• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 07:31
CET 13:31
KST 21:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
RSL Season 3: RO16 results & RO8 bracket12Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge1[TLMC] Fall/Winter 2025 Ladder Map Rotation14Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA12
StarCraft 2
General
RSL Season 3: RO16 results & RO8 bracket SC: Evo Complete - Ranked Ladder OPEN ALPHA RSL Season 3 - Playoffs Preview Mech is the composition that needs teleportation t GM / Master map hacker and general hacking and cheating thread
Tourneys
RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened
Brood War
General
Data analysis on 70 million replays [ASL20] Ask the mapmakers — Drop your questions soO on: FanTaSy's Potential Return to StarCraft FlaSh on: Biggest Problem With SnOw's Playstyle BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread [Game] Osu! Should offensive tower rushing be viable in RTS games? Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine About SC2SEA.COM
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2307 users

[NASL] Playoffs Day 2 - Page 72

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 70 71 72 73 74 79 Next
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 17 2011 03:49 GMT
#1421
Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.

Ghosts are the answer.
www.superbeerbrothers.com
DoomsVille
Profile Joined August 2010
Canada4885 Posts
June 17 2011 03:49 GMT
#1422
On June 17 2011 12:46 Caphe wrote:
Show nested quote +
On June 17 2011 12:43 DoomsVille wrote:
I really think Terrans are going to keep getting rolled against BL/Infestor/corruptor unless more ghost play is used. A few good EMPs and the composition gets rolled over.

Without fungal the composition isn't very strong.

Very similar to TvP where a colossus/HT/gateway army rolls over T unless they can get some good EMPs on the HTs (or snipe them). Once the storms are out of the way colossus/gateway balls are completely manageable.

Actually if you let zerg gets that much of a econ advantage like this game just now, no matter what Nada did, he would still lose.
Morrow didn't even ultilize every tricks that Zerg has. Lets say Nada make a few clocked ghost, well Morrow just 1-a everything and instand remax with his endless mineral supply.
Or he just drop Nada 3rds or his mainbase with ease and Nada just can't do anything about it.
Nada was dead 10 mins before he typed out.

Oh I don't mean in this game specifically. Nada lost because he let Morrow expand endlessly and drone up to over 100 drones and creep the entire map all while not putting on any aggression whatsoever.
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
June 17 2011 03:50 GMT
#1423
On June 17 2011 12:46 tomatriedes wrote:
Show nested quote +
On June 17 2011 12:43 Caphe wrote:
The way ZvT works now, Terran has to rely on its early game pressure. Unlike in BW, you just need to apply pressure till Zerg makes a few more zergling instead on drone and Terran can sit back on 2 bases wait for vessle than push.
Because of the larva inject mechanic, Terran in SC2 needs to kill or do something to let Zerg makes less than 10+ drones in early game if Terran wants to have a fair chance in mid-late game.

In most ZvT nowadays, I can tell whos gonna win in the first 10 mins and almost always right about it. If you are 40 scvs- 70drones than its kind of over unless Zerg screw up badly or Terran pull off some incredible timing push that can kill Zerg's 3rd.


It's balanced by the fact that there are so many ways terran can be aggressive early and do lots of damage. Seriously do you want terran to have a better late game than zerg as well as a better early game? How will that make the game balanced? If you're going to nerf zerg late game you would also have to nerf terran early game or it would just become a joke.

My post wasn't a balance QQ, what I meant is the game is too linear now. Either you get early game or late game advantage due to what race you are playing. I wish, if some how they give Z and T more option for their gameplay that would be great.
The game is just too predictable now. Like me when I laddering, if I can't do any damage to the Zerg opponent in the first 10mins, I just lost my will to play, lol. And if I kill like 15 of his drones, I just know that I would roll over him later on.
O_O I don't like that predictable feel at all.
Terran
Misoza
Profile Joined June 2010
Australia571 Posts
June 17 2011 03:50 GMT
#1424
On June 17 2011 12:42 Mailing wrote:
I don't understand how terrans are not making 3-4 ghosts vs Infestors, but have no fucking problem making 3-4 ghosts vs high templar.



Because you don't make/need (as many) tanks vs Protoss.
Cryhavoc
Profile Joined April 2010
372 Posts
Last Edited: 2011-06-17 03:51:51
June 17 2011 03:51 GMT
#1425
On June 17 2011 12:45 dde wrote:
you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades.

so you are saying 2 ghosts (400 min 200gas) > loosing whole marines to fungal
En Taro Adun!
figq
Profile Blog Joined May 2010
12519 Posts
June 17 2011 03:51 GMT
#1426
indeed, korean lag seems to be the best explanation for what happened; nada seemed way too low action on the map - i wonder whether his apm confirms that

i think he would have wanted to drop a lot more often and on multiple fronts
If you stand next to my head, you can hear the ocean. - Day[9]
tdt
Profile Joined October 2010
United States3179 Posts
June 17 2011 03:51 GMT
#1427
On June 17 2011 12:38 tomatriedes wrote:
Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL.

Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over.
MC for president
DoomsVille
Profile Joined August 2010
Canada4885 Posts
Last Edited: 2011-06-17 03:52:18
June 17 2011 03:51 GMT
#1428
On June 17 2011 12:50 Misoza wrote:
Show nested quote +
On June 17 2011 12:42 Mailing wrote:
I don't understand how terrans are not making 3-4 ghosts vs Infestors, but have no fucking problem making 3-4 ghosts vs high templar.



Because you don't make/need (as many) tanks vs Protoss.

And you make 0 marauders vs. zerg. The gas is there. The only thing you're lacking is the production (rax + tech lab).

Hell even fi it cuts into your tank count... isn't that better than just outright losing the second BL/infestors/corruptors come out?
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 17 2011 03:52 GMT
#1429
On June 17 2011 12:51 Cryhavoc wrote:
Show nested quote +
On June 17 2011 12:45 dde wrote:
you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades.

so you are saying 2 ghosts (400 min 80 gas) > loosing whole marines to fungal


You think ghosts cost 200/40? Its 200/100
www.superbeerbrothers.com
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
June 17 2011 03:53 GMT
#1430
On June 17 2011 12:49 jmbthirteen wrote:
Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.

Ghosts are the answer.

I agree Ghosts are the answer for infestor but not in this game. Morrow got this no matter what Nada did. I think thats what some people in thread is trying to say.
Terran
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
June 17 2011 03:54 GMT
#1431
On June 17 2011 12:51 tdt wrote:
Show nested quote +
On June 17 2011 12:38 tomatriedes wrote:
Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL.

Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over.


Zerg has to harass the Protoss too. It's part of the game... Do drops, baneling bombs, nydus, small armys to spread them out etc...

That's why Zergs are doing okay against Protoss now instead of getting steamrolled. They've learnt to add new things into their play.

Terran need to learn now. MMA is perfectly capable of taking macro games off Zerg so it obviously can be done...
Misoza
Profile Joined June 2010
Australia571 Posts
June 17 2011 03:55 GMT
#1432
On June 17 2011 12:51 DoomsVille wrote:
Show nested quote +
On June 17 2011 12:50 Misoza wrote:
On June 17 2011 12:42 Mailing wrote:
I don't understand how terrans are not making 3-4 ghosts vs Infestors, but have no fucking problem making 3-4 ghosts vs high templar.



Because you don't make/need (as many) tanks vs Protoss.

And you make 0 marauders vs. zerg. The gas is there. The only thing you're lacking is the production (rax + tech lab).

Hell even fi it cuts into your tank count... isn't that better than just outright losing the second BL/infestors/corruptors come out?




It's really the speed that Zerg's can re-max while also switching tech's that make you need the tank count.
GwSC
Profile Joined December 2010
United States1997 Posts
Last Edited: 2011-06-17 03:58:03
June 17 2011 03:55 GMT
#1433
On June 17 2011 12:53 Caphe wrote:
Show nested quote +
On June 17 2011 12:49 jmbthirteen wrote:
Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.

Ghosts are the answer.

I agree Ghosts are the answer for infestor but not in this game. Morrow got this no matter what Nada did. I think thats what some people in thread is trying to say.


Exactly..Morrow could have went exclusively ling/baneling and still won.
People in here need to stop trying to use this game as an example of Infestor/Brood being OP when Morrow was so massively ahead for most of the game.
tdt
Profile Joined October 2010
United States3179 Posts
June 17 2011 03:55 GMT
#1434
If Morrow thinks he can drone up to 80-100 vs July he's dead already.
MC for president
Cryhavoc
Profile Joined April 2010
372 Posts
June 17 2011 03:56 GMT
#1435
On June 17 2011 12:52 jmbthirteen wrote:
Show nested quote +
On June 17 2011 12:51 Cryhavoc wrote:
On June 17 2011 12:45 dde wrote:
you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades.

so you are saying 2 ghosts (400 min 80 gas) > loosing whole marines to fungal


You think ghosts cost 200/40? Its 200/100

yea i saw too edited before your post :D
En Taro Adun!
jmbthirteen
Profile Blog Joined February 2011
United States10734 Posts
June 17 2011 03:57 GMT
#1436
On June 17 2011 12:53 Caphe wrote:
Show nested quote +
On June 17 2011 12:49 jmbthirteen wrote:
Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.

Ghosts are the answer.

I agree Ghosts are the answer for infestor but not in this game. Morrow got this no matter what Nada did. I think thats what some people in thread is trying to say.

By the time infestors got out in this game, it was over. Nada didn't play well at all. If you want to complain about BL/infestor/corruptor, you cannot actually use this game as evidence why it may be OP. Nada was just so far behind.
www.superbeerbrothers.com
dde
Profile Joined November 2010
Canada796 Posts
June 17 2011 03:57 GMT
#1437
On June 17 2011 12:47 DoomsVille wrote:
Show nested quote +
On June 17 2011 12:45 dde wrote:
you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades.

4 ghosts is going to significantly lower your tank/marine numbers?

What's better... being rolled by broodlord/infestor/corruptor or atleast putting up some sort of fight with ghosts?

Clearly marines/tanks/vikings does very little to BL/Infestor/corruptor...


tell me exactly how can ghost counter broodlords? emp infestors? thats it? and snipe broodlords? you know broodlord will outrange everything right and corruptors pretty much 5 shot vikings. usually between progamers if u make ghosts and try to emp infestors or snipe broodlords they get killed b4 what they can actually do.
yes
TheHova
Profile Blog Joined June 2010
United Kingdom2612 Posts
June 17 2011 03:58 GMT
#1438
On June 17 2011 12:57 jmbthirteen wrote:
Show nested quote +
On June 17 2011 12:53 Caphe wrote:
On June 17 2011 12:49 jmbthirteen wrote:
Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.

Ghosts are the answer.

I agree Ghosts are the answer for infestor but not in this game. Morrow got this no matter what Nada did. I think thats what some people in thread is trying to say.

By the time infestors got out in this game, it was over. Nada didn't play well at all. If you want to complain about BL/infestor/corruptor, you cannot actually use this game as evidence why it may be OP. Nada was just so far behind.


Exactly, and i completely agree with your previous post too. A sensible Terran (Y).
tomatriedes
Profile Blog Joined January 2007
New Zealand5356 Posts
June 17 2011 03:58 GMT
#1439
On June 17 2011 12:51 tdt wrote:
Show nested quote +
On June 17 2011 12:38 tomatriedes wrote:
Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL.

Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over.


So what do you want to do about it? You want to take away zerg's (unharassed) late game advantage and then expect them to still be competitive?

GwSC
Profile Joined December 2010
United States1997 Posts
June 17 2011 03:59 GMT
#1440
On June 17 2011 12:57 dde wrote:
Show nested quote +
On June 17 2011 12:47 DoomsVille wrote:
On June 17 2011 12:45 dde wrote:
you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades.

4 ghosts is going to significantly lower your tank/marine numbers?

What's better... being rolled by broodlord/infestor/corruptor or atleast putting up some sort of fight with ghosts?

Clearly marines/tanks/vikings does very little to BL/Infestor/corruptor...


tell me exactly how can ghost counter broodlords? emp infestors? thats it? and snipe broodlords? you know broodlord will outrange everything right and corruptors pretty much 5 shot vikings. usually between progamers if u make ghosts and try to emp infestors or snipe broodlords they get killed b4 what they can actually do.


Not getting a few ghosts to take out Infestors that negate the superior range of your 800 Vikings is pretty stupid no?
The Vikings would have been much more effective without all the fungals, as I have said before in this thread.
Prev 1 70 71 72 73 74 79 Next
Please log in or register to reply.
Live Events Refresh
Next event in 10h 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko109
StarCraft: Brood War
Britney 49250
Rain 3016
BeSt 775
Stork 617
Mini 566
firebathero 446
actioN 441
Light 430
Killer 383
EffOrt 343
[ Show more ]
ZerO 173
hero 143
Sharp 137
Rush 95
Leta 94
Mind 76
ajuk12(nOOB) 71
ToSsGirL 51
Liquid`Ret 42
Sea.KH 36
soO 34
zelot 34
Larva 33
Backho 21
Hm[arnc] 20
JulyZerg 18
scan(afreeca) 13
HiyA 13
Noble 10
Icarus 7
Bale 6
Dota 2
singsing1576
Gorgc304
Dendi282
XcaliburYe104
League of Legends
KnowMe58
Counter-Strike
olofmeister2004
zeus748
shoxiejesuss672
Other Games
B2W.Neo1286
crisheroes359
Fuzer 269
ArmadaUGS166
QueenE45
Trikslyr33
Dewaltoss19
ZerO(Twitch)10
Organizations
Dota 2
PGL Dota 2 - Main Stream14631
StarCraft 2
ComeBackTV 591
StarCraft: Brood War
UltimateBattle 66
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1581
Upcoming Events
Replay Cast
10h 29m
RSL Revival
18h 59m
Classic vs MaxPax
SHIN vs Reynor
herO vs Maru
WardiTV Korean Royale
23h 29m
SC Evo League
23h 59m
IPSL
1d 4h
Julia vs Artosis
JDConan vs DragOn
OSC
1d 4h
BSL 21
1d 7h
TerrOr vs Aeternum
HBO vs Kyrie
RSL Revival
1d 18h
Wardi Open
2 days
IPSL
2 days
StRyKeR vs OldBoy
Sziky vs Tarson
[ Show More ]
BSL 21
2 days
StRyKeR vs Artosis
OyAji vs KameZerg
Replay Cast
2 days
Monday Night Weeklies
3 days
Replay Cast
3 days
Wardi Open
3 days
Replay Cast
4 days
Wardi Open
4 days
Tenacious Turtle Tussle
5 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2025-11-16
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.