• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:14
CET 12:14
KST 20:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)12Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns6[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3
StarCraft 2
General
Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Awesome Games Done Quick 2026! Mechabellum Beyond All Reason Stormgate/Frost Giant Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1232 users

[NASL] Day 6-3 - Page 32

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 30 31 32 33 34 38 Next All
Goibon
Profile Joined May 2010
New Zealand8185 Posts
May 21 2011 03:53 GMT
#621
On May 21 2011 12:52 Psychobabas wrote:
Show nested quote +
On May 21 2011 12:50 pieman819 wrote:
killing forge while upgrading doesn't lose the resources


what? really?

Correct.

Resources are only lost if the upgrade is a structural one, like upgrading a planetary or a hive. Research upgrades are treated just like units - all the money is refunded.
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
Laboof
Profile Joined July 2010
United States113 Posts
May 21 2011 03:54 GMT
#622
the forge snipe was the game changer
Hikari
Profile Blog Joined May 2010
1914 Posts
May 21 2011 03:54 GMT
#623
Very great play sniping the double forges TWICE.
Even if Naniwa didn't push for that final engagement, Nada would have finished him off easily when 3/3 hits (~20s left) vs Nani's 1/1.
Jehct
Profile Blog Joined July 2010
New Zealand9115 Posts
Last Edited: 2011-05-21 03:54:28
May 21 2011 03:54 GMT
#624
On May 21 2011 12:52 I_Love_Bacon wrote:
Show nested quote +
On May 21 2011 12:50 `ChroMaTe_ wrote:
200 vs 150 food, 3 base vs. 2 base and Terran roflstomps, I don't get it.


Naniwa engaged the army about as poorly as he could. All of his zealots were in the back, he had poor surface area, his ff's didn't go so hot, and he had bad colo control. Just 100% bad.


Their armies were also remarkably even, it was 170 to 200 and Naniwa had a LOT more probes as well as a ton of money banked. His big advantage wasn't in that particular army, rather it was in his ability to reinforce and he totally threw the game with an awful engagement giving Nada really good army retention.
"You seem to think about this game a lot"
Yaotzin
Profile Joined August 2010
South Africa4280 Posts
May 21 2011 03:54 GMT
#625
Well those games were good examples of how important positioning is...Nani with terrible terrible positioning in both games, losing from a lead both times.
Mephiztopheles1
Profile Blog Joined December 2010
1124 Posts
May 21 2011 03:54 GMT
#626
NaDa, yaaaaaaaaaay!

I stand corrected but I'm happy NaDa won ^_^
Dfgj
Profile Joined May 2008
Singapore5922 Posts
May 21 2011 03:54 GMT
#627
On May 21 2011 12:52 Stratos_speAr wrote:
Show nested quote +
On May 21 2011 12:50 `ChroMaTe_ wrote:
200 vs 150 food, 3 base vs. 2 base and Terran roflstomps, I don't get it.


Naniwa's Force Fields didn't help him too much - the Colossi weren't able to engage enough before they died.

Yeah, still frustrating to see though, because Nada didn't have to do anything but 1a into that choke.
Clog
Profile Joined January 2011
United States950 Posts
May 21 2011 03:54 GMT
#628
On May 21 2011 12:52 Jayrod wrote:
Show nested quote +
On May 21 2011 12:50 Clog wrote:
On May 21 2011 12:48 FinestHour wrote:
how the fuck did that battle happen
i dont even understand how he won that


Colossi were dancing around in a spot that allowed viking fire without as much stalker protection as there could have been

nani blocked his chargelots thats 100% the reason he lost the fight, he had 40 food worth of zealots doing nothing. If the zealots were in front the game ends there in favor of toss


Ah didn't even see that

That's not 100% the reason though, the colossi all dying without actually dealing any damage is problematic too
NesTea | LosirA | MVP | CoCa | Nada | Ryung | DRG | YongHwa
Gescom
Profile Joined February 2010
Canada3507 Posts
Last Edited: 2011-05-21 03:55:16
May 21 2011 03:54 GMT
#629
On May 21 2011 12:53 NightAngel wrote:
Show nested quote +
On May 21 2011 12:51 Dommk wrote:
On May 21 2011 12:48 mordk wrote:
Oh wow, that's some TEEERRIBLE collossus control!!

ROFL, what could Naniwa do? When Nada got to that position Naniwa was fucked, he should have just let that base die.

Nada just a-moved because that Choke favors Terran.




You're right, instead of all of his Colo dying while killing a lot of ground forces, they should all die killing none.

What could Nani do? -_-

Could easily let his empty base die instead of losing a max army in a horrible engage and still be way, way ahead and only an orbital at the gold which could be taken out later. (keep in mind that Nada abandoned his geysers in his main to do that too!)
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Azarkon
Profile Joined January 2010
United States21060 Posts
May 21 2011 03:54 GMT
#630
Naniwa's army control was horrible. Don't know what was going on with him, but he seems to have tilted hard core after the first game. His colossi did no damage to the marauder army, his stalkers got melted, his zealots weren't attacking, and his FFs weren't doing anything because his colossi weren't attacking.

Nada got supply blocked a few times and also got his army caught in FFs a few times, but nothing like the mistakes Naniwa made.
Rojato
Profile Joined August 2010
Nicaragua23 Posts
May 21 2011 03:54 GMT
#631
On May 21 2011 12:52 Jayrod wrote:
Show nested quote +
On May 21 2011 12:50 Clog wrote:
On May 21 2011 12:48 FinestHour wrote:
how the fuck did that battle happen
i dont even understand how he won that


Colossi were dancing around in a spot that allowed viking fire without as much stalker protection as there could have been

nani blocked his chargelots thats 100% the reason he lost the fight, he had 40 food worth of zealots doing nothing. If the zealots were in front the game ends there in favor of toss




that's true if the zealots would have been in the front when naniwa attacked near his gold it would have been a completely different story.. just bad mismicro on naniwa's part
bobwhiz
Profile Blog Joined April 2011
United States725 Posts
May 21 2011 03:54 GMT
#632
If Nani had A-moved his colossus towards, he would have come out a lot more even.
Signatures are simply a cover for having no personality. -Kiante
redux46
Profile Joined October 2010
Canada92 Posts
May 21 2011 03:55 GMT
#633
When terran is showing he has or will have a good viking army, you should start transitioning into immortals or HT's.
frostalgia
Profile Joined March 2011
United States178 Posts
May 21 2011 03:55 GMT
#634
"I can see Terrans pulling ahead soon.." -Axslav
his point proven in that Nani vs NaDa matchup, no?
still think Nani needs to try using HTs more.
we are all but shadows in the void
JinDesu
Profile Blog Joined August 2010
United States3990 Posts
May 21 2011 03:55 GMT
#635
On May 21 2011 12:53 NightAngel wrote:
Show nested quote +
On May 21 2011 12:51 Dommk wrote:
On May 21 2011 12:48 mordk wrote:
Oh wow, that's some TEEERRIBLE collossus control!!

ROFL, what could Naniwa do? When Nada got to that position Naniwa was fucked, he should have just let that base die.

Nada just a-moved because that Choke favors Terran.




You're right, instead of all of his Colo dying while killing a lot of ground forces, they should all die killing none.

What could Nani do? -_-


It's an amazingly tough choice sometimes. The first game should have tipped him off, though.

He's running off one robo, losing colossus is ridiculously painful if his army could handle the terran. He must have thought it could, so he pulled back. Then he rejudged it, and moved forward to try to hit again, but by then he only had 4. The vikings were just tearing through them regardless.

If his colossus were wiped, his gateway force could not compete with MMM. So his initial decision to pull the colossus was a bad one.
Yargh
kvn4444
Profile Joined September 2010
1510 Posts
May 21 2011 03:55 GMT
#636
thought naniwa would take this series. nada played well though, really showed his intelligence. I liked the float to the gold and the snipe on the forges. would have liked to see some templar tech, he had more then enough time/resources to do it.
Goibon
Profile Joined May 2010
New Zealand8185 Posts
May 21 2011 03:56 GMT
#637
Shouldn't a protoss accept that the Vikings are going to kill all his Colossi and just rape as much bio as possible before they go down?
Leenock =^_^= Ryung =^_^= Parting =^_^= herO =^_^= Guilty
thepeonwhocould
Profile Joined March 2010
Australia334 Posts
May 21 2011 03:56 GMT
#638
On May 21 2011 12:53 ScootyPuffJr. wrote:
Why would you make so many stalkers vs mass marauder? I just dont get it. As soon as toss start making charge lots vs terran I feel T will be QQin


Chargelots are easily kiteable by stimmed marauders. The zealots charge ahead of the protoss ranged units, get off one attack then get kited, while the ranged units at the back don't get any hits off.

Chargelots are mostly for absorbing damage from the stalkers, sentries and colossus.
Everhate
Profile Joined September 2010
United States640 Posts
May 21 2011 03:56 GMT
#639
On May 21 2011 12:53 Cryhavoc wrote:
i really dont understand why no htemplar


I really thought as soon as he hit his big gateway swell as he maxed out (about the time the dark shrine was added) that the templar archives would follow...

Then 5 mins later, I thought 'surely now he'll add the archives'...Possibly just slipped his mind, as we've seen nani use templar very well in the past.

Gotta give credit to Nada, thought that game was lost several times (and it probably should have been), but you can never really count him out.
Gescom
Profile Joined February 2010
Canada3507 Posts
Last Edited: 2011-05-21 03:57:06
May 21 2011 03:56 GMT
#640
On May 21 2011 12:55 JinDesu wrote:
Show nested quote +
On May 21 2011 12:53 NightAngel wrote:
On May 21 2011 12:51 Dommk wrote:
On May 21 2011 12:48 mordk wrote:
Oh wow, that's some TEEERRIBLE collossus control!!

ROFL, what could Naniwa do? When Nada got to that position Naniwa was fucked, he should have just let that base die.

Nada just a-moved because that Choke favors Terran.




You're right, instead of all of his Colo dying while killing a lot of ground forces, they should all die killing none.

What could Nani do? -_-


It's an amazingly tough choice sometimes. The first game should have tipped him off, though.

He's running off one robo, losing colossus is ridiculously painful if his army could handle the terran. He must have thought it could, so he pulled back. Then he rejudged it, and moved forward to try to hit again, but by then he only had 4. The vikings were just tearing through them regardless.

If his colossus were wiped, his gateway force could not compete with MMM. So his initial decision to pull the colossus was a bad one.

Gateway force can totally compete with MMM when you have good upgrades and the terran has a zillion vikings. Forge snipe made a big diff there.
Jaedong Hyuk || Bisu Jangbi || Fantasy Flash
Prev 1 30 31 32 33 34 38 Next All
Please log in or register to reply.
Live Events Refresh
RongYI Cup
11:00
Qualifier 2
WardiTV219
Rex58
BRAT_OK 37
3DClanTV 12
LiquipediaDiscussion
Replay Cast
09:00
WardiTV Mondays #68
CranKy Ducklings172
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 58
BRAT_OK 37
StarCraft: Brood War
Rain 2723
Hyuk 1562
Horang2 1533
actioN 393
Larva 354
BeSt 315
Mini 219
EffOrt 218
ZerO 207
Light 164
[ Show more ]
Zeus 150
Rush 135
Snow 127
Pusan 120
ggaemo 92
Barracks 91
Leta 90
Killer 87
firebathero 72
Mong 71
Mind 61
sorry 57
Sharp 49
Aegong 44
910 33
Free 27
JulyZerg 23
Movie 21
Yoon 19
soO 19
zelot 15
Noble 13
Sacsri 12
Sea.KH 7
Dota 2
ODPixel324
XcaliburYe119
NeuroSwarm93
canceldota63
League of Legends
JimRising 450
C9.Mang0320
Counter-Strike
shoxiejesuss823
allub270
x6flipin120
Super Smash Bros
Westballz12
Other Games
singsing1173
Pyrionflax431
B2W.Neo423
crisheroes183
Livibee89
ZerO(Twitch)9
Organizations
Other Games
gamesdonequick4327
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH175
• StrangeGG 53
• LUISG 38
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• iopq 14
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Stunt790
• HappyZerGling136
Upcoming Events
Wardi Open
2h 46m
Monday Night Weeklies
5h 46m
WardiTV Invitational
1d
WardiTV Invitational
2 days
The PondCast
2 days
OSC
3 days
OSC
4 days
All Star Teams
4 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
5 days
All Star Teams
5 days
MMA vs DongRaeGu
Rogue vs Oliveira
[ Show More ]
Sparkling Tuna Cup
5 days
OSC
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-01-11
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.