• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:20
CEST 18:20
KST 01:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview4[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !11Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO4 & Finals Preview Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89 2026 GSL Season 2 Qualifiers Maestros of The Game 2 announcement and schedule !
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser Pros React to: TvT Masterclass in FlaSh vs Light BW General Discussion ASL21 General Discussion
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne Starcraft Tabletop Miniature Game
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
European Politico-economics QA Mega-thread US Politics Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1622 users

[GSL] Grand Finals - Code S May - Page 200

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 198 199 200 201 202 222 Next
Horse...falcon
Profile Joined December 2010
United States1851 Posts
May 14 2011 08:35 GMT
#3981
On May 14 2011 17:22 TehForce wrote:
Show nested quote +
On May 14 2011 17:17 proxY_ wrote:
On May 14 2011 17:16 TehForce wrote:
On May 14 2011 17:15 proxY_ wrote:
What's happened to Inca here is just an an indication of how volatile the current metagame is and how easy it is for inferior players to take games of better players with strong all-in builds. That's unfortunate but the truth. As the metagame keeps evolving and players get better that will eventually (hopefully) go away but that's the reality of the game right now.

I don't want to keep piling on Inca though, Nestea is a complete beast. Look at his timings in that series with the evo chambers and spore crawlers, they were perfect.


it has more to do with an easy route to the finals and nada beeing terribad in defending cheese


How do you think the inferior players he beat generally got there in the first place? You have to factor in how good his pvp is but that honestly doesn't say much.


bracket setup T_T

if there are only bad players on the lower side of his brackets and after that only facing protoss players, a bad player (in 2/3 of the mus) can get to the top. (+ luck factor. he would have already lost in ro32 but his opponent screwed up badly)

just like in season1 when rainbow was in the finals because he only played TvT, but sucked in TvZ


Yeah it's even more prevalent in the Code S/A format now. You only have to win 2 games in groups then beat 3 players to get to the FINALs of a 40K tournament. Compared with a run through a 64 man bracket after winning 3 rounds just to qualify...it almost makes the MLG format look better in comparison.
Artosis: "From horsssse....falcon"
Poopi
Profile Blog Joined November 2010
France12917 Posts
May 14 2011 08:35 GMT
#3982
On May 14 2011 17:33 I_Love_Bacon wrote:
Show nested quote +
On May 14 2011 17:32 Poopi wrote:
About people to cried/QQed about protoss being imba in the July vs MC final, they probably kinda forgot that MC was the protoss who won his title when everyone considered P super weak : the guy will win no matter the current metagame/balance (until better players switch over?).
I hope the Super Tournament will have a better final..


I don't think it's possible to have a worse one. I don't even think that's even hyperbole on my part. I can't fathom a final, that has any legitimate chance of happening, that was less interesting than that.

Yeah sry I mean a "decent" final at least :D
WriterMaru
Skyze
Profile Blog Joined November 2008
Canada2324 Posts
May 14 2011 08:35 GMT
#3983
On May 14 2011 17:33 Ruscour wrote:
Can anyone tell me how you beat that two base roach/ling aggression without sacking the expo and being behind? Early Gateway pressure before that? Rush to Immortals? Stargate works, but what about when it gets countered? Really curious to know.


You are always going to be behind. Theres really nothing you can do.

What I learned to do, is learned to accept it. You have to outplay your opponent so much now. Or surprise them with DTs, but as shown clearly that doesnt work vs any zerg who isnt braindead.
Canada Gaming ~~ The-Feared
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
May 14 2011 08:35 GMT
#3984
It was kinda sad that he got to finals by cheesing his teammate, who also had a slightly better chance in the finals. When it's a guy from another team it's one thing, but a teammate is just weak.


Then again, that wouldn't work out because you have to play to win... if both players were to, for example, play "honorably" as in play long games with less luck, what then would be considered "cheesy"? If they both go for macro games but someone does a three base timing push, would that be weak? If not, then what if the other player did a 2 base timing push to counter a potential 3 base timing push? Then is that not weak? It just repeats until you get back to the very early cheeses like 6 pool and whatnot. What I'm trying to say is there would be no "Cut off point" for whether how they play is too greedy or not cheesy.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
Moreboom
Profile Joined April 2010
Australia14 Posts
May 14 2011 08:35 GMT
#3985
Watching someone helpless get the absolute shit kicked out of them doesn't make for good viewing (although I bet NesTea enjoyed those games very much so)
Demonace34
Profile Blog Joined January 2011
United States2493 Posts
May 14 2011 08:36 GMT
#3986
On May 14 2011 17:33 Ruscour wrote:
Can anyone tell me how you beat that two base roach/ling aggression without sacking the expo and being behind? Early Gateway pressure before that? Rush to Immortals? Stargate works, but what about when it gets countered? Really curious to know.


Decent to above average forcefield usage, 3 gate pressure, more cannons, etc. Is it hard to beat yes...is it impossible...no.
NaNiwa|IdrA|HuK|iNcontroL|Jinro|NonY|Day[9]|PuMa|HerO|MMA|NesTea|NaDa|Boxer|Ryung|
W2
Profile Blog Joined January 2011
United States1177 Posts
May 14 2011 08:37 GMT
#3987
So what is inca's vZ record now... 0-8? Lol. Gosh i really hoped NaDa got into the finals instead of him.
Hi
David451
Profile Joined October 2010
United States491 Posts
May 14 2011 08:37 GMT
#3988
On May 14 2011 17:25 lbmaian wrote:
If anything, this is a pretty good argument that the GSL league format is flawed. I'm not sure what would be better though.

A double elimination format is fairer toward better players, but would require more games and leads to a less fair finals (since one player has such a huge advantage).

More group stages will also ensure that more well-rounded players advance, but if it's the same amount of games, it also lessens the importance of preparation (which may also be a good thing). As a side note: I also think the GSL group stage format is ridiculous...at least copy the MSL format.

I disagree that this is proof that it's flawed. Give it more time, the bad players have consistently been dropping into Code A and out of the GSL entirely. There are still a few lucky stragglers, but in a few months all the NextLiveForevers and BitByBits and Incas (?) should be gone. Look at the incredible talent that rose through Code A this season--like pouring water into a toilet full of piss, eventually the water becomes clear.
Shae: I don't want to play. Tyrion: It's fun! Look at the fun we're having!
Squirrel
Profile Blog Joined April 2010
United States1097 Posts
May 14 2011 08:37 GMT
#3989
On May 14 2011 17:35 Moreboom wrote:
Watching someone helpless get the absolute shit kicked out of them doesn't make for good viewing (although I bet NesTea enjoyed those games very much so)


He actually seemed quite bored =\
AimForTheBushes
Profile Joined February 2011
United States1760 Posts
May 14 2011 08:37 GMT
#3990
On May 14 2011 17:33 Seide wrote:
Show nested quote +
On May 14 2011 17:17 QTIP. wrote:
I really hope no one makes that silly Idra argument..

If zerg's win - it's because we're 50 times better than you.

If we lose - it's because of imbalance.


Logically if zerg was in fact imba, then when zerg won it would be because the player was much more skilled, and when they lost imbalance would of played a major role.

It is actually a sound basis for an argument.


No, it isn't. Since when is an opinion a sound basis for an argument??
CodeskyE
Profile Joined January 2011
United States777 Posts
May 14 2011 08:38 GMT
#3991
On May 14 2011 17:34 Rayansaki wrote:
Show nested quote +
On May 14 2011 17:32 Codeskye wrote:
On May 14 2011 17:31 Rayansaki wrote:
On May 14 2011 17:29 QTIP. wrote:
On May 14 2011 17:26 Whisps wrote:
Shit I'd take 20 G's to get 4-0'd.

Next season!


This is so true. If I was InCa, i'd have a hard time dealing with that embarrassing series, but I'd have some solace knowing that I'm still bringing home 20K.


It was kinda sad that he got to finals by cheesing his teammate, who also had a slightly better chance in the finals. When it's a guy from another team it's one thing, but a teammate is just weak.



pro players play to win to earn money.

it won't matter to them if they have to cheese to win.


I understand that and agree with that. It's just that when it comes to two teammates playing, they should have a bit more respect than that.


it won't matter. im sure those 2 respect each other but again you gotta play to win.

btw, inca didn't cheese nada in game 3--it was a macro game.
babylon
Profile Blog Joined April 2011
8765 Posts
May 14 2011 08:38 GMT
#3992
InCa's not absolutely terrible, guys. Stop comparing him to BitByBit. If nothing else, his PvP is pretty damn beastly.
nAgeDitto
Profile Joined April 2011
United States428 Posts
May 14 2011 08:38 GMT
#3993
On May 14 2011 17:37 David451 wrote:
Show nested quote +
On May 14 2011 17:25 lbmaian wrote:
If anything, this is a pretty good argument that the GSL league format is flawed. I'm not sure what would be better though.

A double elimination format is fairer toward better players, but would require more games and leads to a less fair finals (since one player has such a huge advantage).

More group stages will also ensure that more well-rounded players advance, but if it's the same amount of games, it also lessens the importance of preparation (which may also be a good thing). As a side note: I also think the GSL group stage format is ridiculous...at least copy the MSL format.

I disagree that this is proof that it's flawed. Give it more time, the bad players have consistently been dropping into Code A and out of the GSL entirely. There are still a few lucky stragglers, but in a few months all the NextLiveForevers and BitByBits and Incas (?) should be gone. Look at the incredible talent that rose through Code A this season--like pouring water into a toilet full of piss, eventually the water becomes clear.


Yea, next season code S should be awesome, with the 'new-bloods' from code A. (Kind of sad that MMA dropped back to code A but Huk played really well)
Seide
Profile Blog Joined August 2010
United States831 Posts
Last Edited: 2011-05-14 08:51:27
May 14 2011 08:38 GMT
#3994
On May 14 2011 17:37 AimForTheBushes wrote:
Show nested quote +
On May 14 2011 17:33 Seide wrote:
On May 14 2011 17:17 QTIP. wrote:
I really hope no one makes that silly Idra argument..

If zerg's win - it's because we're 50 times better than you.

If we lose - it's because of imbalance.


Logically if zerg was in fact imba, then when zerg won it would be because the player was much more skilled, and when they lost imbalance would of played a major role.

It is actually a sound basis for an argument.


No, it isn't. Since when is an opinion a sound basis for an argument??

Isn't opinion usually the basis of an argument? If it was a fact, it wouldn't be an argument: it would be a statement.

I'm not saying his opinion is true or false, im just saying if his opinion were true, that statement would hold, barring some outliers.

You sir are correct though, i misspoke calling it a basis, as his experience with Zerg is his basis. Sorry, it is late, but that statement could still support his argument if his opinion that zerg is up was true.

Zerg is up: Thus it takes a player of higher skill to win against a lesser player, and a zerg player will lose to someone who is equal to him more often because they are up.

Something like that, but that's his argument, not mine. I have no opinion on this matter. Just wanted to point out that that statement is sound coming from someone arguing his perspective.
One fish, two fish, red fish, blue fish.
Nu11
Profile Joined August 2010
Canada167 Posts
May 14 2011 08:39 GMT
#3995
On May 14 2011 17:33 Ruscour wrote:
Can anyone tell me how you beat that two base roach/ling aggression without sacking the expo and being behind? Early Gateway pressure before that? Rush to Immortals? Stargate works, but what about when it gets countered? Really curious to know.


Building units and not sacrificing your mineral income to rush for a slow building easily counterable cheese strategy to attempt to get ahead might count.

It was clearly obvious that NesTea was going to play safe every game. The Spore Crawler is an absolute must as a zerg versus protoss. Stops 2 of the most painful all in builds dead in their tracks.

If Inca established himself with a solid gateway army, chronoboosted some upgrades and spent his gas on sentries to ensure him safety with his expansion he would of been in a much better position. Instead, he threw away extremely expensive units over and over again after committing his entire early game income into them.

You simply cannot hold agaisnt an early expand into cost effective cheap units without sentries.

Inca literally played like garbage.
Poopi
Profile Blog Joined November 2010
France12917 Posts
May 14 2011 08:39 GMT
#3996
On May 14 2011 17:37 David451 wrote:
Show nested quote +
On May 14 2011 17:25 lbmaian wrote:
If anything, this is a pretty good argument that the GSL league format is flawed. I'm not sure what would be better though.

A double elimination format is fairer toward better players, but would require more games and leads to a less fair finals (since one player has such a huge advantage).

More group stages will also ensure that more well-rounded players advance, but if it's the same amount of games, it also lessens the importance of preparation (which may also be a good thing). As a side note: I also think the GSL group stage format is ridiculous...at least copy the MSL format.

I disagree that this is proof that it's flawed. Give it more time, the bad players have consistently been dropping into Code A and out of the GSL entirely. There are still a few lucky stragglers, but in a few months all the NextLiveForevers and BitByBits and Incas (?) should be gone. Look at the incredible talent that rose through Code A this season--like pouring water into a toilet full of piss, eventually the water becomes clear.

InCa isn't as bad as you claim him to be lol.
Plus since his PvP is good it'll hard for him to drop out of code S.
WriterMaru
xxxxxxb
Profile Joined October 2009
155 Posts
May 14 2011 08:40 GMT
#3997
I hope Blizzard do something to emend this outrageous imbalance, like adding something below practice league so inca can play safely.

Seriously, who is the worst gsl finalist ever? Last year I thought rainbow was bad, then rain came and now inca displaying a whole new level of badness.
Joseph123
Profile Joined October 2010
Bulgaria1144 Posts
May 14 2011 08:40 GMT
#3998
oh well i hate to say that but I'm pretty sure most of the mid/high masters would do better than inca ..
VIB
Profile Blog Joined November 2007
Brazil3567 Posts
May 14 2011 08:40 GMT
#3999
Will the 64 player GSL change player's code-rankings?
Great people talk about ideas. Average people talk about things. Small people talk about other people.
Zane
Profile Joined January 2011
Romania3916 Posts
May 14 2011 08:41 GMT
#4000
Now that the heavy hitters have arrived in Code S, I hope people like Inca don't get into a final anymore.
Prev 1 198 199 200 201 202 222 Next
Please log in or register to reply.
Live Events Refresh
IPSL
16:00
Ro16 Group B
Bonyth vs Napoleon
G5 vs JDConan
Liquipedia
Showmatch
15:00
Shopify Rebellion Sunday
YoungYakov vs sOs
Scarlett vs Nicoract
Reynor vs ByuN
Harstem331
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ByuN 444
Harstem 331
LamboSC2 191
Railgan 111
elazer 105
BRAT_OK 2
StarCraft: Brood War
Sea 7237
Mini 792
firebathero 188
Movie 101
ToSsGirL 100
Sea.KH 87
Dewaltoss 76
Hyun 68
Aegong 42
Rock 30
[ Show more ]
IntoTheRainbow 14
Shine 14
yabsab 12
EG.Machine 5
Dota 2
Gorgc8385
qojqva1489
syndereN223
LuMiX0
Counter-Strike
pashabiceps1627
Heroes of the Storm
MindelVK15
Other Games
Grubby23217
singsing2750
Liquid`RaSZi1369
Beastyqt953
B2W.Neo743
ceh9725
KnowMe407
Hui .273
FrodaN219
crisheroes187
QueenE182
monkeys_forever123
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• StrangeGG 88
• Reevou 1
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Airneanach25
• HerbMon 22
• blackmanpl 12
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• lizZardDota245
League of Legends
• Nemesis2558
Other Games
• WagamamaTV213
• Shiphtur186
Upcoming Events
BSL
2h 40m
OyAji vs JDConan
DragOn vs TBD
OSC
7h 40m
Replay Cast
16h 40m
Monday Night Weeklies
23h 40m
Replay Cast
1d 7h
The PondCast
1d 17h
Kung Fu Cup
1d 18h
GSL
2 days
Replay Cast
3 days
GSL
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Spring Champion…
4 days
Replay Cast
5 days
RSL Revival
5 days
Classic vs SHIN
Rogue vs Bunny
BSL
6 days
Replay Cast
6 days
Afreeca Starleague
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.