[FXO] FXOpen Korean KOTH #4 - Page 3
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Yaotzin
South Africa4280 Posts
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VirgilSC2
United States6151 Posts
Nevermind.... Go FXOinori! | ||
VirgilSC2
United States6151 Posts
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Metaltoss
France781 Posts
![]() Edit: Wow, french caster is doing it solo, that's a hard feat. Filling blank time is soooo hard when casting alone. | ||
VirgilSC2
United States6151 Posts
Vines spawns in the bottom left location, Inori spawns in the bottom right. | ||
VirgilSC2
United States6151 Posts
On August 21 2011 18:42 VirgilSC2 wrote: + Show Spoiler + oGsVines vs. FXOinori on Tal'Darim Altar Vines spawns in the bottom left location, Inori spawns in the bottom right. Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. | ||
Metaltoss
France781 Posts
Ugh | ||
VirgilSC2
United States6151 Posts
On August 21 2011 18:45 VirgilSC2 wrote: Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd. Both players throw down Twilight tech, and Inori remains a warp-in ahead. | ||
Metaltoss
France781 Posts
How can you supply block yourself in PvP? ![]() | ||
Asha
United Kingdom38056 Posts
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VirgilSC2
United States6151 Posts
On August 21 2011 18:47 VirgilSC2 wrote: + Show Spoiler + Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd. Both players throw down Twilight tech, and Inori remains a warp-in ahead Both players going for Blink, Inori behind on the time, but Vines' delays his attack making up for the deficit. Both players engage at Inori's main choke, Inori ~15 supply ahead due to superior micro and positioning as Vines' retreats. | ||
Yaotzin
South Africa4280 Posts
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VirgilSC2
United States6151 Posts
On August 21 2011 18:49 VirgilSC2 wrote: + Show Spoiler + Both players going for Blink, Inori behind on the time, but Vines' delays his attack making up for the deficit. Both players engage at Inori's main choke, Inori ~15 supply ahead due to superior micro and positioning as Vines' retreats Inori throws down a pylon in Vines' natural, and Inori remains far ahead in the supply count. Players engage and Inori shows superior micro from an inferior positioning and Inori remains ahead but cannot break the choke. | ||
Metaltoss
France781 Posts
On August 21 2011 18:50 Yaotzin wrote: Just expand Inori lol. People are so terrified of expanding in PvP. Or tech switch. Dark shrine would have been a decent choice, or a warp prism to force his stalker concave out of position. Overcommiting is a failproof way to eventually lose your advantage, Inori seems to be great at doing that. Too bad, he handled that early game pretty well. | ||
VirgilSC2
United States6151 Posts
On August 21 2011 18:51 VirgilSC2 wrote: + Show Spoiler + Inori throws down a pylon in Vines' natural, and Inori remains far ahead in the supply count. Players engage and Inori shows superior micro from an inferior positioning and Inori remains ahead but cannot break the choke. Vines sets up a concave inside his main choke, Inori keeps Vines contained, and drops a Nexus. Vines does not know 100% about the Nexus. Inori finishes his Nexus, drops the contain and Vines moves out of his base, but no Nexus as of yet. | ||
VirgilSC2
United States6151 Posts
On August 21 2011 18:53 VirgilSC2 wrote: + Show Spoiler + Vines sets up a concave inside his main choke, Inori keeps Vines contained, and drops a Nexus. Vines does not know 100% about the Nexus. Inori finishes his Nexus, drops the contain and Vines moves out of his base, but no Nexus as of yet Vines attacks into the natural of Inori from the third, losing the engagement to inferior micro. Stalker count continues to favor Inori and Vines GGs out. | ||
deL
Australia5540 Posts
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JohnnyBlaze420
Australia804 Posts
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VirgilSC2
United States6151 Posts
On August 21 2011 18:56 deL wrote: Coming up: ![]() ![]() ![]() ![]() Just curious, is this the ladder version on Nerazim, or have any changes been made? Also, way too tired to do any LRing....not at home so no double monitors either. | ||
deL
Australia5540 Posts
On August 21 2011 18:57 VirgilSC2 wrote: Just curious, is this the ladder version on Nerazim, or have any changes been made? Also, way too tired to do any LRing....not at home so no double monitors either. Ladder version haha, probably not entirely balanced at this point but the map pool needs to be switched up every few weeks or so to keep things interesting! | ||
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