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On June 17 2011 12:49 jmbthirteen wrote: Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.
Ghosts are the answer.
This for sure. People always love to give advice (T's telling Z to use infestor) but when it comes to their own play they see it's not as easy as it seems. Zergs had to put up with 6 months of Terrans telling them how to play.
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On June 17 2011 13:00 nvs. wrote:Show nested quote +On June 17 2011 12:49 jmbthirteen wrote: Seriously fellow Terran players, get a grip. Remember when we told Zerg players to use infestors more when they were QQ'ing? Now as Terran struggles and they say build Ghosts, there is just QQ.. Come on now.
Ghosts are the answer. This for sure. People always love to give advice (T's telling Z to use infestor) but when it comes to their own play they see it's not as easy as it seems. Zergs had to put up with 6 months of Terrans telling them how to play. 
As a not-such-a-third party observer, I support this message :>
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On June 17 2011 12:54 TheHova wrote:Show nested quote +On June 17 2011 12:51 tdt wrote:On June 17 2011 12:38 tomatriedes wrote: Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL. Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over. Zerg has to harass the Protoss too. It's part of the game... Do drops, baneling bombs, nydus, small armys to spread them out etc... That's why Zergs are doing okay against Protoss now instead of getting steamrolled. They've learnt to add new things into their play. Terran need to learn now. MMA is perfectly capable of taking macro games off Zerg so it obviously can be done... Yeah true, but Terran supposed to be stronger than Zerg 200 vs 200 not the other way around which seems like it w/ brood/infestor/corruptor combo. That's the difference. According to blizzard 200 vs 200 P>T>Z so of course the weaker have to harass stronger.
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On June 17 2011 12:59 GwSC wrote:Show nested quote +On June 17 2011 12:57 dde wrote:On June 17 2011 12:47 DoomsVille wrote:On June 17 2011 12:45 dde wrote: you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades. 4 ghosts is going to significantly lower your tank/marine numbers? What's better... being rolled by broodlord/infestor/corruptor or atleast putting up some sort of fight with ghosts? Clearly marines/tanks/vikings does very little to BL/Infestor/corruptor... tell me exactly how can ghost counter broodlords? emp infestors? thats it? and snipe broodlords? you know broodlord will outrange everything right and corruptors pretty much 5 shot vikings. usually between progamers if u make ghosts and try to emp infestors or snipe broodlords they get killed b4 what they can actually do. Not getting a few ghosts to take out Infestors that negate the superior range of your 800 Vikings is pretty stupid no? The Vikings would have been much more effective without all the fungals, as I have said before in this thread.
And where do you get the gas to produce ghosts, vikings and tanks? I mean some of you people think it's "go mass ghost viking and you win", but the zerg can easily tech switch into mass ling baneling and roll you over if you stop making tanks for so long. It's not that easy my friend.
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On June 17 2011 12:55 tdt wrote: If Morrow thinks he can drone up to 80-100 vs July he's dead already. he played mad all-in the first game i think he adjusts well to maps & opponents
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NOOOOOOOOOOOOOOO ((( nada... qqqq
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On June 17 2011 13:02 tdt wrote:Show nested quote +On June 17 2011 12:54 TheHova wrote:On June 17 2011 12:51 tdt wrote:On June 17 2011 12:38 tomatriedes wrote: Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL. Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over. Zerg has to harass the Protoss too. It's part of the game... Do drops, baneling bombs, nydus, small armys to spread them out etc... That's why Zergs are doing okay against Protoss now instead of getting steamrolled. They've learnt to add new things into their play. Terran need to learn now. MMA is perfectly capable of taking macro games off Zerg so it obviously can be done... Yeah true, but Terran supposed to be stronger than Zerg 200 vs 200 not the other way around which seems like it w/ brood/infestor/corruptor combo. That's the difference. According to blizzard 200 vs 200 P>T>Z so of course the weaker have to harass stronger.
But is a 200/200 of tank/marine/viking supposed to be stronger than a 200/200 of BL/Infestor/Corrupter? I don't think so.
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On June 17 2011 12:57 dde wrote:Show nested quote +On June 17 2011 12:47 DoomsVille wrote:On June 17 2011 12:45 dde wrote: you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades. 4 ghosts is going to significantly lower your tank/marine numbers? What's better... being rolled by broodlord/infestor/corruptor or atleast putting up some sort of fight with ghosts? Clearly marines/tanks/vikings does very little to BL/Infestor/corruptor... tell me exactly how can ghost counter broodlords? emp infestors? thats it? and snipe broodlords? you know broodlord will outrange everything right and corruptors pretty much 5 shot vikings. usually between progamers if u make ghosts and try to emp infestors or snipe broodlords they get killed b4 what they can actually do. well colossus outranges too but you can emp protoss army btw emp range 10 broodlord range 9.5 snipe range is 10 too
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Blizzard (David Kim) is taking a look at the late game zerg with infestor/brood lords/corruptors and I think that it's warranted. Even with no infestors there are no real counter to the broodlords as the vikings has to fight the corruptors back and forth.
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On June 17 2011 13:02 drox22 wrote:Show nested quote +On June 17 2011 12:59 GwSC wrote:On June 17 2011 12:57 dde wrote:On June 17 2011 12:47 DoomsVille wrote:On June 17 2011 12:45 dde wrote: you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades. 4 ghosts is going to significantly lower your tank/marine numbers? What's better... being rolled by broodlord/infestor/corruptor or atleast putting up some sort of fight with ghosts? Clearly marines/tanks/vikings does very little to BL/Infestor/corruptor... tell me exactly how can ghost counter broodlords? emp infestors? thats it? and snipe broodlords? you know broodlord will outrange everything right and corruptors pretty much 5 shot vikings. usually between progamers if u make ghosts and try to emp infestors or snipe broodlords they get killed b4 what they can actually do. Not getting a few ghosts to take out Infestors that negate the superior range of your 800 Vikings is pretty stupid no? The Vikings would have been much more effective without all the fungals, as I have said before in this thread. And where do you get the gas to produce ghosts, vikings and tanks? I mean some of you people think it's "go mass ghost viking and you win", but the zerg can easily tech switch into mass ling baneling and roll you over if you stop making tanks for so long. It's not that easy my friend.
Did you watch the game? Nada has plenty of Vikings. The corruptors were easily able to pick them off because of the fungal damage+holding them in range for the corruptors. Without this problem, less vikings are needed obviously. I'm not saying its easy, but Terran acting like they cant afford 3-4 Ghosts over the course of a whole game is silly.
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On June 17 2011 13:04 Cryhavoc wrote:Show nested quote +On June 17 2011 12:57 dde wrote:On June 17 2011 12:47 DoomsVille wrote:On June 17 2011 12:45 dde wrote: you guys are like get ghosts and get ghosts to counter infestors. getting ghosts means less number of marines and less number of tanks and medivacs. The whole army of terran will just get eaten by pure zerglings with good upgrades. 4 ghosts is going to significantly lower your tank/marine numbers? What's better... being rolled by broodlord/infestor/corruptor or atleast putting up some sort of fight with ghosts? Clearly marines/tanks/vikings does very little to BL/Infestor/corruptor... tell me exactly how can ghost counter broodlords? emp infestors? thats it? and snipe broodlords? you know broodlord will outrange everything right and corruptors pretty much 5 shot vikings. usually between progamers if u make ghosts and try to emp infestors or snipe broodlords they get killed b4 what they can actually do. well colossus outranges too but you can emp protoss army btw emp range 10 broodlord range 9.5
But broodlings move they don't just stand still when they spawn, so their range isn't exactly 9.5, it's actually 9.5 + X = Where x is the range between where the broodlings spawn and where your units are standing.
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On June 17 2011 13:04 archonOOid wrote: Blizzard (David Kim) is taking a look at the late game zerg with infestor/brood lords/corruptors and I think that it's warranted. Even with no infestors there are no real counter to the broodlords as the vikings has to fight the corruptors back and forth.
Call me crazy, but if ghosts cancel the infestors out, go mass marine vs broodlords. that way the corruptors are just wasted.
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On June 17 2011 13:06 jmbthirteen wrote:Show nested quote +On June 17 2011 13:04 archonOOid wrote: Blizzard (David Kim) is taking a look at the late game zerg with infestor/brood lords/corruptors and I think that it's warranted. Even with no infestors there are no real counter to the broodlords as the vikings has to fight the corruptors back and forth. Call me crazy, but if ghosts cancel the infestors out, go mass marine vs broodlords. that way the corruptors are just wasted.
That won't work, all the zerg would have to build are mass banelings (instead of infestors). You need vikings.
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On June 17 2011 12:31 akalarry wrote: lol @ all the zerg players saying to get ghost ez win
rooofl maybe they should play terran and try doing that
*cloaks 6 ghosts*
*emps 10 infestors, 1 of them gets a fungal off*
*40 lings kill all the ghosts*
hmm...
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On June 17 2011 13:06 jmbthirteen wrote:Show nested quote +On June 17 2011 13:04 archonOOid wrote: Blizzard (David Kim) is taking a look at the late game zerg with infestor/brood lords/corruptors and I think that it's warranted. Even with no infestors there are no real counter to the broodlords as the vikings has to fight the corruptors back and forth. Call me crazy, but if ghosts cancel the infestors out, go mass marine vs broodlords. that way the corruptors are just wasted.
It won't work versus 10-15 broodlords, sorry, just type gg.
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On June 17 2011 12:58 tomatriedes wrote:Show nested quote +On June 17 2011 12:51 tdt wrote:On June 17 2011 12:38 tomatriedes wrote: Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL. Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over. So what do you want to do about it? You want to take away zerg's (unharassed) late game advantage and then expect them to still be competitive?
I'm sure blizzard is working on it. but i'd make fungal shorter range so they could be sniped easier or slow infestors so they can't get away as easy after launching devastating & game breaking fungals.
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On June 17 2011 12:23 tomatriedes wrote: If Morrow was idrA he would have gged like 20 times by now.
there fixed 
so is Morrow allowed to play off race against July ?
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On June 17 2011 13:02 tdt wrote:Show nested quote +On June 17 2011 12:54 TheHova wrote:On June 17 2011 12:51 tdt wrote:On June 17 2011 12:38 tomatriedes wrote: Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL. Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over. Zerg has to harass the Protoss too. It's part of the game... Do drops, baneling bombs, nydus, small armys to spread them out etc... That's why Zergs are doing okay against Protoss now instead of getting steamrolled. They've learnt to add new things into their play. Terran need to learn now. MMA is perfectly capable of taking macro games off Zerg so it obviously can be done... Yeah true, but Terran supposed to be stronger than Zerg 200 vs 200 not the other way around which seems like it w/ brood/infestor/corruptor combo. That's the difference. According to blizzard 200 vs 200 P>T>Z so of course the weaker have to harass stronger.
I would love to see where they were quoted saying that, especially considering that 200/200 could be 200 zerglings vs 200 in hellions. Infestor/Broodlord/Corruptor is VERY high tech, VERY expensive, I feel like the terran equivalent would be equally strong Ghost/BC/Viking or similar, the trouble is getting there.
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On June 17 2011 12:51 tdt wrote:Show nested quote +On June 17 2011 12:38 tomatriedes wrote: Oh yes poor terrans, their race is so UP, they can't even win a major tournament anymore. Oh, wait a minute I forgot about MLG and GSL. Everyone is talking late game here. Terran has to harass or make major mid game pushes or its over.
Zerg has to do the same thing against protoss.
The deathball still works, infestors don't control it very well.
They have to do constant damage or drops all game long to keep protoss off their end-game tech units.
So terran has to do the same thing, what's the problem?
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Guys, let's be honest here, even blizzard said that they are looking at this and might eventually have change the balance somehow. So it's not like terran players are just qqing and not looking for a solution. Even dde, arguably one of the best foreign terrans out there right now posted in here and shared the same concerns like anyone else. Please just don't call all the terrans who are posting their concerns in here balance whiners, even blizzard acknowledged that there might be a problem and they normally don't say alot when it comes down to balance.
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