[GSL] Code A Ro32 Day 8 / Code S Ro32 Group H - Page 74
Forum Index > StarCraft 2 Tournaments |
illu23
Germany71 Posts
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Bswhunter
Australia954 Posts
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Liquid`Zephyr
United States996 Posts
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Cranberries
Wales567 Posts
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StanzA
Canada478 Posts
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PlaGuE_R
France1151 Posts
On January 11 2011 21:03 Lann555 wrote: There really isn't anything you can do except pray the terran plays poorly. Idra made no real errors in that game, but it doesn't matter. Can't get a 3d/4th running safely and terran just turtles up the middle to get a 3d IdrA flew his mutas into a bottleneck with a thor on each side of them, marines behind them and marines intercepting in front. That's a massive mistake and that's why he GG'ed | ||
Pudge_172
United States1378 Posts
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On_Slaught
United States12190 Posts
Abusing a broken map by putting a PF and tanks at your 3rd is revolutionizing TvZ? | ||
Headshot
United States1656 Posts
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Seam
United States1093 Posts
However, I can not describe how happy I am that Jinro didn't do Marine/tank like everyone else. he atleast threw up thors. Small difference, but it makes me happy without compare. Not to mention it was an AMAZING game. | ||
ThaZenith
Canada3116 Posts
Woulda been nice if it had been on meta or a diff balanced map. | ||
YerknYass
United States33 Posts
PLUS That shit was straight GOSU, extremely tense, well executed match! Foreigners making the Koreans look like cheese plates. | ||
I_Love_Bacon
United States5765 Posts
Jinro showed a revolutionary way to play jungle basin? You mean make a planetary at your 3rd in the center and laugh while you have map control and prevent zerg from expanding again? Yeah... definitely haven't seen that before. Not knocking Jinro at all, he did what you're supposed to. But don't blow it out of proportion. | ||
LoCaD
Germany1634 Posts
On January 11 2011 21:03 greycubed wrote: In other news I've been trying out the proposed new GSL maps and omg they're sexy. good to here there is hoping for the future yet. | ||
maro
Netherlands134 Posts
![]() Nice game from Jinro, IdrA better pull through next game though | ||
BeMannerDuPenner
Germany5638 Posts
On January 11 2011 21:04 kckkryptonite wrote: Idra just so predictable, mutaling/bling, I'm sure Jinro never saw that coming. lol yeah stupid him for using the most valid and strongest zvt combo. what do you expect? him going pure hydra and lose in 10 minutes against mass rine aclick? | ||
zYwi3c
Poland1811 Posts
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bkrow
Australia8532 Posts
On January 11 2011 21:03 NeoLearner wrote: Halfway through the game I was wondering why Jinro didn't just push into Idra's third. His game plan was better though, take that central third and make it impossible for Idra to take a 4th. Game takes a bit longer that way but it seemed more safe. Then again, I didn't see the actual game ![]() The mobility of the zerg army was makign it hard; he jsut had to sit on 3 bases and constantly deny another expo and he would have starved IdrA out.. One poor push would have cost Jinro the game; it was pretty tense >< | ||
Robstickle
Great Britain406 Posts
On January 11 2011 21:03 AzurewinD wrote: Seriously? They probably haven't seen a proper macro game go the distance like this one did. Man I hope they both advance, give em something to chew on. Presumably these koreans think early all ins are how to play the game. | ||
norlock
Netherlands918 Posts
On January 11 2011 20:58 Talin wrote: MIND = BLOWN. Jinro <3 Easily the better player atm. i love jinro as well, but be carefull with what you are saying. As Nazgul stated earlier don't use those over statements based off 1 game, ore serie's. | ||
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