[GSL] S3 Ro32 Day 2 - Page 29
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Ryps
Romania2740 Posts
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StutteR
United States1903 Posts
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GhoSt[shield]
Canada2131 Posts
On November 29 2010 19:35 pezit wrote: These all-ins work because blizzard maps are completely worthless, not enough defenders advantage on the first 2-3 bases which it should be for longer more enjoyable games. Backdoor to your main, huge areas behind mineral lines etc. If Blizzard would bring back the 50% miss chance from high ground or 33% miss chance on ramps would make all the defenders advantages work perfectly. On a non gameplay talking moment, Fruitdealer Fighting! Kim Won-Ki! | ||
BeMannerDuPenner
Germany5638 Posts
On November 29 2010 19:31 palookieblue wrote: 'Exciting' is pretty subjective. I thought those games, though it was quite bad play from the zerg at times, were much more interesting than the TvT mirror matchups we've seen so far in the GSL. Zerg should have made at least a baneling nest. ofc it is. but im pretty damn sure that the vast majority prefers any tvt over 5 minute long allin games a random gold level scrub could execute. look at this thread and how it exploded into 10 pages of "GOD BORING SCV ALLIN SHIT" within just a few minutes.... | ||
Armsved
Denmark642 Posts
On November 29 2010 19:36 smallerk wrote: this terran was actually so horrible now that i think about it, that banshee micro i think a platinum player could actually do it better Yeah it was pretty pathetic. Butbybit is playing the terran 4 gates. So freaking easy to execute and so insanly hard to defend. | ||
HollowLord
United States3862 Posts
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ch0c0b0fr34k
United States452 Posts
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blade55555
United States17423 Posts
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HollowLord
United States3862 Posts
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Scoop
Finland482 Posts
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mizU
United States12125 Posts
On November 29 2010 19:34 IdrA wrote: what a little piece of shit if this were a status, i'd like it. | ||
KnightwhoSaysNI
Canada60 Posts
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On_Slaught
United States12190 Posts
On November 29 2010 19:36 Mellotron wrote: Id almost rather have them use Novice Steppes of War. This may not be a bad idea. I'd wager that map is more balanced than the normal version. | ||
pLaNeT_302
United States112 Posts
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Aus.Force
Australia1278 Posts
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HwangjaeTerran
Finland5967 Posts
On November 29 2010 19:37 GhoSt[shield] wrote: If Blizzard would bring back the 50% miss chance from high ground or 33% miss chance on ramps would make all the defenders advantages work perfectly. On a non gameplay talking moment, Fruitdealer Fighting! Kim Won-Ki! This and bigger maps would definitely make for a more macro orientated games. | ||
zak
Korea (South)1009 Posts
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wachnlurn
Korea (South)50 Posts
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Jyvblamo
Canada13788 Posts
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Reason.SC2
Canada1047 Posts
On November 29 2010 19:34 IdrA wrote: what a little piece of shit QFT If i have to watch more of this crap my head will actually explode. Please IdrA make sure you have a well-practiced counter to this crap. | ||
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