On January 17 2011 20:04 Nu11 wrote: I can't believe people still believe there is even a shred of competitive play left in this game. Requiring end of tech tree to deal with tier 1 and 1.5 is retarded.
Hats off to MVP, I 100% agree he is incredible, but there was absolutely nothing protoss could do to win. No protoss could win those games, not a single one, with any build order. Its unbeatable.
You serious? No protoss could stop a 1 marine 1 marauder 1 scv poke?
And going stargate earlier would have nullified those raven pushes. In fact i think White-Ra did it all the time on saturday
Just very sloppy play from Tester
I think I've never seen white-ra going for a stargate in PvT....ever. Reps/VODs?
In the first 2 games tester tech-ed way too hard, I think. The stargate never payed off in the slightest, even a robo-bay would've been better there, I think.
Since everyone calls these Raven/Marauder/SCV timing pushes stoppable, I'd really like to know how exactly you stop one.
Just think about it. Marauders have Stim and Conc shells which absolutely DESTROY Zealots and Stalkers. The Raven and PDD makes the Stalkers even more useless, and the SCVs simply provide even more time for the marauders to eat through the Zealots and Stalkers. Throw in a ton of blue flame helions and that makes pulling probes laughable, along with a ton of extra damage against Zealots as well. Everything in there is a massive counter to anything Protoss T1.
On January 17 2011 20:04 Nu11 wrote: I can't believe people still believe there is even a shred of competitive play left in this game. Requiring end of tech tree to deal with tier 1 and 1.5 is retarded.
Hats off to MVP, I 100% agree he is incredible, but there was absolutely nothing protoss could do to win. No protoss could win those games, not a single one, with any build order. Its unbeatable.
You serious? No protoss could stop a 1 marine 1 marauder 1 scv poke?
And going stargate earlier would have nullified those raven pushes. In fact i think White-Ra did it all the time on saturday
Just very sloppy play from Tester
I think I've never seen white-ra going for a stargate in PvT....ever. Reps/VODs?
In the first 2 games tester tech-ed way too hard, I think. The stargate never payed off in the slightest, even a robo-bay would've been better there, I think.
He did it all the time at Homestory cup this weekend. It rocked obviously as he lost like 1 or 2 games in about 5 matchups (Bo3/5/7)
On January 17 2011 20:05 fUddO wrote: The saddest part is that TesteR has great mechanics. Those forcefields during his backdoor attack were AMAZING. He took out a huge army there, the only issue was that he had already lost the game because of that early rush. It seemed like he was used to playing against weaker terran opponents who didn't punish him with such timing attacks.
It just seems like the TSL players practice the most risky retard builds and swear by them. They have the best mechanics and micro in the world, but they seriously need to play more standard and not feel obligated to expand before 20 food every single game. Fruitdealer would always hatch first on every map no matter what, and everyone has figured out by now that Tester dies to 1 base mid game all ins every single game, and yet he still chooses to expand so early. Sangho would do an early expand into dt/ht at the same time with no units then add on phoenix on 2 base wtf. Clide also does the same kind of risky shit.
On January 17 2011 20:07 Azarkon wrote: Until MC gets his face rolled by one rax marauder pressure I wouldn't claim anything about PvT. Tester's losses were just straight-up BO losses as far as I can see. Every game he fast expanded, and every game MVP punished him for it.
This. You could see the Execution of the MC type timing attack at the Backdoor rocks of MVP and the execution was Poor with zealots getting stuck behind the Stalkers.
Tester isn't as amazing as People make him out to be , while MVP is probably The Best Terran Right now.
On January 17 2011 20:07 Belha wrote: Yeah, MvP has all the qualities to be a terran hero: Cheeser, 1 base play, imbadrops, marauder 1a, uses a couple of T units and so.
You sir, are an idiot. During the match: MVP used: Marines, Marauders, Hellions, Medivacs, Banshees, Ravens Tester used: Zealot, Stalker, Sentry, 1 or 2 immortals, Observer.
So he used more units overall. Did you even watch game 3? His marauder control was nothing close to 1a. If you watch it again and still feel the same, get your eyes checked. The kiting around the bunker and the medivac play was definitely not 1a.
Also, feel free to ignore the fact that he outmacroed Tester outrageously in the final game.
You're a bloody crybaby, that's all. PM me if you need some tissues, I have a few boxes spare.
On January 17 2011 20:06 Gecko wrote: I can't wait for the VODs, MVP's PPD all in is perfect for me to study. As a protoss player it will be nice to have a template for what i need to defend at what time, so that i don't go the way of tester and lose to it every time i ladder QQ
Both games, when MvP was going for the banshee + PDD w/ stim push I was excited to see how Tester handled it since Ive never beaten with anything other than one base HT all ins.... guess he doesn't have any clue how to stop it either.. =/
i am sort of hoping the the phoenix time change will make it easier to defend, it certainly has made 2port banshee a hell of a lot easier for me to defend.
I can't believe people are in here whining about imba and the strats being unstoppable when Tester died to a marauder marine poke because he let a bunker finish 3 squares from his expo. Jesus these LR threads are getting bad.
On January 17 2011 20:07 Belha wrote: Yeah, MvP has all the qualities to be a terran hero: Cheeser, 1 base play, imbadrops, marauder 1a, uses a couple of T units and so.