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+MLG|Shrew`DAL> The CEO just approached both players and offered two options. <+MLG|Shrew`DAL> 1. Play now, but we cannot gurantee that the match wont drop. * Q sets mode: +o riptide|bnc <+MLG|Shrew`DAL> 2. Postpone the match, and reach a resolution at a later date <+MLG|Shrew`DAL> They chose option 1 <+MLG|Shrew`DAL> So <+MLG|Shrew`DAL> They will start NOW at 3-1 <@riptide|bnc> YES <+MLG|Shrew`DAL> In the event the game drops <+MLG|Shrew`DAL> The games will be ultimately postponed for a later resolution * riptide|bnc is now known as LiquidT1de * keitWeRRa sets mode: +v Nattkatt <+MLG|Shrew`DAL> Specifics of that have not been determined and hopefully it wont come to that <+MLG|Shrew`DAL> Thank you everyone for being patient <+MLG|Shrew`DAL> Seriously <+MLG|Shrew`DAL> <3 <+MLG|Shrew`DAL> okay -m
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Screw you guys, I'm going home.
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I need the name of this music!
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On November 08 2010 09:01 ZlaSHeR wrote:Show nested quote +On November 08 2010 08:58 FuzzyJAM wrote: It's not normally $25,000 for Halo per person, it's normally $5,000. The National Championships are a special invite-only event for the top 8 seeded teams. I'm sure they'll up the SCII prize money next year, or at least keep it at around $6,000, which would be more than Halo unless that also gets a raise. Ya, difference is there are 30 players that can compete for top 8 for SC2, theres only like 12 teams that ever compete for top 8 in halo.
MLG is the only major Halo tournament they can go to compared to the hundreds of ways SCII players make money. There's also the fact that Halo players get far fewer sponsorship deals. I know a few Halo pros and if you talk to them most just compete for fun because they actually break even on tournaments unless they're placing top 4.
Also, for whoever was saying the players look 13, they're mostly late-teens to early twenties. The youngest pro this year was 17 I believe.
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On November 08 2010 09:16 Corrik wrote:Show nested quote +On November 08 2010 09:15 lfs wrote:On November 08 2010 09:14 Corrik wrote: LiL Poison I believe was 8 when he was going to MLG Tournaments for Halo 2. LiL Poison was bad and never won anything. I never said he was good... I think someone just said it was crazy a 13 year old was there or something. I was just pointing out there have been younger players.
Okay. Some people use him as an example when they say Halo takes no skill or is easy or whatever. He was bad, most actual Halo pros are late teens/early 20s just like StarCraft pro players.
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they should refuse to play the final to send a message....but guess that would do more harm than good, sponsorwise :|
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Oh blizz deleted the 15 pages saying no lan sux and replaced with a topic saying mlg admits failure ...
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On November 08 2010 09:17 Ramennoodlesoup wrote: Imagine if a football game was delayed (at least) two hours because the "official" game ball got busted and the players/tv stations/crowd had to wait because they weren't allowed to play with a ball that didn't have the NFL logo on it. :-/
World cup soccer ball? Verified by nasa engineers to be crap.. unstable at 40mph+ or whatever
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Hey I paid 25 bucks to go and be a spectator to this event and this feels like a baseball game that is getting rained out and I dont get my money back [event was awesome though, mad props]
I feel really bad for the people and players that have an actual plane flight to catch tonight to get home. I mean seriously what if jinro or TT1 has a flight to catch tonight? Who is going to pay for the flight change and extra hotel stay costs?
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On November 08 2010 09:16 Catreina wrote:Show nested quote +On November 08 2010 09:06 vyyye wrote:No source and on the Bnet forums, also contradicting what Day9 was saying earlier. Sure, seems legit. I was watching when Day9 actually said that it was MLGs end... Day9 said there were engineers and NASA employees (might have been DJWheat that said it)
It's not MLG's end, it's probably some internet issue between Dallas and Blizzard's servers. Technically Blizzard's hamsters are healthy and so are MLG's, it's the carrier pigeons between them that are malfunctioning.
Which is why tournaments should have LAN. This is people from all over the world flying to Dallas to sit next to each other and play on Battle.net. It's silly.
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On November 08 2010 09:16 Catreina wrote:Show nested quote +On November 08 2010 09:06 vyyye wrote:No source and on the Bnet forums, also contradicting what Day9 was saying earlier. Sure, seems legit. I was watching when Day9 actually said that it was MLGs end... Day9 said there were engineers and NASA employees (might have been DJWheat that said it) Would you immediately blame and trash one of the biggest gaming companies in the world? No, you don't. You suck it up and realize you are not at the top of the food chain.
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On November 08 2010 09:16 Theovide wrote:Trolololol that's at least what I think
Even if it is on MLG's end if there was LAN this wouldn't have happened. Because the issue if it is MLG's end is the internet connection not computers or anything. If there was LAN then agian no dropping issue. That bnet poster is just a moron who doesn't realize that.
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On November 08 2010 09:17 Ramennoodlesoup wrote: Imagine if a football game was delayed (at least) two hours because the "official" game ball got busted and the players/tv stations/crowd had to wait because they weren't allowed to play with a ball that didn't have the NFL logo on it. :-/ thats actually a quite good analogy to the blizzard servers not working, its just like WTF this was designt for e-sports and now this???
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On November 08 2010 09:18 FuzzyJAM wrote:Show nested quote +On November 08 2010 09:01 ZlaSHeR wrote:On November 08 2010 08:58 FuzzyJAM wrote: It's not normally $25,000 for Halo per person, it's normally $5,000. The National Championships are a special invite-only event for the top 8 seeded teams. I'm sure they'll up the SCII prize money next year, or at least keep it at around $6,000, which would be more than Halo unless that also gets a raise. Ya, difference is there are 30 players that can compete for top 8 for SC2, theres only like 12 teams that ever compete for top 8 in halo. MLG is the only major Halo tournament they can go to compared to the hundreds of ways SCII players make money. There's also the fact that Halo players get far fewer sponsorship deals. I know a few Halo pros and if you talk to them most just compete for fun because they actually break even on tournaments unless they're placing top 4. Also, for whoever was saying the players look 13, they're mostly late-teens to early twenties. The youngest pro this year was 17 I believe. Not true... there are plenty of LAN events I used to go to for Halo 2 (assuming Halo 3 is the same from what I've heard from my friends)
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Viewers are the only one type gg
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love how blizzard is saying its MLG's problem and not battlenets. Too me it seems that if they're still maintaining streams from many other games, their internet is probably okay.
Also, Battlenet was running terribly all yesterday for about 4 of the 6 people I was playing matches with. Could be coincidental and I probably don't have all the information but just saying...
or as DJ wheat just said... 'A fiber line got cut or something...". sounds believable. the one 'fiber line' for the SC2 tourney got cut, but it had no effect on all the other streaming games. sounds like Blizzard PR leaned on MLG staff to take the blame.
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haha the tekken awards are so awkward
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Break is finished now, and MLG do seem to be saying it was their end??
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back woot 
update!
mlg had a problem with internet it seems. (someone steeped on a fiber line or something) (yet stream and everything else was fine, so i still don't believe this entirely)
Both players will play. All issues resolved it seems.
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