On March 30 2011 19:20 RockStarCrft wrote: I think beast zerg players like July can not be beaten by any Terran in these HUGE GSL maps
This is correct, a lack of possible early aggression from a terran player means that zerg players may freely macro their way to victory on the larger maps.
I disagree. While MM stim timings might not be as effective, banshees, blue flame hellions, drops etc. are still very viable. Also, we can see how MKP did a very strong mech push against Kyrix which can be very hard for Zerg to stop.
mkp did ech and succeed cause his early marine micro klled a tonof drones and he had much better econ throughout the game.
Anyone remember July just getting into GSL, Season 3 I think it was? It's been pretty cool to see him progress from a promising player to a scary motherfucking boss. Did it in BW, doing it now, the guy has talent.
On March 30 2011 19:25 Niruz wrote: God I hope terrans get irradiate in the next expansion,
should just replace crappy seeker missile with irradiate. dont think any spell in the whole game gets used less/is even remotly as bad (esp considering the cost of ravens and the 125 energy cost).
On March 30 2011 19:20 RockStarCrft wrote: I think beast zerg players like July can not be beaten by any Terran in these HUGE GSL maps
This is correct, a lack of possible early aggression from a terran player means that zerg players may freely macro their way to victory on the larger maps.
Except that there have been a ton of TvZs that were just the opposite on these big maps. Terrans were able to deny expos and take map control with multiple simultaneous drops. July just outplayed Nada.
Except maybe those Zergs got outplayed?
What he is referring to also occurred prior to the stim and bunker nerf.
On March 30 2011 19:21 Elefanto wrote: nada plays REALLY well, but he just didn't pressure at all and july had 3 full saturated bases without any harass.
it snowballed and nada was soon behind in bases 3 to 6
otherways he played exceptionally well
No way to pressure. Mutas deny Dropship Harass and The map by itself is too long to walk all the way to the Base.
If you drop multiple bases at once, while having an adequate defense (not just siege tank/marine), then yes you can drop.
Mutas are not THAT fast.
July went faster Mutas. He had exactly the amount of mutas required to Kill all the marines in the Medivac by themselves. He could just send the Lings to clean up any other drops.
On March 30 2011 19:26 The KY wrote: Anyone remember July just getting into GSL, Season 3 I think it was? It's been pretty cool to see him progress from a promising player to a scary motherfucking boss. Did it in BW, doing it now, the guy has talent.
Well he has been playing since beta I think and even when I checked a few months ago he had like 3000 games played so it's not like he is just now getting into the game
Poor HuK, out in TSL first round, lost in Korea vs World first match, lost in WC first round. I don't think he's going to MLG either, so he could really use a good result GSL S6 (i.e. not being eliminated in Ro16).
On March 30 2011 19:25 Niruz wrote: God I hope terrans get irradiate in the next expansion,
should just replace crappy seeker missile with irradiate. dont think any spell in the whole game gets used less/is even remotly as bad (esp considering the cost of ravens and the 125 energy cost).
They were going for something similar in terms of AOE but i think the design is just to terrible to be realistically used in game;
OT: July just got so beastly in game 1.. NaDa let him have 5 bases before pushing out; pretty silly :/ .. i was waiting for SlayerS_Min strategy of 120 banelings all at once