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NASL Week 4 Day 1 - Page 67

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nodule
Profile Joined February 2008
Canada931 Posts
May 05 2011 04:50 GMT
#1321
Hey, he's not doing any worse than MC (same trend)
Kich
Profile Joined April 2011
United States339 Posts
May 05 2011 04:52 GMT
#1322
I don't think it's a worthwhile argument to try and say that Artosis, from the get-go, for 4 games straight, has been playing in seething frustration to the point that he can barely concentrate. Obviously that's a hyperbole, but honestly it's getting to that point almost. You can't actually justify lag as the major issue in those games, if anything lag objectively would have only affected a few instances in the game.

In particular, game one where he lost his sentry. That was lag, that was rather clearly lag in fact. Yet later on in game 2, he expertly micro's individual stalkers to kite 5 marines and had the accuracy of hitting weaker marines while moving them both around--how exactly does your lag argument account for rather intense micro (in a lagging environment it would be harder to click specific marines while managing the movement of 2 units that aren't particularly close together).

So while yes, unit control, the ability to move and instruct units could be compromised, that almost never came up in either game. It was his decisions with those units that were the real issue. I don't think it's rational to try and say that minor inconveniences to moving units around affected his decision making to the point of suicide, his building placement to the point of entire base failure, and his money management to the point of mineral / gas flooding that occurred in those two games.

Seriously, lag doesn't turn you into an armless toddler, you can actually still think rationally, if only partially, during bouts of lag. Every single attack evoked -massive- over reaction from Artosis, it didn't look like lag was causing it (because lag doesn't have nearly the impact you're trying to claim it does on the human psyche), it looked like a fundamental misunderstanding of how weak 10 marines are to 8 stalkers.

There was no "Wow I'm having such trouble micro'ing my stalkers, I better pull my probes if he attacks with a negligible number of marines" moment, because quite frankly, game 2 showed objectively that lag was not an issue--his micro was perfectly fine and above average, his decision making threw him under the bus. You're referring really, really hard to the SOTG episode where someone mentioned he 'took a few games off of july zerg on the ladder', the lack of context and the fact that it was on a ladder makes that statement significantly less potent and not an accurate comparison to what is happening right now.
raist
Profile Joined December 2010
Canada90 Posts
May 05 2011 04:53 GMT
#1323
Knowing that artosis is in masters league gives me hope, maybe me... a gold level player can be playing in the NASL one day!!!!!



I'm not a very good commentator though
Go Jinro!!
Uhh Negative
Profile Joined May 2010
United States1090 Posts
Last Edited: 2011-05-05 04:59:14
May 05 2011 04:57 GMT
#1324
The thing I think is next biggest factor in lag besides pure micro is that you have to play different styles because you KNOW you can't rely on micro to win engagements, etc. Now that may have affected his game. But still some decisions were just decisions that were bad. This was exemplified by less ability to micro and an altered style of play, maybe one Artosis isn't very used to. Every player makes bad decisions. No one is infallible. It's just a shame we didn't get to see Artosis in top form tonight.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
May 05 2011 05:00 GMT
#1325
Sheth and MorroW is expected to take the Grand Finale slots for this division; Grubby and Artosis are all but guaranteed to be relegated from Season 2.

NASL Division 1 projections updated with today's results:

Name		ELO	Record	Points
Sheth		2211	7	10
MorroW 2136 6 4
Moon 2196 6 6
Fenix 2060 6 4
TLO 2186 5 4
KiWiKaKi 2219 5 3
Rainbow 2066 4 -4
ViBE 2021 3 -7
Grubby 2104 2 -6
Artosis 1885 1 -14
Note the TLPD elo pulled does not reflect today's results, giving a more conservative prediction than it would had been otherwise.


NASL Prospectus: Division Projection with TLPD elo.
Thank God and gunrun.
MajorityofOne
Profile Joined December 2010
Canada2506 Posts
May 05 2011 05:03 GMT
#1326
It would stun me if Sheth didnt advance. He seems like the groups best player and I'm not sure that its close.

Would love to see a Terran like TLO of Fenix take the second spot, but right now MorroW and Moon are prolly better bets
Kich
Profile Joined April 2011
United States339 Posts
Last Edited: 2011-05-05 05:08:58
May 05 2011 05:06 GMT
#1327
I think Kiwikaki will come back hard. But I'm a pretty big fanboi in that regard. The Rainbow games were pretty frustrating to watch, to think that if he had just gone 3 gate expand or some semi-normal build involving units he would have been fine, there was no reason to rush for an obs that fast when you could accomplish the same thing with a 3 gate + hallucination...

His next matches are against people I'm fairly confident that he can beat except maybe Moon and TLO will probably be hard too, but the others he should win pretty handily I feel.
G_Law
Profile Joined May 2011
United States1 Post
May 05 2011 05:09 GMT
#1328

What I'm saying is, yes, lag affects him. We've heard you. But you can't excuse everything, can you? We all saw MC blow away Thorzain's Ghosts with half a dozen Feedbacks in 1 second during TSL 3. We saw Ace take 3 sets out of 3, without dropping a game. Lag matters, I'm 100% certain. But why can't you acknowledge a skill gap?


I can't believe I did this...but I signed up and just wanted to mention that MC vs. Thorzain was EU vs. Eu so no real lag...As for Ace, I guess I can point to little things where his micro could have been better, but I haven't seen too many of his games to compare.



Anyways, this has been an issue that's been annoying me since I started to follow TL, especially when the bans started to be given out for certain people speaking out about the lag issue though some of them admittedly did it in inappropriate manners. Especially when Jinro posted his thread on the lag issue, while he presented his opinion eloquently, there were just so many people twisting things as to say "FOREIGNERS PWN THEM KOREANS EASY" and going on about how stupid and how it's so damn retarded of the opposing side that we need Jinro to speak out about it. That was just a low point IMO in terms of discussion.

At the very least it appears the side that sees lag as a big issue and diluting the results is winning out nowadays. Rainbow's (poor guy) games clearly demonstrated it due to it being recorded live. And even the casters admitting to lag at several points, now with idra and tyler in SOTG admitting it.
QuanChi
Profile Joined February 2003
Brazil133 Posts
May 05 2011 05:12 GMT
#1329
Fenix plays with lag also. He is from Peru and plays on NA server
there and back again
Skithiryx
Profile Joined August 2010
Australia648 Posts
May 05 2011 05:13 GMT
#1330
On May 05 2011 13:50 Uhh Negative wrote:
Show nested quote +
On May 05 2011 13:47 Skithiryx wrote:
On May 05 2011 13:44 Uhh Negative wrote:
On May 05 2011 13:41 IdrA wrote:
On May 05 2011 13:33 Uhh Negative wrote:
On May 05 2011 13:31 HolyArrow wrote:
On May 05 2011 13:26 Uhh Negative wrote:
On May 05 2011 13:25 HolyArrow wrote:
On May 05 2011 13:21 Uhh Negative wrote:
On May 05 2011 13:18 HolyArrow wrote:
[quote]

Sure, there is a line. You seem to be implying that "lag" as an excuse lies beyond that line, which is simply ludicrous. Lag is a very measurable, provable, real thing, unlike "woke up on the wrong side of bed" and such. And having performance other than micro being affected by lag is a natural logical leap to make.

Don't strawman me by mentioning that Fenix is a better player, because I'm not saying that he isn't. I completely agree with you that the result may have been closer if there wasn't lag, and I agree that Fenix probably would have won anyway. That's not the issue here. The issue is seeing so many people going "Oh, he doesn't deserve to be here, he's a terrible player" without looking at the big picture or listening to reason.

Implying lag affected his performance in such a significant way as we saw, is ludicrous. There is just no way you can know that. Sure, it can affect someone in that way, but there a BILLION things that can affect someone's performance.


How is there no way to know if lag (something measurable, real, and handicapping according to IdrA and Tyler last night) affected performance significantly? You're trying to take something completely measurable and detectable and saying that there's no way for us to know how much it affects play. That's ridiculous. I can't believe I even have to argue this, after people on SotG clarified that it is a significant factor.

Alright, please prove to me that lag played in significant role in Artosis' series. Have you interviewed him? Were you actually controlling the keyboard and mouse?


You're trying to make yourself look credible by asking me unfair questions. I have no need to give such evidence - the evidence is all out there already without needing to be specific to Artosis.

1. Firsthand accounts and testimonies of lag being a severe handicap (said by IdrA and agreed upon by Tyler on SotG)

2. Measurable numbers that indicate latency which don't even need player testimonials to be used as evidence

To make an analogy, let's say there was a badminton match between two players, and one player had a pretty severely sprained ankle. He plays badly, and I insist that a sprained ankle is a big handicap. You're essentially telling me that we don't know for sure whether or not the sprained ankle was a big handicap without asking the player directly, even though everyone knows a sprained ankle hinders movement, causes pain that cuts into concentration, and any other pro player would say that it's a big deal. You see the absurdity? A firsthand account from Artosis is unneeded.

That's not a good analogy. A strained ankle is obviously going to affect every part of that person's ability to play badminton. It's fundamental. Latency affects the time between input and what actually happens. You cant still outplay an opponent and make good decisions with lag. It would play a far bigger role in close games which neither of these were. You don't see other players playing with lag making such huge mistakes.

I could guarantee you Artosis would not blame his result on lag.

dont talk about what you dont understand, playing in latency throws everything off. its a massive distraction and it forces you to play different styles. especially for protoss, you literally cannot depend on forcefielding correctly and half of protoss' game is built around forcefield. not to mention the actual direct handicap of not being able to micro as well as your opponent.

results of players playing cross server with korea are absolutely meaningless

I understand it significantly affects micro to the point where you basically have no control and that the games are pretty much meaningless. I heard you say that last night on SOTG and I agree. I just don't see how it would make you macro badly, that's all I'm saying. It's nothing against Artosis.

Kind of off-topic, but I support your argument with Day9. Nice to see someone not backing down to Day's kind of dodgy answers.



Actually, you'd be surprised how much it can affect your ability to macro, I know from laddering v practicing in single player v ai how much it throws me going from 250ms down to none, I often find myself slipping on macro when i go back to ladder because things just don't respond the way you want and slips are alot easier to make.

When I played SC2 for the few months I played, I was playing on a tablet, that's like the definition of laggy play, lol, getting like 10-15 fps. The lag itself didn't cause me to forget injects, make units, etc, it just made it a little more difficult to do.

Oh well, no big deal. I feel like this is a pointless argument as it doesn't matter either way.


Not wanting to fuel the fire but Lag v Latency are Completely different issues altogether.
Uhh Negative
Profile Joined May 2010
United States1090 Posts
May 05 2011 05:19 GMT
#1331
On May 05 2011 14:13 Skithiryx wrote:
Show nested quote +
On May 05 2011 13:50 Uhh Negative wrote:
On May 05 2011 13:47 Skithiryx wrote:
On May 05 2011 13:44 Uhh Negative wrote:
On May 05 2011 13:41 IdrA wrote:
On May 05 2011 13:33 Uhh Negative wrote:
On May 05 2011 13:31 HolyArrow wrote:
On May 05 2011 13:26 Uhh Negative wrote:
On May 05 2011 13:25 HolyArrow wrote:
On May 05 2011 13:21 Uhh Negative wrote:
[quote]
Implying lag affected his performance in such a significant way as we saw, is ludicrous. There is just no way you can know that. Sure, it can affect someone in that way, but there a BILLION things that can affect someone's performance.


How is there no way to know if lag (something measurable, real, and handicapping according to IdrA and Tyler last night) affected performance significantly? You're trying to take something completely measurable and detectable and saying that there's no way for us to know how much it affects play. That's ridiculous. I can't believe I even have to argue this, after people on SotG clarified that it is a significant factor.

Alright, please prove to me that lag played in significant role in Artosis' series. Have you interviewed him? Were you actually controlling the keyboard and mouse?


You're trying to make yourself look credible by asking me unfair questions. I have no need to give such evidence - the evidence is all out there already without needing to be specific to Artosis.

1. Firsthand accounts and testimonies of lag being a severe handicap (said by IdrA and agreed upon by Tyler on SotG)

2. Measurable numbers that indicate latency which don't even need player testimonials to be used as evidence

To make an analogy, let's say there was a badminton match between two players, and one player had a pretty severely sprained ankle. He plays badly, and I insist that a sprained ankle is a big handicap. You're essentially telling me that we don't know for sure whether or not the sprained ankle was a big handicap without asking the player directly, even though everyone knows a sprained ankle hinders movement, causes pain that cuts into concentration, and any other pro player would say that it's a big deal. You see the absurdity? A firsthand account from Artosis is unneeded.

That's not a good analogy. A strained ankle is obviously going to affect every part of that person's ability to play badminton. It's fundamental. Latency affects the time between input and what actually happens. You cant still outplay an opponent and make good decisions with lag. It would play a far bigger role in close games which neither of these were. You don't see other players playing with lag making such huge mistakes.

I could guarantee you Artosis would not blame his result on lag.

dont talk about what you dont understand, playing in latency throws everything off. its a massive distraction and it forces you to play different styles. especially for protoss, you literally cannot depend on forcefielding correctly and half of protoss' game is built around forcefield. not to mention the actual direct handicap of not being able to micro as well as your opponent.

results of players playing cross server with korea are absolutely meaningless

I understand it significantly affects micro to the point where you basically have no control and that the games are pretty much meaningless. I heard you say that last night on SOTG and I agree. I just don't see how it would make you macro badly, that's all I'm saying. It's nothing against Artosis.

Kind of off-topic, but I support your argument with Day9. Nice to see someone not backing down to Day's kind of dodgy answers.



Actually, you'd be surprised how much it can affect your ability to macro, I know from laddering v practicing in single player v ai how much it throws me going from 250ms down to none, I often find myself slipping on macro when i go back to ladder because things just don't respond the way you want and slips are alot easier to make.

When I played SC2 for the few months I played, I was playing on a tablet, that's like the definition of laggy play, lol, getting like 10-15 fps. The lag itself didn't cause me to forget injects, make units, etc, it just made it a little more difficult to do.

Oh well, no big deal. I feel like this is a pointless argument as it doesn't matter either way.


Not wanting to fuel the fire but Lag v Latency are Completely different issues altogether.

Yes I agree, it is different. Graphics lag vs latency but both are also similar in some aspects. Not very applicable though, I must agree.
Headshot
Profile Blog Joined May 2010
United States1656 Posts
May 05 2011 05:36 GMT
#1332
Wait, how many advance out of each group?
-
Malgrif
Profile Blog Joined March 2010
Canada1095 Posts
May 05 2011 05:37 GMT
#1333
lag sucks. artosis sucks too though so basically his games sucked to the second degree. at least they were funny yay incontoll and graycorpse
for there to be pro there has to be noob.
Fries
Profile Joined August 2010
United States124 Posts
May 05 2011 05:52 GMT
#1334
On May 05 2011 14:36 Headshot wrote:
Wait, how many advance out of each group?


Top 2 advance automatically. Bottom 2 are out completely and don't qualify for next season. The remaining 6 of each group play a mini-tournament to determine the third player of each group to go to the finals tourney of 16.

This is how I understand it.
Primadog
Profile Blog Joined April 2010
United States4411 Posts
Last Edited: 2011-05-05 06:56:14
May 05 2011 06:05 GMT
#1335
On May 05 2011 14:52 Fries wrote:
Show nested quote +
On May 05 2011 14:36 Headshot wrote:
Wait, how many advance out of each group?


Top 2 advance automatically. Bottom 2 are out completely and don't qualify for next season. The remaining 6 of each group play a mini-tournament to determine the third player of each group to go to the finals tourney of 16.

This is how I understand it.



Close but incorrect.

Each division gets two slots in the grand finale. Everything else is league-wide and not division dependent.

+ Show Spoiler [NASL format in detail] +

1. The top 2 of each division is seeded into the Grand Finales

League-wide:
2. The next 20 players (ranked by record, points, then head-to-head) will go into a playoffs for 5 wildcard spots in the Grand Finales.
3. All above players + the next four players automatically qualify for NASL next season.
4. Bottom 16 players are relegated (removed) from NASL. They'll need to compete in the open tournament for 8 at-large spots if they want to continuing playing in NASL for Season 2.


My projections give one possible scenario for how this will play out. You can check it out here.
Thank God and gunrun.
Coolwhip
Profile Joined March 2011
927 Posts
May 05 2011 06:43 GMT
#1336
Heh, Grubby and Artosis continueing to get owned.
koolaid1990
Profile Joined September 2010
831 Posts
May 05 2011 07:11 GMT
#1337
Watch Artosis's stream, then watch Huk's stream. You can see a CLEAR difference in skill, artosis feels like he has gold level apm, although this is funny considering he was a pretty good broodwar player. Artosis cant even get into grand master
He was a better player as a zerg
Lightwish01
Profile Joined April 2011
65 Posts
May 05 2011 07:17 GMT
#1338
On May 05 2011 16:11 koolaid1990 wrote:
Watch Artosis's stream, then watch Huk's stream. You can see a CLEAR difference in skill, artosis feels like he has gold level apm, although this is funny considering he was a pretty good broodwar player. Artosis cant even get into grand master
He was a better player as a zerg


Your correct. I watched Artosis's stream and he just doesnt play like the pro's. He makes many errors that normal pros would not make. This doesnt mean he doesnt know the game....in fact there is probably nobody better than him at knowing the game. He just isnt a great player anymore is all. Perhaps with practice he will get his groove back
Maskedsatyr
Profile Joined September 2010
Singapore1245 Posts
May 05 2011 07:19 GMT
#1339
On May 05 2011 16:17 Lightwish01 wrote:
Show nested quote +
On May 05 2011 16:11 koolaid1990 wrote:
Watch Artosis's stream, then watch Huk's stream. You can see a CLEAR difference in skill, artosis feels like he has gold level apm, although this is funny considering he was a pretty good broodwar player. Artosis cant even get into grand master
He was a better player as a zerg


Your correct. I watched Artosis's stream and he just doesnt play like the pro's. He makes many errors that normal pros would not make. This doesnt mean he doesnt know the game....in fact there is probably nobody better than him at knowing the game. He just isnt a great player anymore is all. Perhaps with practice he will get his groove back

His stream is so awesome though.
"Don't believe in you who believes in me, don't believe in me who believes in you, believe in you...who believes in yourself!"
SgtPepper
Profile Joined November 2010
United States568 Posts
May 05 2011 07:21 GMT
#1340
On May 05 2011 13:46 Irave wrote:
I don't see why people are needing to be so critical of Artosis's play. He was a fan favorite and got voted into the NASL. Not by tournament results, not by being a part of a big named team. He is an undeniable fan favorite, he doesn't have the same amount of free time as the other competitors to practice this game.

People want to see him win, because he is such a valued person of this community. I will continue to support him even after sloppy games, because he has the eye of the tiger!


This. I totally agree. I don't think anyone really expected Artosis to all of the sudden start dominating the pro scene. I value his impact on the community and root for him to do well. And that's it.
"After I reconquer Ba Sing Se, I'm going to reconquer my tea shop! And I'm going to play Pai Sho every day."
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