• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 10:10
CET 16:10
KST 00:10
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Clem wins HomeStory Cup 285HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Clem wins HomeStory Cup 28 HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction StarCraft 2 Not at the Esports World Cup 2026 Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
StarCraft player reflex TE scores [ASL21] Potential Map Candidates Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message Liquipedia.net NEEDS editors for Brood War
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Quickbooks Payroll Service Official Guide Quickbooks Customer Service Official Guide
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1452 users

[G] TvP Aggresive mech - Page 2

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 Next All
fireforce7
Profile Joined June 2010
United States334 Posts
July 10 2014 14:56 GMT
#21
nice guide, i'll check replays, thanks!
I'm terranfying
TheGloob
Profile Blog Joined April 2012
97 Posts
July 10 2014 18:59 GMT
#22
okay so i played a guy who did a weird stalker push? no blink, no msc, just stalker and i died. i'm still getting used to the build so im not sure if i messed it up or made a wrong decision or something? could you let me know?
http://www.gamereplays.org/starcraft2/replays.php?game=33&show=details&id=296881#/replay_overview
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 10 2014 20:31 GMT
#23
okay, so your first mistake happens at about 5minutes in, you're pooling hellions when you can easily go out on the map and poke to see what hes doing.
at 6:40 you've dealt a lot of damage, you also spotted 3gate so chances are hes going to try and all-in you, like he did.
knowing the previous you should've played more safely, added 2nd gas and go up to 3fact producing 2tanks and 2 hells at a time.
at 7minutes you lose 2 hellions that were rallied into your opponents base
8:20 you couldve lifted the factory and made a tank instead of a marauder, mass repairing it could've helped clear the stalkers.
"Not you."
TheGloob
Profile Blog Joined April 2012
97 Posts
July 10 2014 22:01 GMT
#24
Once I identified 3 gate/no expansion should I have cancelled my CC? I considered doing it but thought I could hold :/
codonbyte
Profile Blog Joined June 2011
United States840 Posts
July 10 2014 23:24 GMT
#25
On July 10 2014 23:30 SatedSC2 wrote:
Show nested quote +
On July 10 2014 23:19 19Meavis93 wrote:
+ Show Spoiler +
On July 10 2014 21:51 SatedSC2 wrote:
Hellions...

If there was some way of knowing my win-rate vs. people who go for early/constant Hellion harass, it would show you that I have a very low win-rate against this kind of stuff. I don't even know how to play against this sort of stuff. At some point you make one small mistake and a whole mineral line disappears. A 100 mineral unit that can be built very early in the game, deals splash damage, is faster than Probes and Stalkers, can essentially ignore Photon Overcharge or a single Cannon, and needs 4+ Cannons to be dealt with is just T_T



this is going in the OP if you don't mind

I don't mind. I've been saying for ages that Terrans should make more Hellions. There was a time when pro Terrans would go proxy Factory/Starport -> 4 Hellion drop on maps like Daybreak and it was stupidly effective, but then they seemed to stop doing it and I could never understand why. Hellions do so much damage so quickly that it seems far more effective than other forms of early harassment. You can run Probes away from a Mine drop, but not from a Hellion drop.

Yeah, well as iEchoic said, "there is a unit that you can load 2 of them in a medivac and they kill entire mineral lines". Blue-flame hellions make Brood-War reaver drops look like a joke.
Procrastination is the enemy
SirPinky
Profile Joined February 2011
United States525 Posts
Last Edited: 2014-07-11 00:55:18
July 11 2014 00:47 GMT
#26
Thank you for the post. I'm a former GM and play mech against all three races. One criticism I have is your opening paragraph describing why to go mech: In this analysis you compare mech to "low apm" and more of a toss "1a" type of style. This is a common misconception. The reason for going mech, in my opinion, is to use positional skill and map awareness to outclass your opponent. Mech is a very unforgiving type of style, but I also find it very fun too. Unlike bio, if you are caught out of position once, you can easily lose the game. If you look at common mech players: Strelok, HTOMario, Avilo, even Major (who has been known to mech versus Protoss on occassion) all have over 160 APM while playing. The only exception to this is GoOdy who, if you look at his replays, has low APM (110-120) but very high EPM, similar to other Progamers.

If your guide is meant for low diamond and below then it works well. But you need APM to constantly harass your opponent. This means typically opening something like WM drop/Helbat drop/Banshee/Helion run-by etc to keep your opponents economy in check. You do NOT want your opponent to reach late game with a Tempest/Carrier/HT ball; therefore, this requires constant harass while macroing at home. An extreme example of this is the mass helion Dayshi build versus Grubby.

EDIT: BTW I used to play the Dayshi style, but the more I played it, the less consistent I found the build. I think it is a good build for perhaps a BO5 tournament play to throw your opponent off, but for consistency winning on ladder, I found early immortal/stalker pokes were too detrimental to my economy. And, even with one or two tanks, immortals can target and take them out.
How much better to get wisdom than gold; to get insight rather than silver!
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-07-11 12:23:09
July 11 2014 07:06 GMT
#27
On July 11 2014 07:01 TheGloob wrote:
Once I identified 3 gate/no expansion should I have cancelled my CC? I considered doing it but thought I could hold :/


Cancelling the CC isn't that good a move untill you can confirm hes fully all-in, which was in your case when he showed up at your natural ramp with a bunch of stalkers.
What I think cost you the game is the late 2nd gas and no tank production, ideally you want to get the 2nd gas asap after expanding so you have gas ready when you need it.

On July 11 2014 09:47 SirPinky wrote:
Thank you for the post. I'm a former GM and play mech against all three races. One criticism I have is your opening paragraph describing why to go mech: In this analysis you compare mech to "low apm" and more of a toss "1a" type of style. This is a common misconception. The reason for going mech, in my opinion, is to use positional skill and map awareness to outclass your opponent. Mech is a very unforgiving type of style, but I also find it very fun too. Unlike bio, if you are caught out of position once, you can easily lose the game. If you look at common mech players: Strelok, HTOMario, Avilo, even Major (who has been known to mech versus Protoss on occassion) all have over 160 APM while playing. The only exception to this is GoOdy who, if you look at his replays, has low APM (110-120) but very high EPM, similar to other Progamers.

If your guide is meant for low diamond and below then it works well. But you need APM to constantly harass your opponent. This means typically opening something like WM drop/Helbat drop/Banshee/Helion run-by etc to keep your opponents economy in check. You do NOT want your opponent to reach late game with a Tempest/Carrier/HT ball; therefore, this requires constant harass while macroing at home. An extreme example of this is the mass helion Dayshi build versus Grubby.

EDIT: BTW I used to play the Dayshi style, but the more I played it, the less consistent I found the build. I think it is a good build for perhaps a BO5 tournament play to throw your opponent off, but for consistency winning on ladder, I found early immortal/stalker pokes were too detrimental to my economy. And, even with one or two tanks, immortals can target and take them out.


As anything in starcraft nothing is really low apm, it's only relative to bio styles and all the micro bio has to do during fights where mech only has to worry about position and focus fire.

1a was more part of the image, 1a doesn't split and siege up tanks =p

I'd say the guide is relevant anywhere from diamond to top foreign level play, aggresive mech requires as you mentioned very good sense of whats going on and anticipation skills so theres definitely a minimum level required for this to be playable.

As for the consistency with this build, it's a lot harder when your opponent can counter anticipate moves and fight you head on in a battle of tech switches, surprise factor definitely helps this style, but doesn't have to make this build invalid.
Personally I would still do better using this build 5 times in a row than switching it up with bio as I'm far more experienced in this style relative to bio, along with that I'm rather slow on reaction so always eat to much damage from storms for my bio to be viable.
"Not you."
Slashiepie
Profile Joined May 2013
107 Posts
Last Edited: 2014-07-11 10:43:45
July 11 2014 10:22 GMT
#28
I don't understand.. how are you not dying to Oracle and Stalkers?
Lyyna
Profile Joined June 2011
France776 Posts
July 11 2014 11:04 GMT
#29
On July 11 2014 19:22 Slashiepie wrote:
I don't understand.. how are you not dying to Oracle and Stalkers?

Hellions deals with early stalkers via over agressivity (basically, if he attacks you with stalkers, nothing can stop you from burning his probes, and you'll do so faster than him)

Oracles are trickier with this kind of opening, the ideal thing being having mines ready...
http://www.teamliquid.net/forum/sc2-strategy/459600-how-to-mech-them-cry-lyynas-mech-in-hots - The 2014 Mech guide ! http://www.twitch.tv/lyyna for stream and contact infos
Yoshi Kirishima
Profile Blog Joined July 2009
United States10366 Posts
July 13 2014 23:36 GMT
#30
Yep. If you decide to build your depots at the wall you can wall it off, kill all his probes (and force him to recall if he brought his MSC too) and just repair wall (if needed) while you get a couple WMs out to defend the ramp. Or just put your 1 marine into a bunker.

If you decided not to wall with depots but keep the depots at your mineral line, you can just kill all his probes and then chase his stalker while buying time for WMs/marines

For oracles, you'll have WMs. If you decide to ebay block his natural you can make a turret. If you get a successful ebay block he's in a really really bad spot.
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
TwiggyWan
Profile Blog Joined December 2013
France334 Posts
Last Edited: 2014-07-14 00:13:13
July 14 2014 00:08 GMT
#31
Very good! Glad to see players using the hellions as well.

When you scout some sort of gateway allin, did you try spamming mines against it with your reactored factory?

I dont really think you'd have time to wait for your 2 other factories to complete AND produce tanks by the time it hits :/

When i do mech openings factories 2 and 3 are usually ready somewhere around 9 min..
No bad days
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-07-14 07:38:15
July 14 2014 07:28 GMT
#32
vs gateway all ins you really need to make use of the force contain, if he leaves, kill his eco, if he has units at home you should be fine.

without eco a gateway all in burns out fast and all you have to do is stretch time a bit.

as for mines, they're really good vs a no tech gateway all in, the problem is they take quite some time to build and are hit or miss.

my preferred way of delaying until I have tanks is to LINE EM UP by blocking them off with an scv pull at your ramp and then making use of hellion splash.

I'll probably expand on gateway all in and oracles later, though I think what most really struggle with is inexperience with the build and smoothness and fast responses.
"Not you."
TheGloob
Profile Blog Joined April 2012
97 Posts
July 14 2014 14:06 GMT
#33
update: i've been more and more successful as i refine this style and learn to deal with certain protoss responses. got accused of maphacking yesterday because as soon as his stalker left the ledge my medivac with hellions dropped in and he was not happy good times
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 14 2014 20:17 GMT
#34
Glad you're enjoying it, updated the guide a bit, specificly vs early gateway and proxy oracle.
also updated the readability a bit.
"Not you."
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 15 2014 11:09 GMT
#35
Currently looking to add more into the guide as well as improve it, if anyone has suggestions or requests, please say so.
"Not you."
NinjaDuckBob
Profile Joined March 2014
183 Posts
Last Edited: 2014-07-15 20:38:39
July 15 2014 20:38 GMT
#36
Nice guide, one question, though: Have you tried using Widow Mines vs Phoenix play yet? Some Mech users use Widow Mines vs Stargate with pretty good success. They're also easier to produce than Thors.
NinjaDuckBob ~ Fear the fuzzy!
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-07-15 20:51:25
July 15 2014 20:51 GMT
#37
mines are great units, esp vs clumped phoenix, I hate relying on them though as they're very hit or miss units. I'll throw it in to the guide as I kinda forget about that option, I rarely use it for previous reasons.
"Not you."
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
July 16 2014 09:08 GMT
#38
Added this video by Gloob covering the build under the new VoD section
+ Show Spoiler +
"Not you."
SatedSC2
Profile Blog Joined March 2014
England3012 Posts
July 16 2014 09:26 GMT
#39
--- Nuked ---
JanLui
Profile Joined November 2010
France50 Posts
July 16 2014 16:32 GMT
#40
I have been loving gas 1st hellion since ever ever <3

http://www.teamliquid.net/forum/sc2-strategy/408107-streloks-probe-roasting-into-mech-tvp#1
Never Die Easy. http://www.sc2ranks.com/eu/312602/JanLui
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Showmatch
13:00
Solar's EVEN Showmatches
SHIN vs BunnyLIVE!
YoungYakov vs Shameless
WardiTV928
TKL 194
Rex109
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 194
Harstem 126
Rex 109
trigger 47
StarCraft: Brood War
Sea 4034
Rain 3064
Jaedong 2012
Larva 635
EffOrt 633
Stork 508
Hyuk 340
Leta 273
Shuttle 271
ggaemo 261
[ Show more ]
Light 139
Hyun 131
Soulkey 119
Mong 119
Snow 97
Pusan 90
Rush 81
ToSsGirL 76
JYJ 60
Backho 57
Sea.KH 50
sorry 48
Shinee 24
Terrorterran 21
ajuk12(nOOB) 18
scan(afreeca) 17
Free 17
GoRush 17
IntoTheRainbow 15
zelot 15
Rock 14
SilentControl 12
ivOry 6
eros_byul 1
Dota 2
qojqva2008
syndereN132
XcaliburYe113
League of Legends
Reynor63
Counter-Strike
fl0m2247
markeloff78
oskar42
Other Games
hiko959
singsing898
B2W.Neo530
DeMusliM406
crisheroes221
Hui .187
Mew2King82
KnowMe39
rubinoeu4
Organizations
Other Games
gamesdonequick959
BasetradeTV177
StarCraft: Brood War
lovetv 18
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 17 non-featured ]
StarCraft 2
• IndyKCrew
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• Migwel
• LaughNgamezSOOP
StarCraft: Brood War
• StrangeGG 59
• Michael_bg 7
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV447
• Noizen37
League of Legends
• Jankos3341
• TFBlade1431
• Stunt527
Upcoming Events
Big Brain Bouts
1h 50m
goblin vs Kelazhur
TriGGeR vs Krystianer
Replay Cast
8h 50m
RongYI Cup
19h 50m
herO vs Maru
Replay Cast
1d 8h
uThermal 2v2 Circuit
1d 20h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
3 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Proleague 2026-02-05
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Escore Tournament S1: W7
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.