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[TSL] Ro32 Day 4 - Page 186

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 184 185 186 187 188 422 Next
Balance whining will result in a ban
Froadac
Profile Blog Joined July 2009
United States6733 Posts
March 27 2011 19:23 GMT
#3701
Match 3: Crevasse

[image loading] (T)Empire.Kas vs [image loading] (Z) Liquid.HayprO

12:45 Kas can't end it, but has map control. 3 base v 3 base. First mutas pop.

+ Show Spoiler +
0-0

Saiwa
Profile Joined December 2010
Germany789 Posts
March 27 2011 19:23 GMT
#3702
Why dont Zerg spread the Zerglings to reduce the siegetank damage ?
Just send 3 lings to the front ... Just thinking ....
http://www.youtube.com/watch?v=vM_P7eLbY48&feature=player_detailpage#t=359s YOU ARE NOT GOING TO DO THIS TO ME CLIDE ! Artosis
jdseemoreglass
Profile Blog Joined July 2010
United States3773 Posts
March 27 2011 19:23 GMT
#3703
"Balance whining will result in a ban"

"-Nothing is imba."

Can someone explain these things to me? Honestly I just don't understand things like this. What is the reasoning behind it?
"If you want this forum to be full of half-baked philosophy discussions between pompous faggots like yourself forever, stay the course captain vanilla" - FakeSteve[TPR], 2006
I_Love_Bacon
Profile Blog Joined August 2009
United States5765 Posts
March 27 2011 19:23 GMT
#3704
On March 28 2011 04:22 TheJoyBringer wrote:
Show nested quote +
On March 28 2011 04:21 Telcontar wrote:
On March 28 2011 04:20 Myles wrote:
On March 28 2011 04:18 Spiffeh wrote:
Idra's "BM" isn't really BM - he does it all the time.

It's more BM for a player who normally GG's to all of a sudden not GG.

Cruncher used this to his advantage by making Idra look like more a jerk. (in game 2, "glhfing" and not doing the same in game 1), (doing the smiley)...all uncharacteristic of his normal behavior.

Idra is being himself. Cruncher knows what he was doing is baiting a reaction, which is why I don't respect him.


So because Idra is always BM its ok, but when someone else BM's because they were disrespected(you know, being called a walkover) it's not ok. It's hypocrisy, nothing else.

Just stop arguing with IdrA fans. They'll try to reason in any way possible to keep IdrA up on a pedestal and villainise the other guy. Let it lie.

I don't know dude, there's a difference between passive BM and aggressive BM. Not to mention, Cruncher in a sense lowered himself to IdrA's level... find it hard that anyone would praise Cruncher for that.


There's also a huge, overwhelming difference between bm frustration over losing and bm'ing somebody while knocking them out of a tourny.
" i havent been playin sc2 but i woke up w/ a boner and i really had to pee... and my crisis management and micro was really something to behold. it inspired me to play some games today" -Liquid'Tyler
Earll
Profile Blog Joined March 2010
Norway847 Posts
March 27 2011 19:23 GMT
#3705
The first games yesterday had Resources (gas\supply\minerals) showing of both players up in the right corner at all times regardless of who was being targeted. But when first series was done or something it stopped yesterday, and its not there today either, anyone know why\please fix it? it was really awesome to have.
Wat
Pocketpurple
Profile Joined July 2010
United States80 Posts
March 27 2011 19:23 GMT
#3706
Cruncher could have kept his stupid mouth shut and right now we would be debating Cruncher's true skill level instead of his ability to type a smiley face. He just showed the immaturity of a 10 year old who just beat their big brother in super mario.
ffdestiny
Profile Joined September 2010
United States773 Posts
March 27 2011 19:23 GMT
#3707
On March 28 2011 04:21 Numy wrote:
Show nested quote +
On March 28 2011 04:19 stormtemplar wrote:
On March 28 2011 04:18 Pandain wrote:
On March 28 2011 04:15 ComusLoM wrote:
On March 28 2011 04:12 Roggay wrote:
On March 28 2011 04:09 LittLeD wrote:
Cruncher completely outclassed IdrA. Fact is fact


Or not, he abused sad things, we saw why IdrA is so much better in game 2.

The map lends itself to such a drop, we've seen it quite a few times before. I don't think Cruncher was aware of it. The other two games really showed Cruncher's skills and understanding of the game. It really appeared superior to IdrA.


Of course....let's take a look.
Game 1: Idra is 50 supply ahead, only noticable mistake was not getting hive fast enough. Idra has 7 bases vs Cruncher's 3, Idra has creep spread all over the map, and Cruncher makes void rays, collusus, survives some pushes from Idra(which he couldn't really attack up the ramp anyway) and then attacks and wins. Definitely shows that Cruncher is better......
Note this isn't about balance, just saying that Zerg doesn't have the answer to voidray/collusus right now, even with infestors.

Game 2: Idra completely outplays Cruncher with multi pronged attacks, 200 vs 100 food, 100 vs 50 food.

Game 3: Cruncher 6 gates and wins, then bm's Idra after all inning.



6 gate is not all in. At all.


I didn't really want to engage in this discussion but just a quick note. It can be all in if he commits to the attack and loses the army. If he plays smartly and doesn't lose the army/sentries then yea it's not all in.

So can be non all in but it's far riskier than other builds if it fails.


The game is risky, you can't turtle forever without your opponent realizing it. An all-in is when you commit all your forces and workers to the attack with nothing left. What you think is an all-in is actually a strong timing attack.
TemplarCo.
Profile Blog Joined October 2010
Mexico2870 Posts
March 27 2011 19:24 GMT
#3708
Why are this games played in 1.3 and CrunCher's games no???
With an average game length of 7m36s over his 6 games in GSL3, this is a no-brainer. BitByBit pulls more SCVs than yo momma at a club on Mar Sara. ♞
keV.
Profile Blog Joined February 2009
United States3214 Posts
March 27 2011 19:24 GMT
#3709
On March 28 2011 04:24 TemplarCo. wrote:
Why are this games played in 1.3 and CrunCher's games no???


They are replays. How is this not obvious?
"brevity is the soul of wit" - William Shakesman
Mawi
Profile Joined August 2010
Sweden4365 Posts
March 27 2011 19:24 GMT
#3710
DAT hatch Scouting so gosu!
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
March 27 2011 19:24 GMT
#3711
On March 28 2011 04:23 MoonBear wrote:
Show nested quote +
On March 28 2011 04:23 MoonBear wrote:
On March 28 2011 04:22 MoonBear wrote:
On March 28 2011 04:21 MoonBear wrote:
On March 28 2011 04:19 MoonBear wrote:
On March 28 2011 04:19 MoonBear wrote:
On March 28 2011 04:18 MoonBear wrote:
On March 28 2011 04:18 MoonBear wrote:
On March 28 2011 04:17 MoonBear wrote:
On March 28 2011 04:16 MoonBear wrote:
[quote]
3:00
No gas from Kas. CC at inside nat from Kas.

4:15
Kas with second rax. Both players now have their gas up.

5:00
Triple rax from Kas now to block the ramp.

6:00
Reactor on one of the rax, factory making. 3rd hat at inside nat for Haypro.

6:45
Tech lab on first factory. Second factory going down.

Correction: Tech Lab on the rax, not reactor.

Baneline nest going down.

7:50
Siege being researched. Lair started.

8:30
Stim being researched. Kas kills the rocks at his front. OL sees techlab, but not what it's attached to before dying. Kas starts another CC in-base I think. Marine/tank move out.

10:00
Kas using scans to kill creep tumours. Sieges up at hill overlooking ramp into Haypro's forward nat. Spire on the way for Haypro, bane speed as well.

11:30
Ling flank and baneling front clean up the terran army at the nat ridge. Kas has another army made with 2 tanks and ~10 marines. Reactors on rax at Kas's main. 5 rax, 3 factory I think. Mutas now on the field.

13:00
Kas sieges up in the middle.

13:30
Haypro tries to expo but marines spot it and force cancel. Mutas go to inside nat and kill turrets and SCVs. They kill the making armoury.

Kas has inside expo as his 3rd up for a while incase I missed it. Haypro morphings banes.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Myles
Profile Blog Joined March 2010
United States5162 Posts
March 27 2011 19:25 GMT
#3712
On March 28 2011 04:22 TheJoyBringer wrote:
Show nested quote +
On March 28 2011 04:21 Telcontar wrote:
On March 28 2011 04:20 Myles wrote:
On March 28 2011 04:18 Spiffeh wrote:
Idra's "BM" isn't really BM - he does it all the time.

It's more BM for a player who normally GG's to all of a sudden not GG.

Cruncher used this to his advantage by making Idra look like more a jerk. (in game 2, "glhfing" and not doing the same in game 1), (doing the smiley)...all uncharacteristic of his normal behavior.

Idra is being himself. Cruncher knows what he was doing is baiting a reaction, which is why I don't respect him.


So because Idra is always BM its ok, but when someone else BM's because they were disrespected(you know, being called a walkover) it's not ok. It's hypocrisy, nothing else.

Just stop arguing with IdrA fans. They'll try to reason in any way possible to keep IdrA up on a pedestal and villainise the other guy. Let it lie.

I don't know dude, there's a difference between passive BM and aggressive BM. Not to mention, Cruncher in a sense lowered himself to IdrA's level... find it hard that anyone would praise Cruncher for that.


I don't know if you would consider this praise, but I would say Idra deserved it. Also, Idra exhibits all forms of BM, so it's not exactly passive vs aggressive.
Moderator
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES50605 Posts
March 27 2011 19:25 GMT
#3713
On March 28 2011 04:22 TheJoyBringer wrote:
Show nested quote +
On March 28 2011 04:21 Telcontar wrote:
On March 28 2011 04:20 Myles wrote:
On March 28 2011 04:18 Spiffeh wrote:
Idra's "BM" isn't really BM - he does it all the time.

It's more BM for a player who normally GG's to all of a sudden not GG.

Cruncher used this to his advantage by making Idra look like more a jerk. (in game 2, "glhfing" and not doing the same in game 1), (doing the smiley)...all uncharacteristic of his normal behavior.

Idra is being himself. Cruncher knows what he was doing is baiting a reaction, which is why I don't respect him.


So because Idra is always BM its ok, but when someone else BM's because they were disrespected(you know, being called a walkover) it's not ok. It's hypocrisy, nothing else.

Just stop arguing with IdrA fans. They'll try to reason in any way possible to keep IdrA up on a pedestal and villainise the other guy. Let it lie.

I don't know dude, there's a difference between passive BM and aggressive BM. Not to mention, Cruncher in a sense lowered himself to IdrA's level... find it hard that anyone would praise Cruncher for that.


A smiley face is not BM.I'm done with this topic
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
dtz
Profile Joined September 2010
5834 Posts
Last Edited: 2011-03-27 19:26:23
March 27 2011 19:25 GMT
#3714
On March 28 2011 04:24 TemplarCo. wrote:
Why are this games played in 1.3 and CrunCher's games no???


I suppose the players are given a range of time to finish the games. eg they must finish the games 1 week before scheduled broadcast time. Some people schedule it after 1.3 is out, some before.

luck of the draw.
Imbajoe
Profile Joined September 2010
United States857 Posts
March 27 2011 19:25 GMT
#3715
Only just tuned into this match, can someone tell me which patch this is playing on?
i wear a kitten scarf
Cyanocyst
Profile Joined October 2010
2222 Posts
March 27 2011 19:25 GMT
#3716
On March 28 2011 04:18 dani` wrote:
Show nested quote +
On March 28 2011 04:05 sereniity wrote:
Game 1: Idra lets Cruncher build up a Deathball and gets 1a:d.... Second game, macro/micro game and cruncher gets COMPLETELY outclassed, showing that Idra is clearly the better player.

Game 3... six gate................

To top it all, Cruncher does a smileyface in the end.

I honestly think it's just pathetic, I guess Cruncher is really proud that he won with a six gate...

If IdrA indeed is the better player he should not lose in a BO3


Lol what? Bo3 isn't a very good sample size for determining the better player.

Im sure i could beat a pro in a best of 3, with some luck and gimmicky builds. Though it wouldn't mean anything.

Had Idra just lost a best of 7 there would be almost no excuse. Though best of 3's do not always yield the better player.


|| Fruit Dealer | Leenock | Yughio | Coca | Sniper | True | Solar | Dark |
MoonBear
Profile Blog Joined November 2010
Straight outta Johto18973 Posts
March 27 2011 19:25 GMT
#3717
On March 28 2011 04:24 MoonBear wrote:
Show nested quote +
On March 28 2011 04:23 MoonBear wrote:
On March 28 2011 04:23 MoonBear wrote:
On March 28 2011 04:22 MoonBear wrote:
On March 28 2011 04:21 MoonBear wrote:
On March 28 2011 04:19 MoonBear wrote:
On March 28 2011 04:19 MoonBear wrote:
On March 28 2011 04:18 MoonBear wrote:
On March 28 2011 04:18 MoonBear wrote:
On March 28 2011 04:17 MoonBear wrote:
[quote]
4:15
Kas with second rax. Both players now have their gas up.

5:00
Triple rax from Kas now to block the ramp.

6:00
Reactor on one of the rax, factory making. 3rd hat at inside nat for Haypro.

6:45
Tech lab on first factory. Second factory going down.

Correction: Tech Lab on the rax, not reactor.

Baneline nest going down.

7:50
Siege being researched. Lair started.

8:30
Stim being researched. Kas kills the rocks at his front. OL sees techlab, but not what it's attached to before dying. Kas starts another CC in-base I think. Marine/tank move out.

10:00
Kas using scans to kill creep tumours. Sieges up at hill overlooking ramp into Haypro's forward nat. Spire on the way for Haypro, bane speed as well.

11:30
Ling flank and baneling front clean up the terran army at the nat ridge. Kas has another army made with 2 tanks and ~10 marines. Reactors on rax at Kas's main. 5 rax, 3 factory I think. Mutas now on the field.

13:00
Kas sieges up in the middle.

13:30
Haypro tries to expo but marines spot it and force cancel. Mutas go to inside nat and kill turrets and SCVs. They kill the making armoury.

Kas has inside expo as his 3rd up for a while incase I missed it. Haypro morphings banes.

15:20
Tank-Turrets in the middle. Mass of lings-banes being made.
ModeratorA dream. Do you have one that has cursed you like that? Or maybe... a wish?
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
March 27 2011 19:25 GMT
#3718
Since when did losing 2-1 convincingly make you the better player?
Durp
Profile Blog Joined September 2010
Canada3117 Posts
March 27 2011 19:25 GMT
#3719
On March 28 2011 04:23 ffdestiny wrote:
Show nested quote +
On March 28 2011 04:21 Numy wrote:
On March 28 2011 04:19 stormtemplar wrote:
On March 28 2011 04:18 Pandain wrote:
On March 28 2011 04:15 ComusLoM wrote:
On March 28 2011 04:12 Roggay wrote:
On March 28 2011 04:09 LittLeD wrote:
Cruncher completely outclassed IdrA. Fact is fact


Or not, he abused sad things, we saw why IdrA is so much better in game 2.

The map lends itself to such a drop, we've seen it quite a few times before. I don't think Cruncher was aware of it. The other two games really showed Cruncher's skills and understanding of the game. It really appeared superior to IdrA.


Of course....let's take a look.
Game 1: Idra is 50 supply ahead, only noticable mistake was not getting hive fast enough. Idra has 7 bases vs Cruncher's 3, Idra has creep spread all over the map, and Cruncher makes void rays, collusus, survives some pushes from Idra(which he couldn't really attack up the ramp anyway) and then attacks and wins. Definitely shows that Cruncher is better......
Note this isn't about balance, just saying that Zerg doesn't have the answer to voidray/collusus right now, even with infestors.

Game 2: Idra completely outplays Cruncher with multi pronged attacks, 200 vs 100 food, 100 vs 50 food.

Game 3: Cruncher 6 gates and wins, then bm's Idra after all inning.



6 gate is not all in. At all.


I didn't really want to engage in this discussion but just a quick note. It can be all in if he commits to the attack and loses the army. If he plays smartly and doesn't lose the army/sentries then yea it's not all in.

So can be non all in but it's far riskier than other builds if it fails.


The game is risky, you can't turtle forever without your opponent realizing it. An all-in is when you commit all your forces and workers to the attack with nothing left. What you think is an all-in is actually a strong timing attack.

Ironically, Cruncher did turtle forever in game 1 and still won O.o
Troll face. I truly believe had game 1 been on 1.3 it would've gone differently, since IdrA could have had a more effective way to punish the mass voidrays.
SOOOOOooooOOOOooooOOOOoo Many BANELINGS!!
HQuality
Profile Joined October 2009
2682 Posts
March 27 2011 19:25 GMT
#3720
Idraaaa why again stop losing, be confident like mc
No carpal tunnel no skill
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