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[ESEA] Team League - Page 12

Forum Index > StarCraft 2 Tournaments
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deL
Profile Blog Joined March 2009
Australia5540 Posts
January 03 2011 01:37 GMT
#221
What would the format be for example if there were 27 teams signed up by the closing date? Things like groups, structure (round robin?), how do you work out seeding/placement for teams in groups, etc.

If you have any of this finalised it'd be cool to get a sneak preview to tide us over until launch date!
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
zacharyIRL
Profile Joined December 2010
Canada51 Posts
January 03 2011 01:42 GMT
#222
On January 03 2011 10:37 deL wrote:
What would the format be for example if there were 27 teams signed up by the closing date? Things like groups, structure (round robin?), how do you work out seeding/placement for teams in groups, etc.

If you have any of this finalised it'd be cool to get a sneak preview to tide us over until launch date!


Rather simple 1 group would be uneven. Why would there be seeding for regular season, that only applies to playoffs. Common sense ESEA runs everything smoothly in 1.6 it is basically fully auto-mated.

http://www.esportsea.com/index.php?s=content&d=league_rules_sc2

Above is the rules for SC2 in esea and map pools etc aswell.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2011-01-03 01:54:21
January 03 2011 01:47 GMT
#223
Have I missed the official statement on LAN finals?

I will repeat that it's ridiculous not to have this sorted out yet (unless I missed it then I take it back). Even the registered teams from Canada/NA I'm sure there is a bunch of them already registered who would not send their players to your live finals. But they have already paid the signup fee so that's really messed up for them.

On December 31 2010 01:46 dbizzle wrote:
As a pro gamer for cs for many years, one of the risks of gaming is paying to fly to other areas of the world and trying to win. It has always been expensive, and usually winning is something very rare that I had to think to myself "Am I really going to make money off this?" You have to think of gaming as a hobby, playing in this league for fun until it takes off and get bigger. In order for it to become big you need to invest into it and hope for a bigger future.

Personally, I will never stop gaming and going to gaming venues will always be a pleasure to me. I always go to it with the best intentions of winning, a lot of times I haven't even gotten close to winning. But the best experiences was traveling to that place and having fun. It's like a vacation, I've spent so much time and money in gaming that it's worth it to me to do this.

This is one of they reasons I spend 20 bucks per GSL ticket, I LOVE watching them play. If you don't want to risk 9 dollars to play, and to have a chance to maybe come to america and have a good time, I don't know what you're getting out of gaming. ESEA is one of the most promising North American leagues EVER, it has been around for at least 6 years and it is still growing. If there was to be a big lan event leagues like GSL or ESL, ESEA is on the right track.

Do you see the difference between knowing there is a live LAN finals you need to spend money on, or not knowing at all? I'm not arguing against a LAN finals whatsoever, but I argue that without mentioning it beforehand it's absolutely ridiculous to potentially introduce it after people have already paid your signup fees. Not to mention I simply can't sign Liquid up until I know where the finals take place, meaning if you intend on announcing it after your closing date we won't be able to play even if it's online.
Administrator
tok
Profile Joined April 2010
United States691 Posts
Last Edited: 2011-01-03 01:51:33
January 03 2011 01:51 GMT
#224
I've played in esea for a number of years and when games first come out they usually do everything online. Especially since lan finals are fairly new. My guess, this isn't a fact, is everything will be online season one, and then season 2 will have a definite statement on lan finals or not.

Plus Lpkane and torbull the two site owners often pay out of their own pockets to send some players to the lan if they can't pay themselves. You honestly shouldn't worry about the LAN finals at all.
debasers
Profile Joined August 2010
737 Posts
January 03 2011 02:08 GMT
#225
Listen to Nazgul, dude, not having Liquid is a BIG thing
dbizzle
Profile Joined May 2010
United States395 Posts
January 03 2011 02:10 GMT
#226
The lan finals are still in the talks, and I apologize that ESEA does not have your answer yet. But we will let you guys know asap when I know what is going on. As adding a new game will have to be calculated into the venue costs, spacing, time etc..
dahornnn
Profile Blog Joined May 2010
United Kingdom395 Posts
January 03 2011 02:15 GMT
#227
On January 03 2011 11:10 dbizzle wrote:
The lan finals are still in the talks, and I apologize that ESEA does not have your answer yet. But we will let you guys know asap when I know what is going on. As adding a new game will have to be calculated into the venue costs, spacing, time etc..

Wouldn't it be better for all involved if you just said online till next season :O?
deL
Profile Blog Joined March 2009
Australia5540 Posts
January 03 2011 02:25 GMT
#228
On January 03 2011 10:42 zacharyIRL wrote:
Show nested quote +
On January 03 2011 10:37 deL wrote:
What would the format be for example if there were 27 teams signed up by the closing date? Things like groups, structure (round robin?), how do you work out seeding/placement for teams in groups, etc.

If you have any of this finalised it'd be cool to get a sneak preview to tide us over until launch date!


Rather simple 1 group would be uneven. Why would there be seeding for regular season, that only applies to playoffs. Common sense ESEA runs everything smoothly in 1.6 it is basically fully auto-mated.

http://www.esportsea.com/index.php?s=content&d=league_rules_sc2

Above is the rules for SC2 in esea and map pools etc aswell.

Well there might be an uneven group but how is it determined - randomly or by an unofficial 'seeding'? And by seeding I mean, say 32 teams are broken up into 4 groups of 8 then how do they seed it so that one group isn't TL, fnatic, EG, ROOT all in the one team?
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
Laurent
Profile Joined April 2009
United States182 Posts
January 03 2011 02:54 GMT
#229
The current setup will be one large group. 1st match will be setup randomly and then every match after will be setup based on record.
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
January 03 2011 03:11 GMT
#230
How about don't have LAN finals for the first season while you get everything sorted out (adding a new game etc) and then integrate LAN finals. Because the registration deadline is in 5 days, and I don't want to sign up Fnatic until I know for sure what's going on with the finals... because to be honest we probably won't send our team to the offline finals with such a low prize pool and in that case I don't want to waste $40 signing up my team for nothing...

@_@
twitter.com/xerislight -- follow me~~
nGBeast
Profile Joined July 2010
United States914 Posts
January 03 2011 03:17 GMT
#231
On January 03 2011 09:33 Xeris wrote:
Show nested quote +
On January 03 2011 09:20 nGBeast wrote:
On January 02 2011 02:40 nGBeast wrote:
I don't know if this answered but how are you guys charging the $9 fee? I have the blizzard license for when I ran SCL and it says you can't charge a fee to get in, unless theres another one you have.


Heres the license if anyones interested in reading over it.

+ Show Spoiler +

BLIZZARD ENTERTAINMENT ONLINE TOURNAMENT AGREEMENT
Date: November 3, 2010

To: Starcraft 2 League, www.scleague.net with an address at ************ (“You”)

Subject: Blizzard’s Approval of your request to host an online tournament

1. Grant of Tournament License. With regards to your request to host a tournament on the Battle.net® service that features Blizzard’s StarCraft® II: Wings of Liberty™ software (the “Game”), Blizzard Entertainment, Inc., a Delaware corporation (“Blizzard”), hereby grants, to you the a non-exclusive, royalty free, non-transferable, license and right to use and display the Game for an online tournament subject to Your adherence to the following terms and conditions: (a) The Tournament must be free to enter; (b) You may not charge any fees of any kind to watch the Tournament; (c) You may not accept advertising revenue of any kind in association with your hosting of the Tournament, nor can you accept funds or prizing from sponsors of the Tournament in excess of $5,000.00 USD in the aggregate for all Tournament sponsors; (c) The Tournament must be limited to 500 players or less; (d) You shall not alter or modify any part of the Game for any reason; (e) You may hold the Tournament in any country other than the Republic of Korea; and (f) it must be a requirement for your tournament that all entrants in the Tournament must be adults in their country of residence, or minors over the age of 13 with written permission from their parents to participate in the Tournament. You understand and agree that You will responsible for all aspects of the Tournament, including without limitation: (a) drafting of all rules, policies, and procedures which will govern the Tournament (the “Rules”); (b) ensuring that all entrants are fully informed of the Rules; (c) awarding all prizes to the winners of the Tournament; (d) securing the receipt all applicable government approvals, licenses and permits necessary to organize the Tournament and exercise any and all of the rights granted to You by Blizzard hereunder; and (e) avoiding any deceptive, misleading or unethical trade practices
2. Use of Blizzard’s Trademarks. Additionally, Blizzard hereby grants, and You hereby accept, a limited, royalty free, non-exclusive license to utilize the Blizzard’s trademarks, logos, and copyrighted content associated with the Game in advertisements, posters, flyers, and websites related to the Tournament, subject to Your adherence to Blizzard’s Trademark and Copyrighted Content Acceptable Use Guidelines, available at http://us.blizzard.com/en-us/company/about/termsofuse.html. Note that you may not issue a press release using Blizzard’s name, trademarks or referencing the Game without Blizzard prior approval. Should you wish to have Blizzard review your proposed press release, you may email your request to [email]pr@blizzard.com[/email].
3. Ownership. Blizzard Entertainment owns and shall retain all proprietary rights in the Game and the Blizzard Intellectual Property, and You agree that it will not at any time during or after this Agreement assert or claim any interest in or do anything that may adversely affect the validity or enforceability of Blizzard Entertainment’s rights in Game and/or the Blizzard Intellectual Property (including, without limitation, any act, or assistance to any act, which may infringe or lead to the infringement of any copyright in the Game). Blizzard Entertainment shall own all proprietary rights in all Marketing Materials that contain Blizzard Intellectual Property.

4. Representations, Warranties, and Indemnity. You hereby represent and warrant that: (i) You have the full right and power to enter into this Agreement; (ii) You have the necessary rights to host the Tournament; and (iii) You will comply with all laws related to its performance hereunder. You agree that you shall defend, indemnify and hold harmless Blizzard, and its affiliated companies (including, without limitation, Blizzard) and their respective employees, directors and officers from and against any and all expenses, judgments, awards, fines, and fees (including reasonable attorneys’ fees) solely with respect to any third party claims or actions brought against them which claims or actions arise out of the Tournament or any breach or alleged breach of any of Your representations, warranties or obligations hereunder. The obligations described in this section shall survive the termination or expiration of this Agreement.
5. Term. This Agreement shall commence on the date that the license is sent to you at your email address and thereafter shall remain in effect (unless and until earlier terminated as set forth in this Section) for one (1) year (the “Term”). Blizzard may terminate this Agreement immediately in the event that You: (a) commit a material breach any of representation, warranty or obligation made by You hereunder; (b) make or attempt any unauthorized assignment for the benefit of creditors, file any petition for reorganization, readjustment or rearrangement of Your business or affairs under the laws of any jurisdiction relating to relief of debtors, bankruptcy or insolvency; (c) suffer a receiver or trustee to be appointed for its business or property, or (c) discontinue Your business, or be adjudicated bankrupt or insolvent. In such an event, all rights granted under this Agreement to You shall immediately and automatically expire, and You shall cease all exercise of any rights granted under this Agreement, including without limitation the Tournaments and use of materials that use Blizzard’s trademarks or copyrighted content.
6. Miscellaneous. All costs, stamp duties, taxes and other similar levies arising from or in connection with the conclusion of this Agreement shall be borne by You. Neither party shall be liable for any delay in the performance of its duties or responsibilities contained herein that result from any cause beyond its reasonable control or caused by acts of God, acts of civil or military authorities, fires, strikes, floods, epidemics, governmental rules or regulations, terrorism, war, riot, delays in transportation or shortages. Blizzard’s relationship with You during the term of this Agreement will be that of an independent contractor. Failure to enforce any rights hereunder shall not constitute a waiver of those rights in the future or any other rights. If any provisions of this Agreement are invalid under any applicable statute or rule of law, they are, to that extent, deemed omitted, and the balance of this Agreement will be enforceable in accordance with its terms. This Agreement may not be modified or changed except by an instrument in writing executed by both parties. In the event of litigation between the parties hereto, the prevailing party shall be entitled to recover reasonable attorney’s fees in addition to other relief as the court may award. This Agreement shall be construed and enforced in accordance with the law of the State of California, except for its conflict of laws provision, and all legal actions related to this Agreement shall be filed in Federal or State court in Los Angeles, California. This Agreement contains the entire understanding between the parties with respect to the subject of this Agreement supersedes all previous written or oral negotiations, commitments and undertakings related thereto. Sections 3, 4, and 6 shall survive any expiration or termination of this Agreement.


I was wondering if anyone from ESEA could answer my question :o


because you run a small time league that few people care about and ESEA is a major eSports organization with an established history in North America.


I know being a douche bag is common from TL posters, but all I asked was a question, I don't want to get the license I was just curious.
tok
Profile Joined April 2010
United States691 Posts
January 03 2011 03:44 GMT
#232
On January 03 2011 12:11 Xeris wrote:
How about don't have LAN finals for the first season while you get everything sorted out (adding a new game etc) and then integrate LAN finals. Because the registration deadline is in 5 days, and I don't want to sign up Fnatic until I know for sure what's going on with the finals... because to be honest we probably won't send our team to the offline finals with such a low prize pool and in that case I don't want to waste $40 signing up my team for nothing...

@_@



The deadline ends in
ESEA League Season 8 registration ends in 1 Days, 2 Hours, 15 Minutes, 5 Seconds.

Not 5 days
Xeris
Profile Blog Joined July 2005
Iran17695 Posts
January 03 2011 03:47 GMT
#233
Considering it's almost Jan 3rd.... Jan 8th = 5 days away...

@_@
twitter.com/xerislight -- follow me~~
tok
Profile Joined April 2010
United States691 Posts
January 03 2011 04:13 GMT
#234
On January 03 2011 12:47 Xeris wrote:
Considering it's almost Jan 3rd.... Jan 8th = 5 days away...

@_@



goto the website and read what it says in big letters at the top
SmoKim
Profile Joined March 2010
Denmark10305 Posts
January 03 2011 09:50 GMT
#235
well IF there comes LAN finals, ESEA can just pay back the teams who can't/won't go to the LAN finals, problem solved =)

but i hope for online finals so we can have Liquid, Fnatic, FxOpen ect ect
"LOL I have 202 supply right now (3 minutes later)..."LOL NOW I HAVE 220 SUPPLY SUP?!?!?" - Mondragon
smwilmann
Profile Joined January 2011
Norway7 Posts
January 03 2011 10:54 GMT
#236
So will this be PLAYED on the NA server? Or will international teams be placed in maybe a NA Conference and EU Conference? With Australian teams adhering to the NA conf.
MISSION ACCOMPLISHED!
debasers
Profile Joined August 2010
737 Posts
Last Edited: 2011-01-03 12:08:22
January 03 2011 11:27 GMT
#237
You"re letting 2 of the strongest teams out only because of one indecision... Let it be all online and everything is solved out
deL
Profile Blog Joined March 2009
Australia5540 Posts
Last Edited: 2011-01-03 11:39:12
January 03 2011 11:28 GMT
#238
On January 03 2011 19:54 smwilmann wrote:
So will this be PLAYED on the NA server? Or will international teams be placed in maybe a NA Conference and EU Conference? With Australian teams adhering to the NA conf.

Pretty sure it will be on NA.

On January 03 2011 20:27 debasers wrote:
You"re letting 2 of the strongest teams out only because of one indecision... Let it be all offline and everything is solved out

You mean online right?
Gaming videos for fun ~ http://www.youtube.com/user/WijLopenLos
debasers
Profile Joined August 2010
737 Posts
January 03 2011 12:07 GMT
#239
On January 03 2011 20:28 deL wrote:
Show nested quote +
On January 03 2011 19:54 smwilmann wrote:
So will this be PLAYED on the NA server? Or will international teams be placed in maybe a NA Conference and EU Conference? With Australian teams adhering to the NA conf.

Pretty sure it will be on NA.

Show nested quote +
On January 03 2011 20:27 debasers wrote:
You"re letting 2 of the strongest teams out only because of one indecision... Let it be all offline and everything is solved out

You mean online right?



yeah, miswrote, lol
MrNuby
Profile Joined March 2010
Sweden40 Posts
January 03 2011 13:58 GMT
#240
The decision about LAN finals should've been made before the announcement. So, IMHO you should either go with an online finals, or allow teams that qualify for the offline event to sell their place. It might not look good from a PR-stand point having teams sell their playoff spot, but atleast then you'd give teams like TLAF-Liquid and fnatic.MSI some guarantees.
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