[GSL WC] Ro16 day 1 - Page 66
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Toolshed
337 Posts
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Leviance
Germany4079 Posts
On March 30 2011 19:23 red4ce wrote: where did all the july haters who said he could only all in go? they lost in TSL Ro32 | ||
hypnobean
89 Posts
On March 30 2011 19:21 Risen wrote: This is correct, a lack of possible early aggression from a terran player means that zerg players may freely macro their way to victory on the larger maps. Except that there have been a ton of TvZs that were just the opposite on these big maps. Terrans were able to deny expos and take map control with multiple simultaneous drops. July just outplayed Nada. | ||
zerious
Canada3803 Posts
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Kira761
United States62 Posts
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ihavetofartosis
1277 Posts
His skill from BW is really starting to show | ||
village_idiot
2436 Posts
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Niruz
Sweden169 Posts
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DizzyDrone
Netherlands629 Posts
Metalopolis July @ 9 Nada @ 3 | ||
Mailing
United States3087 Posts
On March 30 2011 19:23 pyro19 wrote: No way to pressure. Mutas deny Dropship Harass and The map by itself is too long to walk all the way to the Base. If you drop multiple bases at once, while having an adequate defense (not just siege tank/marine), then yes you can drop. Mutas are not THAT fast. | ||
TYJ.Aoy
Brazil1265 Posts
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{ToT}ColmA
Japan3260 Posts
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PITN
New Zealand158 Posts
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mizU
United States12125 Posts
On March 30 2011 19:24 HowardRoark wrote: I missed the HUK MVP games, if this is not too OT, could someone just write a few unbiased lines about how the games turned out. Even-uneven? Entertaining? Who was the best player? HuK went for a lot of early aggression. MVP got punished for it once, but MVP just got the best of HuK. Some poor decision making by HuK cost him a game he might have otherwise had a chance to win. Not very entertaining, very short games. MVP definitely out played HuK. | ||
udgnim
United States8024 Posts
On March 30 2011 19:23 pyro19 wrote: No way to pressure. Mutas deny Dropship Harass and The map by itself is too long to walk all the way to the Base. Ret vs MMA on Tal'Darim Altar says dropship harass works fine | ||
Washow
Korea (South)119 Posts
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Risen
United States7927 Posts
On March 30 2011 19:23 frucisky wrote: I disagree. While MM stim timings might not be as effective, banshees, blue flame hellions, drops etc. are still very viable. Also, we can see how MKP did a very strong mech push against Kyrix which can be very hard for Zerg to stop. Two spine crawlers and a spore allow all early rushes like this to be deflected. Later in the game overlords provide sufficient scouting information. Also, please note that this only applies on very large maps | ||
amd098
Korea (North)1366 Posts
On March 30 2011 19:24 Kira761 wrote: that game reminded me of ![]() ok where is that from??? | ||
kodas
United States418 Posts
On March 30 2011 19:24 hypnobean wrote: Except that there have been a ton of TvZs that were just the opposite on these big maps. Terrans were able to deny expos and take map control with multiple simultaneous drops. July just outplayed Nada. Except maybe those Zergs got outplayed? | ||
Pipeline
Sweden1673 Posts
WP July! | ||
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