as artosis said: ImMVP vs NADA would by my dreamfinal.
[GSL] Code S Ro8: Day 1 - Page 86
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ageai
Germany81 Posts
as artosis said: ImMVP vs NADA would by my dreamfinal. | ||
PukinDog
United States131 Posts
On January 18 2011 03:00 shire wrote: i feel Nestea vs Jinro coming up. I agree with you. Although IMMvp is currently the scariest player out there, nobody is immune to a strategy that they have never seen before. Nobody thought Jinro would go Mech against Carriers, especially not oGSmc. The point is, in this game, anyone can beat anyone givin a proper strategy, good timing and good luck (like those units getting stuck during MC's rush against Jinro.) Nestea is solid, and Jinro is creative as hell. I say Jinro takes the whole damn thing. | ||
ChApFoU
France2982 Posts
Who's going to stop this guy ? He's the most dominant player we've seen so far in SC2. | ||
[Eternal]Phoenix
United States333 Posts
On January 17 2011 22:18 Dente wrote: Ad you forgot to add: T can not expand when protoss builds goes 4gate / 3gate robo. This isn't true. T can not do certain expo builds vs 3 gate robo and cannot expand at all vs 3 gate VR as far as i know. That being said, T benefits the most from keeping the game 1 base to 1 base because they can supersaturate their minline. | ||
branflakes14
2082 Posts
On January 18 2011 03:29 ChApFoU wrote: wow -____-; I mean WOW ! I totally anticipated IMNestea whooping Choya but MVP 3-0 ing Tester and making it look like easy ... Who's going to stop this guy ? He's the most dominant player we've seen so far in SC2. It'll take a Terran to beat him purely the SCV change in the patch turned them into a mobile PDD when going all in. | ||
syllogism
Finland5948 Posts
On January 18 2011 01:04 cuppatea wrote: In mvp's last 17 matches (including the Gisado race war), he's gone: 17-0 in series 31-2 in maps With wins over (amongst others): NesTea MarineKing FruitDealer Tester Choya NaDa Zenio TheStC IdrA Leenock Hyperdub He's so dominant at this point I think I'd be more surprised see him drop a map en route to winning this GSL than not winning it at all. Makes you wonder how badly someone like Flash would decimate the competition in SC2 when a mid level BW pro like mvp can ascend to the top so quickly. If that includes Gisado race war, it doesn't include Ygosu invitational, in which MVP went 1-2, losing to Choya and Clide. e: oh I got the dates wrong and ygosu group stage was before that Gisado event. Still, Gisado wasn't a serious event so including those is questionable | ||
PukinDog
United States131 Posts
On January 18 2011 03:29 ChApFoU wrote: wow -____-; I mean WOW ! I totally anticipated IMNestea whooping Choya but MVP 3-0 ing Tester and making it look like easy ... Who's going to stop this guy ? He's the most dominant player we've seen so far in SC2. You realize, someone has said that about every GSL winner so far? Fruitdealer looked like a beast, Nestea was unstoppable, MC was feared by all. The game is still evolving, and as someone figures something out, they become the dominant player until the next person figures something out. Right now, P cannot FE against a T without risking defeat early. So, early cannons are probably coming soon. Zerg will figure out when best to Hatch, then people will start screaming OP. Until we get ONE player, who kills everyone, no matter the strat, no matter the map, then we will have figured out this game. | ||
Ysellian
Netherlands9029 Posts
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ZooG
Sweden618 Posts
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mumming
Faroe Islands256 Posts
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Scoop
Finland482 Posts
On January 18 2011 03:30 [Eternal]Phoenix wrote: This isn't true. T can not do certain expo builds vs 3 gate robo and cannot expand at all vs 3 gate VR as far as i know. That being said, T benefits the most from keeping the game 1 base to 1 base because they can supersaturate their minline. Like IdrA said, Terran doesn't need to expand. | ||
thesmoosh
113 Posts
- Phoenix gobble PDD. They shoot like twice every second and they make PDDs disappear - Sentries can focus fire PDD. Just have them on a hotkey and right click the PDD then laugh. - Zealot sentry phoenix beats iechoic's 1/1/2 build handily (marine/hellion/2banshee). 2 port banshee means no fast cloak so you have some time before getting the robo. - The T is vulnerable to early agression (no fast stim or conc). Chrono the first Zealot if he's not walling. Fast warp-gate rushes also work if you have good FFs. - Gas steal screws over this build a decent amount. Also remember that bunker = banshee most of the time. That should help with scouting. | ||
blackbrrd
Norway477 Posts
I was quite dissapointed that neither Choya nor Tester managed to take a single game. After watching great group games for two straight weeks, going back to the regular BO3/BO5/BO7 format was quite boring. The game is still too young I think, so it gets quite repetetive and straight 3:0 wins for a BO5 quite likely. | ||
Tachion
Canada8573 Posts
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koppik
United States676 Posts
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BuddhaMonk
781 Posts
On January 17 2011 22:19 Providence wrote: Ravens detect hallucinated units, but it doesn't mean those units can't buffer hits. In addition, hallucinated unit attacks drain PDD energy, and allows faster scouting than committing to robo tech. The obvious weakness would be really really fast cloaked banshees, but it's possible the timing might still work out. Once hallucinated units are detected, the AI will no longer attack them, so unless the terran is target firing hallucinated units (which would be retarded since he has detection), the hallucinated units are pretty much useless. | ||
ThaZenith
Canada3116 Posts
Tester shouldn't have tried fast expanding every single game, i wonder why he kept going for it so hard. | ||
Warrior Madness
Canada3791 Posts
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Aberu
United States968 Posts
Honestly I think zergs have figured out 4 warpgate quite well. Warpgate rushes are so weak to speedling roach spamming. If you just have 2 bases, you can eventually come out ahead, slowly tech to hydra and speed roach and you will just stomp any transition they can throw at you if you are on equal skill level or better. | ||
WniO
United States2706 Posts
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