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[GSL March] Code S Ro32 Day 4 - Page 58

Forum Index > StarCraft 2 Tournaments
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Rialz
Profile Joined October 2010
Brazil177 Posts
March 01 2011 10:51 GMT
#1141
Does anyone else get completely demoralized while watching ZvP?

I don't know but it feels like if Protoss gets enough Colossi the Zerg autoloses. /rant
ccHaZaRd
Profile Joined February 2009
Canada1024 Posts
March 01 2011 10:51 GMT
#1142
On March 01 2011 19:50 Umbrella wrote:
Balance aside, I personally find PvZ pretty boring. It's such a stark contrast with TvZ.


TvZ has always been the most exciting match, just like it was in broodar :D
ftd.rain
Profile Joined December 2010
United Kingdom539 Posts
March 01 2011 10:51 GMT
#1143
the only thing FD did wrong was not get 70 mutas and harass anypros' terribad ass.
Umbrella
Profile Blog Joined September 2007
Taiwan936 Posts
March 01 2011 10:51 GMT
#1144
On March 01 2011 19:50 Drae wrote:
Whats the current count on win rates for the various matchups in code S?

Check it out here: http://www.teamliquid.net/tlpd/sc2-korean/leagues/1048_2011_GSL_Code_S_S2
Astans
Profile Joined October 2010
205 Posts
March 01 2011 10:52 GMT
#1145
The protoss ball has movement advantages that are tough to compensate for. Stalker blink and colossus being able to move up cliffs is a pretty difficult combination to deal with.
ItsMeDomLee
Profile Joined November 2010
Canada2732 Posts
March 01 2011 10:52 GMT
#1146
On March 01 2011 19:49 VashTS wrote:
Show nested quote +
On March 01 2011 19:48 ItsMeDomLee wrote:
The only thing FruitDealer did wrong with the infestors was actually getting them. They are completely worthless against Collosus, those pretending that 'better fungals' would've saved him are delusional; the infestors can't even get in range without being 1 shot. The new patch doesn't help either.

Infestors would have helped a great deal in forcing where the battle would have been fought, and likely given FD the win, I believe. But, as you saw what happened, that was not the case, though he didn't have much choice.


Did you not see what happened? Fruit dealer TRIED to fungal the army. He only managed to get 1 click off before they died.
Drae
Profile Joined December 2010
70 Posts
March 01 2011 10:52 GMT
#1147
On March 01 2011 19:51 Umbrella wrote:
Show nested quote +
On March 01 2011 19:50 Drae wrote:
Whats the current count on win rates for the various matchups in code S?

Check it out here: http://www.teamliquid.net/tlpd/sc2-korean/leagues/1048_2011_GSL_Code_S_S2


Thanks.
ALPINA
Profile Joined May 2010
3791 Posts
March 01 2011 10:52 GMT
#1148
On March 01 2011 19:50 Umbrella wrote:
Balance aside, I personally find PvZ pretty boring. It's such a stark contrast with TvZ.


Well even though most of zvps ends in huge collosus armies, I still think zvt is more boring. I mean it's always the same ling/baneling/muta, while in zvp you see mass roach or roach/hydra or lings/mutas.
You should never underestimate the predictability of stupidity
whomybuddy
Profile Joined August 2010
United States620 Posts
March 01 2011 10:52 GMT
#1149
Last game, FD goes for mass ling/roaches While toss turtle 6gates and robo to colossus. FD tried to be cute and overlord drop his lings + roaches to toss main but do no damage. Toss have 5 colossus stalkers and sentry vs FD a bunch of speedling/roaches/ 5 corruptor and making 7 ultras. Toss push in the FD main focus many many stalker+ colossus to ultras. Ultras died almost instantly due to no armor upgrade.
==> FD got outplay the entired game. It's painful to watch.
Roaches all the way way way.
Nephrite
Profile Joined December 2010
Australia202 Posts
March 01 2011 10:53 GMT
#1150
On March 01 2011 19:51 ccHaZaRd wrote:
Show nested quote +
On March 01 2011 19:50 Umbrella wrote:
Balance aside, I personally find PvZ pretty boring. It's such a stark contrast with TvZ.


TvZ has always been the most exciting match, just like it was in broodar :D


I find TvP the best
T: MVP, Polt, MKP, Boxer... P: Hero, MC, Inca , VINES... Z: Coca, DRG, Zenio, Leenock
nanoscorp
Profile Blog Joined September 2010
United States1237 Posts
March 01 2011 10:53 GMT
#1151
gooooo Kyrix!
MrCon
Profile Blog Joined August 2010
France29748 Posts
March 01 2011 10:53 GMT
#1152
I like Kyrix and I love MKP, I'm sad they always have to fight each other.
Go MKP and go Kyrix for 2 place :p
karpo
Profile Joined October 2010
Sweden1998 Posts
March 01 2011 10:53 GMT
#1153
On March 01 2011 19:46 ZergForHire wrote:
The chances of protoss winning when they sit on 2 base getting 5+ colosuss with spamming chrono on upgrades with stalker blink againts zerg is too large. What can zerg do? even when zerg is at max, the only think we can hope for is protoss army to move out, otherwise we are stuck with doing little drops and being cautious not to lose too many units and overlords without killing any of their army at all.

I feel like the late meta game is completely screwed up, and less appealing to the audience as well.
As soon as i saw 5 colosuss march towards FD's base i knew it was over.

And yes i agree with most of you that this whole match up is less appealing as an audience stand point. No potential for zerg to micro to win vs an Attack command moved protoss army.


Stop with the a-move comments. They make you sound like a whiny kid. All PvZ matches in the GSL feature heavy micro from both sides.

Maybe new fungal will cause some changes, especially to blink stalker+colossus. They are both armored and fungal will cause alot more dps now.
xza
Profile Joined November 2010
Singapore1600 Posts
March 01 2011 10:54 GMT
#1154
GOOOOO MKP!
"What a terrible final. This is why BO3s are horrible. Seriously MKP vs Moon in a final and having it BO3 is like having Mila Kunis naked in your bed and all she'll give you is a HJ with her PJs on. Pffffffffffffffftt." -greatZERG
MrCon
Profile Blog Joined August 2010
France29748 Posts
March 01 2011 10:54 GMT
#1155
On March 01 2011 19:52 ItsMeDomLee wrote:
Show nested quote +
On March 01 2011 19:49 VashTS wrote:
On March 01 2011 19:48 ItsMeDomLee wrote:
The only thing FruitDealer did wrong with the infestors was actually getting them. They are completely worthless against Collosus, those pretending that 'better fungals' would've saved him are delusional; the infestors can't even get in range without being 1 shot. The new patch doesn't help either.

Infestors would have helped a great deal in forcing where the battle would have been fought, and likely given FD the win, I believe. But, as you saw what happened, that was not the case, though he didn't have much choice.


Did you not see what happened? Fruit dealer TRIED to fungal the army. He only managed to get 1 click off before they died.

yeah but he had ample time to fungal, he just didn't reacted quick enough.
Lepope
Profile Joined December 2010
France17 Posts
March 01 2011 10:54 GMT
#1156
Will wait to see if the infestor change are going to change the situation in ZvsP, but it does feel pretty hard for me right now as zerg.
teamsolid
Profile Joined October 2007
Canada3668 Posts
March 01 2011 10:54 GMT
#1157
On March 01 2011 19:51 blooblooblahblah wrote:
Show nested quote +
On March 01 2011 19:48 ItsMeDomLee wrote:
The only thing FruitDealer did wrong with the infestors was actually getting them. They are completely worthless against Collosus, those pretending that 'better fungals' would've saved him are delusional; the infestors can't even get in range without being 1 shot. The new patch doesn't help either.


I disagree. Better fungals might not have saved him, but they would've helped a lot. The main problem is that the ultras came out too late to take advantage of it, and anypro's timing was perfect.

Anypro's "timing" is "I move out when I hit 200/200". I can't believe people are actually giving him credit for moving out with a maxed death ball.
x-Catalyst
Profile Joined August 2010
United States921 Posts
March 01 2011 10:54 GMT
#1158
MKP timeee~!!♥♥♥
Daralii
Profile Joined March 2010
United States16991 Posts
March 01 2011 10:54 GMT
#1159
On March 01 2011 19:52 ItsMeDomLee wrote:
Show nested quote +
On March 01 2011 19:49 VashTS wrote:
On March 01 2011 19:48 ItsMeDomLee wrote:
The only thing FruitDealer did wrong with the infestors was actually getting them. They are completely worthless against Collosus, those pretending that 'better fungals' would've saved him are delusional; the infestors can't even get in range without being 1 shot. The new patch doesn't help either.

Infestors would have helped a great deal in forcing where the battle would have been fought, and likely given FD the win, I believe. But, as you saw what happened, that was not the case, though he didn't have much choice.


Did you not see what happened? Fruit dealer TRIED to fungal the army. He only managed to get 1 click off before they died.

Well he sent both infestors on their own. You can't expect spell casters to do much against range 9 units if they're out in the open.
Fear is freedom! Subjugation is liberation! Contradiction is truth!
Irrelevant
Profile Blog Joined June 2009
United States2364 Posts
March 01 2011 10:55 GMT
#1160
On March 01 2011 19:52 ItsMeDomLee wrote:
Show nested quote +
On March 01 2011 19:49 VashTS wrote:
On March 01 2011 19:48 ItsMeDomLee wrote:
The only thing FruitDealer did wrong with the infestors was actually getting them. They are completely worthless against Collosus, those pretending that 'better fungals' would've saved him are delusional; the infestors can't even get in range without being 1 shot. The new patch doesn't help either.

Infestors would have helped a great deal in forcing where the battle would have been fought, and likely given FD the win, I believe. But, as you saw what happened, that was not the case, though he didn't have much choice.


Did you not see what happened? Fruit dealer TRIED to fungal the army. He only managed to get 1 click off before they died.


He sent 2 infestors in naked against 6 tripods and 20+stalkers misclicked the one fungal he got off hitting only 2 toss units. No shit it didn't work out for him.
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