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MLG Dallas Day 3 - Page 352

Forum Index > StarCraft 2 Tournaments
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Kachna
Profile Joined October 2010
134 Posts
November 08 2010 00:21 GMT
#7021
Even if it wasnt Bnet issue still LAN would solve that Dallas problem ...
Callanish
Profile Joined October 2010
249 Posts
November 08 2010 00:21 GMT
#7022
Yes!! Finally!!! And it was MLG's fault after all xD
Jukebox Joe
Profile Joined August 2010
United Kingdom358 Posts
November 08 2010 00:21 GMT
#7023
Literally about to turn it off and it comes back on.

I need sleep damnit!
Subversion
Profile Blog Joined April 2010
South Africa3627 Posts
November 08 2010 00:21 GMT
#7024
if it wasn't bnet what was it :O
Sideburn
Profile Joined August 2010
United States442 Posts
November 08 2010 00:21 GMT
#7025
lol, all the hysteria and it's not Battle.net at fault.
hugman
Profile Joined June 2009
Sweden4644 Posts
November 08 2010 00:21 GMT
#7026
On November 08 2010 09:20 keeblur wrote:
lol @ everyone blaming battle.net


Why?
With LAN support this wouldn't have happened
craz3d
Profile Joined August 2005
Bulgaria856 Posts
November 08 2010 00:21 GMT
#7027
Bullshit, ofc it was bnet's fault...
Hello World!
pedigree
Profile Joined August 2010
United States197 Posts
November 08 2010 00:21 GMT
#7028
incoming 1 hour game
DarthKhan
Profile Joined November 2010
Canada166 Posts
November 08 2010 00:21 GMT
#7029
I bet blizzard paid them to say that
HOLY CHECK G.G.
Knutzi
Profile Joined July 2009
Norway664 Posts
November 08 2010 00:21 GMT
#7030
even if its because they have some small internet problems it would still have been avoided with lan so end result is still the same : blizzard sucks
Baarn
Profile Joined April 2010
United States2702 Posts
November 08 2010 00:21 GMT
#7031
Blizzard increases tournament fees and fines you for blaming them obv.
There's no S in KT. :P
Bear4188
Profile Joined March 2010
United States1797 Posts
November 08 2010 00:21 GMT
#7032
Don't try to save face for the Blizzard. It is still their problem. There are two players sitting 5 feet apart who can't play because Blizzard requires that data be sent 3000 miles round trip. Joke.
"I learned very early the difference between knowing the name of something and knowing something." - R. Feynman
cilinder007
Profile Joined August 2010
Slovenia7251 Posts
November 08 2010 00:21 GMT
#7033
hell, its about time
FarbrorAbavna
Profile Joined July 2009
Sweden4856 Posts
November 08 2010 00:21 GMT
#7034
if the line was cut it still would not have affected the game had it been on lan, so really doesnt matter. not trying to keep the blame on bnet, blizz or whatever just saying.
Do you really want chat rooms?
Bloodash
Profile Joined April 2010
Netherlands1384 Posts
November 08 2010 00:21 GMT
#7035
I hope they did some test matches before they went back up...
I'll bite this hand that feeds me, and take it for my own!
Glimred
Profile Joined October 2010
China888 Posts
November 08 2010 00:21 GMT
#7036
Now just start the game, skip the pregame banter/recap.
BeMannerDuPenner
Profile Blog Joined April 2004
Germany5638 Posts
November 08 2010 00:21 GMT
#7037
On November 08 2010 09:20 Telcontar wrote:
LOL was not battle.net. All those pages of whining wasted...


with lan this still never wouldve happened
life of lively to live to life of full life thx to shield battery
Shakes
Profile Joined April 2010
Australia557 Posts
November 08 2010 00:21 GMT
#7038
It's not battle.net, but it's still the fact that battle.net is required that causes the problem.
Zandar
Profile Blog Joined July 2010
Netherlands1541 Posts
November 08 2010 00:21 GMT
#7039
"There was not an issue with battlenet"

Tourneys need internet.
How's that not due to battlenet 2
The reasonable man adapts himself to the world; the unreasonable one persists in trying to adapt the world to himself. Therefore, all progress depends on the unreasonable man.
kojinshugi
Profile Joined August 2010
Estonia2559 Posts
November 08 2010 00:21 GMT
#7040
On November 08 2010 09:18 Nuttyguy wrote:
+MLG|Shrew`DAL> The CEO just approached both players and offered two options.
<+MLG|Shrew`DAL> 1. Play now, but we cannot gurantee that the match wont drop.
* Q sets mode: +o riptide|bnc
<+MLG|Shrew`DAL> 2. Postpone the match, and reach a resolution at a later date
<+MLG|Shrew`DAL> They chose option 1
<+MLG|Shrew`DAL> So
<+MLG|Shrew`DAL> They will start NOW at 3-1
<@riptide|bnc> YES
<+MLG|Shrew`DAL> In the event the game drops
<+MLG|Shrew`DAL> The games will be ultimately postponed for a later resolution
* riptide|bnc is now known as LiquidT1de
* keitWeRRa sets mode: +v Nattkatt
<+MLG|Shrew`DAL> Specifics of that have not been determined and hopefully it wont come to that
<+MLG|Shrew`DAL> Thank you everyone for being patient
<+MLG|Shrew`DAL> Seriously
<+MLG|Shrew`DAL> <3
<+MLG|Shrew`DAL> okay -m


Best comment on IRC:

[02:17] <fishtacos> if the game drops the winner will be the player with the most minerals
whatsgrackalackin420
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