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Copenhagen Games StarCraft 2 - Page 147

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 145 146 147 148 149 207 Next
TheBlindSpectator
Profile Joined April 2011
Germany1 Post
April 23 2011 16:56 GMT
#2921
I wonder if there was even one Nydus network in one of the games from Copenhagen.
HuHEN
Profile Joined February 2010
United Kingdom514 Posts
April 23 2011 16:57 GMT
#2922
On April 24 2011 01:50 nam nam wrote:
Show nested quote +
On April 24 2011 01:49 HuHEN wrote:
On April 24 2011 01:45 EmilA wrote:
On April 24 2011 01:43 aScle wrote:
On April 24 2011 01:38 KristianJS wrote:
On April 24 2011 01:36 AxionSteel wrote:
I hate forcefields. Such a boring ability.



Yeah, I really do agree. Good forcefields literally eliminate micro from battles...I mean why would Blizzard think that's a good idea?

Please put your balance talk in the b.net forums.
Also you realize that in that match forcefields never entirely eliminated all micro from battles as burrowed roaches are one of the few units that move through them.


It wasn't a balance whine. Forcefields are just boring by design as they limit opponent's possibility of microing.



I call bullshit, I get that people love to hate whenever a toss wins, and when its with FF people direct their hate towards that, but I think its actually one of the more interesting abilities in the game and one with a high skill ceiling. If protoss were the UP race and MC barely managed to scrape a win with FFs then everyone would be talking about how sweet it is, people just hate everything that toss wins with atm.


People have been complaining over how boring forcefields are since the beta when protoss was seen as a weaker race.


Im not going to pretend that I remember this very clearly, but I know there were at least a couple phases of the beta where toss were considered OP at least in certain MUs.
hitman133
Profile Joined October 2010
United States1425 Posts
April 23 2011 16:57 GMT
#2923
On April 24 2011 01:52 udgnim wrote:
Show nested quote +
On April 24 2011 01:42 NemEU wrote:
On April 24 2011 01:38 KristianJS wrote:
On April 24 2011 01:36 AxionSteel wrote:
I hate forcefields. Such a boring ability.



Yeah, I really do agree. Good forcefields literally eliminate micro from battles...I mean why would Blizzard think that's a good idea?


I dont think you understand what micro means... A protoss player having good forcefields *IS* the protoss player having good micro. The zerg players micro would be not getting trapped and not engaging in disadvantages positions like in chokes or on MCs ramp. If the ff goes down and the zerg is trapped that means the micro already happened and the protoss players micro was better.


Force field casting has a range of 9

Roaches have a range of 4

Zerg players can't micro against force field. they can either choose to never engage the Protoss or engage Protoss and then have lines of forcefields splitting up their ground army.

lol, roaches still have range of 4 ? You fail sir, keep whining w/o thinking.
Micro here is keep the perfect position for the protoss army. Zealots always stands in front to take damage and they are melee attack, next you have to keep sentries and stalkers behind them, don't let stalkers run to fast b/c they block zealot's way, sentries need to stay at the right position to cast FF, and in the middle of the army for guardian shield. Colo behind b/c of their range and stalkers can defend them. HTs need to stand close enough to storm.

Now that's easy yet ?
covetousrat
Profile Joined October 2010
2109 Posts
April 23 2011 16:58 GMT
#2924
Does own3d.tv has low quality stream? It's unwatchable for me with HD cause my internet is bad.
rave[wcr]
Profile Joined March 2011
United States1166 Posts
April 23 2011 16:58 GMT
#2925
rofl mana afraid of girls
Noocta
Profile Joined June 2010
France12578 Posts
April 23 2011 16:59 GMT
#2926
On April 24 2011 01:57 hitman133 wrote:

lol, roaches still have range of 4 ? You fail sir, keep whining w/o thinking.


Ehm.. they have 4 range.
Was buffed from 3.
Not 5 from 4 dude.
" I'm not gonna fight you. I'm gonna kick your ass ! "
The1stNewbie
Profile Joined August 2010
Malaysia44 Posts
April 23 2011 16:59 GMT
#2927
LQ stream can be found here:

http://www.own3d.tv/live/341/MyStarCraft.de_-_Khaldor__LQ_
Fear and panic in the air, I want to be free from desolation and despair...
bara
Profile Joined March 2010
Germany150 Posts
April 23 2011 16:59 GMT
#2928
On April 24 2011 01:58 covetousrat wrote:
Does own3d.tv has low quality stream? It's unwatchable for me with HD cause my internet is bad.

http://www.own3d.tv/live/341/MyStarCraft.de_-_Khaldor__LQ_
Pure mathematics is, in its way, the poetry of logical ideas
Mailing
Profile Joined March 2011
United States3087 Posts
April 23 2011 17:00 GMT
#2929
Was this tourney invite or qualifiers?

Why were koreans there but no NA players?
Are you hurting ESPORTS? Find out today - http://www.teamliquid.net/blogs/viewblog.php?topic_id=232866
araman
Profile Joined April 2011
Israel2 Posts
April 23 2011 17:00 GMT
#2930
Love from Israel, Thank you for the broadcast.
Can you Help us make a tournament in Israel ?? ??
Enjoy & Love
NHY
Profile Joined October 2010
1013 Posts
April 23 2011 17:00 GMT
#2931
On April 24 2011 01:48 Focuspants wrote:
Show nested quote +
On April 24 2011 01:42 Jarvs wrote:
MC is a beast but I truly hate forcefields. The ability just sucks the life out of a game and eliminates interaction.


This point continues to bother me.... Maybe, just maybe, roach hydra isnt the answer to 5 gates with collosi. Spanishiwa has dirty sick ZvP, hes mixing up his style a lot, and recently, he has been going for early ovrlord speed and drops, and dropping all of his units (zerglings banelings roaches and hydras) all over the toss army, nulifying forcefields, also it spreads your units all over the place, making the collosi less useful. He was rolling people on ladder, watched him win like 7 ZvP's in a row against Antimage, TT1, etc...

Maybe you should a) not use an army composition that gets rolled by forcefields or b) if you want to use units that suck against forcefields, lower the sentry count. He could have killed all of those sentries on that seemingly ill fated early push by MC.

MC is amazing, stop saying op Toss. Zergs need to adapt. You shouldnt be allowed to use 1 strategy and win every game, and not being able to use a strategy because it gets countered by a diff build isnt reason to start op qqing.


Overlord drops have been around since GSL 1.
TooN
Profile Joined February 2011
1046 Posts
April 23 2011 17:00 GMT
#2932
On April 24 2011 01:34 RogerChillingworth wrote:
Show nested quote +
On April 24 2011 01:32 TooN wrote:
MC>Marrow


You should post more.

Anyway, yeah, forcefields cost a lot of energy.



I posted enough.
covetousrat
Profile Joined October 2010
2109 Posts
April 23 2011 17:00 GMT
#2933
Thanks guys!!
mdma-_-
Profile Joined October 2010
Nauru1213 Posts
April 23 2011 17:01 GMT
#2934
On April 24 2011 02:00 Mailing wrote:
Was this tourney invite or qualifiers?

Why were koreans there but no NA players?

Everybody could've attended.
The KY
Profile Blog Joined October 2010
United Kingdom6252 Posts
April 23 2011 17:02 GMT
#2935
On April 24 2011 01:56 Lennon wrote:
Show nested quote +
On April 24 2011 01:51 sinii wrote:
On April 24 2011 01:33 Lennon wrote:
On April 24 2011 01:29 sinii wrote:
On April 24 2011 01:28 Lennon wrote:
On April 24 2011 01:25 Liquid`Tyler wrote:
On April 24 2011 01:23 Lennon wrote:
Lose with a standard strategy:

He sucks. What the fuck is he doing?


Win with a risky all-in strategy:

He's a genious!


he lost because he played bad in the first two games. micro macro build order tactics strategy. style has nothing to do with it. it looked like he wanted to play a style like this http://www.gomtv.net/2011gslsponsors3/vod/65005 but is really really bad at it, cutting back on the effectiveness of attacking head on for investments that end up not helping at all with anything


I was poking fun at the comments in this thread as opposed to the actual games. I still agree though.



You have been whining about Zerg for the past few comments, don't change your tune when a pro shuts you down.


Change my tune? I wasn't even whining.


Im not going to go back and quote your posts, but essentially the thread something like:

thread: "omg morrow use something other then Roaches"
Lennon: "there is no alternative to Roaches"
thread: "Your kidding ain't you? he didn't even try to use infestors/broods"
Lennon: "Theres no viable alternative, it's either this or mutas and lose"
Tyler: "Morrow just played bad"
Lennon: "Oh yeh i was just poking fun at all these posters lol"


I wasn't whining. Roaches are the standard opening right now. There's no other safe alternative.
Tyler misunderstood my post but he said MorroW played bad I agree he played bad.

I never changed my opinion.


No safe alternative? Queens and spines, man, queens and spines. Spanishiwa 4 life.

(yes I understand the drawbacks of the no gas build before some smart arse comes in here and tells me how the other player can FE and get an advantage. But in terms of holding pressure, Spanishiwa's build is undeniably superior to roaches)
nam nam
Profile Joined June 2010
Sweden4672 Posts
April 23 2011 17:02 GMT
#2936
On April 24 2011 01:57 HuHEN wrote:
Show nested quote +
On April 24 2011 01:50 nam nam wrote:
On April 24 2011 01:49 HuHEN wrote:
On April 24 2011 01:45 EmilA wrote:
On April 24 2011 01:43 aScle wrote:
On April 24 2011 01:38 KristianJS wrote:
On April 24 2011 01:36 AxionSteel wrote:
I hate forcefields. Such a boring ability.



Yeah, I really do agree. Good forcefields literally eliminate micro from battles...I mean why would Blizzard think that's a good idea?

Please put your balance talk in the b.net forums.
Also you realize that in that match forcefields never entirely eliminated all micro from battles as burrowed roaches are one of the few units that move through them.


It wasn't a balance whine. Forcefields are just boring by design as they limit opponent's possibility of microing.



I call bullshit, I get that people love to hate whenever a toss wins, and when its with FF people direct their hate towards that, but I think its actually one of the more interesting abilities in the game and one with a high skill ceiling. If protoss were the UP race and MC barely managed to scrape a win with FFs then everyone would be talking about how sweet it is, people just hate everything that toss wins with atm.


People have been complaining over how boring forcefields are since the beta when protoss was seen as a weaker race.


Im not going to pretend that I remember this very clearly, but I know there were at least a couple phases of the beta where toss were considered OP at least in certain MUs.


It was back and forth, but there was a phase that I was refering to right after a patch were protoss got nerfed (again) when people were complaining blizzard was nerfing protoss to oblivion and that unless you got of perfect forcefields and so on you just died (what people said, not necessarily the truth). My point was just that there is much more to the matter than protoss are winning a lot now that makes people complain about forcefield.
sinii
Profile Joined August 2010
England989 Posts
Last Edited: 2011-04-23 17:03:49
April 23 2011 17:02 GMT
#2937
On April 24 2011 01:56 Lennon wrote:
Show nested quote +
On April 24 2011 01:51 sinii wrote:
On April 24 2011 01:33 Lennon wrote:
On April 24 2011 01:29 sinii wrote:
On April 24 2011 01:28 Lennon wrote:
On April 24 2011 01:25 Liquid`Tyler wrote:
On April 24 2011 01:23 Lennon wrote:
Lose with a standard strategy:

He sucks. What the fuck is he doing?


Win with a risky all-in strategy:

He's a genious!


he lost because he played bad in the first two games. micro macro build order tactics strategy. style has nothing to do with it. it looked like he wanted to play a style like this http://www.gomtv.net/2011gslsponsors3/vod/65005 but is really really bad at it, cutting back on the effectiveness of attacking head on for investments that end up not helping at all with anything


I was poking fun at the comments in this thread as opposed to the actual games. I still agree though.


You have been whining about Zerg for the past few comments, don't change your tune when a pro shuts you down.


Change my tune? I wasn't even whining.


Im not going to go back and quote your posts, but essentially the thread something like:

thread: "omg morrow use something other then Roaches"
Lennon: "there is no alternative to Roaches"
thread: "Your kidding ain't you? he didn't even try to use infestors/broods"
Lennon: "Theres no viable alternative, it's either this or mutas and lose"
Tyler: "Morrow just played bad"
Lennon: "Oh yeh i was just poking fun at all these posters lol"


I wasn't whining. Roaches are the standard opening right now. There's no other safe alternative.
Tyler misunderstood my post but he said MorroW played bad I agree he played bad.

I never changed my opinion.


Yes you were, your just trying to backtrack. The context wasn't openings at all. This was 20minutes into a game, Morrow on 5 bases and chucking 3x 200/200 armies of corrupter/roach at his protoss opponent.

Saying there is no alternative was absurd, it got shut down then you started on your backtrack.
Shikyo
Profile Blog Joined June 2008
Finland33997 Posts
April 23 2011 17:02 GMT
#2938
On April 24 2011 01:57 hitman133 wrote:
Show nested quote +
On April 24 2011 01:52 udgnim wrote:
On April 24 2011 01:42 NemEU wrote:
On April 24 2011 01:38 KristianJS wrote:
On April 24 2011 01:36 AxionSteel wrote:
I hate forcefields. Such a boring ability.



Yeah, I really do agree. Good forcefields literally eliminate micro from battles...I mean why would Blizzard think that's a good idea?


I dont think you understand what micro means... A protoss player having good forcefields *IS* the protoss player having good micro. The zerg players micro would be not getting trapped and not engaging in disadvantages positions like in chokes or on MCs ramp. If the ff goes down and the zerg is trapped that means the micro already happened and the protoss players micro was better.


Force field casting has a range of 9

Roaches have a range of 4

Zerg players can't micro against force field. they can either choose to never engage the Protoss or engage Protoss and then have lines of forcefields splitting up their ground army.

lol, roaches still have range of 4 ? You fail sir, keep whining w/o thinking.

they do
League of Legends EU West, Platinum III | Yousei Teikoku is the best thing that has ever happened to music.
jellyjello
Profile Joined March 2011
Korea (South)664 Posts
April 23 2011 17:03 GMT
#2939
On April 24 2011 01:46 OgsStump wrote:
Show nested quote +
On April 24 2011 01:34 .Enigma. wrote:
It hurts to know that MorroW could've won the first two games by just changing up his composition a little, it hurts to see a Zerg staying on roach/hydra tech for too long. :<


Do you mean change composition and stay on the same tech or tech up to infestors or hive. If you are talking about changing tech i both agree and disagree with you. I'm a protoss player and I agree with you in game 1 he had an opportunity to change his tech because of his big lead but I'm not sure he had the same window in game 2. It seems to me like a lot of people don't realize how much you have to commit to change your composition into a higher tech. I mean you hear state of the game people say that people need to add infestors to the composition to be successful but fail to really address the impact that changing your tech has on your army size/economy (besides idra of course lol). It's not like you can have the exact same army and have infestors. Changing tech for zerg does involve some sacrifice. You're likely giving up the instant remax possiblity if you change to infestors or hive tech. Meaning if you can't take down the protoss ball in the first big engagement, you likely won't have enough units in the next engagement. I think in order to change tech without risking huge vulnerabilities to timing attacks you need to have a significant lead on your opponent like he had during game 1. Idk correct me if I'm wrong. Morrow couldn't have held off that initially 2 collosus timing attack if he was simultaneously trying to tech up to hive or infestors.



Watch the Nestea game today at GSL, that could be the solution that the zergs have been looking for.

Personally, I can't understand why zerglings and mutas aren't being utilized more effectively. Mutalisk, especially, is one of the best units for zergs with its overall jack-of-all trade capability.

MC had an army comprised of sentries, stalkers, zealots, immortals, and colossus. He also used a warp prism in game one. If you think that a zerg can counter this army with simply roaches + hydra + corruptors, then I don't know what to tell you really...
HuHEN
Profile Joined February 2010
United Kingdom514 Posts
April 23 2011 17:03 GMT
#2940
On April 24 2011 02:02 nam nam wrote:
Show nested quote +
On April 24 2011 01:57 HuHEN wrote:
On April 24 2011 01:50 nam nam wrote:
On April 24 2011 01:49 HuHEN wrote:
On April 24 2011 01:45 EmilA wrote:
On April 24 2011 01:43 aScle wrote:
On April 24 2011 01:38 KristianJS wrote:
On April 24 2011 01:36 AxionSteel wrote:
I hate forcefields. Such a boring ability.



Yeah, I really do agree. Good forcefields literally eliminate micro from battles...I mean why would Blizzard think that's a good idea?

Please put your balance talk in the b.net forums.
Also you realize that in that match forcefields never entirely eliminated all micro from battles as burrowed roaches are one of the few units that move through them.


It wasn't a balance whine. Forcefields are just boring by design as they limit opponent's possibility of microing.



I call bullshit, I get that people love to hate whenever a toss wins, and when its with FF people direct their hate towards that, but I think its actually one of the more interesting abilities in the game and one with a high skill ceiling. If protoss were the UP race and MC barely managed to scrape a win with FFs then everyone would be talking about how sweet it is, people just hate everything that toss wins with atm.


People have been complaining over how boring forcefields are since the beta when protoss was seen as a weaker race.


Im not going to pretend that I remember this very clearly, but I know there were at least a couple phases of the beta where toss were considered OP at least in certain MUs.


It was back and forth, but there was a phase that I was refering to right after a patch were protoss got nerfed (again) when people were complaining blizzard was nerfing protoss to oblivion and that unless you got of perfect forcefields and so on you just died (what people said, not necessarily the truth). My point was just that there is much more to the matter than protoss are winning a lot now that makes people complain about forcefield.



Maybe, it certainly helps though ^^.
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