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On May 15 2011 05:21 Chainfire99 wrote:Show nested quote +On May 15 2011 05:18 Lorizean wrote:On May 15 2011 05:16 Chainfire99 wrote:On May 15 2011 05:13 iNbluE wrote:On May 15 2011 05:11 Chainfire99 wrote: I am not whining about balance just foolish people who ignore vikings/medivacs/ and ghosts and label terran armies as just t1. Vikings are tier zero when facing gateway units  You need a barrack, factory, then a starport therefore medivacs and vikings are t3 technically speaking. I've personally never been to comfortable with the tiers in Starcraft. In WC3 it was pretty easy to classify builds by main building tiers, but in sc thats only possible with Zerg. I mean, yeah, technically medivacs are t3, but are they comparable (in tier) to ultras/broods? I think not... True it could be argued that although technically vikings/medivacs are t3...they are weaker compared to other races' t3 units (outside of thors and bc's which are useless in certain match ups). I just wish thors didn't have soo much energy...so that HT feedback wouldn't outright rape them and that BC's were easier to transition into. But regardless PvT is pretty balanced...just requires Terran to do a lot of efficient drops. ultras and broods are tier 3.5, not tier 3. (require hive and greater spire/ultra cavern)
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United Kingdom31255 Posts
On May 15 2011 05:21 Drazerk wrote:Show nested quote +On May 15 2011 05:20 Drazerk wrote:On May 15 2011 05:19 Drazerk wrote:On May 15 2011 05:17 Drazerk wrote:On May 15 2011 05:16 Drazerk wrote:On May 15 2011 05:15 Drazerk wrote:On May 15 2011 05:14 Drazerk wrote:On May 15 2011 05:13 Drazerk wrote:On May 15 2011 05:12 Drazerk wrote:On May 15 2011 05:12 Drazerk wrote: [quote]
2:30
kas finishes his rax / gas
3:00 Hasu getting his cyber core out now tech lab going down on the barracks for kas 3:40 Kas getting a reaper 5:00 Stim starting for kas reaper picks off Hasu's scouting probe 7:00 Hasu's Nexus finishes and now getting his obs out 9:00 Robo bay finishing for hasu 10:00 Kas getting his third Hasu scouts it 12:30 +1 weapon on the way for hasu +1 armour on the way for kas more colossi on the way for hasu 14:30 Big engagement all colossi and vikings are taken out at the end 16:00 +1 armour for hasu
17:00
Charge, storm and immortals coming out for hasu
Kas taking out hasu's third
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that was a genius probe split ^_^
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Cute probe hiding by Hasu.
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bronze players criticizing again page after page two of the best players in europe
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Why take that third? Seriously, why?
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On May 15 2011 05:22 Elefanto wrote: hasus micro is so fucking good he outmicros kas in every engagement really nice to look at :O Just like in his good old Warcraft3 times 
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On May 15 2011 05:20 Ojahh wrote:OMG so many roasted marauder.. and 30k viewers BOOM edit> and then the collosi die 
I wonder how many more there would be if there wasn't Eurovision atm :p
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kas minutes seems to be numbered
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Really nice ninja probes hasu!
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Mass mmm + vikings again! sigh!
Hasuobs should know this by now, but I think the map favors Kas a lot.
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On May 15 2011 05:22 MYM.ClouD wrote:bronze players criticizing again page after page two of the best players in europe 
bold statement. I get it though :p
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United Kingdom31255 Posts
On May 15 2011 05:22 Drazerk wrote:Show nested quote +On May 15 2011 05:21 Drazerk wrote:On May 15 2011 05:20 Drazerk wrote:On May 15 2011 05:19 Drazerk wrote:On May 15 2011 05:17 Drazerk wrote:On May 15 2011 05:16 Drazerk wrote:On May 15 2011 05:15 Drazerk wrote:On May 15 2011 05:14 Drazerk wrote:On May 15 2011 05:13 Drazerk wrote:On May 15 2011 05:12 Drazerk wrote: [quote]
3:00
Hasu getting his cyber core out now
tech lab going down on the barracks for kas 3:40 Kas getting a reaper 5:00 Stim starting for kas reaper picks off Hasu's scouting probe 7:00 Hasu's Nexus finishes and now getting his obs out 9:00 Robo bay finishing for hasu 10:00 Kas getting his third Hasu scouts it 12:30 +1 weapon on the way for hasu +1 armour on the way for kas more colossi on the way for hasu 14:30 Big engagement all colossi and vikings are taken out at the end 16:00 +1 armour for hasu 17:00 Charge, storm and immortals coming out for hasu Kas taking out hasu's third
18:00
Huge supply lead for kas and +2 weapons finishing
Storm finished for hasu and blink starting
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On May 15 2011 05:20 quantum21 wrote:Show nested quote +On May 15 2011 05:16 Skyze wrote:On May 15 2011 05:13 Darhole wrote:On May 15 2011 05:11 kirbynator wrote:On May 15 2011 05:10 Skyze wrote:On May 15 2011 05:06 Pekkz wrote:On May 15 2011 05:03 Skyze wrote: rofl bad manner from a guy who makes pure marauder. wow. Just a few hellions would destroy the zealots. He can blame himself for being so stubbern. Exactly. Or tanks, Or thors (no, they arent useless now, just about as useless as HT's are because ghosts EMP is so cheap now) Look at Thorzain play terran, even when he doesnt use thors, he plays very strong and smart. Kas is just getting pure marauder and hoping it will work because well, it works 99% of the time vs anyone on ladder whos not as good as HasuObs. Any terran who is QQing in this thread, especially after how one-sided the first 2 games were (and Hasu made very little mistakes..) well.. just sad really. lololol are you implying that tanks and thors are good vs leg zealots? some people... Skyze.. after reading through most of this thread.. you take the cake for the biggest idiot here so far. Here's your sign  Tanks are useful in TvP. Not saying that exact game, but they are useful if used correctly, and forcing the protoss to get other units. If Thorzain can use tanks in TvP and win vs MC, they clearly aren't useless. But itsok, you can keep crying about HasuObs winning. Go terran QQ more. Aren't you the same fucking retard who said roach/ling is OP in the GSL thread last night? Oh yeah, you are. Shut the fuck up if you have no idea what you are talking about moron. Thors are useless, and thorzain didn't use tanks AT ALL in those games (wtf???). Go protoss QQ more you fucking retard.
Manner kid. I never said roach/ling is OP at all, I simply said that zergs need to stop whining about MC beating July with 4gate as if it was overpowered, when Nestea did the same all-in and won 4-0 with it, and is labeled as a genius. Stop the bias, cant have it one way and not the other.
I have no problem beating grandmaster zergs who use that roach/ling all-in. My issue is with the zergs who STILL think zerg is weak, even after the percentages in korea AND INTERNATIONALLY lately clearly favoring zerg.
So keep being an ass, the point is I hate QQing fanboys, and I try to tell them to learn NOTHING is imbalanced in this game. Its all about the SKILL of the player, The better player will always win, end of discussion.
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Welp, Kas definitely took this series 3-2.
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On May 15 2011 05:22 da_head wrote:Show nested quote +On May 15 2011 05:21 Chainfire99 wrote:On May 15 2011 05:18 Lorizean wrote:On May 15 2011 05:16 Chainfire99 wrote:On May 15 2011 05:13 iNbluE wrote:On May 15 2011 05:11 Chainfire99 wrote: I am not whining about balance just foolish people who ignore vikings/medivacs/ and ghosts and label terran armies as just t1. Vikings are tier zero when facing gateway units  You need a barrack, factory, then a starport therefore medivacs and vikings are t3 technically speaking. I've personally never been to comfortable with the tiers in Starcraft. In WC3 it was pretty easy to classify builds by main building tiers, but in sc thats only possible with Zerg. I mean, yeah, technically medivacs are t3, but are they comparable (in tier) to ultras/broods? I think not... True it could be argued that although technically vikings/medivacs are t3...they are weaker compared to other races' t3 units (outside of thors and bc's which are useless in certain match ups). I just wish thors didn't have soo much energy...so that HT feedback wouldn't outright rape them and that BC's were easier to transition into. But regardless PvT is pretty balanced...just requires Terran to do a lot of efficient drops. ultras and broods are tier 3.5, not tier 3. (require hive and greater spire/ultra cavern)
And bc's are tier 4: barrack/factory/starport/fusion core
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United Kingdom31255 Posts
On May 15 2011 05:23 Drazerk wrote:Show nested quote +On May 15 2011 05:22 Drazerk wrote:On May 15 2011 05:21 Drazerk wrote:On May 15 2011 05:20 Drazerk wrote:On May 15 2011 05:19 Drazerk wrote:On May 15 2011 05:17 Drazerk wrote:On May 15 2011 05:16 Drazerk wrote:On May 15 2011 05:15 Drazerk wrote:On May 15 2011 05:14 Drazerk wrote:On May 15 2011 05:13 Drazerk wrote: [quote]
3:40
Kas getting a reaper 5:00 Stim starting for kas reaper picks off Hasu's scouting probe 7:00 Hasu's Nexus finishes and now getting his obs out 9:00 Robo bay finishing for hasu 10:00 Kas getting his third Hasu scouts it 12:30 +1 weapon on the way for hasu +1 armour on the way for kas more colossi on the way for hasu 14:30 Big engagement all colossi and vikings are taken out at the end 16:00 +1 armour for hasu 17:00 Charge, storm and immortals coming out for hasu Kas taking out hasu's third 18:00 Huge supply lead for kas and +2 weapons finishing Storm finished for hasu and blink starting
19:00 huge drop in the main followed with an attack at the natural
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On May 15 2011 05:21 Chainfire99 wrote:Show nested quote +On May 15 2011 05:18 Lorizean wrote:On May 15 2011 05:16 Chainfire99 wrote:On May 15 2011 05:13 iNbluE wrote:On May 15 2011 05:11 Chainfire99 wrote: I am not whining about balance just foolish people who ignore vikings/medivacs/ and ghosts and label terran armies as just t1. Vikings are tier zero when facing gateway units  You need a barrack, factory, then a starport therefore medivacs and vikings are t3 technically speaking. I've personally never been to comfortable with the tiers in Starcraft. In WC3 it was pretty easy to classify builds by main building tiers, but in sc thats only possible with Zerg. I mean, yeah, technically medivacs are t3, but are they comparable (in tier) to ultras/broods? I think not... True it could be argued that although technically vikings/medivacs are t3...they are weaker compared to other races' t3 units (outside of thors and bc's which are useless in certain match ups). I just wish thors didn't have soo much energy...so that HT feedback wouldn't outright rape them and that BC's were easier to transition into. But regardless PvT is pretty balanced...just requires Terran to do a lot of efficient drops.
Well, as a Zerg player I don't know how the Thor worked in PvT and whether or not the Energy-change was called for, but on SotG they seemed to agree that it was a good change. And yeah, you don't see BCs all that often, same with carriers though. Thinking about it, Zerg high-tier units are probably the most common among races.
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Hasu down to one nexus with one warping in at 20 minutes into the game, that's just hilarious.
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