• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:48
CET 16:48
KST 00:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow $5,000+ WardiTV 2025 Championship Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread General RTS Discussion Thread Nintendo Switch Thread Mechabellum PC Games Sales Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1893 users

[G] ZvT Ling Bane Hydra

Forum Index > StarCraft 2 Strategy
Post a Reply
Normal
Railgan
Profile Joined August 2010
Switzerland1507 Posts
Last Edited: 2017-06-04 12:42:42
June 04 2017 12:37 GMT
#1
Video Guide



Replays
+ Show Spoiler +

http://sc2replaystats.com/replay/4942410
http://sc2replaystats.com/replay/4947572
http://sc2replaystats.com/replay/4942674


Who am I / Credentials
+ Show Spoiler +
I am a Swiss Grandmaster Zerg residing around 6.1k MMR on EU and in the top 50 on NA and I am here to show you how I deal with Factory Openers in ZvT



Description
+ Show Spoiler +
Ling Bane Muta is a very hard composition to play. The recent Thor buffs definitly don't make it any easier. By removing the Mutalisks and adding Hydralisks to the composition we are able to play a much more controlled game.

The Build follows a standard approach to a 3 hatch Opener. You can play PiG's 1 Gas 3 Hatch or whatever you want. The important part is, that you reach 3 Hatch Saturation (66 Drones) with a 4th on the way, 2 evolution chambers, a baneling nest and a hydralisk den.

The Core Composition is Ling Bane Hydralisk. You want a few Hydras (think like you would build a few Mutas) and a lot of Ling Baneling. Use the Hydralisks as the support unit that can eventually turn into Lurkers while using the Lings and Banes to clean the majority of the Terran Army.



General Timings
+ Show Spoiler +
The following are general Timings to look out for

@Ling Speed stop ming gas until 3:30 (2 hatch Saturation)
@2:45 Take 3rd (with pool first)
@3:30 2nd Gas vs Hellion Styles
@4:10 Bane Nest vs Hellion Openers
@4:50 2 Evo Chambers
@Evo's +1/+1
@100 Gas (5:30ish) Lair
@3 Base Sat (51 Drones) take 5 more gas.
@Lair Bane Speed + Hydralisk Den
@Hydra Den Muscular Augments



Example Build Order
http://lotv.spawningtool.com/build/52587
+ Show Spoiler +

13 0:12 Overlord
17 0:46 Spawning Pool
18 1:13 Hatchery
18 1:14 Extractor
18 1:32 Queen
18 1:34 Zergling x2
22 1:50 Overlord
22 2:08 Queen
26 2:17 Metabolic Boost Stop Mining Gas until 3:30
26 2:25 Queen
34 2:54 Hatchery
33 3:00 Overlord
33 3:06 Zergling x4
36 3:17 Overlord
42 3:41 Queen x2
51 3:50 Extractor
51 3:53 Zergling x2
52 3:57 Overlord
50 4:03 Zergling x2
51 4:10 Baneling Nest Early Bane Nest to deal with hellbats (factory Opener)
51 4:11 Zergling x4
51 4:15 Spore Crawler x2
51 4:17 Queen
50 4:22 Zergling x2
49 4:29 Spore Crawler
56 5:00 Queen
59 5:19 Lair Lair is usually made after the +1/+1 Upgrade is started.
61 5:23 Evolution Chamber x2 I built my Evolution Chambers a bit late this game. You can just go for the Standard ~4:20 evo's
61 5:25 Zergling x4
67 5:56 Zerg Ground Armor Level 1
67 5:57 Zerg Melee Weapons Level 1 Melee!! not Ranged
78 6:18 Extractor x3
79 6:22 Hydralisk Den @Lair
81 6:33 Baneling x3
81 6:38 Baneling
85 6:41 Hatchery
85 6:45 Extractor
87 6:48 Hatchery
89 7:13 Hydralisk x5
99 7:16 Centrifical Hooks @Lair / Hydra Den
99 7:26 Muscular Augments
104 7:39 Hydralisk x4
112 7:45 Hydralisk
112 7:51 Zerg Ground Armor Level 2 When +1/+1 is done start +2/+2
116 7:56 Baneling x4
124 8:24 Hatchery
129 8:30 Zerg Melee Weapons Level 2
138 8:45 Lurker Den
144 8:50 Infestation Pit
152 9:04 Extractor x2
152 9:07 Baneling x2
153 9:13 Overseer x2
156 9:36 Pneumatized Carapace, Hive Needed vs Widowmines, Whenever you feel comfortable


Late Game Transition
+ Show Spoiler +
For the Late game Transition:

@Muscular Augments Lurkerden + Infestation Pit
@Infestation Pit Hive + Spire
@Hive Greater Spire

The Build works well with Infestors, Brood Lords, Vipers or Ultralisks. It is up to you what you think is best. Generally you will face tanks if you need to transition. In those games aim for Brood Lords / Vipers. Ultralisks / Infestors versus more bio heavy armies.

FAQ
+ Show Spoiler +
Why Melee Upgrades and not Ranged?
Hydras are just your Support. The majority of the Damage comes from your Ling Bane Force.

When to Transition?
Lurkers can be done almost always. Go for Hive / Greater Spire versus heavy Turtle.

Why Hydras?
Hydralisks have more DPS and have fewer Issues with Widowmines. They also transition well into Lurkers and dont need to be babysat as much.

Should I fight with Queens?
Queens are important in the early game vs Marine / Hellion Aggression. They are also important in the later Stages versus Tanks. Pull Queens if you get tank pushed and need to break it!
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
bulya
Profile Joined February 2016
Israel386 Posts
June 04 2017 14:42 GMT
#2
Queens are helpful vs early tank pushes, a flank with lings while the queens soak the first tank shots is enough to stop early marine tank pushes.
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
June 04 2017 16:10 GMT
#3
Thanks for this! I've been meaning to incorporate hydra's into my TvZ as mutalisk play is so volatile.

How high do you value Lurkers as opposed to just sprinkling in some hdyras for DPS and drop defense and going fast hive?
I think esports is pretty nice.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
June 04 2017 16:48 GMT
#4
On June 05 2017 01:10 Saechiis wrote:
Thanks for this! I've been meaning to incorporate hydra's into my TvZ as mutalisk play is so volatile.

How high do you value Lurkers as opposed to just sprinkling in some hdyras for DPS and drop defense and going fast hive?

Especially against low Tank numbers Lurkers work wonders. It gets a bit problematic vs higher tank counts because you need to get to brood lords / vipers really fast. Otherwise they will eventually overwhelm you.

You can also stop the tank pushes with Ling Queen Bane Hydra (Lurker) though. I prefer the hive route.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
BigRedDog
Profile Joined May 2012
461 Posts
June 05 2017 00:17 GMT
#5
How do you deal with drops? Do you put a small squad of ling, bling hydras in your main and/or the flanks?
Big Red Dog!
Railgan
Profile Joined August 2010
Switzerland1507 Posts
June 05 2017 02:10 GMT
#6
On June 05 2017 09:17 BigRedDog wrote:
How do you deal with drops? Do you put a small squad of ling, bling hydras in your main and/or the flanks?

Spread out the units until I get attacked. When I get attacked --> Hotkey all offensive units by boxing them then ctrl + 1

Then f2 amove to where I get dropped and 1 amove to where I want to attack.

Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
IcemanAsi
Profile Joined March 2011
Israel681 Posts
June 05 2017 12:01 GMT
#7
How do you adapt this to handle mech builds?
bulya
Profile Joined February 2016
Israel386 Posts
June 05 2017 12:23 GMT
#8
If its mech then you transition into hydra ling bane swarm hosts (and a Hive later) rather then lurkers.
I play this way for more then a season, and like it quite much.

I don't sure if its the exact way Railgan do it, but I aim for a hydra ling bane composition with lurker transition and a later hive.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
Last Edited: 2017-06-05 14:12:36
June 05 2017 14:11 GMT
#9
On June 05 2017 21:01 IcemanAsi wrote:
How do you adapt this to handle mech builds?


On June 05 2017 21:23 bulya wrote:
If its mech then you transition into hydra ling bane swarm hosts (and a Hive later) rather then lurkers.
I play this way for more then a season, and like it quite much.

I don't sure if its the exact way Railgan do it, but I aim for a hydra ling bane composition with lurker transition and a later hive.


Yep pretty much exactly. This game is a bit different in terms of setup as I open Spire into Ling Bane Hydra and make a Swarmhost transition once I spot the Mech:




In this game I just go pure Ling Bane Hydra Queen vs the Mech:



Both styles work well.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
bobo38
Profile Joined February 2016
France220 Posts
June 06 2017 09:18 GMT
#10
On June 05 2017 11:10 Railgan wrote:
Spread out the units until I get attacked. When I get attacked --> Hotkey all offensive units by boxing them then ctrl + 1

Then f2 amove to where I get dropped and 1 amove to where I want to attack.


really cool method ! I will put that on my improvement list
Check out TheCore Lite last release:
https://github.com/bobo38/TheCoreLite/releases
Railgan
Profile Joined August 2010
Switzerland1507 Posts
June 09 2017 19:56 GMT
#11
On June 06 2017 18:18 bobo38 wrote:
Show nested quote +
On June 05 2017 11:10 Railgan wrote:
Spread out the units until I get attacked. When I get attacked --> Hotkey all offensive units by boxing them then ctrl + 1

Then f2 amove to where I get dropped and 1 amove to where I want to attack.


really cool method ! I will put that on my improvement list

there are more efficient ways but it works for me
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
IcemanAsi
Profile Joined March 2011
Israel681 Posts
June 10 2017 17:08 GMT
#12
Solar demolished Innovation with this style in one of the matches at SSL finals.
Railgan
Profile Joined August 2010
Switzerland1507 Posts
June 13 2017 22:53 GMT
#13
On June 11 2017 02:08 IcemanAsi wrote:
Solar demolished Innovation with this style in one of the matches at SSL finals.

I originally played the style without banes before solar started going ling bane hydra. Wrote a guide on that as well http://www.teamliquid.net/forum/sc2-strategy/520129-zvt-hydra-lurker
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
stevemachine17
Profile Joined April 2017
45 Posts
June 14 2017 03:19 GMT
#14
Thanks for making the video! I'm only gold but I was using ling bane muta but turtling player with turrets were beating me and this is definitely something I'm going to try out
jackacea
Profile Joined April 2014
66 Posts
June 14 2017 09:40 GMT
#15
Thank you for the guide, I've been trying out LingBaneHydra vs T for a while now but I didn't have the timings or transitions down, so your video is greatly appreciated.
praise kek
IcemanAsi
Profile Joined March 2011
Israel681 Posts
June 15 2017 13:38 GMT
#16
Saw your latest video about hydra upgrades, are you now recommending going for range upgrades or was that game specific?
Railgan
Profile Joined August 2010
Switzerland1507 Posts
June 15 2017 14:45 GMT
#17
On June 15 2017 22:38 IcemanAsi wrote:
Saw your latest video about hydra upgrades, are you now recommending going for range upgrades or was that game specific?

That build was completely different. Here is the Build Order: http://lotv.spawningtool.com/build/49712/



I only recommend Range Upgrades if you are going for a Pure Hydra style like the 2 Base Hydra allin or 2 Base Hydra into 3 Base Hydra Lurker is. If you get any Banelings or Lings get melee Upgrades.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
SilverHawk1
Profile Joined February 2016
12 Posts
July 04 2017 02:50 GMT
#18
Question, what do you do if the opponent postures right outside your base, sieging his tanks and libs and pre splitting his bio? I assume just yoloing with your army is a bad idea since the banes can't connect effectively and the hydras are too slow to get in position in time before your ling bane army is gone? Just encountered this situation and I remember him positioning his tanks and libs in the front, bio in the back, then he just microes the marines while my banes get pummeled by his tank/lib/marauders.

I imagine you're supposed to stay patient and wait for vipers to pull his shit in. But I'm just really ansty to kill his army because I don't want him cutting off my bases from each other.
IcemanAsi
Profile Joined March 2011
Israel681 Posts
July 04 2017 07:29 GMT
#19
On July 04 2017 11:50 SilverHawk1 wrote:
Question, what do you do if the opponent postures right outside your base, sieging his tanks and libs and pre splitting his bio? I assume just yoloing with your army is a bad idea since the banes can't connect effectively and the hydras are too slow to get in position in time before your ling bane army is gone? Just encountered this situation and I remember him positioning his tanks and libs in the front, bio in the back, then he just microes the marines while my banes get pummeled by his tank/lib/marauders.

I imagine you're supposed to stay patient and wait for vipers to pull his shit in. But I'm just really ansty to kill his army because I don't want him cutting off my bases from each other.


Obviously dependent on timing and position, if he goes for an early siege you can use your queens to break it, if its late game you should be going for hive tech for vipers and broodlords/ultra depending on how tank heavy he is.

But, yeah, a perfectly timed mid-late game move out with high number of tanks before you get hive is probably the 'best' answer by terran to this style of play, you need to make sure that you took a good enough economy advantage beforehand and harass his bases and his reinforcement lines with ling run arounds while his army is moving forward. A few Lurkers ( 4 - 6, no more ) are a good way to slow down his advance while you wait for hive tech or set up a favorable surround position ( if possible, based on map and how good he is with positioning his tanks ). The lurkers shouldn't be hitting his tanks, just making sure he can't send groups of bio forward, that will force him to stutter step his tanks very slowly toward you. If you get hive units or good surround and clear his tanks you should win the game. He should also be distracting you with drops in the mean time, have a secondary control group of ling bane with as few as 3-4 hydras to clear the drops and take out the medivac, making extra queens is fine, as they will transition very well into your late game and help with double drops.

Hold position control on your army is vital to make sure you don't get banes and lings just yoloing into his lines.

Railgan
Profile Joined August 2010
Switzerland1507 Posts
July 04 2017 13:10 GMT
#20
On July 04 2017 11:50 SilverHawk1 wrote:
Question, what do you do if the opponent postures right outside your base, sieging his tanks and libs and pre splitting his bio? I assume just yoloing with your army is a bad idea since the banes can't connect effectively and the hydras are too slow to get in position in time before your ling bane army is gone? Just encountered this situation and I remember him positioning his tanks and libs in the front, bio in the back, then he just microes the marines while my banes get pummeled by his tank/lib/marauders.

I imagine you're supposed to stay patient and wait for vipers to pull his shit in. But I'm just really ansty to kill his army because I don't want him cutting off my bases from each other.


The easiest way to bust it is just by using Queens because they do decently well versus tanks and liberators. You just need the tanks to shoot at them without the bio blowing all of it up.

https://www.youtube.com/watch?v=lslOnzHfvWI

but of course you can also just turtle and try to get broodlords or vipers out.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
IcemanAsi
Profile Joined March 2011
Israel681 Posts
July 05 2017 07:12 GMT
#21
I've been doing this build exclusively and with great success, especially against hellion openers, only going roaches if I scout they are going for a quick double factory, would love some more details about timings against 2-1-1.



Keyboard Warrior
Profile Joined December 2011
United States1178 Posts
July 05 2017 08:29 GMT
#22
On June 11 2017 02:08 IcemanAsi wrote:
Solar demolished Innovation with this style in one of the matches at SSL finals.

That was a sad day for terrans
Not your regular Keyboard Warrior ¯\_(ツ)_/¯
IcemanAsi
Profile Joined March 2011
Israel681 Posts
Last Edited: 2017-07-05 10:58:36
July 05 2017 10:56 GMT
#23
On July 05 2017 17:29 Keyboard Warrior wrote:
Show nested quote +
On June 11 2017 02:08 IcemanAsi wrote:
Solar demolished Innovation with this style in one of the matches at SSL finals.

That was a sad day for terrans

Yes
BigRedDog
Profile Joined May 2012
461 Posts
July 06 2017 21:27 GMT
#24
How do you keep the medicvacs numbers low with hydra ling bling. With mutas I can go after the medicvacs and take one or two down after a fight. But with hydra, the medicvacs just fly away after I win the fight.
Big Red Dog!
IcemanAsi
Profile Joined March 2011
Israel681 Posts
July 07 2017 08:46 GMT
#25
On July 07 2017 06:27 BigRedDog wrote:
How do you keep the medicvacs numbers low with hydra ling bling. With mutas I can go after the medicvacs and take one or two down after a fight. But with hydra, the medicvacs just fly away after I win the fight.


Huh?
Your hydras outrange marines, unless your opponent is a micro god his medivacs are gonna be in range of your hydras. ling bling on the marines and focus fire the medivacs with your hydras.
loginn
Profile Blog Joined January 2011
France815 Posts
July 07 2017 12:09 GMT
#26
I've been playing this style almost exclusively ZvT and it's been great. Medivac numbers go down quickly during fights so it shouldn't be a massive problem.

As for army composition, you want to add more hydras as long as he is adding marauders. If he has a lot of marines going 8-10 hydras to shoot down medics and getting more ling bane is good.

Also 6-7 hydras at home will destroy any drop before it hits the ground
Stephano, Taking skill to the bank since IPL3. Also Lucifron and FBH
Railgan
Profile Joined August 2010
Switzerland1507 Posts
July 07 2017 12:34 GMT
#27
On July 07 2017 06:27 BigRedDog wrote:
How do you keep the medicvacs numbers low with hydra ling bling. With mutas I can go after the medicvacs and take one or two down after a fight. But with hydra, the medicvacs just fly away after I win the fight.

if his army count goes low you can try to focus fire the medivacs with your hydras. I do that often.
Grandmaster Zerg from Switzerland!!! www.twitch.tv/railgan // www.twitter.com/railgansc // www.youtube.com/c/railgansc
BigRedDog
Profile Joined May 2012
461 Posts
July 07 2017 13:53 GMT
#28
Thanks for the tip.
Big Red Dog!
Normal
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
11:00
Championship Sunday
Classic vs SHINLIVE!
TBD vs Clem
WardiTV2510
ComeBackTV 1993
TaKeTV 700
Rex174
CosmosSc2 101
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 174
CosmosSc2 101
StarCraft: Brood War
Calm 4715
Rain 1974
Shuttle 1544
EffOrt 1163
Horang2 1079
GuemChi 740
Soma 634
Stork 575
Light 429
firebathero 209
[ Show more ]
ggaemo 178
Last 160
Hyun 144
Sharp 132
hero 125
Rush 124
Mini 110
Bonyth 93
Barracks 61
Sea.KH 47
Movie 40
soO 36
ToSsGirL 31
Yoon 29
Killer 27
Terrorterran 26
910 18
HiyA 15
zelot 12
SilentControl 8
Dota 2
Gorgc7534
singsing4262
qojqva2405
syndereN137
Counter-Strike
allub264
Heroes of the Storm
Khaldor518
Liquid`Hasu325
Other Games
B2W.Neo1899
Hui .322
Fuzer 293
Liquid`VortiX126
Mew2King119
KnowMe115
ArmadaUGS55
FrodaN47
ToD36
Organizations
Other Games
PGL821
StarCraft: Brood War
Kim Chul Min (afreeca) 14
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• HeavenSC 16
• poizon28 13
• Reevou 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• HappyZerGling81
League of Legends
• Jankos2709
Upcoming Events
Ladder Legends
1h 12m
BSL 21
4h 12m
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
17h 12m
Wardi Open
20h 12m
Monday Night Weeklies
1d 1h
WardiTV Invitational
2 days
Replay Cast
3 days
WardiTV Invitational
3 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.