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[GSL] July Code S ro32 Day 3 - Page 96

Forum Index > StarCraft 2 Tournaments
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Cheerio
Profile Blog Joined August 2007
Ukraine3178 Posts
Last Edited: 2011-07-05 13:18:40
July 05 2011 13:12 GMT
#1901
Vikings are slow. You cant just teleport them to the point colossi are standing, you have to look for them around and once you enter protoss territory stalkers are being warped in, sentries are coming and colossi are being hidden. The worst case scenario is colossi are traded for the vikings and he has zeal+arhons+leftover stalkers vs tanks+marauders. And the major point is you dont send your vikings on a suicide mission just because you are suspecting there are no stalkers. What were tastosis whining about?
Kettchup
Profile Joined October 2010
United States1911 Posts
July 05 2011 13:12 GMT
#1902
On July 05 2011 22:09 kheldorin wrote:
Show nested quote +
On July 05 2011 22:05 Kettchup wrote:
On July 05 2011 22:04 AntiGrav1ty wrote:
What the hell are they ranting about. He only had 2 colossus and a huge groundarmy with upgraded Zealots and Archons. Zealot-heavy isnt that uncommon and Tanks + Marauders are not very good against Zealot Archon. Tanks just do NOTHING to Zealots.

Kind of annoying from tastosis right there.


He had 4 colossus that got in far more shots than they should have. Supernova's army was pretty much gone by the time the last one went down.


It really doesn't matter. This is standard PvT where you transition off Colossus to templar tech. Watch Huk or any Protoss stream. There is nothing stupid about HongUn's play. It's the most standard thing in the world. You only get Colossus to defend and be safe while you get to templars. Even with that crappy forcefields, HongUn crushed through that comfortably. Tastosis should really start watching more PvT.


If he'd stopped at 2 colossus, I would say HongUn played it great. Going up to 4 though, when your opponent could come in and kill them all at any time without losing anything? It was a clear waste.

I agree that HongUn played decently though, it was Supernova that completely messed up.
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
July 05 2011 13:13 GMT
#1903
On July 05 2011 22:09 Adreme wrote:
Show nested quote +
On July 05 2011 22:06 bbQ4Aiur wrote:
I personally think what HongUn did totally make sense, first if u re-make a stargate for phenoix, u are already behind in air force, if u double stargate phenoix, there wont be enough resource for collosi and stuff. And Viking is only for countering collosi, they are basically useless after all collosi fall, so why bother making counter to viking, just let the collosi deal the damage and die. Stalkers dont make sense as well cause tanks and marauders melts them.


The problem is he could have flown in with his vikings before the battle even started and just killed every collosus flown away then attacked and rolled him over. Instead the collosus got fought during the battle and they were able to do a TON of damage before being taken out. This was because Supernova clearly thought there HAD to be something to fight the vikings when in reality there wasnt so he should just use them to kill everyhing they can.

If he did threw down a scan , he may. but since his OC land after HongUn's natural is up running for some time (which SuperNova scanned and saw HongUn's nat was finished before his OC landed), i bet he didnt want to waste any scan and saved those for mules.
Sleec
Profile Joined June 2011
Australia42 Posts
July 05 2011 13:13 GMT
#1904
On July 05 2011 22:11 Tula wrote:
Show nested quote +
On July 05 2011 22:08 Sleec wrote:
On July 05 2011 22:06 Herry wrote:
On July 05 2011 22:05 Husnan wrote:
I don't know why Tastosis kept being so critical of HongUn, this game seems pretty brilliant from him.

Bait 10 vikings, with phoenixes and a few colossi, but only make chargelots and archons to rape everything on the ground.. That was damn good imo.


there was a timing of about 5 minutes where supernova could have completely destroyed hongun in every way but he just didnt attack


He had an observer with supernova's army the whole time, he can easily warp in a bunch of stalkers to deal with the vikings. My god some of these posts in this thread have lowered my IQ


Obviously since you post something like that. Countering Vikings with Stalkers only works if you have decent amounts. If you have 4-5 Stalkers without blink the vikings will almost certainly snipe 1 or 2 without any losses. Esp. If you pull the Colossi out of position with a drop or 2.


I'm in GM, what league are you in? Since you have no idea what you're talking about.
BlindDruid
Profile Joined August 2010
Germany653 Posts
July 05 2011 13:13 GMT
#1905
On July 05 2011 22:08 Sleec wrote:
Show nested quote +
On July 05 2011 22:06 Herry wrote:
On July 05 2011 22:05 Husnan wrote:
I don't know why Tastosis kept being so critical of HongUn, this game seems pretty brilliant from him.

Bait 10 vikings, with phoenixes and a few colossi, but only make chargelots and archons to rape everything on the ground.. That was damn good imo.


there was a timing of about 5 minutes where supernova could have completely destroyed hongun in every way but he just didnt attack


He had an observer with supernova's army the whole time, he can easily warp in a bunch of stalkers to deal with the vikings. My god some of these posts in this thread have lowered my IQ


Exactly - he knew everything of supernova.
Supernova didn't knew everything like we do.
So watching the maphackversion and counting the units like "LAWL no STALKERS" I'll crush him now doesn't work with fog of war.
If he watches the replay and sees all the zealots he will probably say "hm, i could have attacked".
But in this scenario he didn't know if there were phoenixes and he just assumed hat there would be stalkers.
Sleec
Profile Joined June 2011
Australia42 Posts
July 05 2011 13:13 GMT
#1906
On July 05 2011 22:12 Femari wrote:
Show nested quote +
On July 05 2011 22:10 Sleec wrote:
On July 05 2011 22:08 Talho wrote:
On July 05 2011 22:04 Sleec wrote:
On July 05 2011 22:03 NguN wrote:
On July 05 2011 22:01 Sleec wrote:
Sigh...Hongun is using Archons to kill the vikings, does Artosis really think Hongun is this stupid?


...

Explain the big 5 minute timing where he didn't have templar tech and no anti-air, and Supernova had 8+ Vikings.


It's not hard to just warp in a bunch of stalkers



it actually is, he could have sniped those 4 colos easily, even if he lost half of his vikings it wouldnt matter, and in reality he'd probably lose 1-2 even with warping in 3-4 stalkers


Are you people serious or trolling? You really think Hongun is gonna be that stupid and allow for a bunch of vikings to just snipe he's collosi, like I just said he had an obs on he's army, he can easily see when the vikings are coming, he can run he's stalker in front to engage the Vikings before the vikings are even near the collosi

He had no stalkers did you forget that?


You missed the part when I said 'warp in', lmao.
Talho
Profile Joined August 2010
Belgium592 Posts
July 05 2011 13:14 GMT
#1907
On July 05 2011 22:10 Sleec wrote:
Show nested quote +
On July 05 2011 22:08 Talho wrote:
On July 05 2011 22:04 Sleec wrote:
On July 05 2011 22:03 NguN wrote:
On July 05 2011 22:01 Sleec wrote:
Sigh...Hongun is using Archons to kill the vikings, does Artosis really think Hongun is this stupid?


...

Explain the big 5 minute timing where he didn't have templar tech and no anti-air, and Supernova had 8+ Vikings.


It's not hard to just warp in a bunch of stalkers



it actually is, he could have sniped those 4 colos easily, even if he lost half of his vikings it wouldnt matter, and in reality he'd probably lose 1-2 even with warping in 3-4 stalkers


Are you people serious or trolling? You really think Hongun is gonna be that stupid and allow for a bunch of vikings to just snipe he's collosi, like I just said he had an obs on he's army, he can easily see when the vikings are coming, he can run he's stalker in front to engage the Vikings before the vikings are even near the collosi


20 stalkers dont even protect 7-8 colossus in a 200 max terran army with pure marauder/viking

those 8 vikings he had could kill colossus in 10 seconds, 5 stalkers (4warped in beforehand cause of observer) kill vikings waaaay slower.
Tula
Profile Joined December 2010
Austria1544 Posts
July 05 2011 13:14 GMT
#1908
On July 05 2011 22:13 bbQ4Aiur wrote:
Show nested quote +
On July 05 2011 22:09 Adreme wrote:
On July 05 2011 22:06 bbQ4Aiur wrote:
I personally think what HongUn did totally make sense, first if u re-make a stargate for phenoix, u are already behind in air force, if u double stargate phenoix, there wont be enough resource for collosi and stuff. And Viking is only for countering collosi, they are basically useless after all collosi fall, so why bother making counter to viking, just let the collosi deal the damage and die. Stalkers dont make sense as well cause tanks and marauders melts them.


The problem is he could have flown in with his vikings before the battle even started and just killed every collosus flown away then attacked and rolled him over. Instead the collosus got fought during the battle and they were able to do a TON of damage before being taken out. This was because Supernova clearly thought there HAD to be something to fight the vikings when in reality there wasnt so he should just use them to kill everyhing they can.

If he did threw down a scan , he may. but since his OC land after HongUn's natural is up running for some time (which SuperNova scanned and saw HongUn's nat was finished before his OC landed), i bet he didnt want to waste any scan and saved those for mules.


Seriously did we watch the same game? He scanned multiple times and he had 2 different drops in Hungons main. The only thing he didn't scan was the observer....
truewt
Profile Joined June 2008
Singapore121 Posts
July 05 2011 13:14 GMT
#1909
On July 05 2011 22:12 usethis2 wrote:
The final game was decent. People tend to get swayed by whatever Artosis says way too easily. Like someone mentioned, I thought all the while Hongun was forcing vikings in order to go mass zealots. It was painfully obvious and Hongun is probably No. 1 stalker lover in the entire GSL. He did NOT forget about them.

Yes it was a risky play but it's all part of the game, and not all terran decides to just send vikings across the map just because of one scan did not reveal many stalkers. Especially when Hongun is known for blink stalkers.


agreed!!!
for Adun!
usethis2
Profile Joined December 2010
2164 Posts
July 05 2011 13:14 GMT
#1910
On July 05 2011 22:11 Maeldun wrote:
Am I the only one that thinks what Hongun did in that last game was pure genius? He made a super strong ground army, with just enough colossus production to keep Supernova making 2 vikings non-stop. Suicide colossus in for as much damage as possible, while the rest of his viking-immune army wins hands down against Supernova's weak ground force.

"Going mass colossus with no anti-air is a flawed strategy" -Tastosis

1 robo mass colossus huh? He had what, 3 colossus in the final battle?

The proof is in the pudding, Hongun totally smashed face, the last fight wasn't even close.

Yes I agree with you. Spectators see both sides just like the commentators, and sometimes they take whatever the commentators say at its face value. The game was fascinating chess from the beginning to end, involving very quick tech switches/mind games from both sides.
AntiGrav1ty
Profile Joined April 2010
Germany2310 Posts
Last Edited: 2011-07-05 13:16:25
July 05 2011 13:15 GMT
#1911
On July 05 2011 22:10 gh0un wrote:
Show nested quote +
On July 05 2011 22:04 kheldorin wrote:
OMG...Artosis misanalyzed that so much.....You need that zealots to save gas for the templar switch. HongUn is not stupid. He's going for the longer game. He knows collossus would not be good in the long run so that is why he got charge zealots and armor upgrade.


You misanalyzed what he said. Hongun was clearly aiming for a game that goes a little longer, the point is that supernova had a 5 minute window to just fly in and kill all the colossus and thats what artosis was talking about and why he didnt like what supernova was doing -> biding his time until he got killed.

Hongun literally had no ranged units for like 5 minutes, nothing couldve stopped those vikings killing the colossus, and once the colossus are gone, nothing couldve stopped the ground army of supernova to kite the zealots all day long.
He warped in those archons in the last few minutes of the game, just when he moved out to attack.
It was extremely risky and thats exactly how artosis explained it, because it was.


First of all 5 minutes is definitely not true. Thats like a third of gametime. He had maybe 2-3 minutes.

Second of all, no Terran is ever gonna scan and then fly over the protoss base with 4-6 vikings. Ever. That's way too risky and a warp-in round can deal with that. Those 6 Vikings is what he had in that "timing window". With 10-12 Vikings he can maybe go snipe colossi but when he had those it was too late already.

Also the whole rest of Supernovas army was not good against zealot archon. Tanks do NOTHING to Speedzealots and archons and Marauders are not particularly good either. Heavy Zealot play is the smart thing to do.

HongUn doesn't need antiair with that army. Colossi just need to get off some shots and he didn't overcommit to them anyways. He only had a few and was going the templar route.

www.twitch.tv/antigrav1ty
gh0un
Profile Joined March 2011
601 Posts
Last Edited: 2011-07-05 13:16:23
July 05 2011 13:15 GMT
#1912
On July 05 2011 22:13 Sleec wrote:
Show nested quote +
On July 05 2011 22:11 Tula wrote:
On July 05 2011 22:08 Sleec wrote:
On July 05 2011 22:06 Herry wrote:
On July 05 2011 22:05 Husnan wrote:
I don't know why Tastosis kept being so critical of HongUn, this game seems pretty brilliant from him.

Bait 10 vikings, with phoenixes and a few colossi, but only make chargelots and archons to rape everything on the ground.. That was damn good imo.


there was a timing of about 5 minutes where supernova could have completely destroyed hongun in every way but he just didnt attack


He had an observer with supernova's army the whole time, he can easily warp in a bunch of stalkers to deal with the vikings. My god some of these posts in this thread have lowered my IQ


Obviously since you post something like that. Countering Vikings with Stalkers only works if you have decent amounts. If you have 4-5 Stalkers without blink the vikings will almost certainly snipe 1 or 2 without any losses. Esp. If you pull the Colossi out of position with a drop or 2.


I'm in GM, what league are you in? Since you have no idea what you're talking about.


Sorry sir, you are the one that doesnt know what he is talking about, whether GM or not doesnt matter.
Hongun had no stalkers whatsoever, it was mass zealots and 4 colossi until the last minute of the game in which he warped in a few archons.
There was no antiair to kill the vikings for 5 minutes, such a big timing window and supernova just bided his time until that window closed.

Nothing else to add, hongun played extremely risky, but supernova failed hard and lost it.
Btw NA GM is of the same level as EU PLATINUM, so stop being such an elitist, because you arent.
Femari
Profile Joined June 2011
United States2900 Posts
July 05 2011 13:15 GMT
#1913
On July 05 2011 22:13 Sleec wrote:
Show nested quote +
On July 05 2011 22:12 Femari wrote:
On July 05 2011 22:10 Sleec wrote:
On July 05 2011 22:08 Talho wrote:
On July 05 2011 22:04 Sleec wrote:
On July 05 2011 22:03 NguN wrote:
On July 05 2011 22:01 Sleec wrote:
Sigh...Hongun is using Archons to kill the vikings, does Artosis really think Hongun is this stupid?


...

Explain the big 5 minute timing where he didn't have templar tech and no anti-air, and Supernova had 8+ Vikings.


It's not hard to just warp in a bunch of stalkers



it actually is, he could have sniped those 4 colos easily, even if he lost half of his vikings it wouldnt matter, and in reality he'd probably lose 1-2 even with warping in 3-4 stalkers


Are you people serious or trolling? You really think Hongun is gonna be that stupid and allow for a bunch of vikings to just snipe he's collosi, like I just said he had an obs on he's army, he can easily see when the vikings are coming, he can run he's stalker in front to engage the Vikings before the vikings are even near the collosi

He had no stalkers did you forget that?


You missed the part when I said 'warp in', lmao.

You didn't say warp in in that post.

Doesn't matter, warping in a few stalkers wont stop it. Vikings would've killed the Colossi with minimal losses.
Mvp | BoxeR | MarineKing | MC | viOlet | Scarlett | Flash | Bisu | XellOs | Sea | Fantasy | By.Sun
Sleec
Profile Joined June 2011
Australia42 Posts
July 05 2011 13:16 GMT
#1914
On July 05 2011 22:14 Talho wrote:
Show nested quote +
On July 05 2011 22:10 Sleec wrote:
On July 05 2011 22:08 Talho wrote:
On July 05 2011 22:04 Sleec wrote:
On July 05 2011 22:03 NguN wrote:
On July 05 2011 22:01 Sleec wrote:
Sigh...Hongun is using Archons to kill the vikings, does Artosis really think Hongun is this stupid?


...

Explain the big 5 minute timing where he didn't have templar tech and no anti-air, and Supernova had 8+ Vikings.


It's not hard to just warp in a bunch of stalkers



it actually is, he could have sniped those 4 colos easily, even if he lost half of his vikings it wouldnt matter, and in reality he'd probably lose 1-2 even with warping in 3-4 stalkers


Are you people serious or trolling? You really think Hongun is gonna be that stupid and allow for a bunch of vikings to just snipe he's collosi, like I just said he had an obs on he's army, he can easily see when the vikings are coming, he can run he's stalker in front to engage the Vikings before the vikings are even near the collosi


20 stalkers dont even protect 7-8 colossus in a 200 max terran army with pure marauder/viking

those 8 vikings he had could kill colossus in 10 seconds, 5 stalkers (4warped in beforehand cause of observer) kill vikings waaaay slower.


Why are people like you even replying without seeing my other posts. Having 6-7 stalkers to deal with 8 or so vikings is much different from a 200 vs 200 battle considering 20 Vikings could 1 volley a collosi. So I don't know how that has anything to do with this specific game where it was no where near that number
parazice
Profile Joined March 2011
Thailand5517 Posts
July 05 2011 13:16 GMT
#1915
that why i prefer Wolf+Qxc >Tastosis+Artosis
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
July 05 2011 13:16 GMT
#1916
On July 05 2011 22:14 Tula wrote:
Show nested quote +
On July 05 2011 22:13 bbQ4Aiur wrote:
On July 05 2011 22:09 Adreme wrote:
On July 05 2011 22:06 bbQ4Aiur wrote:
I personally think what HongUn did totally make sense, first if u re-make a stargate for phenoix, u are already behind in air force, if u double stargate phenoix, there wont be enough resource for collosi and stuff. And Viking is only for countering collosi, they are basically useless after all collosi fall, so why bother making counter to viking, just let the collosi deal the damage and die. Stalkers dont make sense as well cause tanks and marauders melts them.


The problem is he could have flown in with his vikings before the battle even started and just killed every collosus flown away then attacked and rolled him over. Instead the collosus got fought during the battle and they were able to do a TON of damage before being taken out. This was because Supernova clearly thought there HAD to be something to fight the vikings when in reality there wasnt so he should just use them to kill everyhing they can.

If he did threw down a scan , he may. but since his OC land after HongUn's natural is up running for some time (which SuperNova scanned and saw HongUn's nat was finished before his OC landed), i bet he didnt want to waste any scan and saved those for mules.


Seriously did we watch the same game? He scanned multiple times and he had 2 different drops in Hungons main. The only thing he didn't scan was the observer....


He did drop but he probabbly didnt realize HongUn didnt have stalkers, either way, its only himself to blame
Herry
Profile Joined March 2011
England681 Posts
July 05 2011 13:16 GMT
#1917
On July 05 2011 22:12 Sleec wrote:
Show nested quote +
On July 05 2011 22:09 Herry wrote:
On July 05 2011 22:08 Sleec wrote:
On July 05 2011 22:06 Herry wrote:
On July 05 2011 22:05 Husnan wrote:
I don't know why Tastosis kept being so critical of HongUn, this game seems pretty brilliant from him.

Bait 10 vikings, with phoenixes and a few colossi, but only make chargelots and archons to rape everything on the ground.. That was damn good imo.


there was a timing of about 5 minutes where supernova could have completely destroyed hongun in every way but he just didnt attack


He had an observer with supernova's army the whole time, he can easily warp in a bunch of stalkers to deal with the vikings. My god some of these posts in this thread have lowered my IQ


and by the time they warp in about 1k worth of gas and minerals are gone and the vikings fly away and his army attacks and hongun loses the game. guess your iq wasnt that high after all seriously watch the vod that was so bad from both players.


Did you really not just read my post saying he had an Obs with the army, so he would be able to just run his collosi back and warp in stalkers? Or are you just stupid.


he didnt have any stalkers, and warping a few in just wouldnt be enough if he attacks both the collosi with his vikings and the ground army at the same time, or runs the collosi away and then runs in and attacks something else, or by baiting stalkers at the 3rd and counterattacking his main. there are 10 things he could have done to win that, watch it again mate honestly any really good terran would have won that
kheldorin
Profile Joined April 2010
Singapore539 Posts
July 05 2011 13:16 GMT
#1918
On July 05 2011 22:10 gh0un wrote:
Show nested quote +
On July 05 2011 22:04 kheldorin wrote:
OMG...Artosis misanalyzed that so much.....You need that zealots to save gas for the templar switch. HongUn is not stupid. He's going for the longer game. He knows collossus would not be good in the long run so that is why he got charge zealots and armor upgrade.


You misanalyzed what he said. Hongun was clearly aiming for a game that goes a little longer, the point is that supernova had a 5 minute window to just fly in and kill all the colossus and thats what artosis was talking about and why he didnt like what supernova was doing -> biding his time until he got killed.

He literally had no ranged units for like 5 minutes, nothing couldve stopped those vikings killing the colossus, and once the colossus are gone, nothing couldve stopped the ground army of supernova to kite the zealots all day long.
He warped in those archons in the last few minutes of the game, just when he moved out to attack.
It was extremely risky and thats exactly how artosis explained it, because it was.


Except HongUn can warp in stalkers at any time at any place. Just going in the middle of an opponent base with just pure vikings is highly unlikely. Scans might not catch the entirety of a Protoss army and There was no indication by SuperNova that he is going to try anything like that. SC2 is all about pushing your advantage and cutting corners.
ForTheDr3am
Profile Joined November 2010
842 Posts
Last Edited: 2011-07-05 13:17:20
July 05 2011 13:17 GMT
#1919
People should not take what Tastosis say for too granted. If HongUn saw Vikings fly over he could warp in a couple of Stalkers and move his Colossi back, there is no way Supernova can just kill all of them for free. There was no timing window for Supernova to trade Vikings for Colossi and rolling him over with MMM either, because he had way too few Medivacs and a few useless tanks in the army, not to mention that he was behind in first place. It is also not uncommon for Protoss to split their Stalkers from the main army, so he couldn't just try to fly in with his Vikings when he saw the Zealotball.
Tula
Profile Joined December 2010
Austria1544 Posts
July 05 2011 13:18 GMT
#1920
On July 05 2011 22:13 Sleec wrote:
Show nested quote +
On July 05 2011 22:11 Tula wrote:
On July 05 2011 22:08 Sleec wrote:
On July 05 2011 22:06 Herry wrote:
On July 05 2011 22:05 Husnan wrote:
I don't know why Tastosis kept being so critical of HongUn, this game seems pretty brilliant from him.

Bait 10 vikings, with phoenixes and a few colossi, but only make chargelots and archons to rape everything on the ground.. That was damn good imo.


there was a timing of about 5 minutes where supernova could have completely destroyed hongun in every way but he just didnt attack


He had an observer with supernova's army the whole time, he can easily warp in a bunch of stalkers to deal with the vikings. My god some of these posts in this thread have lowered my IQ


Obviously since you post something like that. Countering Vikings with Stalkers only works if you have decent amounts. If you have 4-5 Stalkers without blink the vikings will almost certainly snipe 1 or 2 without any losses. Esp. If you pull the Colossi out of position with a drop or 2.


I'm in GM, what league are you in? Since you have no idea what you're talking about.

Nice ad hominem. Are you honestly trying to tell me that you can kill 8 vikings with 5 stalkers before they have sniped a colossus? If so i'd like to play your version of SC2 since it obviously isn't the standard game everyone else is playing.

During the second drop Hungon ran his 3 colossus straight in to stop the drop, without any anti-air in sight. If Supernova had had his Vikings in position at the edge he could have sniped 2 of them from a range where stalkers can't even move. Frankly that's standard terran tactics, try to split up his army and snipe the exposed parts.

Maybe next time you'll answer the point of my post instead of trying to brag with your league ranking.
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