[GSL] Code A Ro32 Day 8 / Code S Ro32 Group H - Page 72
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FreeUrMind
639 Posts
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Elefanto
Switzerland3584 Posts
but you could clearly see how the zerg struggled to get his next base up. Jinro could hold a tigh defense with uphill advantage, and snipe idras attempt to get the 4. base up. Jinro clearly had the map back him up in every way, nonthless extremely solid play without any greater mistakes. | ||
Domination
United States1177 Posts
On January 11 2011 21:00 Sqq wrote: Just a question, why doesn't zerg remove JB instead of DQ ? isn't it possible to survive shitty spawns on DQ with 14 gas 14 pool into hatch instead of 14 hatch ? Because DQ is basically the shitty parts (for zerg) of LT and Steppes combined. | ||
yowza
Finland210 Posts
On January 11 2011 20:59 summerloud wrote: typical premature idra gg, he had hive he could have tried broodlords lmao. That game was over. Maybe in bronze you can come back from that, doesn't work against jinro tho. | ||
DarKFoRcE
Germany1215 Posts
anyway, he played it very calm and solid, good style. unfortunately not much zerg can do. | ||
LoCaD
Germany1634 Posts
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bkrow
Australia8532 Posts
WOOT WOOT WOOT! Team Liquid Hwaiting! Gorilla Terran :D | ||
Dont Panic
United States194 Posts
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SCC-Faust
United States3736 Posts
On January 11 2011 21:02 Natt wrote: IdrA did not make a single mistake. Still... You keep telling yourself that. | ||
schimmetje
Netherlands1104 Posts
On January 11 2011 21:02 schimmetje wrote: Glad Jinro played solid, exciting game. Horrible fucking map though. And.. we're getting more of that now I guess? ![]() Oh wait no Xel. Hrmpf. | ||
BeMannerDuPenner
Germany5638 Posts
hahah ya saw it too and thought exactly the same thing ~ | ||
brentsen
1252 Posts
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deth2munkies
United States4051 Posts
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FLuE
United States1012 Posts
If there is any doubt of what the potential of SC2 is that game shows it, just need to get on a fucking map that isn't 12 squares bigger than Blood Bath. | ||
clickrush
Switzerland3257 Posts
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Lann555
Netherlands5173 Posts
On January 11 2011 21:01 coddan wrote: Can't really think of anything Idra could do. Jinro used a ridiculous map perfectly to his advantage. It's so easy for Terran to take a third on JB, and Zerg can't really go beyond three. There really isn't anything you can do except pray the terran plays poorly. Idra made no real errors in that game, but it doesn't matter. Can't get a 3d/4th running safely and terran just turtles up the middle to get a 3d | ||
Dave.
Ireland272 Posts
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greycubed
United States615 Posts
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Punkstar
Slovakia522 Posts
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Endorsed
Netherlands1221 Posts
On January 11 2011 21:02 Dont Panic wrote: Even though i play protoss i dont see how zerg can engage the terran. there are 2 chokes and a pf that split the map in half. If the terran gets that 3rd how does he lose? Not even creep is powerful enough to protect 2 expos on opposite sides of the map Same goes for TvP. terran can't engage protoss anywhere because of all those stupid chokes(forcefields) PvT/PvZ on that map is incredibly favored for toss. | ||
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