeint wrote:
Show nested quote +
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.

What other allins fit this description praytell?
yeint
Profile Joined May 2011
Estonia2329 Posts
August 23 2011 13:33 GMT
#2994
On August 23 2011 22:31 Medrea wrote:
Show nested quote +
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.
Not supporting teams who take robber baron money.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-08-23 13:35:10
August 23 2011 13:34 GMT
#2995
On August 23 2011 22:28 aebriol wrote:
And 1 gate expand is NOT a conservative, safe build.


Both 3 gate expand and any version with robo into expand are not only inferior to a straight one rax CC macro from terran (that you can't punish, btw.) but also give you a LOWER chance of actually holding the 111. There is nothing to gain from expanding later vs the 111. The best build vs 111 is - funnily enough - a nexus first.
A 1 gate expand is greedy on close positions and/or open maps, where terran can try to crush it with 2/3 rax. The 111 does NOT punish a one gate expo as it hits at a point in time when the expansion has already paid off.

Gah, just read one of the multiple threads on 111 if you lack this kind of understanding...
"You see....YOU SEE..." © 2010 Sen
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 13:35 GMT
#2996
On August 23 2011 22:33 yeint wrote:
Show nested quote +
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.

Well the one GSL commentator (Korean, former BW pro) tried to hold it 5x against a top random player (ST_Superstar or something), using Artosis and others' favorite build - 1 gate robo. ie he knew it was coming from the start.

He lost 0-5.
yeint
Profile Joined May 2011
Estonia2329 Posts
Last Edited: 2011-08-23 13:39:08
August 23 2011 13:36 GMT
#2997
On August 23 2011 22:32 Yaotzin wrote:
Show nested quote +
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.

What other allins fit this description praytell?


Morrow-style econ bling bust.
6 gate.
1 base robo.
3 gate VR.

Anyway, fun conversation, but I have places to be

Gah, just read one of the multiple threads on 111 if you lack this kind of understanding...


Maybe I'll read 3 month old threads about ZvP and make sarcastic jokes about "opening doors", because the obvious Z consensus then was that ZvP is unwinnable. That seems about as productive.
Not supporting teams who take robber baron money.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 13:37 GMT
#2998
On August 23 2011 22:36 yeint wrote:
Show nested quote +
On August 23 2011 22:32 Yaotzin wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.

What other allins fit this description praytell?


Morrow-style econ bling bust.
6 gate.
1 base robo.
3 gate VR.

Anyway, fun conversation, but I have places to be

Oh deary me. You think you can't stop those with even 1 minutes preparation. Do you even play Starcraft?
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 13:37 GMT
#2999
On August 23 2011 22:33 yeint wrote:
Show nested quote +
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.


Plenty of protoss in GSL have opened with builds designed for optimal chances against the 1-1-1.

Forget 2 Rax. or 3 Rax. Forget possible early terran expo. JUST 1-1-1.

I believe Tassadar's games this season should show. The 1-1-1 came and killed him anyway.
twitch.tv/medrea
sleepingdog
Profile Joined August 2008
Austria6145 Posts
Last Edited: 2011-08-23 13:39:38
August 23 2011 13:38 GMT
#3000
On August 23 2011 22:36 yeint wrote:
Show nested quote +
On August 23 2011 22:32 Yaotzin wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.

What other allins fit this description praytell?


Morrow-style econ bling bust.
6 gate.
1 base robo.
3 gate VR.

Anyway, fun conversation, but I have places to be


Hahaha now you are just making a fool out of yourself.

If I tell terran "hey, I'm gonna 6 gate your ass in a minute" he will literally build 20 bunkers, lean back, slurp some coffe and lol at my fail.

EDIT: damn I've sworn not to get engaged in these kinds of pointless discussions anymore...
"You see....YOU SEE..." © 2010 Sen
Prev 1 148 149 150 151 152 159 Next
Please log in or register to reply.
Live Events Refresh
Next event in 8h 34m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ZombieGrub235
ViBE148
NeuroSwarm 91
Nina 71
StarCraft: Brood War
GuemChi 4460
Counter-Strike
summit1g9294
minikerr15
Other Games
tarik_tv5395
Day[9].tv789
shahzam544
C9.Mang0309
ToD205
Maynarde122
XaKoH 120
Organizations
Other Games
gamesdonequick2807
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• RyuSc2 29
• davetesta12
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• HerbMon 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Day9tv789
Upcoming Events
Replay Cast
8h 34m
CrankTV Team League
10h 34m
Replay Cast
1d 8h
CrankTV Team League
1d 10h
Replay Cast
1d 23h
RSL Revival
2 days
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
2 days
IPSL
2 days
Dragon vs Hawk
RSL Revival
3 days
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
3 days
[ Show More ]
IPSL
3 days
Bonyth vs Ret
WardiTV Weekly
4 days
Monday Night Weeklies
4 days
PiGosaur Cup
5 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W3
ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.