• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:39
CET 11:39
KST 19:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy7ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20Clem wins HomeStory Cup 289
Community News
Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool48Weekly Cups (March 9-15): herO, Clem, ByuN win42026 KungFu Cup Announcement6BGE Stara Zagora 2026 cancelled12
StarCraft 2
General
https://www.facebook.com/Silen.Sense.Calm.Ears.Ire What mix of new & old maps do you want in the next ladder pool? (SC2) Potential Updates Coming to the SC2 CN Server Behind the Blue - Team Liquid History Book herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat Mutation # 516 Specter of Death
Brood War
General
KK Platform will provide 1 million CNY Recent recommended BW games ASL21 General Discussion Gypsy to Korea RepMastered™: replay sharing and analyzer site
Tourneys
[ASL21] Ro24 Group B [Megathread] Daily Proleagues 2026 Changsha Offline Cup [ASL21] Ro24 Group A
Strategy
What's the deal with APM & what's its true value Fighting Spirit mining rates Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Darkest Dungeon General RTS Discussion Thread Path of Exile
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Five o'clock TL Mafia Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Which is better SEO or PPC? [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Cricket [SPORT] Formula 1 Discussion Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8633 users

[GSL] Aug Code S RO16 Day 1 - Page 152

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 150 151 152 153 154 159 Next
Tibbroar
Profile Joined June 2011
United States161 Posts
August 23 2011 13:50 GMT
#3021
On August 23 2011 22:13 scarper65 wrote:
How is bomber considered good? I don't understand


He's still the only player that can beat Mvp in a standard macro TvT marine/tank/viking game. The problem, IMO, is that he doesn't really seem to prepare that well for players he doesn't consider to be on his level. He expects that he can just crush them with his vastly superior mechanics, and while it works against most players, there are quite a few in code S that can handle him with preparation if he doesn't prepare as well.
I will always believe in the fallen king.
sleepingdog
Profile Joined August 2008
Austria6145 Posts
August 23 2011 13:51 GMT
#3022
On August 23 2011 22:50 Medrea wrote:
Show nested quote +
On August 23 2011 22:46 Kavas wrote:
On August 23 2011 22:35 Yaotzin wrote:
On August 23 2011 22:33 yeint wrote:
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.

Well the one GSL commentator (Korean, former BW pro) tried to hold it 5x against a top random player (ST_Superstar or something), using Artosis and others' favorite build - 1 gate robo. ie he knew it was coming from the start.

He lost 0-5.

Assuming that's true, it still doesn't mean anything. He doesn't play SC2 full-time unlike Superstar. Former BW pro doesn't say much. For all we know he could be bad (and by bad I mean by good Korean standards) at both SC1 and SC2. Rainbow was a former A-teamer on SKT, nowadays he spends most of his time owning people in NA server, dating and preparing for military service. He even has trouble executing a proper 4 gate in PvP. Yellow was former BW pro as well. After 1/2 months of playing (according to project A), he's in Gold league (recently promoted to Masters if you believe the rumors).


The korean commentator, forgive me I don't know his name right now, is really good at SC2. He is borderline pro level but for obvious reasons is not a pro if I am mistaken.

Im trying to think of a foreigner equivalent but nothing is coming to mind.


Even though nobody knows how good he really is....Day9?
"You see....YOU SEE..." © 2010 Sen
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 13:52 GMT
#3023
On August 23 2011 22:49 Zorgaz wrote:
Show nested quote +
On August 23 2011 22:42 xN.07)MaK wrote:
I'm confused by the fact that Genius proxy void ray twice.

Don't know wether he practiced it vs 1-1-1 or he just assumed Virus it's not an abusive player so he could proxy him with no 1-1-1.

In my mind, 1-1-1 counters proxy void ray hard, so it must be the second.


Depends what 1-1-1 your going really.

If your just going 1-1-1 without planning for the allin and you make vikings, yes you can hold good.

If you just build a banshee and a tank and the VR's come then things aren't looking very good ^^.

Cancel the banshee, start a viking. Continue marine production. Pull scvs to repair as much as possible to buy time. You have lots of marines and a tank for stalkers, use them to stall.

If executed well you'll hold just fine. 1/1/1 naturally makes the second best unit vs voids (marines) and gets the tech for the best one (vikings obv). It's not quite the perfect counter to a 3gate void but it's a pretty damn good one.
s3183529
Profile Joined June 2011
Australia707 Posts
Last Edited: 2011-08-23 13:54:44
August 23 2011 13:53 GMT
#3024
On August 23 2011 22:44 Medrea wrote:
Show nested quote +
On August 23 2011 22:42 s3183529 wrote:
all the people who say Protoss should do this and that to stop 111 think they are so smart and better than all the pro protoss players in Korea yet they cannot provide any proof of anyone defending a properly executed - Korean standard 111.
Artosis is funny as well, he should show a tutorial of him defending a good 111 by a Korean. Then, he can bash GSL toss players for FE against 111.


On one base too. Don;t forget that. Him and wolf can show us the way.

Yeah, they should stop saying Toss should do this do that, should go robo, should scout, should go phoenix. Go to Korea, freaking stop Bomber 1-1-1 and post some vods.
phisku
Profile Blog Joined November 2010
Belgium864 Posts
Last Edited: 2011-08-23 13:54:24
August 23 2011 13:53 GMT
#3025
So hey that's the result of maps without close position proxying stuff is so damn more easy.
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 13:54 GMT
#3026
On August 23 2011 22:51 sleepingdog wrote:
Show nested quote +
On August 23 2011 22:50 Medrea wrote:
On August 23 2011 22:46 Kavas wrote:
On August 23 2011 22:35 Yaotzin wrote:
On August 23 2011 22:33 yeint wrote:
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.

Well the one GSL commentator (Korean, former BW pro) tried to hold it 5x against a top random player (ST_Superstar or something), using Artosis and others' favorite build - 1 gate robo. ie he knew it was coming from the start.

He lost 0-5.

Assuming that's true, it still doesn't mean anything. He doesn't play SC2 full-time unlike Superstar. Former BW pro doesn't say much. For all we know he could be bad (and by bad I mean by good Korean standards) at both SC1 and SC2. Rainbow was a former A-teamer on SKT, nowadays he spends most of his time owning people in NA server, dating and preparing for military service. He even has trouble executing a proper 4 gate in PvP. Yellow was former BW pro as well. After 1/2 months of playing (according to project A), he's in Gold league (recently promoted to Masters if you believe the rumors).


The korean commentator, forgive me I don't know his name right now, is really good at SC2. He is borderline pro level but for obvious reasons is not a pro if I am mistaken.

Im trying to think of a foreigner equivalent but nothing is coming to mind.


Even though nobody knows how good he really is....Day9?


As much as I love that guy. Better. Though probably not in RTS thinking.
twitch.tv/medrea
Kavas
Profile Joined October 2010
Australia3421 Posts
August 23 2011 13:56 GMT
#3027
On August 23 2011 22:49 Yaotzin wrote:
Show nested quote +
On August 23 2011 22:46 Kavas wrote:
On August 23 2011 22:35 Yaotzin wrote:
On August 23 2011 22:33 yeint wrote:
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.

Well the one GSL commentator (Korean, former BW pro) tried to hold it 5x against a top random player (ST_Superstar or something), using Artosis and others' favorite build - 1 gate robo. ie he knew it was coming from the start.

He lost 0-5.

Assuming that's true, it still doesn't mean anything. He doesn't play SC2 full-time unlike Superstar. Former BW pro doesn't say much. For all we know he could be bad (and by bad I mean by good Korean standards) at both SC1 and SC2. Rainbow was a former A-teamer on SKT, nowadays he spends most of his time owning people in NA server, dating and preparing for military service. He even has trouble executing a proper 4 gate in PvP. Yellow was former BW pro as well. After 1/2 months of playing (according to project A), he's in Gold league (recently promoted to Masters if you believe the rumors).

Well its hard to find examples of people failing using shitty strategies. I mean, I can't find an example of someone trying to mothership rush a 1/1/1 and failing either. People know - and have known for ages - that an early expo is the best chance against a 1/1/1. So any attempted defence you look for will involve one of them.

That's not what I meant. You're dragging the episode of an amateur versus a pro as an example of 1 gate robo not working. I've seen the same build (and some others) work against 1-1-1 perfectly fine, executed by Puzzle and Hero, against others Grandmaster (and real pros) on their stream.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-23 13:57:40
August 23 2011 13:57 GMT
#3028
Then why does it never work in tournament games? Why don't they even try it?

I've seen pretty much every supposed counter in the book fail on Huk's stream if we wanna go into ladder territory.
s3183529
Profile Joined June 2011
Australia707 Posts
Last Edited: 2011-08-23 14:01:03
August 23 2011 13:58 GMT
#3029
On August 23 2011 22:56 Kavas wrote:
Show nested quote +
On August 23 2011 22:49 Yaotzin wrote:
On August 23 2011 22:46 Kavas wrote:
On August 23 2011 22:35 Yaotzin wrote:
On August 23 2011 22:33 yeint wrote:
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.

Well the one GSL commentator (Korean, former BW pro) tried to hold it 5x against a top random player (ST_Superstar or something), using Artosis and others' favorite build - 1 gate robo. ie he knew it was coming from the start.

He lost 0-5.

Assuming that's true, it still doesn't mean anything. He doesn't play SC2 full-time unlike Superstar. Former BW pro doesn't say much. For all we know he could be bad (and by bad I mean by good Korean standards) at both SC1 and SC2. Rainbow was a former A-teamer on SKT, nowadays he spends most of his time owning people in NA server, dating and preparing for military service. He even has trouble executing a proper 4 gate in PvP. Yellow was former BW pro as well. After 1/2 months of playing (according to project A), he's in Gold league (recently promoted to Masters if you believe the rumors).

Well its hard to find examples of people failing using shitty strategies. I mean, I can't find an example of someone trying to mothership rush a 1/1/1 and failing either. People know - and have known for ages - that an early expo is the best chance against a 1/1/1. So any attempted defence you look for will involve one of them.

That's not what I meant. You're dragging the episode of an amateur versus a pro as an example of 1 gate robo not working. I've seen the same build (and some others) work against 1-1-1 perfectly fine, executed by Puzzle and Hero, against others Grandmaster (and real pros) on their stream.

They only holds it a few times, and thanks to Terran making mistakes. I bet no one can stop Bomber 111. Anyway, PvT is gonna be 1base v 1base forever until Blizz fix it or s.o. try something unorthodox like Carriers? haha
clusen
Profile Joined May 2010
Germany8702 Posts
August 23 2011 13:59 GMT
#3030
On August 23 2011 22:44 yeint wrote:
Show nested quote +
On August 23 2011 22:41 clusen wrote:
A high eco bling bust fails horribly if the opponent knows it's coming a few minutes beforehand because he will be building factory units, Tanks with siege or BFH counter it pretty hard with a wall.


You can't tech switch to siege or blue flame that quickly if you're FEing. Watch Jinro vs Morrow or especially Jinro vs July. He built the craziest wall in Starcraft history, then misread July as he all-ined off 2 base and completely destroyed Jinro.

Haven't seen July vs Jinro but if you already say that Jinro misread July and wasn't prepared...:p

Vs Morrow he didn't know it was coming and went fast Medivacs, which is really greedy, instead of playing safe and adding factory units. Morrow even said after the game that he knew Jinro would do this so he countered Jinros style.
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 13:59 GMT
#3031
On August 23 2011 22:56 Kavas wrote:
Show nested quote +
On August 23 2011 22:49 Yaotzin wrote:
On August 23 2011 22:46 Kavas wrote:
On August 23 2011 22:35 Yaotzin wrote:
On August 23 2011 22:33 yeint wrote:
On August 23 2011 22:31 Medrea wrote:
On August 23 2011 22:30 yeint wrote:
On August 23 2011 22:25 sleepingdog wrote:

Like DTs: DTs work if the opponent doesn't get any detection. He knows its coming? He prepares properly? Freewin.


Yes, that's a cheese. An all-in is a timing push that crucially sacrifices economy, and has a chance of working even if the opponent sees it coming a few minutes beforehand.


A few minutes is fine. Thats a telegraph. Problem is terran can type out that he is 1-1-1ing or 1 baseing before the game starts and still win at least half the time.


That's very bold claim that has no proof.

Well the one GSL commentator (Korean, former BW pro) tried to hold it 5x against a top random player (ST_Superstar or something), using Artosis and others' favorite build - 1 gate robo. ie he knew it was coming from the start.

He lost 0-5.

Assuming that's true, it still doesn't mean anything. He doesn't play SC2 full-time unlike Superstar. Former BW pro doesn't say much. For all we know he could be bad (and by bad I mean by good Korean standards) at both SC1 and SC2. Rainbow was a former A-teamer on SKT, nowadays he spends most of his time owning people in NA server, dating and preparing for military service. He even has trouble executing a proper 4 gate in PvP. Yellow was former BW pro as well. After 1/2 months of playing (according to project A), he's in Gold league (recently promoted to Masters if you believe the rumors).

Well its hard to find examples of people failing using shitty strategies. I mean, I can't find an example of someone trying to mothership rush a 1/1/1 and failing either. People know - and have known for ages - that an early expo is the best chance against a 1/1/1. So any attempted defence you look for will involve one of them.

That's not what I meant. You're dragging the episode of an amateur versus a pro as an example of 1 gate robo not working. I've seen the same build (and some others) work against 1-1-1 perfectly fine, executed by Puzzle and Hero, against others Grandmaster (and real pros) on their stream.


The problem is that in tournament play pro's come out with variations of what you see on ladder. And every variation has a completely different response. Basically you have to respond to your opponents variation before they have even committed to one yet. And that's tricky.
twitch.tv/medrea
MrCon
Profile Blog Joined August 2010
France29748 Posts
Last Edited: 2011-08-23 14:03:15
August 23 2011 13:59 GMT
#3032
On August 23 2011 22:42 xN.07)MaK wrote:
In my mind, 1-1-1 counters proxy void ray hard, so it must be the second.

I'm not sure about that.
Don't forget that 111 is a terribly greedy tech build. You get a reactor on your rax while building the factory, then the marine production starts when the factory is done and starts its techlab, while you build a starport.
Any quick unit massing push like 3 gates stargate (I think even 4 gates, and perhaps even 3 gates but that's just in my theorycrafty mind) should crush this hard, even if the T has the time to build a viking (usually the viking will start when the push hits and is dead on arrival). The marines have no stim and will get crushed by forcefields, then the tanks will die to void rays.
Kavas
Profile Joined October 2010
Australia3421 Posts
August 23 2011 14:00 GMT
#3033
On August 23 2011 22:57 Yaotzin wrote:
Then why does it never work in tournament games? Why don't they even try it?

I've seen pretty much every supposed counter in the book fail on Huk's stream if we wanna go into ladder territory.

Puzzle beat FXOasd recently with it on the GSTL.
Zorgaz
Profile Joined June 2010
Sweden2951 Posts
Last Edited: 2011-08-23 14:01:50
August 23 2011 14:01 GMT
#3034
On August 23 2011 22:52 Yaotzin wrote:
Show nested quote +
On August 23 2011 22:49 Zorgaz wrote:
On August 23 2011 22:42 xN.07)MaK wrote:
I'm confused by the fact that Genius proxy void ray twice.

Don't know wether he practiced it vs 1-1-1 or he just assumed Virus it's not an abusive player so he could proxy him with no 1-1-1.

In my mind, 1-1-1 counters proxy void ray hard, so it must be the second.


Depends what 1-1-1 your going really.

If your just going 1-1-1 without planning for the allin and you make vikings, yes you can hold good.

If you just build a banshee and a tank and the VR's come then things aren't looking very good ^^.

Cancel the banshee, start a viking. Continue marine production. Pull scvs to repair as much as possible to buy time. You have lots of marines and a tank for stalkers, use them to stall.

If executed well you'll hold just fine. 1/1/1 naturally makes the second best unit vs voids (marines) and gets the tech for the best one (vikings obv). It's not quite the perfect counter to a 3gate void but it's a pretty damn good one.


The thing is that if you have a viking when the voidrays come you can ward them, not letting them burn down your front. If you however just start the viking when you see them coming there is a risk that the voidrays opens up the front and that the protoss players can charge in with zealots. ( Usually you don't have ST for the tank, i atleast don't get it till i have the 3rd tank building) and then the tanks don't defend it as well.

And kiting zealots with marines while kiting voidrays with vikings is HARD. While the P just A-moves in the zealots (Not much else to do with them when their chasing the marines ^^) and then micros the voidrays.

Not saying you can't hold, but I atleast think it can be quite difficult.

And now i didn't even mention FF's
Furthermore, I think the Collosi should be removed! (Zorgaz -Terran/AbrA-Random/Zorg-Dota2) Guineapigs <3
s3183529
Profile Joined June 2011
Australia707 Posts
August 23 2011 14:02 GMT
#3035
On August 23 2011 23:00 Kavas wrote:
Show nested quote +
On August 23 2011 22:57 Yaotzin wrote:
Then why does it never work in tournament games? Why don't they even try it?

I've seen pretty much every supposed counter in the book fail on Huk's stream if we wanna go into ladder territory.

Puzzle beat FXOasd recently with it on the GSTL.

Yeah, And asd donate 3 banshees to Phoenix before the push. Even Artosis said it was badly excuted by asd. Stop using examples where Terran made mistakes.
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
Last Edited: 2011-08-23 14:04:20
August 23 2011 14:02 GMT
#3036
It certainly used to but after all the void/warpgate nerfs it doesn't anymore.

I mean, if you proxy it and it doesn't get scouted? Yeah, sure. But that's an unreliable cheese. If you straight up 3gate void and they see it early they can hold very easily with bunkers+marines.

A cheese being the only counter to something is obviously broken.


And kiting zealots with marines while kiting voidrays with vikings is HARD. While the P just A-moves in the zealots (Not much else to do with them when their chasing the marines ^^) and then micros the voidrays.

Not saying you can't hold, but I atleast think it can be quite difficult.

And now i didn't even mention FF's

Well I'm talking about situations where you see it in reasonable time. If you get blindsided by 3 voids then yeah...that's obviously not a reliable counter to anything though so it's not relevant.

And sure, it's hard. I said as much. But we're talking about balance issues at the top level of play. They can and do kite zealots and voids at the same time. So it doesn't work.
Vyce
Profile Joined June 2011
New Zealand147 Posts
August 23 2011 14:03 GMT
#3037
On August 23 2011 23:02 Yaotzin wrote:
It certainly used to but after all the void/warpgate nerfs it doesn't anymore.

I mean, if you proxy it and it doesn't get scouted? Yeah, sure. But that's an unreliable cheese. If you straight up 3gate void and they see it early they can hold very easily with bunkers+marines.

A cheese being the only counter to something is obviously broken.


That or they just walk out with a few marines and kill your stargate as you have very little to defend it before WG finishes
Medrea
Profile Joined May 2011
10003 Posts
August 23 2011 14:04 GMT
#3038
On August 23 2011 23:00 Kavas wrote:
Show nested quote +
On August 23 2011 22:57 Yaotzin wrote:
Then why does it never work in tournament games? Why don't they even try it?

I've seen pretty much every supposed counter in the book fail on Huk's stream if we wanna go into ladder territory.

Puzzle beat FXOasd recently with it on the GSTL.


Thats another one of those "I hope terran horribly botches this" games I think.
twitch.tv/medrea
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
August 23 2011 14:04 GMT
#3039
On August 23 2011 23:04 Medrea wrote:
Show nested quote +
On August 23 2011 23:00 Kavas wrote:
On August 23 2011 22:57 Yaotzin wrote:
Then why does it never work in tournament games? Why don't they even try it?

I've seen pretty much every supposed counter in the book fail on Huk's stream if we wanna go into ladder territory.

Puzzle beat FXOasd recently with it on the GSTL.


Thats another one of those "I hope terran horribly botches this" games I think.

3 free banshees, 200 orbital energy. Yup.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
August 23 2011 14:06 GMT
#3040
There's a reason we have a designated balance thread now, and it's not so that I can read "omg completely broken" post in every thread. -_-
Prev 1 150 151 152 153 154 159 Next
Please log in or register to reply.
Live Events Refresh
RSL Revival
10:00
Season 4: Playoffs Day 3
Cure vs ZounLIVE!
herO vs Rogue
Tasteless721
IndyStarCraft 139
Rex67
CranKy Ducklings54
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 721
IndyStarCraft 139
Rex 67
StarCraft: Brood War
Sea 3977
Jaedong 598
Killer 445
Soma 286
Stork 262
actioN 243
firebathero 237
Hyun 218
EffOrt 151
Mini 142
[ Show more ]
Soulkey 107
Last 105
ZerO 79
hero 56
Sharp 48
sSak 47
scan(afreeca) 34
Barracks 31
sorry 30
Hm[arnc] 25
Movie 20
NaDa 13
SilentControl 6
Dota 2
XaKoH 670
XcaliburYe272
canceldota144
febbydoto6
League of Legends
JimRising 381
Counter-Strike
Stewie2K1046
zeus21
Other Games
singsing1269
B2W.Neo810
crisheroes281
Fuzer 150
mouzStarbuck130
RotterdaM92
Sick66
ArmadaUGS59
ZerO(Twitch)16
Organizations
Other Games
BasetradeTV93
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH285
• LUISG 33
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling140
Upcoming Events
Platinum Heroes Events
4h 21m
BSL
9h 21m
RSL Revival
23h 21m
ByuN vs Maru
MaxPax vs TriGGeR
WardiTV Team League
1d 1h
BSL
1d 8h
Replay Cast
1d 13h
Replay Cast
1d 22h
Afreeca Starleague
1d 23h
Light vs Calm
Royal vs Mind
Wardi Open
2 days
Monday Night Weeklies
2 days
[ Show More ]
OSC
2 days
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Rush vs PianO
Flash vs Speed
Replay Cast
3 days
Afreeca Starleague
3 days
BeSt vs Leta
Queen vs Jaedong
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
RSL Revival
5 days
Replay Cast
6 days
RSL Revival
6 days
Liquipedia Results

Completed

KCM Race Survival 2026 Season 1
WardiTV Winter 2026
Underdog Cup #3

Ongoing

BSL Season 22
CSL Elite League 2026
CSL Season 20: Qualifier 1
ASL Season 21
Acropolis #4 - TS6
2026 Changsha Offline CUP
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
NationLESS Cup
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual

Upcoming

CSL Season 20: Qualifier 2
CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.