• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 11:17
CET 16:17
KST 00:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League65Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 548 Shining Bright The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train
Brood War
General
Do we even care about balance? [Recap] 0-6 Defeat for Mong's Team BW General Discussion Rollback Netcode in Brood War Bot on ladder
Tourneys
[$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0 2v2v2v2 Tournament
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8229 users

[TSL] Ro32 Day2 - Page 336

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 334 335 336 337 338 347 Next
Upset about the results? Want to vent your rage? Use this instead
nihlon
Profile Joined April 2010
Sweden5581 Posts
March 20 2011 23:31 GMT
#6701
On March 21 2011 08:11 mastergriggy wrote:
Show nested quote +
On March 21 2011 07:38 RedDragon571 wrote:
Morrows baneling use:

1. Wasn't an all in, he was on more than one base and had the larve capacity to drone up more.
2. In game 1, sniping the tech lab and delaying stim would have been completely worth it.
3. killing 3 rax is a big deal and delays pushes longer by delaying production and destroys a mineral sink for T.
4. You can just retreat your mass of speedlings if things didn't go well.
5. Morrow was using specific numbers of banelings in order to get the barracks down to very low burning hp. (this created a dilemma for Jinro, having 3 burning rax with not enough time to repair, but creating a 2 layer wall across that large of an area would have been more expensive and delayed jinro's timings.)
6. If Morrow had scouted that the bane bust wouldn't have done damage he could have retreated, these units will be useful later also.
7.game 2, 2 rax did so much dmg, morrow was behind the whole time. He retreated baneling pressure.
8. Is there anything wrong with punishing a bad wall? If a protoss or terran didn't block off would it really be stupid to swarm his base with speedlings? (theres a reason it's standard to make a wall, bad walls should be punished!)


1. It was an all in. The definition of an all in isn't how many bases you have. Morrow cut drones to make banelings. Had it failed, he would have lost.
2. Throwing away everything you have is not worth one tech lab researching stim. Morrow needed to (and did) do more damage.
3. I can sort of agree with this, although I think Jinro had started teching up at this point.
4. If you lose half your army, you still lose half your army. Doesn't matter if you retreat or not.
5. Wat?
6. Cutting drones for banelings is not as good as drones. They are way less useful.
7. again Wat?
8. There is nothing wrong wiht punishing a bad wall. Bad Walls should be punished. But banelings all in don't always work. Had Jinro known the attack/banelings were coming, I'm sure he would have handled the situation better.


I'm not saying it was or wasn't an all-in, but why did morrow make at least 4 drones (what I could see) in the third game before he attacked? Apparently he can't have agreed he was all-in or those 4 drones would have been zerglings no?
Banelings are too cute to blow up
Ezekyle
Profile Blog Joined November 2010
Australia607 Posts
March 20 2011 23:36 GMT
#6702
On March 21 2011 07:31 Warrior Madness wrote:
Wow who can stop MC now? I can't believe Huk and Jinro are out this early on. Koreans are falling.


Jinro I can understand, but since when has HuK ever had a chance against the BossToss? His PvP has never really impressed me, and I'm pretty sure ManZenith is the only person who's ever taken a game off MC in that matchup.
PuercoPop
Profile Blog Joined December 2009
Peru277 Posts
March 20 2011 23:38 GMT
#6703
I'm getting tired of this X build takes more 'skill' than Y's Zero Skill Build. Where X is the loser and Y is the winner. What is this 'skill' you speak of? Macro is NOT skill. Much harder than Macro is micro. And much harder than micro is multitasking micro ( Stork <3 ) It seems everytime a player punishes a greedy build the n00bs in here start hating because the 'skillfull macro player' lost. l2p and stop hating scrubs.

GJ Morrow, although I was rooting for Jinro
The Proof of the Pudding is in the eating!
DiaBoLuS
Profile Joined September 2010
Germany1638 Posts
March 20 2011 23:39 GMT
#6704
On March 21 2011 08:27 arterian wrote:
Show nested quote +
On March 21 2011 08:24 Dawn11 wrote:
after game 2 huk vs hasu
husky was like: well we clearly saw that huk is the better player over all
i was like: wtf?!?!

then few minutes later
husky was like: well that was an upset
i was like: hrhrhrhr


I'd say both games Huk lost was to mistakes by him, not really great play by Hasu. First game he lost a lot of units pointlessly, and the third game he lost because he didnt scout his base.


g1: try to not lose units to blinkstalkers. Huk didnt micro well @ his 4 gate attempt, hasus blinkmicro was brilliant, he even expoed and still could defend the colossipush by huk.

g2 was pretty well played by huk during the midgame, controlling tons of groups at the same time with huge immortalcount - even though hasuobs didnt lose many stalkers by controlling them quite good as well. still, huk got the better end of the midgame clunch and was able to expo earlier / with higher probecount. hasuobs microed better in the final fight, which he lost with a much worse army due to huks amazing midgame.

g3 was outsmarted - huk doesnt scout his base cause of hasuobs probe movements. not the first time i see that move from hasu btw

all in all both have incredible micro - but huk's one is more flawed, since he does mayor mistakes sometimes. I likes HuK's roboplay a bit better strategically.
A great pvp between 2 even players (in this matchup), that couldve gone either way.

HuK might be the better player atm, since PvP is most likely his worst matchup and hasus 2nd. But you gotta know, that HuK trains 24/7 in korea, while Hasuobs has a girlfriend and studys.
Even more amazing what he can pull off imo.
European Ranking: http://www.teamliquid.net/blogs/viewblog.php?topic_id=182293
CubEdIn
Profile Blog Joined April 2006
Romania5359 Posts
March 20 2011 23:41 GMT
#6705
I find it funny that all the noobs are whining about cheeze and all in. It was a very, very efficient response to CC-first, 3 rax wall, which took full advantage of the lack of tech from Jinro.

It doesn't matter if it was a low-eco build, it had very little chances of NOT working (jinro needed 3+ bunkers behind the wall in order to stand a chance).

If you disagree, then consider the fact that it worked TWICE. If you get cought by surprise once, that's fair enough, if you get raped by it twice in the same hour, then you need to do better in defending against it.

It's not CHEESE, it's a HARD COUNTER to Jinro's BO.
Im not a n00b, I just play like one.
DiaBoLuS
Profile Joined September 2010
Germany1638 Posts
March 20 2011 23:41 GMT
#6706
On March 21 2011 08:38 PuercoPop wrote:
I'm getting tired of this X build takes more 'skill' than Y's Zero Skill Build. Where X is the loser and Y is the winner. What is this 'skill' you speak of? Macro is NOT skill. Much harder than Macro is micro. And much harder than micro is multitasking micro ( Stork <3 ) It seems everytime a player punishes a greedy build the n00bs in here start hating because the 'skillfull macro player' lost. l2p and stop hating scrubs.

GJ Morrow, although I was rooting for Jinro


another thing is that they have do not know about morrow being a "skillful macro player" himself^^
European Ranking: http://www.teamliquid.net/blogs/viewblog.php?topic_id=182293
rysecake
Profile Joined October 2010
United States2632 Posts
March 20 2011 23:41 GMT
#6707
On March 21 2011 08:36 Ezekyle wrote:
Show nested quote +
On March 21 2011 07:31 Warrior Madness wrote:
Wow who can stop MC now? I can't believe Huk and Jinro are out this early on. Koreans are falling.


Jinro I can understand, but since when has HuK ever had a chance against the BossToss? His PvP has never really impressed me, and I'm pretty sure ManZenith is the only person who's ever taken a game off MC in that matchup.



A healthy Mvp is just as good, if not better than MC. Here's to hoping he's out of his little downslide.
The Notorious Winkles
s4life
Profile Joined March 2007
Peru1519 Posts
March 20 2011 23:41 GMT
#6708
On March 21 2011 08:24 Dawn11 wrote:
after game 2 huk vs hasu
husky was like: well we clearly saw that huk is the better player over all
i was like: wtf?!?!

then few minutes later
husky was like: well that was an upset
i was like: hrhrhrhr


Well, everything Husky says is based on his superficial knowledge of SC2, the players and maps but most of all -- and in this he's very good at -- in what the majority of fans want to hear.
FLuE
Profile Joined September 2010
United States1012 Posts
March 20 2011 23:43 GMT
#6709
It seems to me the definitions of "all-in" and "cheese" have developed more than the meta-game of SC2 itself since the beta.

These terms went from describing a few specific types of play to now basically everything that someone doesn't like done to a player they wanted to win. I've seen this over the past few weeks where basically anything short of a 20 minute 3 base game fall into one of those categories.

An all-in is a play that should leave you not just behind, but basically done. Staying 1 base for long periods of time while your opponent expands running out of minerals, pulling all scvs, etc. fall into this category. Cutting worker units isn't an all-in. It is a risk, and a risk that can certainly leave you far behind but you could recover(even if just a slight chance). An all in means you have to win with that play or you are finished. That is the very nature of an all-in, implying ALL IS IN you have nothing left to fall back on.

Can we please develop some other terms to describe play so that everything doesn't fall into one of two categories, cheese or all in? Because it is getting pretty annoying that these specific words are now applied to every game ever played.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
March 20 2011 23:43 GMT
#6710
I like that Morrow picked up zerg so well, even though it means Jinro is out already.

Also Hasuobs showed who is the boss as he crushed the over-confident Huk.
You don't choose to play zerg. The zerg choose you.
Leviance
Profile Joined November 2009
Germany4079 Posts
March 20 2011 23:43 GMT
#6711
On March 21 2011 08:27 arterian wrote:
Show nested quote +
On March 21 2011 08:24 Dawn11 wrote:
after game 2 huk vs hasu
husky was like: well we clearly saw that huk is the better player over all
i was like: wtf?!?!

then few minutes later
husky was like: well that was an upset
i was like: hrhrhrhr


I'd say both games Huk lost was to mistakes by him, not really great play by Hasu. First game he lost a lot of units pointlessly, and the third game he lost because he didnt scout his base.


Exactly, so HuK was the worse player in this series
"Blizzard is never gonna nerf Terran because of those American and European fuck" - Korean Netizen
DonaldLee
Profile Joined August 2010
586 Posts
March 20 2011 23:46 GMT
#6712
On March 21 2011 08:41 s4life wrote:
Show nested quote +
On March 21 2011 08:24 Dawn11 wrote:
after game 2 huk vs hasu
husky was like: well we clearly saw that huk is the better player over all
i was like: wtf?!?!

then few minutes later
husky was like: well that was an upset
i was like: hrhrhrhr


Well, everything Husky says is based on his superficial knowledge of SC2, the players and maps but most of all -- and in this he's very good at -- in what the majority of fans want to hear.


Imagine the witchhunt that would have occurred had he suggested otherwise...
dakalro
Profile Joined September 2010
Romania525 Posts
Last Edited: 2011-03-20 23:48:25
March 20 2011 23:46 GMT
#6713
Why oh why are terrans complaining about Jinro's loss? You kept bashing zerg when they complained about hatch first being destroyed and now you whine, just like they did about CC first being annihilated? This is actually fun.

In the end, if the build is so economically viable and can actually be defended then there will be someone to find a way to do it. For now baneling bust hard counters it. Some day it will be just a counter.

Nice games no matter, Morrow outplayed Jinro, SC2 isn't all about macro games ... fortunately, it's about micro, macro and meta and with everything in mind Morrow was the better player today.
s4life
Profile Joined March 2007
Peru1519 Posts
March 20 2011 23:46 GMT
#6714
On March 21 2011 08:41 rysecake wrote:
Show nested quote +
On March 21 2011 08:36 Ezekyle wrote:
On March 21 2011 07:31 Warrior Madness wrote:
Wow who can stop MC now? I can't believe Huk and Jinro are out this early on. Koreans are falling.


Jinro I can understand, but since when has HuK ever had a chance against the BossToss? His PvP has never really impressed me, and I'm pretty sure ManZenith is the only person who's ever taken a game off MC in that matchup.



A healthy Mvp is just as good, if not better than MC. Here's to hoping he's out of his little downslide.


A healthy Mvp lost to Squirtle in what apparently started his slump.. But seriously his slump is more a result of the new GSL maps. So far, no terran has been able to devise a good standard build capable to go toe-to-toe against toss in a large map with relatively small choke points, most are winning -- when they do -- in base trade scenarios and early harassment.
Grummy
Profile Joined July 2010
Sweden70 Posts
March 20 2011 23:49 GMT
#6715
I cant believe people are whining about cheese, Morrow did an superb job at punishing Jinros greedy play. He simply played better and did what he was supposed to, how is this a cheese?!

If you see a build you know the exact counter to, woulndt YOU do the same? Morrow deserved the win.
1Eris1
Profile Joined September 2010
United States5797 Posts
March 20 2011 23:49 GMT
#6716
On March 21 2011 08:30 duckducktiM wrote:
Show nested quote +
On March 21 2011 08:21 1Eris1 wrote:
Glad HuK is out. So tired of him being overhyped. And before people respond, it isn't PvP being a die roll. Good microers like MC, Kiwi, etc win the majority of their PvP games.


lol you say huk being over hyped.. i understand him not being as good as MC, but then you say kiwi is better than him, FAIL lol



No where did I say kiwikaki was better then HuK. I just said he does better at PvP then HuK, which is a matchup based on control. HuK's macro/decision making is probably better, but he doesn't quite have the control to compare to the top players.
Known Aliases: Tyragon, Valeric ~MSL Forever, SKT is truly the Superior KT!
PieLieDie
Profile Joined September 2010
Sweden172 Posts
March 20 2011 23:51 GMT
#6717
people here dont seem to understand that either u go 15 hatch or 1 base roach vs 2rax everything else loses so its a rigged build
Daystar
Profile Joined February 2011
United Kingdom33 Posts
March 20 2011 23:51 GMT
#6718
Id say Jinro lost the game rather than Morrow winning it, with a different, less greedy opening, Jinro would have been fine, he simply needed tanks or sacrificial buildings, i dont know many players that can hold off a baneling bust with mass marines and no bunkers.
Riskr
Profile Joined November 2010
Germany403 Posts
March 20 2011 23:51 GMT
#6719
I really don´t know why Jinro hadn´t researched Siege tech in Game 3.
Could some "pro" explain it.
Even with Roach tech they are still usefull,especially given that wall-in
Ain´t no mind to the battles you´ve won!
s4life
Profile Joined March 2007
Peru1519 Posts
March 20 2011 23:52 GMT
#6720
On March 21 2011 08:46 DonaldLee wrote:
Show nested quote +
On March 21 2011 08:41 s4life wrote:
On March 21 2011 08:24 Dawn11 wrote:
after game 2 huk vs hasu
husky was like: well we clearly saw that huk is the better player over all
i was like: wtf?!?!

then few minutes later
husky was like: well that was an upset
i was like: hrhrhrhr


Well, everything Husky says is based on his superficial knowledge of SC2, the players and maps but most of all -- and in this he's very good at -- in what the majority of fans want to hear.


Imagine the witchhunt that would have occurred had he suggested otherwise...


It's all fine and dandy, except for those cases in which what the majority of fans want to hear does not correspond to an objective reality. The world would be better if people sometimes would stand on their own feet at the cost of losing something rather than lick the boots of their master all the time.
Prev 1 334 335 336 337 338 347 Next
Please log in or register to reply.
Live Events Refresh
FEL
19:00
ScienceCraft - Day 2
RotterdaM666
IndyStarCraft 484
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 712
RotterdaM 666
IndyStarCraft 484
Hui .261
Classic 46
MindelVK 19
StarCraft: Brood War
Britney 45130
EffOrt 801
BeSt 667
Horang2 516
Stork 369
firebathero 258
Larva 242
Snow 230
FanTaSy 208
ProTech165
[ Show more ]
ggaemo 123
Mind 105
Sexy 98
Barracks 84
Last 67
sorry 64
Movie 56
Killer 49
ToSsGirL 37
Shinee 33
Pusan 31
soO 29
Hm[arnc] 28
Creator 22
Rock 18
Aegong 18
Sacsri 18
JYJ 16
yabsab 9
Shine 8
Noble 8
Dota 2
Gorgc13473
qojqva2206
Counter-Strike
fl0m3859
allub412
Other Games
singsing2259
B2W.Neo1426
Liquid`RaSZi1190
Beastyqt626
Mlord607
DeMusliM234
KnowMe182
syndereN164
XaKoH 130
FrodaN14
Organizations
Counter-Strike
PGL29404
Other Games
gamesdonequick1098
StarCraft: Brood War
lovetv 9
[ Show 13 non-featured ]
StarCraft 2
• HeavenSC 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• ChaeLyn 7
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 3694
League of Legends
• Nemesis2890
• Jankos492
Upcoming Events
Replay Cast
7h 43m
WardiTV Weekly
20h 43m
IntoTheTV X SOOP
1d 19h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.