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On October 09 2010 07:22 Risen wrote:Show nested quote +On October 09 2010 07:17 flodeskum wrote: regardless of any balance discussion, planetary fortresses make for really boring play. I'd have to agree with this. Without talking about balance, planetary fortresses just make the game slow to a crawl. Terran makes tiny drops that kill one or two critical buildings over and over while just sitting in one position with no risk of counterattack. Going to bring in a HoN analogy here, so bear with me. In HoN Deadwood was rarely seen in competitive play, but his initiation ability was still changed because he had what the developers called a no-risk initiation, and was changed to create risk when deadwood initiated. It wasn't about being OP or UP, it was about risk in the game. I think the same thing can be applied to PF camping. The terran faces no risk while still being able to do drops. Perhaps if the developers added some sort of risk/reward factor to a PF OTHER than oh you lose a mule, we would see more exciting gameplay. (Note, not saying PFs are OP or UP or anything in between, just boring) GGs from both sides, kiwi got caught out of position a few times, and was outmaneuvered elsewhere.
You think that game was boring?
Yes? No?
The PF was centric to that play, no matter how you describe that game. I thought the game was excellent, but that's just me. I can conclude, based on my enjoyment of the hit and run style, and expansion-harass, that PF's are actually beneficial to the game as a spectator piece.
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United States22883 Posts
On October 09 2010 07:22 Cranberries wrote:Show nested quote +On October 09 2010 07:19 Jibba wrote:On October 09 2010 07:18 Cranberries wrote: Seriously, this game was ruined because you can't engage Planetary Fortresses. There were 5 Colossi against a Planetary Fortress and 10-12 Barracks units, and it couldn't be broken. It's just ridiculous and it really does just ruin a flow of a game. Then don't attack the Planetary Fortress. Nevermind that Fenix was 3/1 and Kiwi was 0/0/0. What? I'm talking about when Fenix was 1/1 and Kiwi was 0/0. Besides, Infantry upgrades don't improve the upgrades on a Planetary Fortress. It's just sick how good they are. You'd need around 10~ Cannons to have the same lifespan of a Planetary Fortress, which would cost 1500 minerals compared to the 150/150 of the Planetary Fortress. They're just a boring thing and totally destroy any game flow. Back and forth games are fun, that game was going to be back and forth - and then the Planetary Fortress went up and that was game over. If you can't attack an expansion, that's ridiculous. He tried to 1a into a fortified position. If this is BW, the P army would've been annihilated by siege tanks. This is no different. Fenix outplayed him with several feints that Kiwi bit on every single time.
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Its funny how no zergs are in here , and ppl still think this game is balanced ... lol
User was warned for this post
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On October 09 2010 07:24 TECHNINE wrote: so what happened with huk vs murder and suggy vs drewbie
Huk won 2-1, Drewbies up 1-0 atm against suggy.
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do you realize that you dont have to kill the PF, go around it and kill his main jesus its not that hard no idea why kiwi continue to engage it, simply could of went from left side and GG the game
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If Fenix survives long enough to get his abusive drop-play going I dont see anyone beating him this tourney. HuK will have to play really smart and unorthodox to throw Fenix off his game.. I dont really see it happening.
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On October 09 2010 07:24 TECHNINE wrote: so what happened with huk vs murder and suggy vs drewbie
HuK 2-1 over Murder.
Drewbie up 1-0 over SUGGY right now
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Fenix is such as monster, his multi tasking and solid decision making is just insane. 99% of terrans would have just run into the collosus and died
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Terran has SO MUCH MOBILITY late game. The PF allows turtle at the same time as drops and harass. Fenix abused that hard against his opponents and until someone finds out how to counter it, noone except another Terran or someone with a great early game will be able to take him out. I think the only way for Protoss to counter Fenix is with one base play.
Alternatively, I would love to see people use warp prisms more. They seem to be under used at high level play. Maybe blizzard should buff their speed...
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Awesome job by both D9 and the GUN.. can't wait til tomorrow
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On October 09 2010 07:20 RisingTide wrote:Kind of awkward words to end on : / EDIT: BTW, does anyone know if there will be vods? Went to sleep just before it started, woke up to catch the last 3 sets, but I really want to catch Huk's games. replays it's sure, VODs too in fact =)
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On October 09 2010 07:25 EzoGooD wrote: Its funny how no zergs are in here , and ppl still think this game is balanced ... lol qualifiers were a while ago, maybe even back before they nerfed zealot/warpgate times
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Kiwi had no choice but to attack T's gold expo, since that was the only path that (somewhat) let him also defend his own third. If he chose to attack anywhere else, a small group of MM would just walk in and roflmao his nexus.
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Kiwi should have gotten some storms imo.
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On October 09 2010 07:24 question wrote: Lol it doesnt matter if it was PF or OC. that PF was out of range that collasus army.....
^ this is very true it wasn't the fact that it was a PF that stopped kiwi from killing it , it was the repairing from the scvs that kept it alive.
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On October 09 2010 07:22 Qikz wrote:Show nested quote +On October 09 2010 07:21 Nexi wrote: Yes, I agree, PF + repair is too strong... Blizz should make the repair for PF cost like 4x as much or something to balance it. All you have to do, is sit collosus on the PF and all of your money goes into repairing it, basically all of it. It's not imbalanced at all, since you're spending every last mineral with all your SCV's at that base repairing it, you're basically just saying, oh, this was your third base? Not for now it isn't, it's more a hinderence. Repairing a Planetary Fortress, per SCV, costs 38 minerals. Each SCV repairs 20 hps. 5 Colossi do 120 DPS to a Planetary Fortress. To outheal the damage of 5 Colossi it requires 228 minerals every 1.65 seconds.
That's not "all of your money".
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Well that game was....boring, terran camping at his Pf while making stim marauders snipes on nexus & pulling back. Seems its really effective but not attractive to watch at all :s
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A couple DT's there would have done a whole lot for putting Fenix back on the defensive.
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On October 09 2010 07:24 question wrote: Lol it doesnt matter if it was PF or OC. that PF was out of range that collasus army..... you need to attack the pf from both sides with collosus its something thats friggin insanely hard to do but it needs to be done to counteract repair.
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where do you see scores for those sirs? and ty!
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