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[GSL] Code S Ro16 Day 2 - Page 128

Forum Index > StarCraft 2 Tournaments
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NO BALANCE WHINING
Lori.
Profile Joined March 2011
Germany97 Posts
April 30 2011 08:53 GMT
#2541
On April 30 2011 17:46 Jacuzzi wrote:
LOL no protoss in top 8 of Code A. Where's your balance whining now?


All Protoss are in Code S :D
Serpico
Profile Joined May 2010
4285 Posts
April 30 2011 08:53 GMT
#2542
On April 30 2011 17:51 Rarak wrote:
July needed to pressure early, so obvious..

Kinda baffling people make these comments when they have perfect vision over the game while sitting back in their chairs having someone analyze it for them.
Whitewing
Profile Joined October 2010
United States7483 Posts
April 30 2011 08:53 GMT
#2543
On April 30 2011 17:52 Mephiztopheles1 wrote:
Show nested quote +
On April 30 2011 17:47 Seronei wrote:
On April 30 2011 17:46 Footler wrote:
Enjoy the next patch anypro.

Next patch won't nerf that strat.

Will delay it enough for July to get tunneling claws in time to snipe some sentries. Baaaaagh, I like July so much, I wanted him to go through :S


July had time, he chose roach speed over burrow, and only made roaches when he knew what the sentry count of Anypro was.
Strategy"You know I fucking hate the way you play, right?" ~SC2John
bEnBo
Profile Joined August 2010
United States144 Posts
April 30 2011 08:53 GMT
#2544
On April 30 2011 17:48 Elementsu wrote:
Show nested quote +
On April 30 2011 17:45 nick1689 wrote:
Lol its funny, if July opted to instead go for an all-in 2 base Roach attack, instead of expanding, everyone here would be talking about how awesome his play is... Yet as soon as any toss all-ins everyone QQs

Because toss allins are very good an easy to execute, and you can win just doing them like anypro, while zerg allins need better execution and more thought behind it.



This probably the worst thing I have ever read on team liquid. Seriously, go post on the blizzard forums and leave this thread. This thread has no place for bronze newb qq zerg balance whining. You have no idea how tight the timings where on that all in nor how difficult it was to execute, and you were probably cheering yesterday when Losira allin'd Alicia with that roach ling push that is near impossible to stop.
L3g3nd_
Profile Joined July 2010
New Zealand10461 Posts
April 30 2011 08:53 GMT
#2545
argh july no!
https://twitter.com/#!/IrisAnother
pdd
Profile Blog Joined November 2010
Australia9933 Posts
April 30 2011 08:53 GMT
#2546
On April 30 2011 17:48 HolyArrow wrote:
Show nested quote +
On April 30 2011 17:46 Footler wrote:
Enjoy the next patch anypro.


The next patch doesn't even have any effect on what anyPro did in game 3, I think.

Are you kidding? Slower warp gate research time, smaller pylon radius. Might seem small but it's a big deal right there. Anypro won't be able to mass up as fast and in the big battles, he won't be able to fight as efficiently. 7 warp gate rushes like that won't be economical anymore.

Of course, since anypro is prone to all-ins, he'll probably benefit from the shorter gateway unit build time. Or he could still go for this crazy 7 warpgate rush, which will be a lot less efficient and economical.



TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
sm0b
Profile Blog Joined February 2010
United States157 Posts
April 30 2011 08:54 GMT
#2547
Protoss warp-gate all-ins are really strong, not imbalanced, but strong. I am mainly a zerg player, and I feel like July's 3 base response wasn't his only chance there. If more Protoss players make that robotics to deal with the burrow roaches, Zerg is going to need to find another response to them.

One thing July zerg could have possibly done is noticed the lack of units Protoss had as his third went down and all-in'd himself with roaches and lings (before that strong Protoss timing came). I've had some decent success with this on ladder when I see 3 gate expand or Forge FE, although I'm only mid-masters.
ALPINA
Profile Joined May 2010
3791 Posts
April 30 2011 08:54 GMT
#2548
On April 30 2011 17:51 TheTenthDoc wrote:
Show nested quote +
On April 30 2011 17:49 Skipton wrote:
The issue is that what AnyPro did was not really difficult to do. Defending a 7 gate timing attack is MUCH harder than executing it.


I would agree...but I've never seen this build executed this perfectly before. His timing was immaculate. July's was not, so he lost.


Be so kind to explain why July's timing was bad? lol

He made everything right, scouted in time and got upgrades and roaches in time. Maybe he attacked in bad position but you can't do much about FFs anyway..
You should never underestimate the predictability of stupidity
WingEn
Profile Joined February 2011
84 Posts
April 30 2011 08:54 GMT
#2549
July took a risk and went for a 3rd fast expansion and anypro reacted by going 7-gate all-in with Observer to counter Burrow (which is the Zerg counter to normal 6-7 gates all-in and July will definitely get that. Also, July didn't know of the Robo). In my opinion, anypro made all the right decisions which perfectly countered what July did.
Seam
Profile Blog Joined April 2010
United States1093 Posts
Last Edited: 2011-04-30 08:55:24
April 30 2011 08:54 GMT
#2550
On April 30 2011 17:52 whiterabbit wrote:
I am disgusted by amount of tears from Zerg players on LR threads. First it was funny, but lately it became just stupid. Go back to Idra fanclub and whine about everything that kills you.

And is there even a way for Protoss to win and not get flamed? Early game win = flame, mid game win = flame, late game win = flame... and then when some lovely Zerg player annihilates some Protoss with all kind of gimmicky strats that's all fine and justified.

I am not P player and I cheered for July but amount of scrubs who are trying to justify their Bronze leagues on LR topics is just too pathetic.



I think the reason people are complaining is due to the fact that it's frustrating to watch someone you know is better lose because he couldn't defend an all-in.

If that is justified or not, I think that's why they are doing it.
I only needed one probe to take down idra. I had to upgrade to a zealot for strelok. - Liquid`Tyler
Rayansaki
Profile Joined January 2011
Portugal1266 Posts
April 30 2011 08:54 GMT
#2551

On April 30 2011 17:46 ThePieRate wrote:
Show nested quote +
On April 30 2011 17:45 Rarak wrote:
These live reports are getting so lame with all tge zerg crying. When Losira crushed alicia noone claimed imba, july just let it slip, anypro is decent.

Move on


Losira didn't cheese out a player who is obviously better than him. This the same reason why no one likes Rain. He cheesed Nestea out of a GSL with bunker rushes and marine scv all ins.


You mean like last season when july cheesed mvp out of the group stage?
The Four Horsemen of the Apocalypse: IMNestea (Death), IMLosirA (Famine), IMmvp (War), IMFenix (Conquest)
bbQ4Aiur
Profile Joined March 2011
Hong Kong2752 Posts
April 30 2011 08:54 GMT
#2552
and also, if july just cancel hatch or 2 hatches roaches lings all in, all the zerg here will say hell yeah, wp by july
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
April 30 2011 08:54 GMT
#2553
On April 30 2011 17:48 Elementsu wrote:
Show nested quote +
On April 30 2011 17:45 nick1689 wrote:
Lol its funny, if July opted to instead go for an all-in 2 base Roach attack, instead of expanding, everyone here would be talking about how awesome his play is... Yet as soon as any toss all-ins everyone QQs

Because toss allins are very good an easy to execute, and you can win just doing them like anypro, while zerg allins need better execution and more thought behind it.

1. make drones
2. make roaches
3. kill everything he has because all he has are sentries and 2 cannons
4. win the game

doesn't seem that hard to me
sc2olorin
Profile Joined November 2010
292 Posts
April 30 2011 08:55 GMT
#2554
1. Make 4-6 spine crawlers at the natural.
2. Force engagements near third base to whittle down sentry energy/kill sentries while using burrow movement to keep as many roaches alive as possible (buying time for spines to get up)
3. Move back to natural and defend to victory.
TheTenthDoc
Profile Blog Joined February 2011
United States9561 Posts
Last Edited: 2011-04-30 08:56:13
April 30 2011 08:55 GMT
#2555
On April 30 2011 17:54 Alpina wrote:
Show nested quote +
On April 30 2011 17:51 TheTenthDoc wrote:
On April 30 2011 17:49 Skipton wrote:
The issue is that what AnyPro did was not really difficult to do. Defending a 7 gate timing attack is MUCH harder than executing it.


I would agree...but I've never seen this build executed this perfectly before. His timing was immaculate. July's was not, so he lost.


Be so kind to explain why July's timing was bad? lol

He made everything right, scouted in time and got upgrades and roaches in time. Maybe he attacked in bad position but you can't do much about FFs anyway..


I didn't say July's timing was bad. But it wasn't immaculate. He didn't have any upgrades, he engaged in a poor position, and he lost. Anypro had better upgrades, better positioning, and the tech to counter what little tech July had (the roach movement/burrow).
nick1689
Profile Joined January 2011
Australia494 Posts
Last Edited: 2011-04-30 08:57:16
April 30 2011 08:55 GMT
#2556
On April 30 2011 17:47 Chise wrote:
Show nested quote +
On April 30 2011 17:45 nick1689 wrote:
Lol its funny, if July opted to instead go for an all-in 2 base Roach attack, instead of expanding, everyone here would be talking about how awesome his play is... Yet as soon as any toss all-ins everyone QQs


There's a difference in deciding to Allin before the game even started and reacting to a hole in your opponents play by Allinning.


Prove to me that he decided to all-in before the game started, instead of playing it out in-game. Anypro knows that after FEing the zerg either has to FE himself (ie quick 3rd), or all in - July didnt all in clearly, so anypro knew that he would know have a good timing attack when July was getting his third up and running

Thats a solid strategy (if that is the way he planned it)

On April 30 2011 17:48 Elementsu wrote:
Show nested quote +
On April 30 2011 17:45 nick1689 wrote:
Lol its funny, if July opted to instead go for an all-in 2 base Roach attack, instead of expanding, everyone here would be talking about how awesome his play is... Yet as soon as any toss all-ins everyone QQs

Because toss allins are very good an easy to execute, and you can win just doing them like anypro, while zerg allins need better execution and more thought behind it.


SIGH. Try and get rid of your bias, then come back and post more
bEnBo
Profile Joined August 2010
United States144 Posts
April 30 2011 08:55 GMT
#2557
On April 30 2011 17:54 Alpina wrote:
Show nested quote +
On April 30 2011 17:51 TheTenthDoc wrote:
On April 30 2011 17:49 Skipton wrote:
The issue is that what AnyPro did was not really difficult to do. Defending a 7 gate timing attack is MUCH harder than executing it.


I would agree...but I've never seen this build executed this perfectly before. His timing was immaculate. July's was not, so he lost.


Be so kind to explain why July's timing was bad? lol

He made everything right, scouted in time and got upgrades and roaches in time. Maybe he attacked in bad position but you can't do much about FFs anyway..



For a push that late with upgrades its called roach/hydra.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
April 30 2011 08:55 GMT
#2558
On April 30 2011 17:54 Alpina wrote:
Show nested quote +
On April 30 2011 17:51 TheTenthDoc wrote:
On April 30 2011 17:49 Skipton wrote:
The issue is that what AnyPro did was not really difficult to do. Defending a 7 gate timing attack is MUCH harder than executing it.


I would agree...but I've never seen this build executed this perfectly before. His timing was immaculate. July's was not, so he lost.


Be so kind to explain why July's timing was bad? lol

He made everything right, scouted in time and got upgrades and roaches in time. Maybe he attacked in bad position but you can't do much about FFs anyway..

Maybe not have 90% of his roaches bash their heads against FFs for a good 10-15 seconds while being picked off but back off and then go back?
Yeah, well, you know, that's just like, your opinion man
Rebel_lion
Profile Joined January 2009
United States271 Posts
April 30 2011 08:55 GMT
#2559
a protoss just outmassed a zerg. Zerg had more bases.

Protoss has most cost effective units plus the easiest army to mass (warp in helps alot)

I'm just stunned. wow.

User was temp banned for this post.
Something witty here....
akalarry
Profile Joined January 2011
United States1978 Posts
April 30 2011 08:55 GMT
#2560
On April 30 2011 17:53 bEnBo wrote:
Show nested quote +
On April 30 2011 17:48 Elementsu wrote:
On April 30 2011 17:45 nick1689 wrote:
Lol its funny, if July opted to instead go for an all-in 2 base Roach attack, instead of expanding, everyone here would be talking about how awesome his play is... Yet as soon as any toss all-ins everyone QQs

Because toss allins are very good an easy to execute, and you can win just doing them like anypro, while zerg allins need better execution and more thought behind it.



This probably the worst thing I have ever read on team liquid. Seriously, go post on the blizzard forums and leave this thread. This thread has no place for bronze newb qq zerg balance whining. You have no idea how tight the timings where on that all in nor how difficult it was to execute, and you were probably cheering yesterday when Losira allin'd Alicia with that roach ling push that is near impossible to stop.


please, alicia messed up the first game.

second game was a build order loss because he went stargate. if it was a normal 3 gate expand with 2 cannons and actually some units it wouldve been different with his perfect force fields
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