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On March 26 2011 12:00 Miragee wrote:Show nested quote +On March 26 2011 11:53 SolHeiM wrote:On March 26 2011 11:52 Miragee wrote:On March 26 2011 11:50 SolHeiM wrote:On March 26 2011 11:49 chenchen wrote: Lag is definitely very detrimental to MKP. EU->NA is actually quite playable. KR-US is definitely not unplayable, so lag didn't decide that game. Getting taken off-guard did. Youre wrong. MKP would have taken the game with his counterpush if he would have hadn't any lags... No. DTs were there to defend and there weren't enough scans to take out all the DTs. Lag didn't decide that game. Aha, that explains his messup with his micro at the nat and at the ramp. No I understand it at all. Show nested quote +On March 26 2011 11:53 Azarkon wrote:On March 26 2011 11:52 Miragee wrote:On March 26 2011 11:50 SolHeiM wrote:On March 26 2011 11:49 chenchen wrote: Lag is definitely very detrimental to MKP. EU->NA is actually quite playable. KR-US is definitely not unplayable, so lag didn't decide that game. Getting taken off-guard did. Youre wrong. MKP would have taken the game with his counterpush if he would have hadn't any lags... You know, these kinds of lag lag lag arguments is what'll argue against inviting Koreans to foreign leagues like NASL. It's tiring hearing them repeated page after page in every LP thread between Koreans and foreigners. Yes really, this is completly my point to not invite koreans. It's not a comparison but just something else. -.-' I think if the earthquake didn't happened, it would be a nice idea to invite koreans but now it's just terrible. You have to play tourneys like GSL World-Championsship. I'm worried about the TSL. : /
what the hell are you talking about? what should he have done differently at the ramp? he was force fielded, he couldn't pass the ramp, and he was force fielded at the ramp. it's not like he plays with 5fps, he may have some delay, but that wouldn't make him win a game when he has dts in his base without detection.
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On March 26 2011 11:57 DiaBoLuS wrote: IdrA, GSL code S and best foreigner losing 2-0 vs strelok - playing from NA. how can a code s player without lag even lose maps? Did you even watch those games?
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strelok playing so well today :D
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Nicely defended by socke, he's now leading 1:0 vs ogsZenio.
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is baneling busting Protoss some kind of recent new popular strat on the KR server?
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On March 26 2011 12:05 Jotoco wrote:Show nested quote +On March 26 2011 12:03 FXOpen wrote:On March 26 2011 12:00 Jotoco wrote:On March 26 2011 11:52 Azarkon wrote:On March 26 2011 11:51 Jotoco wrote:On March 26 2011 11:49 Cynexyst wrote: ROOTBritney 2-0'd LuffyPrime.WE? Yeah. I want to see Kitty/Princess/Britney play! GosiTerran doing well, but sad ROOT didn't show up except for him  Oh... I would say that catz, ddoro and drewbie where in, but it seems all default losses? Why? they noshowed. This I understood, I wanted to know why they didn't show up, they are serious contenders. Britney is going to town, though.
I wouldn't dig into it. Just cheer for britney
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On March 26 2011 11:10 nufcrulz wrote: sterlok should be able to take down check quite easily as should socke against mkp
2-0 prediction :D
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On March 26 2011 12:06 DiaBoLuS wrote:Show nested quote +On March 26 2011 12:01 1Eris1 wrote: Okay guys really. The lag is a factor, just because you can't visibly see does not mean it isn't effecting the players every1 knows that. but some ppl act as if any mistake is just cause of lag. im pretty sure guys like socke could eaily pick off maps from MKP or other players in lan as well. I'm pretty sure Socke could easily beat MKP on LAN as well if MKP goes mass Marines against Colossus.
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Strelok played so well. He has this slowest slowpush you can have lol. Awesome!
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United Kingdom38149 Posts
Strelok playing very solid, he seems in good form, was a shame he ran into a brotoss @ tsl.
Felt bad for Check though. those early game hellions did absurd damage and then it was pretty obvious he was struggling to micro his banelings later.
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On March 26 2011 12:01 Inuryu6 wrote: You see that lag with those banelings
Check has done that in GSL and in ladder. Lag wasn't the only factor.
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On March 26 2011 12:06 Swixi wrote:Show nested quote +On March 26 2011 11:57 DiaBoLuS wrote: IdrA, GSL code S and best foreigner losing 2-0 vs strelok - playing from NA. how can a code s player without lag even lose maps? Did you even watch those games? no hes right i was massively outplayed he didnt choose zerg those fundamental mistakes keep getting to me
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iNfeRnaL
Germany1908 Posts
On March 26 2011 12:03 MYM.ClouD wrote:The games vs loner were really really sick, my fault for trying to play goody style in the last game  You know Carlo, we don't like each other a lot, but seriously you have my fucking utmost respect for beating someone like MC, especially psycologically that's superb, congratulations, I knew your TvP is strong but that strong... GL in loserbracket!
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ok, I talked to both koreans and european players about the lag issue. there is almost no lag for EU players playing on the NA server, but Koreans actually have alot more latency than it seems they have.
two days ago, I tried to play with my korean friend on the NA server for 2s. he was complainin alot about lag, he's forcefield went down like 1.5sec after he actually put it down
Also, in oGsMC's interview for TSL, he mentioned he went for colossi+void ray just to 1a, because he couldn't micro vs Ciara. Also, boxer and his gf mentioned about lag.
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On March 26 2011 11:03 Azarkon wrote:Show nested quote +On March 26 2011 11:02 motbob wrote: I don't want to alarm anyone.
But if Idra and F91 both win, they face each other. Grudge match inc? Must cast.
What's the story on this one?
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On March 26 2011 12:08 IdrA wrote:Show nested quote +On March 26 2011 12:06 Swixi wrote:On March 26 2011 11:57 DiaBoLuS wrote: IdrA, GSL code S and best foreigner losing 2-0 vs strelok - playing from NA. how can a code s player without lag even lose maps? Did you even watch those games? no hes right i was massively outplayed he didnt choose zerg those fundamental mistakes keep getting to me
nice one 
na i didnt watch the games, im just annoyed by those latenty = only reason for korean maplosses and wanted to give examples were this not a factor
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Did Socke really 2:0 MKP?! O_O
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