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Kaspersky New Year's StarCraft II Invitational - Page 49

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 47 48 49 50 51 67 Next
Lann555
Profile Joined February 2010
Netherlands5173 Posts
December 29 2010 16:34 GMT
#961
On December 30 2010 01:28 FuRong wrote:
Wtf, I thought Ret had that. He seemed to be handling that pressure easily, then suddenly it's all over? Maybe he needed the Roaches earlier...

I think taking a fast third is the correct response to Nexus first though.


Problem for Ret in that game was that for the last few minuts, he was forced to pump nothing but pure ling to avoid getting rolled by 100000000 gateway units. He hadn't made any drones in a while and couldnt even afford to use his spire so he was falling more and more behind in economy/army/tech
Fantasy Fan! Gogogo vultures
Malinor
Profile Joined November 2008
Germany4733 Posts
December 29 2010 16:34 GMT
#962
On December 30 2010 01:29 wxwx wrote:
Man I thought ret had that.. MC was in such a horrible position with no transition and army size dwindling. Ret will definitely learn from this though, it will be a close series.


Solid prediction.
"Withstand. Suffer. Live as you must now live. There will, one day, be answer to this." ||| "A life, Jimmy, you know what that is? It's the shit that happens while you're waiting for moments that never come."
MrCon
Profile Blog Joined August 2010
France29748 Posts
December 29 2010 16:34 GMT
#963
So MC in finals of ygosu and kapersky invitationnal.
DOMINATION.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
Last Edited: 2010-12-29 16:35:05
December 29 2010 16:34 GMT
#964
On December 30 2010 01:33 gnutz wrote:
Honestly, it seems like Ret has no really well-thought-out build orders in ZvP. Ret could have easily had the second game.

And if MC sees Speedlings & Spines, it should be clear that he is going for a 5/6-Gate Push, to kill a Muta Tech.

But LOL @ Blizzards design for maps in game 3, it seems like close air is still so close that All-Ins are WAY to powerful.


he went for 6 gate before he saw anything you silly silly guy, hence why i took aLL drones off gas and never made a damn mutalisk lol

but honestly i gave up the game when i saw his probe
Team Liquid
Faze.
Profile Joined November 2010
Canada285 Posts
December 29 2010 16:35 GMT
#965
On December 30 2010 01:33 gnutz wrote:
Honestly, it seems like Ret has no really well-thought-out build orders in ZvP. Ret could have easily had the second game.

And if MC sees Speedlings & Spines, it should be clear that he is going for a 5/6-Gate Push, to kill a Muta Tech.

But LOL @ Blizzards design for maps in game 3, it seems like close air is still so close that All-Ins are WAY to powerful.


Every single map in the SC2 pool are too small, no exception.
D:
yowza
Profile Joined September 2010
Finland210 Posts
December 29 2010 16:35 GMT
#966
On December 30 2010 01:32 Faze. wrote:
Yay, awesome cannon rush game full of units we never see and entertainment for HOURS.

Come on.

Come on, MC uses different build orders and tactics pretty much every game he plays and still smashes faces.

He's just damn good, simple as.
derp
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
December 29 2010 16:35 GMT
#967
Ok, these games were pathetic. Abusing cannons like this is really lame.

Now with both Top terrans and Top toss players abusing Zergs in early game this game is now officially called LAMECRAFT 2!!!

I think I am going to find another game to follow until 1st expansion or patches....
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2010-12-29 16:36:24
December 29 2010 16:35 GMT
#968
On December 30 2010 01:34 Liquid`Ret wrote:
Show nested quote +
On December 30 2010 01:33 gnutz wrote:
Honestly, it seems like Ret has no really well-thought-out build orders in ZvP. Ret could have easily had the second game.

And if MC sees Speedlings & Spines, it should be clear that he is going for a 5/6-Gate Push, to kill a Muta Tech.

But LOL @ Blizzards design for maps in game 3, it seems like close air is still so close that All-Ins are WAY to powerful.


he went for 6 gate before he saw anything you silly silly guy, hence why i took aLL drones off gas and never made a damn mutalisk lol

but honestly i gave up the game when i saw his probe


It's ok, we love you. You will beat them all soon I have faith.
JackOscar
Profile Joined December 2010
Sweden50 Posts
December 29 2010 16:36 GMT
#969
THIS

User was warned for this post
"Guinnea pigs have more blood than rats and hamster" - Artosis
KWest
Profile Joined September 2010
United States59 Posts
December 29 2010 16:37 GMT
#970
Should of done the hydra all in with no speed, but that is the definition of a risky build. I think zerg needs at least 1 all in that isn't a 100% risky.
yowza
Profile Joined September 2010
Finland210 Posts
December 29 2010 16:37 GMT
#971
On December 30 2010 01:35 -Archangel- wrote:
Ok, these games were pathetic. Abusing cannons like this is really lame.

Now with both Top terrans and Top toss players abusing Zergs in early game this game is now officially called LAMECRAFT 2!!!

I think I am going to find another game to follow until 1st expansion or patches....

Yeah how dare those lamers punish 15 hatch. So unfair.
derp
gnutz
Profile Joined November 2010
Germany666 Posts
Last Edited: 2010-12-29 16:38:56
December 29 2010 16:37 GMT
#972
On December 30 2010 01:34 Liquid`Ret wrote:
Show nested quote +
On December 30 2010 01:33 gnutz wrote:
Honestly, it seems like Ret has no really well-thought-out build orders in ZvP. Ret could have easily had the second game.

And if MC sees Speedlings & Spines, it should be clear that he is going for a 5/6-Gate Push, to kill a Muta Tech.

But LOL @ Blizzards design for maps in game 3, it seems like close air is still so close that All-Ins are WAY to powerful.


he went for 6 gate before he saw anything you silly silly guy, hence why i took aLL drones off gas and never made a damn mutalisk lol

but honestly i gave up the game when i saw his probe


but you made no roaches ... dont want to argue, but a 6 Gate zealot with +1 obviously also counters only speedlings.


but i think the biggest point were the positions, close is just ...
ChickenLips
Profile Blog Joined May 2010
2912 Posts
December 29 2010 16:38 GMT
#973
On December 30 2010 01:34 Liquid`Ret wrote:
Show nested quote +
On December 30 2010 01:33 gnutz wrote:
Honestly, it seems like Ret has no really well-thought-out build orders in ZvP. Ret could have easily had the second game.

And if MC sees Speedlings & Spines, it should be clear that he is going for a 5/6-Gate Push, to kill a Muta Tech.

But LOL @ Blizzards design for maps in game 3, it seems like close air is still so close that All-Ins are WAY to powerful.



but honestly i gave up the game when i saw his probe


That's exactly your mistake. NEVER show your opponent that you're frustrated with something. You have to be that mystical hardcore motherfucker that can throw the weirdest all-in at any time. You were very close to holding his all-in and you only lost g3 because of sloppy drone micro. You have it in you to beat that guy 3-0, you just need to practice more and work on your mental game!
❤Ƹ̵̡Ӝ̵̨̄Ʒ✿
-Archangel-
Profile Joined May 2010
Croatia7457 Posts
December 29 2010 16:38 GMT
#974
On December 30 2010 01:37 yowza wrote:
Show nested quote +
On December 30 2010 01:35 -Archangel- wrote:
Ok, these games were pathetic. Abusing cannons like this is really lame.

Now with both Top terrans and Top toss players abusing Zergs in early game this game is now officially called LAMECRAFT 2!!!

I think I am going to find another game to follow until 1st expansion or patches....

Yeah how dare those lamers punish 15 hatch. So unfair.

I do not know if you watched these games but Ret didn't got 15 hatch.
Numy
Profile Blog Joined June 2010
South Africa35471 Posts
Last Edited: 2010-12-29 16:40:29
December 29 2010 16:38 GMT
#975
On December 30 2010 01:37 yowza wrote:
Show nested quote +
On December 30 2010 01:35 -Archangel- wrote:
Ok, these games were pathetic. Abusing cannons like this is really lame.

Now with both Top terrans and Top toss players abusing Zergs in early game this game is now officially called LAMECRAFT 2!!!

I think I am going to find another game to follow until 1st expansion or patches....

Yeah how dare those lamers punish 15 hatch. So unfair.


Don't bring that up. MC in 2nd game went Nexus off no gateways and 1 cannon yet Ret had no real way to punish him. 15 hatch isn't greedy it's just Zerg living. Stop trolling and go away.

So if he goes pool first he gets cannon contained but if he goes hatch first he gets killed with cannons? . Ret will win soon I have faith.
village_idiot
Profile Blog Joined July 2008
2436 Posts
December 29 2010 16:38 GMT
#976
On December 30 2010 01:37 KWest wrote:
Should of done the hydra all in with no speed, but that is the definition of a risky build. I think zerg needs at least 1 all in that isn't a 100% risky.

How can it be all-in if it isn't risky?
Faze.
Profile Joined November 2010
Canada285 Posts
December 29 2010 16:38 GMT
#977
On December 30 2010 01:35 yowza wrote:
Show nested quote +
On December 30 2010 01:32 Faze. wrote:
Yay, awesome cannon rush game full of units we never see and entertainment for HOURS.

Come on.

Come on, MC uses different build orders and tactics pretty much every game he plays and still smashes faces.

He's just damn good, simple as.


I'm not saying he's not good, I'm saying a cannon rush game is just as entertaining as a UFC fight of George Saint-Pierre against my sister.
D:
Uncultured
Profile Joined September 2010
United States1340 Posts
December 29 2010 16:38 GMT
#978
Love you Ret. Those were some shitty games man, we all have them. I have them all the time. Zerg has them more often than not...
Don't you rage when you lose too? -FruitDealer
On_Slaught
Profile Joined August 2008
United States12190 Posts
December 29 2010 16:38 GMT
#979
So MC v TOP? That should be extremely one sided.
Liquid`Ret
Profile Blog Joined October 2002
Netherlands4514 Posts
Last Edited: 2010-12-29 16:40:00
December 29 2010 16:39 GMT
#980
On December 30 2010 01:37 gnutz wrote:
Show nested quote +
On December 30 2010 01:34 Liquid`Ret wrote:
On December 30 2010 01:33 gnutz wrote:
Honestly, it seems like Ret has no really well-thought-out build orders in ZvP. Ret could have easily had the second game.

And if MC sees Speedlings & Spines, it should be clear that he is going for a 5/6-Gate Push, to kill a Muta Tech.

But LOL @ Blizzards design for maps in game 3, it seems like close air is still so close that All-Ins are WAY to powerful.


he went for 6 gate before he saw anything you silly silly guy, hence why i took aLL drones off gas and never made a damn mutalisk lol

but honestly i gave up the game when i saw his probe


but you made no roaches ... dont want to argue, but a 6 Gate zealot with +1 obviously also counters only speedlings.


yes, but you dont play this game at high level, close pos metal i cant win with roaches vs MC so i took the huge gamble with spire and +1 lings hoping for a robotics, as soon as it wasnt a robotics i knew i lost, this game isnt clear and cut as you think, theres a lot of mind games involved as well

when you lose 80% of your zvps on ladder that doesnt help with confidence either
Team Liquid
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