On April 03 2011 14:07 Axeltoss wrote: Some footage of Day9, Select, Anna
I have more footage of random stuff if people are interested I can upload
Day9 is just the way he is. Gotta love that kind of humbleness.
Its ridiculous how incredibly kind and mannered that guy is. He's swarmed with fans all day long and yet he still finds time to talk to them and even shake hands and be the awesome guy he is!
On April 03 2011 14:07 luRx_ wrote: Any update on the game 2 replay of Huk vs Idra? Was it released and then taken down, or simply never put up? Obviously if it was released and taken down, surely someone was able to download it. If it never got put up, that's a different story.
I don't think it was ever up; I never saw it and I checked shortly after the comments at the start of game 3 were posted. There are other series missing game 2 as well (Painuser vs TLO, for example) as well as tons of series without any replays, so I think they just haven't gotten to uploading it yet.
On April 03 2011 13:55 mcjinzo wrote: i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion
Wait. This isn't a Samurai Battle? WTF!
oh shit
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....
The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)
Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
If they did this out of greed, knowing (or at least they should have known) that it would demolish their bandwidth, they deserve every bit of shit that will be dumped on them.
(Besides, it is not hard to control this stuff remotely. Hello, ssh?)
On April 03 2011 14:00 Engore wrote: Regardless its about following their own rules. Rewrite them then if you aren't going to follow the current set. Why have the rule if you don't follow it? If you speed on the highway your breaking a law but most people do it without caring. What about people who rob banks? They are breaking a law as well but most of the time people care about that one.
Shows that you should enforce rules equally.
I know thats comparing irl to a game but the principle is the same. Set the rules..follow the rules.. enforce the rules.
Many rules are not enforced IRL, brown paper bags on bottles etc.
However, taunting idra ingame should atleast give a foul or something, keep that shit to the lobby.
How many times do we have to cite Extended Series for this argument to not work? MLG stood by its retarded rule of extended series and would not budge an inch, yet they fail in every other category.
How is extended series relevant? Get real.
because extended series is a rule, just like no chatting. they are relevant because they are both rules. besides, even if idra won that series, the championship bracket would remain the same
On April 03 2011 14:02 hinnolinn wrote: Huk went 5-6 in group play, Socke went 4-4 in group play, and Idra went 5-4 in group play. So Idra had the best record and Huk the worst of the three.
Extended series is a design choice for the tournament, not a simple rule. I'm going to ignore this thread for now, too many fanboys who dont think things through.
It's a rule that was enforced strictly against Tyler at a previous MLG... even though it was entirely fucked up. They also adapted it from Halo and couldn't let the Halo fanboys down and would never surrender to InControl's constant arguments that it's shit.
That's the example you're going to pick? Not the one where Tyler had to replay a game for the admins not getting the map correct even though he already showed his strategy?
On April 03 2011 14:00 Engore wrote: Regardless its about following their own rules. Rewrite them then if you aren't going to follow the current set. Why have the rule if you don't follow it? If you speed on the highway your breaking a law but most people do it without caring. What about people who rob banks? They are breaking a law as well but most of the time people care about that one.
Shows that you should enforce rules equally.
I know thats comparing irl to a game but the principle is the same. Set the rules..follow the rules.. enforce the rules.
Many rules are not enforced IRL, brown paper bags on bottles etc.
However, taunting idra ingame should atleast give a foul or something, keep that shit to the lobby.
How many times do we have to cite Extended Series for this argument to not work? MLG stood by its retarded rule of extended series and would not budge an inch, yet they fail in every other category.
How is extended series relevant? Get real.
because extended series is a rule, just like no chatting. they are relevant because they are both rules. besides, even if idra won that series, the championship bracket would remain the same
On April 03 2011 14:02 hinnolinn wrote: Huk went 5-6 in group play, Socke went 4-4 in group play, and Idra went 5-4 in group play. So Idra had the best record and Huk the worst of the three.
Extended series is a design choice for the tournament, not a simple rule. I'm going to ignore this thread for now, too many fanboys who dont think things through.
It's a rule that was enforced strictly against Tyler at a previous MLG... even though it was entirely fucked up. They also adapted it from Halo and couldn't let the Halo fanboys down and would never surrender to InControl's constant arguments that it's shit.
That's the example you're going to pick? Not the one where Tyler had to replay a game for the admins not getting the map correct even though he already showed his strategy?
Oh yeah actually this is what I'm attempting to argue. Thanks for clearing it up.
On April 03 2011 13:55 mcjinzo wrote: i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion
Wait. This isn't a Samurai Battle? WTF!
oh shit
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....
The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)
Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.
HuK changes lanes without signal, Idra tailgates and throws his coffee on HuK's car at the next stoplight. But HUK started it! Yea, maybe HuK should respect the rules more, but Idra should respect people in general more.
Idra just keeps on getting what he deserves, IMO, and this time he was literally his own worst enemy.
Man this was such a disappointment. Set aside the weekend to enjoy sc2 at MLG and just completely not able to. I understand the stream going down once in awhile or on the first night but after viewing so far it's as if I haven't even been watching a tournament. Not to say anything about North Americas premiere tournament series...
Ugh, hopefully tomorrow is better so we can actually watch the last portion of this tournament.
On April 03 2011 13:55 mcjinzo wrote: i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion
Wait. This isn't a Samurai Battle? WTF!
oh shit
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....
The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)
Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.
Well that's true. So are they streaming to the CDN, or not?
On April 03 2011 13:55 mcjinzo wrote: i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion
Wait. This isn't a Samurai Battle? WTF!
oh shit
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....
The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)
Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.
Well that's true. So are they streaming to the CDN, or not?
They are streaming to the CDN, but the connection from the hotel to the Internet is so bad that it can't even do that right (hence the battle.net lag AND the stream lag). You can look at the stream url (the rtmp link) and see that they use akamai.
On April 03 2011 13:55 mcjinzo wrote: i love how people are acting like this is suppose to be like a samurai battle or something....its a video game settle down rivalry is good for the games expansion
Wait. This isn't a Samurai Battle? WTF!
oh shit
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
Jesus, that last part you mentioned is so petty. Sundance made a mistake on the forums over a trivial fucking matter to begin with. The internet loves to bitch about anything, and the thing about "dispute" takes the cake for this particular day.
The funny thing is that Sundance lied about it being filtered then questioned if it was, said he checked and it wasn't filtered then it was proven it was. God, he has to feel like a total flaming idiot for blatantly lying like that.
You're mistaking ignorance on his part for lying. Do you think he'd be dumb enough to dispute it if he knew it was censored, seeing as anybody could try typing it in.
My understanding is also that it was a banned word on their forums for some time, not because of today. Because it's linked in with gamebattles and they have it blocked because of people bitching about wins or something.
I wish I would have mistaken his lies for ignorance, but either one is just as bad coming from a CEO.
I like how you act like it's a big deal. He was unaware a word was banned on the forums. This is not like "What do you mean there aren't any chairs?"
It's a fucking word banned on a forum. I'd say ignorance of that from a CEO is a good thing.
just got home can i get a list of players that make the championship bracket? Did grubby get through the losers bracket, been trying to keep up via phone internet but it was quite difficult. especially this LR thread is horrible for keeping up with the games haha
On April 03 2011 14:20 Ansinjunger wrote: HuK changes lanes without signal, Idra tailgates and throws his coffee on HuK's car at the next stoplight. But HUK started it! Yea, maybe HuK should respect the rules more, but Idra should respect people in general more.
Idra just keeps on getting what he deserves, IMO, and this time he was literally his own worst enemy.
HuK throws coffee in IdrA's face. In mid-flight of said coffee, IdrA swears at the coffee thrower. The coffee horribly burns IdrA's face regardless of the swearing.
(And yes, this thread has degenerated into analogies of coffee throwing.)
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....
The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)
Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.
Well that's true. So are they streaming to the CDN, or not?
They are streaming to the CDN, but the connection from the hotel to the Internet is so bad that it can't even do that right (hence the battle.net lag AND the stream lag). You can look at the stream url (the rtmp link) and see that they use akamai.
Oh lord, this made me realize that their incompetency is 100 times worse.
I really don't understand the logic behind considering discussion about balance and what not to be warning/ban worthy but incessant whining about a persons use of cheesy strategies to WIN (last I heard people play tournaments to WIN and with minimal effort too if possible) being perfectly fine. I know many people hate Nani for his past issues and brand him as someone who doesnt do much except 4-gate but the "fact" of the matter is that he was good enough to tear his way through the Open bracket and also managed to beat (let me count that right) EVERYONE in the Pool play. He can use whatever percentage of 4-gates he wants as long as it is winning him games. And he certainly could not have gotten away with 4 gating everyone in pool play at least. So if 4-gate is the problem report it to Blizzard, don't complain about people using it too much. Personally I find KiwiKaki and Huk much more entertaining to watch than Nani but you cant say he is bad because he wins with the same BO so much.
Also, this tournament system is horrible. It's hilarious that Incontrol has a top 6 spot locked up by beating Slush, Mihai and an absolutely-terrible-playing-TLO.
Why on earth they would put the #1 open seed into the #1 pool group is baffling. You don't usually reward the top seed by giving them the hardest opponent.
On April 03 2011 13:58 L3g3nd_ wrote: [quote] oh shit
MLG did a great job today dealing with the issues that were largely out of their control
No they didn't. They didn't acknowledge anything being their fault for the first several hours. They were just blaming everyone else, but themselves for their problems. It took them close to 6 hours to just own up to their own mistakes and get their shit fixed.
Not only that, but SunDance embarrassed himself and MLG on the forum for letting trolls get to him.
ive said this before but seriously think about how much internet is being used at any given time during this event? between the streams with hundreds huuundreds of thousands of viewers and all the games playing online and the thooousaaands of people at the place using wifi and whatnot how can you really blame them for lag. seriously just think about it for 5 seconds....
The viewer count on the stream is irrelevant. The data gets sent to off-site once and then the off-site distribution center sends it out to each viewer. (At least, that's how they ought to do it.)
Estimating how much bandwidth all those games would use is NOT HARD. It's back-of-the-envelope math that many people on this thread have done. They should have *done* that estimation, then tested their network hardware, and if the hardware couldn't hack it, either get some stuff that can or don't host the event.
Supposedly MLG was stupid enough to NOT send the data off site and actually tried to stream directly from the venue. The reasoning for doing this is more direct control over what ads air and when. This is just from reading other posts and such so should be taking as completely unverified.
This isn't an assumption. It's true. They attempt to stream directly from the venue and you can easily verify this by using the Akamai Flash Support link that's floating around this thread. It's the direct source from the venue. Brainy of them, right?
That's incorrect, it's the direct source from the CDN which is exactly how it should be done. You stream from the hotel/convention to a CDN, and the CDN has the infrastructure around the world to handle the heavy load. If they had tried to stream from the hotel as you're saying, they wouldn't even have supported 20 people.
Well that's true. So are they streaming to the CDN, or not?
They are streaming to the CDN, but the connection from the hotel to the Internet is so bad that it can't even do that right (hence the battle.net lag AND the stream lag). You can look at the stream url (the rtmp link) and see that they use akamai.
Oh lord, this made me realize that their incompetency is 100 times worse.
Their incompetence is worse because they're doing it correctly and the venue just doesn't have enough bandwidth? Not sure what you're getting at here, I mean it sucks that they picked a venue with terrible internet, but I'm not sure how much they could do on their side to fix that right now.
I'm really confused now. All I hear is fucking samurai battles to coffee throwing to traffic lights etc etc. What's these got anything to do with today's matches?