|
On April 05 2011 21:34 ckast wrote: one thing i dont understand is why MC rare used sentry today he used to do some sentry heavy build to roll T and Z (i dont watch pvz so im not aware of it)
Yeah, it's a shame and kind of annoying to see how MC hardly tried to play to his strengths (godly FFs that people think are so easy to do) and instead opted to go for Zealot/Stalker pushes or Zealot/Stalker/Void Ray pushes against friggin' mass marines.
|
On April 05 2011 21:28 Vimsey wrote:Show nested quote +On April 05 2011 21:25 HeroMystic wrote:On April 05 2011 21:23 Zane wrote:On April 05 2011 21:21 zyzq wrote:On April 05 2011 21:20 Hokay wrote:On April 05 2011 21:16 tdt wrote:
MC just got too cocky and tried to crush MKP with early pushes and semi all ins every game. Meanwhile MKP gained a ton of confidence after game 3 and MC didnt change. Hard headed. Hope he learns from this. There was nothing cocky about MC's play. After the 3rd game he did change, he 1 gate expand for a macro game on xel'naga caverns only to die to a simple all in. wasn't game 3 on crevasse where MC did that proxy void ray all-in? He played 1-base in Game 5 too, then he tried to expand AND tech to collosi. I was really wondering why he was trying to do 2-base Colossi when he was so behind. Nevermind trying to push. He had already lost at that point he was lucky to have held at all. You cant pick apart his play as if it was a planned build after that. He isnt going to get back into the game by building gateway units and he already had colossus tech so its a no brainer. What exactly was the build? I know it wasn't a 4-gate, but Artosis said it was a 2-Gate pressure build?
How can a pressure build put him so far behind?
|
Yeah, it is kind of weird.. the only way to stop MKP's godly marine micro is forcefields, and MC barely built any sentries today for some reason.
|
I definitely wanted MC to win that, but I gotta hand it to MKP
I think it would be perfect if MKP wins the gold... but it's MVP v T. I don't see MVP losing in the finals.
|
He went for 3 gate pressure, tried to take down the rocks, but one of his stalkers decided to run past the terran to attack the other side of the rocks, basicly showing what he was doing.
Mkp's expansion had been up for quite a while at that point, MC basicly did no damage, the only thing he did was force 2 extra bunkers and kill some marines.
Only then he started his own expansion, and he had to get a fast colossi to actually hold off the big 6'ish rax push that was incoming.
So at that point he was left with a worse economy, MKP getting his third up, putting out some colossi, but with almost no gateway support, because a lot of his gateway units had died, and he didn't have the econ to get a real "deathball" going.
|
Just remembered, I really found it funny in Game 1 when we cut to the game screen and the command centre was floating and I thought MKP misclicked big time.
|
On April 05 2011 21:37 HeroMystic wrote:Show nested quote +On April 05 2011 21:28 Vimsey wrote:On April 05 2011 21:25 HeroMystic wrote:On April 05 2011 21:23 Zane wrote:On April 05 2011 21:21 zyzq wrote:On April 05 2011 21:20 Hokay wrote:On April 05 2011 21:16 tdt wrote:
MC just got too cocky and tried to crush MKP with early pushes and semi all ins every game. Meanwhile MKP gained a ton of confidence after game 3 and MC didnt change. Hard headed. Hope he learns from this. There was nothing cocky about MC's play. After the 3rd game he did change, he 1 gate expand for a macro game on xel'naga caverns only to die to a simple all in. wasn't game 3 on crevasse where MC did that proxy void ray all-in? He played 1-base in Game 5 too, then he tried to expand AND tech to collosi. I was really wondering why he was trying to do 2-base Colossi when he was so behind. Nevermind trying to push. He had already lost at that point he was lucky to have held at all. You cant pick apart his play as if it was a planned build after that. He isnt going to get back into the game by building gateway units and he already had colossus tech so its a no brainer. What exactly was the build? I know it wasn't a 4-gate, but Artosis said it was a 2-Gate pressure build? How can a pressure build put him so far behind?
Quite sure it was a 3 gate pressure expan build - but the problem was that the pressure didn't actually do anything at all except force up some refundable bunkers. MC got his expo up too late by trying to get so many stalkers to pressure and cost him the game right there imo (even though his first defense at his base was mad clutch as well).
|
I was just looking at the liquipedia page and this season is not so top heavy MC still got $9000.
|
On April 05 2011 21:38 DarkPlasmaBall wrote:I definitely wanted MC to win that, but I gotta hand it to MKP I think it would be perfect if MKP wins the gold... but it's MVP v T. I don't see MVP losing in the finals.
Unless MKP is actually MMA in disguise .
|
Today 2 Terans Win against 2 Best Protosses.
Where have they gone who were always crying baby saying SC2 unbalanced especially said Protoss too strong!
|
On April 05 2011 21:43 urban wrote: Today 2 Terans Win against 2 Protoss.
Where have they gone who are always crying baby saying SC2 unbalanced especially said Protoss too strong!
The great thing is that we have hardly anyone here complaining about Terran at all. Protoss, truly a race of men ;D
|
On April 05 2011 21:26 jellyjello wrote: MC is still a better player, but you can definitely tell that MC didn't practice much for this match. In every game he was reacting to what MKP did. Zealot + sentry combo was a terrible idea for MC, because MKP basically out-micro'd that very easily. If MC had prepared just a little, he would know that MKP's marine micro is one of the best.
I don't think MC is the better player - he plays a better race. I'm not saying MC isn't good because he is and he has solid micro but at the moment he is winning games because of race and timed attacks that are very hard to counter no matter who is doing them. MKP has better micro and adapts to the situation far better than MC who seems a little lost when his timed attacks don't work.
MKP is his own biggest enemy, he does these high risk strategies when he should trust his own skills more - when he is playing at his best I don't think any Z or P can beat him, T is a little different since it is a little too easy for T to counter his style.
User was warned for this post
|
On April 05 2011 21:43 urban wrote: Today 2 Terans Win against 2 Protoss.
Where have they gone who are always crying baby saying SC2 unbalanced especially said Protoss too strong!
Nerfed Khaydarin Amulet helped a lot MVP vs. San. Meanwhile, Ts have begun adapting to MC's 5-6 Gate push.
|
On April 05 2011 21:42 dabom88 wrote:Show nested quote +On April 05 2011 21:38 DarkPlasmaBall wrote:I definitely wanted MC to win that, but I gotta hand it to MKP I think it would be perfect if MKP wins the gold... but it's MVP v T. I don't see MVP losing in the finals. Unless MKP is actually MMA in disguise  .
Very true ^^ haha
Although I feel that in a BoX series, MVP > MMA
|
MC practically threw that series.
|
ok mkp, you've had 2nd place twice. go win this thing!
and the fact that mkp beat mvp, i pooped my pants
|
On April 05 2011 21:32 Piski wrote:Show nested quote +On April 05 2011 21:31 SilverLeagueElite wrote:On April 05 2011 21:05 pdd wrote: Other moral of the story from today's games:
All-In Strats never work: See San vs MVP Game 1 and 3, MKP vs MC Game 1,2,3,5
EDIT: Oh wait MKP v MC turned out in the favor of the all-inner. MKP v MC. The person who ended up doing the all-in strat got crushed. MKP started finding success when he starts going standard macro. I like this trend. Didn't MKP win with a all-in in game 5? After MC went for 1gate expand :o I think MKP did a marine/tank 1 base all-in timing that won, yeah. But considering the entire series with MVP/San and MC/MKP, most one base all-in got shut down nicely. I like it.
|
On April 05 2011 21:37 HeroMystic wrote:Show nested quote +On April 05 2011 21:28 Vimsey wrote:On April 05 2011 21:25 HeroMystic wrote:On April 05 2011 21:23 Zane wrote:On April 05 2011 21:21 zyzq wrote:On April 05 2011 21:20 Hokay wrote:On April 05 2011 21:16 tdt wrote:
MC just got too cocky and tried to crush MKP with early pushes and semi all ins every game. Meanwhile MKP gained a ton of confidence after game 3 and MC didnt change. Hard headed. Hope he learns from this. There was nothing cocky about MC's play. After the 3rd game he did change, he 1 gate expand for a macro game on xel'naga caverns only to die to a simple all in. wasn't game 3 on crevasse where MC did that proxy void ray all-in? He played 1-base in Game 5 too, then he tried to expand AND tech to collosi. I was really wondering why he was trying to do 2-base Colossi when he was so behind. Nevermind trying to push. He had already lost at that point he was lucky to have held at all. You cant pick apart his play as if it was a planned build after that. He isnt going to get back into the game by building gateway units and he already had colossus tech so its a no brainer. What exactly was the build? I know it wasn't a 4-gate, but Artosis said it was a 2-Gate pressure build? How can a pressure build put him so far behind? He did zero damage, then went back and tried to expand while teching to Colossus at the same time. MKP hit him before he got the first Colossus out and killed a decent amount of probes and gateway units while taking his 3rd.
He got behind because he let MKP get his expansion up unpunished and then got punished while trying to be too greedy himself.
|
On April 05 2011 21:43 HolyArrow wrote:Show nested quote +On April 05 2011 21:43 urban wrote: Today 2 Terans Win against 2 Protoss.
Where have they gone who are always crying baby saying SC2 unbalanced especially said Protoss too strong! The great thing is that we have hardly anyone here complaining about Terran at all. Protoss, truly a race of men ;D
Uhhh, there was ONE standard game today, and MVP lost that. Everything else was a cheese by either the Terran or Protoss or some sort of all in timing push.
This was hardly an indication of the state of the matchup.
|
On April 05 2011 21:37 HeroMystic wrote:Show nested quote +On April 05 2011 21:28 Vimsey wrote:On April 05 2011 21:25 HeroMystic wrote:On April 05 2011 21:23 Zane wrote:On April 05 2011 21:21 zyzq wrote:On April 05 2011 21:20 Hokay wrote:On April 05 2011 21:16 tdt wrote:
MC just got too cocky and tried to crush MKP with early pushes and semi all ins every game. Meanwhile MKP gained a ton of confidence after game 3 and MC didnt change. Hard headed. Hope he learns from this. There was nothing cocky about MC's play. After the 3rd game he did change, he 1 gate expand for a macro game on xel'naga caverns only to die to a simple all in. wasn't game 3 on crevasse where MC did that proxy void ray all-in? He played 1-base in Game 5 too, then he tried to expand AND tech to collosi. I was really wondering why he was trying to do 2-base Colossi when he was so behind. Nevermind trying to push. He had already lost at that point he was lucky to have held at all. You cant pick apart his play as if it was a planned build after that. He isnt going to get back into the game by building gateway units and he already had colossus tech so its a no brainer. What exactly was the build? I know it wasn't a 4-gate, but Artosis said it was a 2-Gate pressure build? How can a pressure build put him so far behind? It initially looked like a standard 3 gate pressure build, but MC committed more than necessary and did no damage at all. Usually if it were a pressure build, he would have just got out after seeing the 3 bunkers.
|
|
|
|