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[GSL] S3 Ro32 Day 1 - Page 72

Forum Index > StarCraft 2 Tournaments
Post a Reply
Prev 1 70 71 72 73 74 85 Next
MidKnight
Profile Joined December 2008
Lithuania884 Posts
November 26 2010 12:26 GMT
#1421
Lots of Kims next time
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
November 26 2010 12:26 GMT
#1422
Well there goes the best Protoss in the GSL. Really, really hoping GuineaPig can win his games against Leenock.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
qd
Profile Joined June 2010
Germany37 Posts
November 26 2010 12:26 GMT
#1423
it just hurts so much to see terrans win. this game made me become a racist and thats sad. :/
Pills
Profile Joined October 2010
206 Posts
Last Edited: 2010-11-26 12:28:10
November 26 2010 12:27 GMT
#1424
On November 26 2010 21:26 Moonloop wrote:
Well there goes the best Protoss in the GSL. Really, really hoping GuineaPig can win his games against Leenock.


Well, yeah, this is NexGenius's fault here. Remember, during State of the Game, Idra said that NexGenius wasn't that good, he was just greedy with his economy and soon, players will start figuring out his timing windows to exploit that.

It looks like they've started figuring it out. NexGenius really had a piss poor army when Rain attacked.
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2010-11-26 12:27:37
November 26 2010 12:27 GMT
#1425
On November 26 2010 21:25 DminusTerran wrote:
This attack timing isn't even good yet greedy fucking Genius goes 2 gate colo expand on an all or nothing game and falls on the grenade. God I hate rooting for him, lesser Terrans are never gonna stop doing this stuff to him so he really needs to figure out a better way to play it off.

Except the two gate Colossus WORKED, because he didn't get attacked in the vulnerable time. He actually managed to get range and the two Colossus out and a third building, which is the point where the build is very safe.

This build was just bullshit, what other unit composition would you do? Colossus, Zealot, Stalker, Observer is really how you stop this...
Woony
Profile Blog Joined August 2010
Germany6657 Posts
November 26 2010 12:27 GMT
#1426
On November 26 2010 21:24 hellsan631 wrote:
Grats Genius. You got colossus off of two gates. Thats what happens. Perhaps you should go and watch some day9. Its really sad to see protoss get knocked out, but this was the main reason why. If you would had 10 more units instead of those two colossus, you coulda held that off pretty easily.


Jesus christ, can you stop giving GSL players Day9 advise? With 10 more Gateway units instead of Colossi he would have gotten stomped even more. PDD > Stalkers and Zealots do shit against Tanks and a Bioball.
estee
Profile Joined November 2010
Korea (South)449 Posts
November 26 2010 12:27 GMT
#1427
Poll: Rain vs Genius Game 1 Recommended?

No (68)
 
85%

Yes (12)
 
15%

80 total votes

Your vote: Rain vs Genius Game 1 Recommended?

(Vote): Yes
(Vote): No


Poll: Rain vs Genius Game 2 Recommended?

No (64)
 
82%

Yes (14)
 
18%

78 total votes

Your vote: Rain vs Genius Game 2 Recommended?

(Vote): Yes
(Vote): No

Nightrain
Profile Joined August 2010
481 Posts
November 26 2010 12:27 GMT
#1428
tosses so obsessed with colossi :<
If at first you don't succeed, you fail.
Enervate
Profile Joined August 2010
United States1769 Posts
November 26 2010 12:27 GMT
#1429
The entire reason Genius loss was because he let his second colossi get sniped. 2 colossi are a critical mass as they 1 hit marines and scvs.
Koshi
Profile Blog Joined August 2010
Belgium38799 Posts
November 26 2010 12:27 GMT
#1430
As long as allins work. Allins are going to happen.

Bullshit games today. First day of r64 (>>>>>>>)² first day of r32
I had a good night of sleep.
KonohaFlash
Profile Joined July 2010
Canada1590 Posts
November 26 2010 12:27 GMT
#1431
On November 26 2010 21:22 MDew wrote:
Show nested quote +
On November 26 2010 21:20 KonohaFlash wrote:
On November 26 2010 21:17 MDew wrote:
On November 26 2010 21:16 des0lar wrote:
On November 26 2010 21:13 Dommk wrote:
Hope Blizzard actually takes note and fixes this, so dumb


You can't fix this without completly breaking balance.

Most of the Terrans in GSL feel they have to win early because they lose in the endgame in TvP or TvZ.


IdrA - "Because they are bad and are riding the terrans strong early game."


More like it's the only way to actually keep up with Zerg and Protoss.


Proven hundreds of times to be ****ing wrong.

Terran can do fine late game if they are skilled enough.


I guess players like qxc, hashe, SelecT, Boxer etc aren't skilled enough since they themselves have said lategame is hard against zerg and toss.

Scoop
Profile Joined August 2010
Finland482 Posts
November 26 2010 12:27 GMT
#1432
On November 26 2010 21:24 njnick wrote:
Show nested quote +
On November 26 2010 21:21 Shakes wrote:
On November 26 2010 21:18 KonohaFlash wrote:
On November 26 2010 21:14 Shakes wrote:
On November 26 2010 21:13 Pudge_172 wrote:
On November 26 2010 21:12 ThorIsHere wrote:
SCV all-ins makes for bad spectating, take note Blizzard.


This.

Not talking balance, but if this keeps up how would they fix it?


IMO make workers take double damage if they're more than a certain distance from a nexus/CC/hatch. Still good for defending, no good for these boring rushes.


Yes limit Terran more. That makes the most sense right? Scv's already got their hp nerfed. They're fine as they are.


It's not about limiting Terran for the sake of limiting Terran. The fact is right now the Terran game is being largely self limited to stupid SCV rushes, get rid of them and then we can see where the rest of the game balance lies.

Wait until players find out how to stop these pushes, istead of putting ideas that make no sense in the game


Unless you play Protoss, shut the fuck up.

User was temp banned for this post.

User was warned for this post
gnutz
Profile Joined November 2010
Germany666 Posts
November 26 2010 12:27 GMT
#1433
On November 26 2010 21:26 crappen wrote:
Clide is excluded, he is just sick and are learning his race to its full potential. Also I love Jinro, so there is hope.


Clide is not very good lategame ... like 100% of all Terrans.

There is no imbalance, Terrans just dont train Lategame, because they have so much winchances in early game.
LittLeD
Profile Joined May 2010
Sweden7973 Posts
November 26 2010 12:27 GMT
#1434
Tastosis did amazing! Thanks guys for today's cast <3<3
☆Grubby ☆| Tod|DeMusliM|ThorZaiN|SaSe|Moon|Mana| ☆HerO ☆
Gleen
Profile Blog Joined July 2010
Brazil707 Posts
November 26 2010 12:27 GMT
#1435
Genius obviously was the better player but I can't understand why he keep macroing from just 2 gate 1 robo with 2 base... i can't just understand, focused too much on getting colossi? Evertyime I go 1 gate core robo expand I get two more gateways and just pump zeal/sentry/stalker waiting for my eco to pump and get colo... rushing to it seems meaningless to me versus a all-in from T.
I'm nowhere near good, but I still have fun playing with my probes
Pudge_172
Profile Blog Joined August 2010
United States1378 Posts
November 26 2010 12:27 GMT
#1436
Ro16

T 2
Z 1
P 1


Thus far:

T v Z 9-5
P v Z 5-4
T v P 3-2

Diablo 3 Blog Me & My Mom http://www.teamliquid.net/blogs/viewblog.php?id=336890
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
November 26 2010 12:28 GMT
#1437
On November 26 2010 21:24 hellsan631 wrote:
Grats Genius. You got colossus off of two gates. Thats what happens. Perhaps you should go and watch some day9. Its really sad to see protoss get knocked out, but this was the main reason why. If you would had 10 more units instead of those two colossus, you coulda held that off pretty easily.

Words of wisdom here. If only he build another observer to scout the terran base, he can be more prepared. His only ob were sitting at his mineral line to defend the banshee harrass.
On the other hand, this build is very well though out and execute perfectly by the terran player. Constant fake banshee harrass to keep Genius ob and stalkers in his base while build up a large force then push out.
Terran
Crashburn
Profile Blog Joined October 2010
United States476 Posts
November 26 2010 12:28 GMT
#1438
On November 26 2010 21:27 Nightrain wrote:
tosses so obsessed with colossi :<


Toss is limited tech wise. Against T they have to go Robo, so colossi are the natural progression.
Zaurus
Profile Joined October 2010
Singapore676 Posts
November 26 2010 12:28 GMT
#1439
is not all in because of mules. phoenix might have helped, but protoss is just so weak early game.
SKtheAnathema
Profile Joined September 2010
United States885 Posts
November 26 2010 12:28 GMT
#1440
shouldn't a 1-base deadly rush be able to defeat greedy FE builds anyways? especially in those semi-close positions?
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