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On December 09 2011 18:16 Holgerius wrote:Show nested quote +On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well.
How do most people control it? Do they put say, 3 HT's on 3 different hot keys or actually click / cast during battle?
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I'm not the only one still getting the Proleague logo screen am I?
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Netherlands45349 Posts
On December 09 2011 18:16 Holgerius wrote:Show nested quote +On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well.
Also, despite storm being stronger in a wider area, units don't clump as much so it is not as effective as it could potentially be at times.
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On December 09 2011 18:18 ceaRshaf wrote: Bisu means knife right?
Dagger
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On December 09 2011 18:18 ceaRshaf wrote: Bisu means knife right?
Knife/dagger yes.
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On December 09 2011 18:16 TheBanana wrote:Show nested quote +On December 09 2011 18:12 DarkMatter_ wrote:On December 09 2011 18:08 Enearde wrote: Please guys, i'm not used to starcraft 1 things and i'm wondering, if normal overlord have detection, how DTs can be of any use? (no criticism here, just asking) Corsairs rape overlords. Also, DTs don't require separate tech structure (same tech structure for both DTs and HTs) so it's not a huge investments to get a couple of DTs. Also, it gives protoss map control until zerg gets overlord speed. I didn't really get how the Protoss got the advantage in this game. Seemed like both the Corsairs and DTs did very little. Was it the Zerg overmaking Hydra/Scourge at one point? Or am I completely oblivious? The Zerg try to rush the protoss with Hydra thus Zerg's tech was slower. The Protoss defended well and didn't give the Zerg much advantage after the rush then manage to counter Zerg with a better tech army.
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On December 09 2011 18:18 ceaRshaf wrote: Bisu means knife right? dagger to be precise affair
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On December 09 2011 18:17 Grettin wrote: Bisu vs Action EZ GAME GOGOGO 2-0 SKT
Action will either fuck up in the early game and lose, or play and epic 30 minute game and still lose.
Why does KT keep playing him.
/headdesk
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On December 09 2011 18:18 hansel01 wrote:Show nested quote +On December 09 2011 18:16 Holgerius wrote:On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well. How do most people control it? Do they put say, 3 HT's on 3 different hot keys or actually click / cast during battle? When applicable hotkeys are used, however oftentimes you don't have the time to hotkey/the hotkeys to spare so clicking it is.
On December 09 2011 18:18 theBizness wrote: I'm not the only one still getting the Proleague logo screen am I? Main stage stream is not showing proleague. http://www.teamliquid.net/video/streams/nanashin
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On December 09 2011 18:18 hansel01 wrote:Show nested quote +On December 09 2011 18:16 Holgerius wrote:On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well. How do most people control it? Do they put say, 3 HT's on 3 different hot keys or actually click / cast during battle? Select individual cast individual, thats what make SC:BW a much more demanding game than SC2 and that also seperate the good player from the GREAT!!!.
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Netherlands45349 Posts
On December 09 2011 18:18 hansel01 wrote:Show nested quote +On December 09 2011 18:16 Holgerius wrote:On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well. How do most people control it? Do they put say, 3 HT's on 3 different hot keys or actually click / cast during battle?
It is possible, they can rehotkey very fast, or reclick very fast or they ''clone them'' meaning that you have 3 hts in 1 control group, Shiftclick storm on an area then declick that ht by clicking it in the control group then another storm and declick that templar then another storm. but that is usually more common with irradiate, storm is click as fast as fucking possible.
done with incredibly fast speed.
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On December 09 2011 18:19 Caphe wrote:Show nested quote +On December 09 2011 18:16 TheBanana wrote:On December 09 2011 18:12 DarkMatter_ wrote:On December 09 2011 18:08 Enearde wrote: Please guys, i'm not used to starcraft 1 things and i'm wondering, if normal overlord have detection, how DTs can be of any use? (no criticism here, just asking) Corsairs rape overlords. Also, DTs don't require separate tech structure (same tech structure for both DTs and HTs) so it's not a huge investments to get a couple of DTs. Also, it gives protoss map control until zerg gets overlord speed. I didn't really get how the Protoss got the advantage in this game. Seemed like both the Corsairs and DTs did very little. Was it the Zerg overmaking Hydra/Scourge at one point? Or am I completely oblivious? The Zerg try to rush the protoss with Hydra thus Zerg's tech was slower. The Protoss defended well and didn't give the Zerg much advantage after the rush then manage to counter Zerg with a better tech army.
He tried to do a delayed hydra bust. After that it sort of fell apart because CH's hive was very slow and by the time he got defilers it was too late.
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On December 09 2011 18:18 hansel01 wrote:Show nested quote +On December 09 2011 18:16 Holgerius wrote:On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well. How do most people control it? Do they put say, 3 HT's on 3 different hot keys or actually click / cast during battle? The "chobo" way is to manually click them during battle, but if you can keep them in formation you can make them cast at different places (search magic box on bw liquipedia). Super hard to do though.
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On December 09 2011 18:19 Puosu wrote:Show nested quote +On December 09 2011 18:18 hansel01 wrote:On December 09 2011 18:16 Holgerius wrote:On December 09 2011 18:15 hansel01 wrote: Psi storm seems more powerful / harder to dodge compared to SC2 Psi storm is sick good, but you gotta remember that there is no smartcasting, so you've got to individually click each HT and cast a storm.  So it makes it harder to use as well. How do most people control it? Do they put say, 3 HT's on 3 different hot keys or actually click / cast during battle? When applicable hotkeys are used, however oftentimes you don't have the time to hotkey/the hotkeys to spare so clicking it is.
Also, magic box. If HT's are close together in a group and you cast storm, they will all cast it around where you click, displaced by their placement relative to each other.
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On December 09 2011 18:19 deafhobbit wrote:Action will either fuck up in the early game and lose, or play and epic 30 minute game and still lose. Why does KT keep playing him. /headdesk
The question is why does KT keep sending all the zergs early on when everytime the other team counters it with protoss or someone else. :p
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On December 09 2011 18:18 theBizness wrote: I'm not the only one still getting the Proleague logo screen am I? Switch to nanashin's stream.
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Defiler btw for people who don't know about it.
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On December 09 2011 18:19 Caphe wrote:Show nested quote +On December 09 2011 18:16 TheBanana wrote:On December 09 2011 18:12 DarkMatter_ wrote:On December 09 2011 18:08 Enearde wrote: Please guys, i'm not used to starcraft 1 things and i'm wondering, if normal overlord have detection, how DTs can be of any use? (no criticism here, just asking) Corsairs rape overlords. Also, DTs don't require separate tech structure (same tech structure for both DTs and HTs) so it's not a huge investments to get a couple of DTs. Also, it gives protoss map control until zerg gets overlord speed. I didn't really get how the Protoss got the advantage in this game. Seemed like both the Corsairs and DTs did very little. Was it the Zerg overmaking Hydra/Scourge at one point? Or am I completely oblivious? The Zerg try to rush the protoss with Hydra thus Zerg's tech was slower. The Protoss defended well and didn't give the Zerg much advantage after the rush then manage to counter Zerg with a better tech army.
It seemed to me that he had to do that Hydra-attack because he invested to much in them. If it was planned it didn't look very good. But I won't pretend I know what I'm talking about.
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