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On July 15 2010 03:13 DanielD wrote:Show nested quote +On July 15 2010 02:53 figq wrote: TLO (again!) does not wall-off tightly. He demonstrated already that he doesn't consider some zealots running in his base as a big problem. Stalkers have range 6 marines have range 5 and maurader have 6. If you have a wall vers toss stalkers can kill supply depots w/o marines fighting them, so what is the point of a wall? Yes good versus 2 gate but white ra never 2 gates. He ended up indeed having zlots in his base a couple of times in the second game. If he wasn't TLO, with such good micro, that could have been a bigger issue, but not for him.
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OH COME ON WHITE-RA. He freaking lost the Charge on his VRs.
And now the VRs are dead.
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On July 15 2010 03:17 figq wrote:Show nested quote +On July 15 2010 03:13 DanielD wrote:On July 15 2010 02:53 figq wrote: TLO (again!) does not wall-off tightly. He demonstrated already that he doesn't consider some zealots running in his base as a big problem. Stalkers have range 6 marines have range 5 and maurader have 6. If you have a wall vers toss stalkers can kill supply depots w/o marines fighting them, so what is the point of a wall? Yes good versus 2 gate but white ra never 2 gates. He ended up indeed having zlots in his base a couple of times in the second game. If he wasn't TLO, with such good micro, that could have been a bigger issue, but not for him.
The only reason he had to have good micro is b/c of his building placement. When I play TvP I make a wall from my gyser closest to my ramp to my CC with rax/depot and the zealots have to run around mineral line or around whole CC and die before they get to my first marines.
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On July 15 2010 03:21 dabom88 wrote: OH COME ON WHITE-RA. He freaking lost the Charge on his VRs.
And now the VRs are dead.
This is like watching a gold player VR rushing
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I think for a fourth time in a row, White-Ra takes his nat first, TLO attacks it, while throwing down his own second.
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omg I cant watch this anymore ...
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On July 15 2010 03:15 Takkara wrote: Yeah playing 4 straight games of LT is a little bland as a spectator opportunity, in my opinion. Need some variety to spice things up.
Personally I love it so interesting to see the mind games and strategies when the whole thing isnt completely changed because of a different map. I think its really good for learning purposes too
I can understand that most people might find it boring though
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... TLO is containing WR with Barracks/Bunker? WTF are these shenanigans I say!
Long-distance mining probes put a smile on my face.
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White-Ra's nat Nexus has Barracks hat!
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12 zealots for 2 tanks .... Dunno whats going on. Why the first push ? why the second push ?. Oh well
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Quite a crazy game, this one xD
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Too bad it went 4-0
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jesus, TLO, such a monster
+ Show Spoiler +although it hurts my soul a bit how bad zealots are vs tanks
also as happy I am about TLO winning its sad to only see 4 games out of this incredibly entertaining series
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4-0, wow, TLO dominating o_0
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TLO played Godly that Last game! Just wow.
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Really poor from both players in my opinion, mistakes and bad decisions a plenty.
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Tanks gotta get looked at, and this is from a former T player. Haha. But that was a great back-and-forth game. Congrats to TLO!
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That last game was one of weirdest and/or greatest I've seen so far in SC2. That was on another level 
I think I called gg like 4 times.
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