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![[image loading]](http://i.imgur.com/wE8Bb.png)
This event takes place twice each weekend with both the KOTH Korea event on the KR server and KOTH International on the EU server. Each episode features exciting competitive players from GSL stars to underrated team practice heroes. Ladder points accrued for performing also contribute towards eventual offline events with much larger prizepools to be announced later in the year, and strong performances in the KOTH lead of course to potential invites to the $20,000 offline KOTH event. All invited competitors will play in order against the winner of the previous match. After all competitors have played, the player standing undefeated at the end will recieve $100 (AU$), and the player with the longest win-streak of the night will recieve $200 (AU$). Ladder points for the event will also be awarded as below: + Show Spoiler [Ladder Points] +
![[image loading]](http://i.imgur.com/XTDoT.png)
![[image loading]](http://i.imgur.com/kUQRE.png) ![[image loading]](http://i.imgur.com/8kNvI.png)
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3030 Posts
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any idea when the next fxokoth na is going to be?
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LiquidHerO leaves one place remaining!
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ZenexPuppy for the last slot, pl0x!
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On August 19 2011 20:48 JustPassingBy wrote: ZenexPuppy for the last slot, pl0x! Sorry T_T SlayerSSleep just confirmed the last spot!
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On August 19 2011 20:35 deL wrote: LiquidHerO leaves one place remaining!
Any reasons why?
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On August 19 2011 21:25 eYeball wrote:Any reasons why? He means that the addition of LiquidHero to the line-up leaves only one space remaining to be filled.
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United States7481 Posts
nice to see it expanded from the original size. hero fighting!
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Order of Play
oGsCezanne vs FXOInori @ Xel'Naga Caverns (09:00 GMT (+00:00))
ZeNEXLife @ Terminus SE
oGsVINES @ Tal'Darim Altar LE
FXOTheBest @ Nerazim Crypt
LiquidHerO @ Shakuras Plateau (10:00 GMT (+00:00))
FnaticFenix @ The Shattered Temple
FXOLucky @ Xel'Naga Caverns
FXOqxc @ Crevasse
oGsluvsic @ Terminus SE (11:00 GMT (+00:00))
FXOSLoG @ Tal'Darim Altar LE
oGsSuperNoVa @ Antiga Shipyards
SlayerSSleep @ Shakuras Plateau
ZeNEXByun @ The Shattered Temple (12:00 GMT (+00:00))
ZeNEXHack @ Crevasse
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So there is no way zenexHack can win more than one match isn't there? While Cezanne has the opportunity to win 14 matches in a row. How do you choose who goes in what order, and don't the players who play earlier have a huge advantage?
edit: ah I think I see. hack has 0 chance to get the $200, but only has to win one match for the $100. While cezanne has 0 chance to get the $100, but has a chance at winning the $200.
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actually Cezanne can get last man standing aswell if he does go on a 14 win streak... which most likely will never happen for anyone.
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Reminder that this event is on tonight!
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Predicting Hero to win longest streak and Byun to be last man standing.
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event will be starting in 4 hours!!!
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I predict qxc for longest streak and Byun for last man standing.
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no stc ;____; i hate my life
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So is this an elimination bracket style?
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I don't understand this format. The last player on the list has 50% chance of becoming the last man standing and no chance to have a winning streak of 2 or more.
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On August 21 2011 14:49 TDN3 wrote: I don't understand this format. The last player on the list has 50% chance of becoming the last man standing and no chance to have a winning streak of 2 or more.
Last man standing gets invited back and gets position 1 next week giving the best chance for longest streak so it balances out.
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On August 21 2011 14:55 Unstable87 wrote:Show nested quote +On August 21 2011 14:49 TDN3 wrote: I don't understand this format. The last player on the list has 50% chance of becoming the last man standing and no chance to have a winning streak of 2 or more. Last man standing gets invited back and gets position 1 next week giving the best chance for longest streak so it balances out.
I see....It goes back to the beginning of the list and the cycle never ends? If it does end, then who gets to be the last player on the list the next time. It's good to get the last position and have a big chance of winning $100, which is easier than getting the longest streak.
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Unfortunately SLoG was feeling unwell all week and he is not feeling any better today, so will be replaced in the KOTH by FXOsC.
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Just curious, how were the invites for this chosen?
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Come on, HerO! You can do it.
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we basically talk to team managers and ask who is interested
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On August 21 2011 17:58 VirgilSC2 wrote: Just curious, how were the invites for this chosen? I get in touch with the managers and from there's it's either requesting a specific player or asking the manager to get players that are interested in playing 
Going live now!
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inori drops from the first game of the koth
re-game!
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3030 Posts
I was wondering what the heck is going on. Was watching without sound.
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On August 21 2011 18:14 Looms wrote: inori drops from the first game of the koth
re-game! So it is going to be a regame? Good.
Nevermind....looks like Cezanne got the win.
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Appears that Inori will get to play next game instead. Maybe he is having some connection problems.
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Just to explain what happened with the d/c there, instead of a regame we will just play the 2nd player in the series and then inori will play the winner when he gets online. Seeing the order is randomised it is fair and it covers the case that inori's internet disconnected and he was offline for 10+ mins.
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United Kingdom38150 Posts
On August 21 2011 18:19 VirgilSC2 wrote:Show nested quote +On August 21 2011 18:14 Looms wrote: inori drops from the first game of the koth
re-game! So it is going to be a regame? Good. Nevermind....looks like Cezanne got the win.
They just switched up schedule because Inori's comp died on him, he'll presumably be slotted back in somewhere later.
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On August 21 2011 18:21 deL wrote: Just to explain what happened with the d/c there, instead of a regame we will just play the 2nd player in the series and then inori will play the winner when he gets online. Seeing the order is randomised it is fair and it covers the case that inori's internet disconnected and he was offline for 10+ mins. Oh ok. I was hoping to get to see more of Inori, so I'm very happy with this choice.
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United Kingdom38150 Posts
Life so good <3
really hoping he can make it into code a soon.
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Such good timing from Life, everything just in time.
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So Inori vs Life now correct?
Nevermind....
Go FXOinori!
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Inori forces the GG with some very well played Blink Stalker pressure as Life was grabbing his third.
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FXO, thank you for letting OrigineTV cast this. Listening to something in french once in a while is an interesting change 
Edit: Wow, french caster is doing it solo, that's a hard feat. Filling blank time is soooo hard when casting alone.
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oGsVines vs. FXOinori on Tal'Darim Altar
Vines spawns in the bottom left location, Inori spawns in the bottom right.
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On August 21 2011 18:42 VirgilSC2 wrote:+ Show Spoiler +oGsVines vs. FXOinori on Tal'Darim Altar
Vines spawns in the bottom left location, Inori spawns in the bottom right.
Inori throws down 3 gateways, Vines throws down 4.
Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response.
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God damn Vines, how can you supply block yourself when 4gating?
Ugh
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On August 21 2011 18:45 VirgilSC2 wrote:Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd.
Both players throw down Twilight tech, and Inori remains a warp-in ahead.
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You've got to be kidding me. Vines supply blocked again. Lost 5 probes to a zealot because of it.
How can you supply block yourself in PvP?
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United Kingdom38150 Posts
Vines kind of serving this game up on a silver platter...but Inori's blink concave was pretty sick =)
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On August 21 2011 18:47 VirgilSC2 wrote:Show nested quote +On August 21 2011 18:45 VirgilSC2 wrote:On August 21 2011 18:42 VirgilSC2 wrote:+ Show Spoiler +oGsVines vs. FXOinori on Tal'Darim Altar + Show Spoiler + Vines spawns in the bottom left location, Inori spawns in the bottom right.
Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. + Show Spoiler +Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd.
Both players throw down Twilight tech, and Inori remains a warp-in ahead .
Both players going for Blink, Inori behind on the time, but Vines' delays his attack making up for the deficit.
Both players engage at Inori's main choke, Inori ~15 supply ahead due to superior micro and positioning as Vines' retreats.
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Just expand Inori lol. People are so terrified of expanding in PvP.
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On August 21 2011 18:49 VirgilSC2 wrote:Show nested quote +On August 21 2011 18:47 VirgilSC2 wrote:On August 21 2011 18:45 VirgilSC2 wrote:On August 21 2011 18:42 VirgilSC2 wrote:+ Show Spoiler +oGsVines vs. FXOinori on Tal'Darim Altar + Show Spoiler + Vines spawns in the bottom left location, Inori spawns in the bottom right.
Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. + Show Spoiler +Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd.
Both players throw down Twilight tech, and Inori remains a warp-in ahead . + Show Spoiler + Both players going for Blink, Inori behind on the time, but Vines' delays his attack making up for the deficit.
Both players engage at Inori's main choke, Inori ~15 supply ahead due to superior micro and positioning as Vines' retreats
. Inori throws down a pylon in Vines' natural, and Inori remains far ahead in the supply count. Players engage and Inori shows superior micro from an inferior positioning and Inori remains ahead but cannot break the choke.
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On August 21 2011 18:50 Yaotzin wrote: Just expand Inori lol. People are so terrified of expanding in PvP.
Or tech switch. Dark shrine would have been a decent choice, or a warp prism to force his stalker concave out of position.
Overcommiting is a failproof way to eventually lose your advantage, Inori seems to be great at doing that. Too bad, he handled that early game pretty well.
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On August 21 2011 18:51 VirgilSC2 wrote:Show nested quote +On August 21 2011 18:49 VirgilSC2 wrote:On August 21 2011 18:47 VirgilSC2 wrote:On August 21 2011 18:45 VirgilSC2 wrote:On August 21 2011 18:42 VirgilSC2 wrote:+ Show Spoiler +oGsVines vs. FXOinori on Tal'Darim Altar + Show Spoiler + Vines spawns in the bottom left location, Inori spawns in the bottom right.
Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. + Show Spoiler +Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd.
Both players throw down Twilight tech, and Inori remains a warp-in ahead . + Show Spoiler + Both players going for Blink, Inori behind on the time, but Vines' delays his attack making up for the deficit.
Both players engage at Inori's main choke, Inori ~15 supply ahead due to superior micro and positioning as Vines' retreats
. + Show Spoiler +Inori throws down a pylon in Vines' natural, and Inori remains far ahead in the supply count. Players engage and Inori shows superior micro from an inferior positioning and Inori remains ahead but cannot break the choke. Vines sets up a concave inside his main choke, Inori keeps Vines contained, and drops a Nexus. Vines does not know 100% about the Nexus.
Inori finishes his Nexus, drops the contain and Vines moves out of his base, but no Nexus as of yet.
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On August 21 2011 18:53 VirgilSC2 wrote:Show nested quote +On August 21 2011 18:51 VirgilSC2 wrote:On August 21 2011 18:49 VirgilSC2 wrote:On August 21 2011 18:47 VirgilSC2 wrote:On August 21 2011 18:45 VirgilSC2 wrote:On August 21 2011 18:42 VirgilSC2 wrote:+ Show Spoiler +oGsVines vs. FXOinori on Tal'Darim Altar + Show Spoiler + Vines spawns in the bottom left location, Inori spawns in the bottom right.
Inori throws down 3 gateways, Vines throws down 4. Inori loses his Zealot to Vines' Stalkers, but scouts the 4 gates of Vines. Throws down a late 4th Gate in response. + Show Spoiler +Inori's 4th gate finishes and comes out ahead in the unit count after the first engagement. Proxy pylon going up in Inori's 3rd.
Both players throw down Twilight tech, and Inori remains a warp-in ahead . + Show Spoiler + Both players going for Blink, Inori behind on the time, but Vines' delays his attack making up for the deficit.
Both players engage at Inori's main choke, Inori ~15 supply ahead due to superior micro and positioning as Vines' retreats
. + Show Spoiler +Inori throws down a pylon in Vines' natural, and Inori remains far ahead in the supply count. Players engage and Inori shows superior micro from an inferior positioning and Inori remains ahead but cannot break the choke. + Show Spoiler +Vines sets up a concave inside his main choke, Inori keeps Vines contained, and drops a Nexus. Vines does not know 100% about the Nexus.
Inori finishes his Nexus, drops the contain and Vines moves out of his base, but no Nexus as of yet . Vines attacks into the natural of Inori from the third, losing the engagement to inferior micro. Stalker count continues to favor Inori and Vines GGs out.
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Coming up:
FXOInori <Nerazim Crypt> FXOTheBest
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well the one warp in difference was the entire game lol
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On August 21 2011 18:56 deL wrote:Coming up:  FXOInori <Nerazim Crypt>  FXOTheBest Just curious, is this the ladder version on Nerazim, or have any changes been made?
Also, way too tired to do any LRing....not at home so no double monitors either.
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On August 21 2011 18:57 VirgilSC2 wrote:Show nested quote +On August 21 2011 18:56 deL wrote:Coming up:  FXOInori <Nerazim Crypt>  FXOTheBest Just curious, is this the ladder version on Nerazim, or have any changes been made? Also, way too tired to do any LRing....not at home so no double monitors either. Ladder version haha, probably not entirely balanced at this point but the map pool needs to be switched up every few weeks or so to keep things interesting!
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TheBest with an interesting opening.
5rax with a second inbase CC for a sick marine push, then suddenly two gases.
edit: marine push failed so hard, hopefully he has followup marauders soon
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On August 21 2011 19:01 deL wrote:Show nested quote +On August 21 2011 18:57 VirgilSC2 wrote:On August 21 2011 18:56 deL wrote:Coming up:  FXOInori <Nerazim Crypt>  FXOTheBest Just curious, is this the ladder version on Nerazim, or have any changes been made? Also, way too tired to do any LRing....not at home so no double monitors either. Ladder version haha, probably not entirely balanced at this point but the map pool needs to be switched up every few weeks or so to keep things interesting! Luckily the players spawned cross position, which appears to be fairly balanced at this point, compared to the other possibilities.
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Well this isn't a very good build apparently.
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that build always gets raped, no idea why terrans keep ttrying it
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TheBest didn't even have the chance to screw up with a Banshee.
Inori really showing some good play so far.
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lol yea not a very good build by the best.... terrans always try this to me on ladder.... not a good build
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Hopefully the rest of the games go fairly quickly, it's not hard to choose between this and the IEM Finals. :/
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United Kingdom38150 Posts
On August 21 2011 19:07 VirgilSC2 wrote: Hopefully the rest of the games go fairly quickly, it's not hard to choose between this and the IEM Finals. :/
Finals aren't for hours, calendar time is for the third place match unless I'm much mistaken.
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On August 21 2011 19:08 Asha` wrote:Show nested quote +On August 21 2011 19:07 VirgilSC2 wrote: Hopefully the rest of the games go fairly quickly, it's not hard to choose between this and the IEM Finals. :/ Finals aren't for hours, calendar time is for the third place match unless I'm much mistaken. Ah, that would make more sense.
Anyway, I'm probably the only one rooting for Inori here. Best of luck to the newest Liquid member!
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3030 Posts
On August 21 2011 19:08 Asha` wrote:Show nested quote +On August 21 2011 19:07 VirgilSC2 wrote: Hopefully the rest of the games go fairly quickly, it's not hard to choose between this and the IEM Finals. :/ Finals aren't for hours, calendar time is for the third place match unless I'm much mistaken. Just watch both if there is a conflict (or watch more than just than those two!)
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That's going to be game.....at least a Protoss stays in!
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HerO goes dt v. Inori's blink stalkers. HerO sends 2 dts to Inori's main, snipes robotics. Warps in defensive dt at his own base. Inori ggs.
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Nice Fenix is next. Wonder if he'll continue to bust out surprisingly good play.
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EDIT: OP was updated, never mind.
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On August 21 2011 19:26 RPR_Tempest wrote: Is Fenix being moved or walked over? Fenix will keep being pushed back, I saw him on MSN briefly and sent a reminder but then he went offline so it might be internet issues or something. Eventually he will be walked over if he doesn't show, but it won't count as a win for the win streak Might be replaced!
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On August 21 2011 19:28 deL wrote:Show nested quote +On August 21 2011 19:26 RPR_Tempest wrote: Is Fenix being moved or walked over? Fenix will keep being pushed back, I saw him on MSN briefly and sent a reminder but then he went offline so it might be internet issues or something. Eventually he will be walked over if he doesn't show, but it won't count as a win for the win streak  Might be replaced! French commentator on OrigineTV said he has computer issues and will play whenever he can fix it, if he can fix it. So I can confirm that
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oh god, this hero vs lucky game makes me cringe. Sure the DT expand doing no damage caused hero to be behind, but seriously what do you do vs 3base/4base roach infestor...its just rediculous Amoving and spamming S R -_-; any suggestions? i dont feel like having perfect blink stalker control and good positioning is enough (as clearly indicated this game).
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On August 21 2011 19:47 HinagikUx wrote: oh god, this hero vs lucky game makes me cringe. Sure the DT expand doing no damage caused hero to be behind, but seriously what do you do vs 3base/4base roach infestor...its just rediculous Amoving and spamming S R -_-; any suggestions? i dont feel like having perfect blink stalker control and good positioning is enough (as clearly indicated this game).
well I don't think there is any solution to that, cept for just playing better than zerg... unless protoss contructs a dominant position in early to mid game, the matchup goes to zerg favored.
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I know Raelcun's been with FXO for a bit, but when did he make his way out to an oceanic timezone?
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On August 21 2011 19:57 ComTrav wrote: I know Raelcun's been with FXO for a bit, but when did he make his way out to an oceanic timezone? He is still in the US, he just stays up at odd hours
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This game is totally ridiculous haha
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he's makin the base trade vs terran work courtesy of burrow and infestors o_O
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United Kingdom38150 Posts
I hate Zerg play like that -_____-
You think it's going well and you've got a good siege position and they just run around your whole army and base trade TT
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amazing game! I was so sure zerg was dead at start of base trade!
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Sweden33719 Posts
CHAAAAAAAAAAAANG HOOOOOOOOOOOOOOOOOOOO
JJANG!
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nice game, didnt think Z can win like 10min before the end of the game
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Fenix replaced by HoSeoSculp, who will be up next against SlayerSSleep
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I think Sculp is in HoSeo not ZeNEX?
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United Kingdom38150 Posts
awesome, happy to see Sculp play some more.
lol @ map hosting choice xD
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More replacements:
ZeNEXPuzzle replaces ZeNEXByun
TSLJYP replaces ZeNEXHack
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how did Sculp beat Puzzle?
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