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[GSL] S3 Grand Finals - Page 189

Forum Index > StarCraft 2 Tournaments
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Ajunta
Profile Joined October 2010
Germany522 Posts
Last Edited: 2010-12-18 11:13:00
December 18 2010 11:12 GMT
#3761
On December 18 2010 20:11 ItsMeDomLee wrote:
Does anyone know what was the first song that was played after game 4?


KARA - Jumping ... I think, can't remember if it was after game 3 or 4
Roggay
Profile Joined April 2010
Switzerland6320 Posts
December 18 2010 11:12 GMT
#3762
On December 18 2010 20:10 Holgerius wrote:
Attacking the pylon is the worst thing you could possibly do, but I'm not convinced that killing the gates is. It was great in BW. Don't know enough about SC2 to say whether or not it really works in SC2 though.


The correct way to handle it is to have good bunker placement imo.
Daray
Profile Blog Joined August 2010
6006 Posts
December 18 2010 11:12 GMT
#3763
What song was that just playing?
iSTime
Profile Joined November 2006
1579 Posts
December 18 2010 11:12 GMT
#3764
Honestly, I doubt that 95% of the people posting comments about Rain's play have any clue what is going on in his head.

I wouldn't be surprised if Rain encountered this exact type of proxy many times and successfully defended it with the gas+tech lab build he did. It is very plausible that he has encountered something like 8 pylon 9 gateway, defended it best with the gas+tech lab, and decided to do this. However, as was mentioned earlier in the thread, MC went 7 pylon 8 gateway, which could potentially turn a good response by Rain into a disaster. Pretty weird timing. I'd be surprised if any of you have ever played against that before, or even thought that could be a good idea.

Basically, you can say "getting gas is a bad response" all you want, but unless you've actually tested various builds against top level players you're basically just making random ass guesses.
www.infinityseven.net
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
December 18 2010 11:12 GMT
#3765
On December 18 2010 20:11 Everlong wrote:
Show nested quote +
On December 18 2010 20:11 mango_destroyer wrote:
On December 18 2010 20:08 Lann555 wrote:
On December 18 2010 20:06 legaton wrote:
I will be lol'ing at the future Recap. Rain will get a C+ for going out 4 - 1 against MC with at least two good long games, when Jinro got a B for rolling over and dying. At least, Rain put up a fight. As a side note, MC's game looks a little less solid than on the semis with MarineKing, some of the B.O. were kind of strange.


Ye. Jinro lost on steppes to just a few zealots running in from a single proxy gate if I recall correctly. People here are just insanely biased against Rain for some reason, despite him beating Hongun, NexGenius and Nestea and now putting up a decent fight against the best PvT'er in the business.


But he is obviously still a total n00b :/


I don`t understand the logic either. Jinro good? but Rain bad? Rain atleast puts up more of a fight and not get 4-0`d in 30 minutes.


Cos of 20 minute breaks.. :D
That and MC playing terrible openings and still coming out decent
Administrator~ Spirit will set you free ~
Mooncat
Profile Joined October 2007
Germany1228 Posts
December 18 2010 11:12 GMT
#3766
On December 18 2010 20:07 iEchoic wrote:
Okay, here's the actual best counter to this strat:

1) As soon as it's scouted, build your rax behind your mineral line.
2) Build bunker in the direct center of your mineral line.
3) Bunker now covers all your scvs, your rax, and your CC.

Don't listen to noobs saying to attack the pylon/gates with your workers, tasteless and artosis know what they're talking about.


What you suggest might work, but it's still very difficult when Protoss is producing Zealots at the same rate that you are producing marines, I don't know if you're actually playing the game or just watch a lot and blindly accept everything that Tasteless and Artosis say as the undeniable truth.

I for one have faced proxy gate cheese on SoW multiple times in ladder, though maybe not this particular one that MC was doing, and each and everytime I defended it comfortably by sending 3-4 SCVs to kill of the pylon. Believe me or not, it does work.
"[Lee Young Ho] With this victory, you’ve risen to Bonjwa status."
dala
Profile Joined August 2010
Sweden477 Posts
December 18 2010 11:12 GMT
#3767
On December 18 2010 20:11 HollowLord wrote:
Clearly this is another case of GOM rigging the matches to favor SlayerS_BoxeR


LOL
iEchoic
Profile Blog Joined May 2010
United States1776 Posts
Last Edited: 2010-12-18 11:14:41
December 18 2010 11:12 GMT
#3768
On December 18 2010 20:11 Two_DoWn wrote:
dear lord. this thread needs to die. bnet forums are better than this.


Yeah, this is dumb. Tasteless and Artosis are obviously so tired of hearing dumb people that they actually took a full minute going out of their way to explain to you that attacking buildings with scvs is not a good idea but I come to this thread and half the posts are saying he should have attacked with his SCVs. Fuuuuuuuuuuuuuuuuu


On December 18 2010 20:12 Mooncat wrote:
Show nested quote +
On December 18 2010 20:07 iEchoic wrote:
Okay, here's the actual best counter to this strat:

1) As soon as it's scouted, build your rax behind your mineral line.
2) Build bunker in the direct center of your mineral line.
3) Bunker now covers all your scvs, your rax, and your CC.

Don't listen to noobs saying to attack the pylon/gates with your workers, tasteless and artosis know what they're talking about.


What you suggest might work, but it's still very difficult when Protoss is producing Zealots at the same rate that you are producing marines, I don't know if you're actually playing the game or just watch a lot and blindly accept everything that Tasteless and Artosis say as the undeniable truth


I spent many hours perfecting countering this nearer the release of the game. It works. Also, you should 2rax marine instead of getting gas.
vileEchoic -- clanvile.com
LanEvoIII
Profile Joined December 2010
Philippines32 Posts
December 18 2010 11:12 GMT
#3769
On December 18 2010 20:11 HollowLord wrote:
Clearly this is another case of GOM rigging the matches to favor SlayerS_BoxeR


This made my day
Lann555
Profile Joined February 2010
Netherlands5173 Posts
December 18 2010 11:12 GMT
#3770
Only thing Rain really fucked up was bunker placement which cost him the game. You do actually need to get a marauder out especially vs a player with MC's micro. He will inevitably follow up with a stalker which can outmicro marines or shoot SCV from outside bunker range. You gotte get that rauder out to deal with it
Fantasy Fan! Gogogo vultures
butchji
Profile Joined September 2009
Germany1531 Posts
December 18 2010 11:12 GMT
#3771
On December 18 2010 20:11 applejuice wrote:
Show nested quote +
On December 18 2010 20:09 Reminiscence wrote:
Even a competent diamond player would have fended off that cheese and transitted rather easily but rain just had to do everything wrong.


So, uh, that makes MC bad as well, by default? I mean, he's the one that did the strat that could have been beaten by the low level diamond player you are talking about?



I'm pretty sure he wasn't thinking that the one gate would win him the game. He prolly just wanted to get an advantage and had a transition planned.
war_machine42
Profile Joined November 2010
United States88 Posts
December 18 2010 11:12 GMT
#3772
What I'm entertained by is the cries to pull SCVs. The commentary just explained why this isn't possible, and the numbers back it up. If SCVs are pulled, Terran loses economy, and Protoss is already good for macro without Terran having to deal with the cheese. And at this level, Protoss isn't just whelping the cheese if he cancels the gate/looses the cheese at that point because it is a net gain for toss and Terran will MOST LIKELY eventually lose.
Day[9], to Jinro: "go away i'm busy"
theBusiness
Profile Joined August 2010
United States13 Posts
December 18 2010 11:13 GMT
#3773
judging by the comments the english stream obs'ing must be pretty bad, everyone is asking why he didn't send an scv to the pylon, but they should that on the korean stream and then mc brought a probe to kill the scv
GhoSt[shield]
Profile Blog Joined April 2010
Canada2131 Posts
December 18 2010 11:13 GMT
#3774
On December 18 2010 20:11 Banginglife wrote:
Show nested quote +
On December 18 2010 20:10 hidiliho wrote:
On December 18 2010 20:09 robin19999 wrote:
On December 18 2010 20:07 hidiliho wrote:
On December 18 2010 20:06 traca wrote:
MC wasn't all in just saying


True... I would call that a Maka Gate lol


It would be a make gate if the gate was in the mineral line



Wouldn't that be a Maynard gate

You mean manner gate lol.....


NOPE, Maynard Gate. If you don't get the reference, don't bother. Its not worth your time to look it up. But it is definitely a Maynard gate.
Pinith
Profile Joined September 2010
651 Posts
Last Edited: 2010-12-18 11:14:23
December 18 2010 11:13 GMT
#3775
I agree with the others saying MC's cheese is just as bad as Rain's cheese earlier. The only difference I see is that MC mixes in all-in builds with macro games. Just looking at the one game a marine/scv all-in is just as cheesy as proxy gate. Rain does the same thing vs toss, mixing up his builds. He probably just isn't as confident with non-cheese builds against zerg; which makes sense since most zerg players are confident against any non-cheese terran build

I'm also curious about how Rain could have actually stopped it. 6 range from a bunker isn't enough to cover everything (although putting it in the mineral line would have been a bit better coverage), and regenerating shields means you can back out of bunker range repeatedly. Against MC's micro it seem really hard to stop in time unless you preemptively make an early depot/rax

My thoughts are maybe use scvs earlier to block/stall the gateway drop (2-3 might have worked?), and maybe micro or use auto-repair to keep scvs topped off
LittLeD
Profile Joined May 2010
Sweden7973 Posts
December 18 2010 11:13 GMT
#3776
On December 18 2010 20:03 ArtOfRandom wrote:
God im sick of people who watch the game more than they play it,

This should sum up this thread.
Thank you a billion times for this.
More playing, less fucking whining
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
diehilde
Profile Joined September 2008
Germany1596 Posts
December 18 2010 11:13 GMT
#3777
these games are pretty bad :/ honestly props to jinro for being one of the few players delivering entertaining games this season. Im kinda worried with the direction the game is headed atm, it seems the games get shorter on average from season to season. Jinro was a noteable exception to that trend and we know what happened to him against MC...
Savior: "I will cheat everyone again in SC2!" - SCII Beta Tester
SmoKim
Profile Joined March 2010
Denmark10305 Posts
December 18 2010 11:13 GMT
#3778
On December 18 2010 20:12 Ninja4ever. wrote:
That's so sad. I would have never ever wanted to hurt myself reading TL's comments like 6 months ago, even though sometimes comments on live reports were so bad.
But today, with all those non-players pros that think they figured the game out who are really getting on my nerves, I'll probably have to stop reading those kind of threads just in order to preserve my sanity.


what is that icon? it's not and Archon

wait, is it Dark Archon?

TELL ME!
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
Crashburn
Profile Blog Joined October 2010
United States476 Posts
December 18 2010 11:13 GMT
#3779
On December 18 2010 20:12 Plexa wrote:
Show nested quote +
On December 18 2010 20:11 Everlong wrote:
On December 18 2010 20:11 mango_destroyer wrote:
On December 18 2010 20:08 Lann555 wrote:
On December 18 2010 20:06 legaton wrote:
I will be lol'ing at the future Recap. Rain will get a C+ for going out 4 - 1 against MC with at least two good long games, when Jinro got a B for rolling over and dying. At least, Rain put up a fight. As a side note, MC's game looks a little less solid than on the semis with MarineKing, some of the B.O. were kind of strange.


Ye. Jinro lost on steppes to just a few zealots running in from a single proxy gate if I recall correctly. People here are just insanely biased against Rain for some reason, despite him beating Hongun, NexGenius and Nestea and now putting up a decent fight against the best PvT'er in the business.


But he is obviously still a total n00b :/


I don`t understand the logic either. Jinro good? but Rain bad? Rain atleast puts up more of a fight and not get 4-0`d in 30 minutes.


Cos of 20 minute breaks.. :D
That and MC playing terrible openings and still coming out decent


Are those buttered waffles next to your name? mmmmmmmmm
Arceus
Profile Blog Joined February 2008
Vietnam8333 Posts
December 18 2010 11:13 GMT
#3780
On December 18 2010 20:11 Everlong wrote:
Show nested quote +
On December 18 2010 20:11 mango_destroyer wrote:
On December 18 2010 20:08 Lann555 wrote:
On December 18 2010 20:06 legaton wrote:
I will be lol'ing at the future Recap. Rain will get a C+ for going out 4 - 1 against MC with at least two good long games, when Jinro got a B for rolling over and dying. At least, Rain put up a fight. As a side note, MC's game looks a little less solid than on the semis with MarineKing, some of the B.O. were kind of strange.


Ye. Jinro lost on steppes to just a few zealots running in from a single proxy gate if I recall correctly. People here are just insanely biased against Rain for some reason, despite him beating Hongun, NexGenius and Nestea and now putting up a decent fight against the best PvT'er in the business.


But he is obviously still a total n00b :/


I don`t understand the logic either. Jinro good? but Rain bad? Rain atleast puts up more of a fight and not get 4-0`d in 30 minutes.


Cos of 20 minute breaks.. :D


bullshit g2 is as long as 4 games in that rape combine
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