[GSL] Code S Ro8: Day 1 - Page 74
Forum Index > StarCraft 2 Tournaments |
ComTrav
United States1093 Posts
| ||
resilve
United Kingdom678 Posts
You could blame it on tester's game decisions, but only because MVP was so on the ball at scouting and reacting to them - so it is credit to him anyway. | ||
pyro19
6575 Posts
On January 17 2011 20:13 Endorsed wrote: Suprised Tester lost. Can't see protoss losing to terran anymore really. MVP probably did some rediculous all ins tester never practiced against. It"s very obvious you did not see the games , then why bother to comment? | ||
Domination
United States1177 Posts
On January 17 2011 20:12 iEchoic wrote: I can't believe people are in here whining about imba and the strats being unstoppable when Tester died to a marauder marine poke because he let a bunker finish 3 squares from his expo. Jesus these LR threads are getting bad. Well if you can't put units at your expo ramp to stop that obviously it is imba didn't you get the memo. That was so funny though. MVP just had his scv go up the ramp, saw nothing and then just clowned on him. | ||
Torpedo.Vegas
United States1890 Posts
On January 17 2011 20:12 iEchoic wrote: I can't believe people are in here whining about imba and the strats being unstoppable when Tester died to a marauder marine poke because he let a bunker finish 3 squares from his expo. Jesus these LR threads are getting bad. Unfortunately I am starting agree a bit. I haven't been posting for terribly long, but the snowball of derailment or people not necessarily thinking through their comments as been on the up tick as of late. Hopefully its just a minor bump. | ||
noD
2230 Posts
On January 17 2011 20:08 Trogdor wrote: both protoss got man-handled tonight ![]() that makes me a sad panda ps- if you wanna win a copy of mafia 2 for the PC, enter my tourney this saturday. http://www.teamliquid.net/forum/viewmessage.php?topic_id=183917 U should be sad with nada/idra and jinro/mkp getting genius and mc out. those 2 protoss were so meh today ... u cant even state any race war ... | ||
iRRelevance
Romania725 Posts
On January 17 2011 20:14 ComTrav wrote: Is anyone else just really happy that there's going to be a foreigner in the RO4? Yes. But 2 would have been better :D | ||
Scorch
Austria3371 Posts
| ||
Deleted User 124618
1142 Posts
On January 17 2011 20:10 HolyArrow wrote: Since everyone calls these Raven/Marauder/SCV timing pushes stoppable, I'd really like to know how exactly you stop one. Just think about it. Marauders have Stim and Conc shells which absolutely DESTROY Zealots and Stalkers. The Raven and PDD makes the Stalkers even more useless, and the SCVs simply provide even more time for the marauders to eat through the Zealots and Stalkers. Throw in a ton of blue flame helions and that makes pulling probes laughable, along with a ton of extra damage against Zealots as well. Everything in there is a massive counter to anything Protoss T1. I usually go early void ray + 2/3gate preassure on the terran. Granted I'm not masters but if terran tries to do any cute stuff that void ray attack simply destroys him. Gives you enough time to build robo afterwards/during attack and observers and expand maybe, even if attack is repelled. That's what I do usually. If terran tried to do too many marauders/hellions to all-in on you, void rays would simply destroy that army. Ok, now you have forced terran to do anti air stuff. The whole game is now different. Terrran can't just do huge marauder balls versus you now, but can he do huge marine balls either? Guardian shield + 1 base armor from protoss armies = 1/2 dmg from marines. Much more even playfield now. Or that's how I have figured it out. | ||
Providence
United States125 Posts
On January 17 2011 20:08 sleepingdog wrote: I think I've never seen white-ra going for a stargate in PvT....ever. Reps/VODs? In the first 2 games tester tech-ed way too hard, I think. The stargate never payed off in the slightest, even a robo-bay would've been better there, I think. WhiteRa was one of the pioneers of stargate against Terran. Opting to go for relatively quick voidrays to force a lot of marines, then tech switching to chargelot/HTs to punish it. | ||
opis
Sweden17 Posts
I like that, I don't think people should be able to get away with a blind fast expand as easily as they have most of the time in sc2 so far. Expanding should come at a risk and that hasn't been the case enough so far imo, P and T just blindly fast expand too much.. but now more and more players seem to figure out a way to time a push and win against it. I like that. | ||
escobari
Finland192 Posts
| ||
ftd.rain
United Kingdom539 Posts
| ||
traca
146 Posts
| ||
osten
Sweden316 Posts
| ||
Gecko
United States519 Posts
| ||
TheBJ
Bulgaria906 Posts
| ||
Torpedo.Vegas
United States1890 Posts
You never know. Compare GSL1 to GSL4. Foreigners are really starting to impact SC2 pro gaming over there. I don't think we will have to necessarily wait too long before we have the opportunity to see a foreigner in the finals, or ever as a champion. SC2 is definitely, at least as of now, developing as a global game rather then a Korean centralized game. | ||
Elefanto
Switzerland3584 Posts
On January 17 2011 20:16 opis wrote: I think it was just a show of punishing someone going for fast expand. I like that, I don't think people should be able to get away with a blind fast expand as easily as they have most of the time in sc2 so far. Expanding should come at a risk and that hasn't been the case enough so far imo, P and T just blindly fast expand too much.. but now more and more players seem to figure out a way to time a push and win against it. I like that. Yeah, 1 base play is interesting to watch. : | | ||
Lipski
Poland373 Posts
also, while his probes were pwned by kiting marine+marauder, his stalker was attacking empty bunker. seriously, i can't imagine MC losing like that. | ||
| ||