I'm left wishing MC and/or Genius advanced.
[GSL] : Code S ro8: Day 2 - Page 217
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Shadowslain
Canada15 Posts
I'm left wishing MC and/or Genius advanced. | ||
ffz
United States490 Posts
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Arc1
Poland849 Posts
On January 19 2011 22:23 ffz wrote: They need better sound proofing... It didn't affect idra vs jinro this game but it had to have happened other games. During secret drops or runbys maybe or something. That totally pisses me off that they would let something like this happen without throughly testing the booths and headphones beforehand. I would be more pissed, that other players didn't say a word about hearing commentators. | ||
purpose
Sweden1017 Posts
On January 19 2011 22:23 ffz wrote: They need better sound proofing... It didn't affect idra vs jinro this game but it had to have happened other games. During secret drops or runbys maybe or something. That totally pisses me off that they would let something like this happen without throughly testing the booths and headphones beforehand. They should of course fix it, it should not happen at all. I mean it will mess up the players minds. Imagine if you hear that in th emiddle of a game, what will you expect? Drop, tech switch, harass or all in attack icomming? I mean a player might change his gameplan or do something drastic, or perhaps block a drop etc due to that so either way, its unfair. | ||
alan25
United States379 Posts
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Nyx
Rwanda460 Posts
On January 19 2011 22:23 ffz wrote: They need better sound proofing... It didn't affect idra vs jinro this game but it had to have happened other games. During secret drops or runbys maybe or something. That totally pisses me off that they would let something like this happen without throughly testing the booths and headphones beforehand. Especially considering that most other players can speak Korean -_-, | ||
frucisky
Singapore2170 Posts
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anatem
Romania1369 Posts
very entertaining overall, and imo, the mistakes that happened were mostly due to overthinking the situations because of the insanely high level all these guys play at | ||
Vintlocke
Netherlands18 Posts
I'm pretty sure that the delayed marine was a bigger factor than him having heard the Korean commentators though. ![]() | ||
PartyBiscuit
Canada4525 Posts
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ffz
United States490 Posts
On January 19 2011 22:44 Vintlocke wrote: I don't agree entirely with people saying that it didn't affect Jinro. He might not have scouted it and not reacted accordingly. However, because he had his 'oh crap' moment before the zerglings actually got to his base he didn't have to deal with the adrenaline rush and because of that he was in a mindset that something funny might be going on. I'm sure that affected his gameplay and overal alertness. I'm pretty sure that the delayed marine was a bigger factor than him having heard the Korean commentators though. ![]() well jinro did say he was surprised by it and fucked up his 2nd barrack cancel and canceled his marine instead. I think the main problem was that Idra is not used to 6 pooling ppl, so he didnt do a good job of spreading his units more to trap the marine. He knew he was going to 6 pool so he should have practiced that to perfection. Too bad he lacks practice partners to practice tricky stuff like this with. | ||
Zax19
Czech Republic1136 Posts
On January 19 2011 21:56 BroodjeBaller wrote: Sometimes you win because you played better, sometimes you win because of your oppenents mistakes. Nada was in the lead after the basetrade. He did not siege his tanks in time in both game 1(before the basetrade) and game 3 and he went for the win instead of the draw in game 1. Such mistakes can easily be corrected. In RO16 jinro vs mkp it was basicly the same story, mkp won because of a mistake by jinro(not preparing for a drop, which was the only thing mkp could do to win the game) I used to hate MKP's play style. Now I'm completely appalled by NaDa's decision making. If you have better army than your enemy, but you don't lift your building in time, you deserve to lose. MPK had bigger army destroying his base, how come he saved his OC? I don't like his marine abuse, but NaDa made the wrong move... twice in a series. | ||
frucisky
Singapore2170 Posts
On January 19 2011 21:54 syllogism wrote: I was referring to the korean interview e: or are these just playxp interviews and not korean gomtv? I guess they wouldn't know Dude, where did you find this interview of MKP by playxp? Link please? | ||
Dexx
Germany175 Posts
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FALAPARK
United States224 Posts
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tapk69
Portugal264 Posts
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zerious
Canada3803 Posts
On January 19 2011 22:55 FALAPARK wrote: I don't this MVP taking a game from nestea, did you see the game vs that toss player where nestea stops a 4gate push when he only had 1 zerg ling on the field, even artosis was sure nestea was dead, but no.. nestea defended too well and took the game.. in fact I don't see any terrans capable of beating nestea, unless cheese of course, but again this games are best of 5 which cheesing constantly is bound to failure. you will be rudely awakened | ||
B.I.G.
3251 Posts
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mierin
United States4943 Posts
On January 19 2011 22:55 FALAPARK wrote: I don't see MVP taking a game from nestea, Opposite here...as much as I wish for a Nestea win, I can't imagine any zerg beating MVP in a bo3, much less a bo7. | ||
Grummler
Germany743 Posts
On January 19 2011 22:55 FALAPARK wrote: I don't see MVP taking a game from nestea, did you see the game vs that toss player where nestea stops a 4gate push when he only had 1 zerg ling on the field, even artosis was sure nestea was dead, but no.. nestea defended too well and took the game.. in fact I don't see any terrans capable of beating nestea, unless cheese of course, but again this games are best of 5 which cheesing constantly is bound to failure. The thing is, IMMvp and IMNestea are in the same team and fight each other very often. Nestea probably has a reason why he says that he will most likely lose. | ||
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