• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:59
CET 09:59
KST 17:59
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League69Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
REPORT: StarCraft 2: Remastered In Development Team Liquid Map Contest #22: Results and Winners No more SC2 streamers on team liquid? Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR?
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
Bot on ladder Do we even care about balance? Oceanic Brood War - Join and chat! [Recap] 0-6 Defeat for Mong's Team BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[$1250] International ShieldBattery League [ASL22] Grand Finals [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Mobile Legends: Bang Bang Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
The Flash Fan Club Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10805 users

[MLG] Dallas Day 2 - Page 554

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 552 553 554 555 556 573 Next
tgun
Profile Blog Joined August 2010
434 Posts
April 03 2011 05:17 GMT
#11061
Sheth 2-0 over dde
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
April 03 2011 05:17 GMT
#11062
On April 03 2011 14:10 ffdestiny wrote:
Show nested quote +
On April 03 2011 14:07 Axeltoss wrote:
Some footage of Day9, Select, Anna



I have more footage of random stuff if people are interested I can upload


Day9 is just the way he is. Gotta love that kind of humbleness.


Its ridiculous how incredibly kind and mannered that guy is. He's swarmed with fans all day long and yet he still finds time to talk to them and even shake hands and be the awesome guy he is!

My brocrush grew 10 sizes after that video :D
PENGUINS
TofuFox
Profile Joined November 2010
374 Posts
April 03 2011 05:17 GMT
#11063
On April 03 2011 14:07 luRx_ wrote:
Any update on the game 2 replay of Huk vs Idra? Was it released and then taken down, or simply never put up? Obviously if it was released and taken down, surely someone was able to download it. If it never got put up, that's a different story.


I don't think it was ever up; I never saw it and I checked shortly after the comments at the start of game 3 were posted. There are other series missing game 2 as well (Painuser vs TLO, for example) as well as tons of series without any replays, so I think they just haven't gotten to uploading it yet.
ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 05:18 GMT
#11064
On April 03 2011 14:16 Lunares wrote:
Show nested quote +
On April 03 2011 14:11 entropius wrote:
On April 03 2011 14:08 mcjinzo wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
On April 03 2011 13:55 ffdestiny wrote:
On April 03 2011 13:55 mcjinzo wrote:
i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion


Wait. This isn't a Samurai Battle? WTF!

oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....


The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)

Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.


Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
entropius
Profile Joined June 2010
United States1046 Posts
April 03 2011 05:18 GMT
#11065
On April 03 2011 14:16 Lunares wrote:

Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


If they did this out of greed, knowing (or at least they should have known) that it would demolish their bandwidth, they deserve every bit of shit that will be dumped on them.

(Besides, it is not hard to control this stuff remotely. Hello, ssh?)
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
April 03 2011 05:18 GMT
#11066
On April 03 2011 14:15 ffdestiny wrote:
Show nested quote +
On April 03 2011 14:13 halvorg wrote:
On April 03 2011 14:08 Brandish wrote:
On April 03 2011 14:04 halvorg wrote:
On April 03 2011 14:02 ffdestiny wrote:
On April 03 2011 14:01 halvorg wrote:
On April 03 2011 14:00 Engore wrote:
Regardless its about following their own rules. Rewrite them then if you aren't going to follow the current set. Why have the rule if you don't follow it? If you speed on the highway your breaking a law but most people do it without caring. What about people who rob banks? They are breaking a law as well but most of the time people care about that one.

Shows that you should enforce rules equally.

I know thats comparing irl to a game but the principle is the same. Set the rules..follow the rules.. enforce the rules.


Many rules are not enforced IRL, brown paper bags on bottles etc.

However, taunting idra ingame should atleast give a foul or something, keep that shit to the lobby.


How many times do we have to cite Extended Series for this argument to not work? MLG stood by its retarded rule of extended series and would not budge an inch, yet they fail in every other category.


How is extended series relevant? Get real.


because extended series is a rule, just like no chatting.
they are relevant because they are both rules.
besides, even if idra won that series, the championship bracket would remain the same

On April 03 2011 14:02 hinnolinn wrote:
Huk went 5-6 in group play, Socke went 4-4 in group play, and Idra went 5-4 in group play. So Idra had the best record and Huk the worst of the three.




Extended series is a design choice for the tournament, not a simple rule. I'm going to ignore this thread for now, too many fanboys who dont think things through.


It's a rule that was enforced strictly against Tyler at a previous MLG... even though it was entirely fucked up. They also adapted it from Halo and couldn't let the Halo fanboys down and would never surrender to InControl's constant arguments that it's shit.


That's the example you're going to pick? Not the one where Tyler had to replay a game for the admins not getting the map correct even though he already showed his strategy?
ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 05:19 GMT
#11067
On April 03 2011 14:18 Dingobloo wrote:
Show nested quote +
On April 03 2011 14:15 ffdestiny wrote:
On April 03 2011 14:13 halvorg wrote:
On April 03 2011 14:08 Brandish wrote:
On April 03 2011 14:04 halvorg wrote:
On April 03 2011 14:02 ffdestiny wrote:
On April 03 2011 14:01 halvorg wrote:
On April 03 2011 14:00 Engore wrote:
Regardless its about following their own rules. Rewrite them then if you aren't going to follow the current set. Why have the rule if you don't follow it? If you speed on the highway your breaking a law but most people do it without caring. What about people who rob banks? They are breaking a law as well but most of the time people care about that one.

Shows that you should enforce rules equally.

I know thats comparing irl to a game but the principle is the same. Set the rules..follow the rules.. enforce the rules.


Many rules are not enforced IRL, brown paper bags on bottles etc.

However, taunting idra ingame should atleast give a foul or something, keep that shit to the lobby.


How many times do we have to cite Extended Series for this argument to not work? MLG stood by its retarded rule of extended series and would not budge an inch, yet they fail in every other category.


How is extended series relevant? Get real.


because extended series is a rule, just like no chatting.
they are relevant because they are both rules.
besides, even if idra won that series, the championship bracket would remain the same

On April 03 2011 14:02 hinnolinn wrote:
Huk went 5-6 in group play, Socke went 4-4 in group play, and Idra went 5-4 in group play. So Idra had the best record and Huk the worst of the three.




Extended series is a design choice for the tournament, not a simple rule. I'm going to ignore this thread for now, too many fanboys who dont think things through.


It's a rule that was enforced strictly against Tyler at a previous MLG... even though it was entirely fucked up. They also adapted it from Halo and couldn't let the Halo fanboys down and would never surrender to InControl's constant arguments that it's shit.


That's the example you're going to pick? Not the one where Tyler had to replay a game for the admins not getting the map correct even though he already showed his strategy?


Oh yeah actually this is what I'm attempting to argue. Thanks for clearing it up.
Thrax
Profile Joined October 2010
Canada1755 Posts
Last Edited: 2011-04-03 05:20:43
April 03 2011 05:20 GMT
#11068
On April 03 2011 14:18 ffdestiny wrote:
Show nested quote +
On April 03 2011 14:16 Lunares wrote:
On April 03 2011 14:11 entropius wrote:
On April 03 2011 14:08 mcjinzo wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
On April 03 2011 13:55 ffdestiny wrote:
On April 03 2011 13:55 mcjinzo wrote:
i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion


Wait. This isn't a Samurai Battle? WTF!

oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....


The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)

Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.


Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?

That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.
Ansinjunger
Profile Joined November 2010
United States2451 Posts
April 03 2011 05:20 GMT
#11069
HuK changes lanes without signal, Idra tailgates and throws his coffee on HuK's car at the next stoplight. But HUK started it! Yea, maybe HuK should respect the rules more, but Idra should respect people in general more.

Idra just keeps on getting what he deserves, IMO, and this time he was literally his own worst enemy.
BluePabs
Profile Joined November 2010
United States317 Posts
April 03 2011 05:20 GMT
#11070
Man this was such a disappointment. Set aside the weekend to enjoy sc2 at MLG and just completely not able to. I understand the stream going down once in awhile or on the first night but after viewing so far it's as if I haven't even been watching a tournament. Not to say anything about North Americas premiere tournament series...

Ugh, hopefully tomorrow is better so we can actually watch the last portion of this tournament.
ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 05:21 GMT
#11071
On April 03 2011 14:20 Thrax wrote:
Show nested quote +
On April 03 2011 14:18 ffdestiny wrote:
On April 03 2011 14:16 Lunares wrote:
On April 03 2011 14:11 entropius wrote:
On April 03 2011 14:08 mcjinzo wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
On April 03 2011 13:55 ffdestiny wrote:
On April 03 2011 13:55 mcjinzo wrote:
i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion


Wait. This isn't a Samurai Battle? WTF!

oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....


The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)

Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.


Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?

That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.


Well that's true. So are they streaming to the CDN, or not?
Thrax
Profile Joined October 2010
Canada1755 Posts
Last Edited: 2011-04-03 05:23:55
April 03 2011 05:23 GMT
#11072
On April 03 2011 14:21 ffdestiny wrote:
Show nested quote +
On April 03 2011 14:20 Thrax wrote:
On April 03 2011 14:18 ffdestiny wrote:
On April 03 2011 14:16 Lunares wrote:
On April 03 2011 14:11 entropius wrote:
On April 03 2011 14:08 mcjinzo wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
On April 03 2011 13:55 ffdestiny wrote:
On April 03 2011 13:55 mcjinzo wrote:
i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion


Wait. This isn't a Samurai Battle? WTF!

oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....


The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)

Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.


Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?

That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.


Well that's true. So are they streaming to the CDN, or not?

They are streaming to the CDN, but the connection from the hotel to the Internet is so bad that it can't even do that right (hence the battle.net lag AND the stream lag). You can look at the stream url (the rtmp link) and see that they use akamai.
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
April 03 2011 05:24 GMT
#11073
On April 03 2011 14:11 ffdestiny wrote:
Show nested quote +
On April 03 2011 14:08 I_Love_Bacon wrote:
On April 03 2011 14:07 ffdestiny wrote:
On April 03 2011 14:06 I_Love_Bacon wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
On April 03 2011 13:55 ffdestiny wrote:
On April 03 2011 13:55 mcjinzo wrote:
i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion


Wait. This isn't a Samurai Battle? WTF!

oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


Jesus, that last part you mentioned is so petty. Sundance made a mistake on the forums over a trivial fucking matter to begin with. The internet loves to bitch about anything, and the thing about "dispute" takes the cake for this particular day.


The funny thing is that Sundance lied about it being filtered then questioned if it was, said he checked and it wasn't filtered then it was proven it was. God, he has to feel like a total flaming idiot for blatantly lying like that.


You're mistaking ignorance on his part for lying. Do you think he'd be dumb enough to dispute it if he knew it was censored, seeing as anybody could try typing it in.

My understanding is also that it was a banned word on their forums for some time, not because of today. Because it's linked in with gamebattles and they have it blocked because of people bitching about wins or something.


I wish I would have mistaken his lies for ignorance, but either one is just as bad coming from a CEO.


I like how you act like it's a big deal. He was unaware a word was banned on the forums. This is not like "What do you mean there aren't any chairs?"

It's a fucking word banned on a forum. I'd say ignorance of that from a CEO is a good thing.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
IndridCold
Profile Joined August 2010
United States385 Posts
April 03 2011 05:24 GMT
#11074
just got home can i get a list of players that make the championship bracket? Did grubby get through the losers bracket, been trying to keep up via phone internet but it was quite difficult. especially this LR thread is horrible for keeping up with the games haha
Evil Geniuses needs a LoL team.... Pobelter/Altec fan
MrSexington
Profile Blog Joined July 2010
United States1768 Posts
April 03 2011 05:25 GMT
#11075
On April 03 2011 14:20 Ansinjunger wrote:
HuK changes lanes without signal, Idra tailgates and throws his coffee on HuK's car at the next stoplight. But HUK started it! Yea, maybe HuK should respect the rules more, but Idra should respect people in general more.

Idra just keeps on getting what he deserves, IMO, and this time he was literally his own worst enemy.


HuK throws coffee in IdrA's face. In mid-flight of said coffee, IdrA swears at the coffee thrower. The coffee horribly burns IdrA's face regardless of the swearing.

(And yes, this thread has degenerated into analogies of coffee throwing.)

ffdestiny
Profile Joined September 2010
United States773 Posts
April 03 2011 05:25 GMT
#11076
On April 03 2011 14:23 Thrax wrote:
Show nested quote +
On April 03 2011 14:21 ffdestiny wrote:
On April 03 2011 14:20 Thrax wrote:
On April 03 2011 14:18 ffdestiny wrote:
On April 03 2011 14:16 Lunares wrote:
On April 03 2011 14:11 entropius wrote:
On April 03 2011 14:08 mcjinzo wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
On April 03 2011 13:55 ffdestiny wrote:
[quote]

Wait. This isn't a Samurai Battle? WTF!

oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....


The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)

Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.


Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?

That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.


Well that's true. So are they streaming to the CDN, or not?

They are streaming to the CDN, but the connection from the hotel to the Internet is so bad that it can't even do that right (hence the battle.net lag AND the stream lag). You can look at the stream url (the rtmp link) and see that they use akamai.


Oh lord, this made me realize that their incompetency is 100 times worse.
iDope
Profile Joined October 2010
Saudi Arabia223 Posts
April 03 2011 05:29 GMT
#11077
I really don't understand the logic behind considering discussion about balance and what not to be warning/ban worthy but incessant whining about a persons use of cheesy strategies to WIN (last I heard people play tournaments to WIN and with minimal effort too if possible) being perfectly fine. I know many people hate Nani for his past issues and brand him as someone who doesnt do much except 4-gate but the "fact" of the matter is that he was good enough to tear his way through the Open bracket and also managed to beat (let me count that right) EVERYONE in the Pool play. He can use whatever percentage of 4-gates he wants as long as it is winning him games. And he certainly could not have gotten away with 4 gating everyone in pool play at least. So if 4-gate is the problem report it to Blizzard, don't complain about people using it too much. Personally I find KiwiKaki and Huk much more entertaining to watch than Nani but you cant say he is bad because he wins with the same BO so much.
Kettchup
Profile Joined October 2010
United States1911 Posts
April 03 2011 05:29 GMT
#11078
Also, this tournament system is horrible. It's hilarious that Incontrol has a top 6 spot locked up by beating Slush, Mihai and an absolutely-terrible-playing-TLO.

Why on earth they would put the #1 open seed into the #1 pool group is baffling. You don't usually reward the top seed by giving them the hardest opponent.
Dingobloo
Profile Blog Joined September 2010
Australia1903 Posts
April 03 2011 05:32 GMT
#11079
On April 03 2011 14:25 ffdestiny wrote:
Show nested quote +
On April 03 2011 14:23 Thrax wrote:
On April 03 2011 14:21 ffdestiny wrote:
On April 03 2011 14:20 Thrax wrote:
On April 03 2011 14:18 ffdestiny wrote:
On April 03 2011 14:16 Lunares wrote:
On April 03 2011 14:11 entropius wrote:
On April 03 2011 14:08 mcjinzo wrote:
On April 03 2011 14:04 Joementum wrote:
On April 03 2011 13:58 L3g3nd_ wrote:
[quote]
oh shit

MLG did a great job today dealing with the issues that were largely out of their control


No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.

Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.


ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....


The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)

Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.


Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.


This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?

That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.


Well that's true. So are they streaming to the CDN, or not?

They are streaming to the CDN, but the connection from the hotel to the Internet is so bad that it can't even do that right (hence the battle.net lag AND the stream lag). You can look at the stream url (the rtmp link) and see that they use akamai.


Oh lord, this made me realize that their incompetency is 100 times worse.


Their incompetence is worse because they're doing it correctly and the venue just doesn't have enough bandwidth? Not sure what you're getting at here, I mean it sucks that they picked a venue with terrible internet, but I'm not sure how much they could do on their side to fix that right now.
Flytothesky
Profile Joined April 2004
United States591 Posts
April 03 2011 05:32 GMT
#11080
I'm really confused now. All I hear is fucking samurai battles to coffee throwing to traffic lights etc etc.
What's these got anything to do with today's matches?
Prev 1 552 553 554 555 556 573 Next
Please log in or register to reply.
Live Events Refresh
Next event in 3h 1m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
firebathero 2409
Rain 2268
Shuttle 1674
Hyuk 749
Larva 210
Killer 145
EffOrt 106
Soma 61
Movie 39
Sharp 29
[ Show more ]
ZergMaN 28
sorry 24
Hm[arnc] 10
Force[name] 5
Light 0
Dota 2
ODPixel435
Counter-Strike
dupreeh538
shoxiejesuss459
allub106
Other Games
summit1g12213
Livibee400
crisheroes141
Happy64
Organizations
Counter-Strike
PGL13982
Other Games
gamesdonequick904
[ Show 11 non-featured ]
StarCraft 2
• LUISG 6
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2283
League of Legends
• Stunt526
Upcoming Events
WardiTV Weekly
3h 1m
IntoTheTV X SOOP
1d 2h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
1d 15h
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
Replay Cast
4 days
[ Show More ]
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.