• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:31
CET 03:31
KST 11:31
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
[BSL21] Ro.16 Group Stage (C->B->A->D)1Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win2RSL Season 3: RO16 results & RO8 bracket13Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge2[TLMC] Fall/Winter 2025 Ladder Map Rotation14
StarCraft 2
General
When will we find out if there are more tournament Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win SC: Evo Complete - Ranked Ladder OPEN ALPHA Weekly Cups (Nov 10-16): Reynor, Solar lead Zerg surge RSL Season 3: RO16 results & RO8 bracket
Tourneys
Tenacious Turtle Tussle RSL Revival: Season 3 $5,000+ WardiTV 2025 Championship StarCraft Evolution League (SC Evo Biweekly) Constellation Cup - Main Event - Stellar Fest
Strategy
Ride the Waves in Surf City: Why Surfing Lessons H
Custom Maps
Map Editor closed ?
External Content
Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death
Brood War
General
Which season is the best in ASL? FlaSh on: Biggest Problem With SnOw's Playstyle soO on: FanTaSy's Potential Return to StarCraft Data analysis on 70 million replays 2v2 maps which are SC2 style with teams together?
Tourneys
[BSL21] RO16 Tie Breaker - Group B - Sun 21:00 CET [BSL21] GosuLeague T1 Ro16 - Tue & Thu 22:00 CET [Megathread] Daily Proleagues [BSL21] RO16 Tie Breaker - Group A - Sat 21:00 CET
Strategy
Game Theory for Starcraft How to stay on top of macro? Current Meta PvZ map balance
Other Games
General Games
Stormgate/Frost Giant Megathread Should offensive tower rushing be viable in RTS games? Nintendo Switch Thread Path of Exile Clair Obscur - Expedition 33
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
The Health Impact of Joining…
TrAiDoS
Dyadica Evangelium — Chapt…
Hildegard
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2316 users

[G] Mastering Zerg Mechanics for high-level play - Page 6

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 4 5 6 All
DERASTAT
Profile Joined May 2014
Germany99 Posts
November 02 2015 17:03 GMT
#101
My goal is to get into master with lotv so i thougth start using a macro cycle,
Is it a good idea to chnage my Controlgroups around for a better cycle like 1 for injekt, 2 for hatcherys 3 for creepqueens, 4 for scouting and 5 to 7 for army?,
right now i didnt have a hotkey for creepqueens and have 123 for armys and 4 for hatcherys and 5 for speacel things.
because it feels unperfect for a cycle srly i hae no clue
Kajiu, Troll der Zerstörung
Bastinian
Profile Joined October 2014
Serbia177 Posts
November 02 2015 19:13 GMT
#102
This is actually very very good post! I will study this further, as it has many answers to my usual questions...
Tryhard, road to pro-gamer! :) | twitter.com/bastiniansc2 | twitch.tv/bastinian |
zerge
Profile Joined December 2012
Germany162 Posts
November 02 2015 19:30 GMT
#103
On November 03 2015 02:03 DERASTAT wrote:
My goal is to get into master with lotv so i thougth start using a macro cycle,
Is it a good idea to chnage my Controlgroups around for a better cycle like 1 for injekt, 2 for hatcherys 3 for creepqueens, 4 for scouting and 5 to 7 for army?,
right now i didnt have a hotkey for creepqueens and have 123 for armys and 4 for hatcherys and 5 for speacel things.
because it feels unperfect for a cycle srly i hae no clue


If you want to be fast having keys that you use in succession close together doesn't really help. If you use them with the same finger it acctually slows you down. Regarding control groups you should sort them by how frequently you use them and then use the most accessible keys for the highest prioritys. Also look at what keys you press during each sequence. For example select hatcherys, select larvae, morph drone is a pretty frequent action sequence so you should try to have your hotkeys setup in such a way that you can press each key with a different finger without reaching too much.
[PkF] Wire
Profile Joined March 2013
France24236 Posts
November 02 2015 21:36 GMT
#104
Amazing piece of work, thanks for putting that together.
Sacrilege
Profile Joined December 2011
United States199 Posts
November 04 2015 19:37 GMT
#105
I'm a GM Zerg and read:

"Burrow expand/expand deny - Good players will often spawn-rally a drone to their 4th/5th/etc long before the expansion timing comes around. They will burrow 2-3 ahead of time, ensuring that an instant expo timing is available when called for."

I am now kicking myself for not having thought of that. It's brilliant! Well done on the article.
Imperative Gaming Owner | Grandmaster Zerg | https://twitter.com/SacrilegeSC2 | https://www.twitch.tv/shadowbites
nopantsnoproblem
Profile Joined November 2015
6 Posts
November 05 2015 20:22 GMT
#106
Woah, thanks man! This one helped me a lot. It's finally fun to play zerg again! :D
DERASTAT
Profile Joined May 2014
Germany99 Posts
November 05 2015 23:44 GMT
#107
I just wanted to say that after i started to use macro cycle midgame (Injekt, build units, spread creep build overlrods scout/army movement) my Injekts and my creepspread greatly improved, and i faced a Master player in ladder^^
Kajiu, Troll der Zerstörung
jume
Profile Joined February 2014
Germany25 Posts
April 09 2016 16:24 GMT
#108
Is the initial post still correct for LotV? I guess the number count of drones (40) might not be correct anymore for LotV. As well as scout timings and may be more things. Would be great if this could be updated.
TheZov
Profile Joined December 2010
Russian Federation34 Posts
Last Edited: 2016-04-13 01:39:55
April 13 2016 01:39 GMT
#109
Hey Jume, thanks for checking in. I'll try update the post soon. The 40 drone goal is now 4 minutes and the general overlord scout timing is 3:30.
Economy is priority #1, #2, and #3 through 7.
Scorpion_vn
Profile Joined October 2016
3 Posts
October 31 2016 17:10 GMT
#110
You my Russian friend deserve a medal!
DERASTAT
Profile Joined May 2014
Germany99 Posts
October 31 2016 19:34 GMT
#111
Best guide!, the drone count for LOTV is around 44 as magic number
Kajiu, Troll der Zerstörung
Little-Chimp
Profile Joined February 2008
Canada948 Posts
November 01 2016 00:32 GMT
#112
Whoever bumped this, thanks. Sooooo good. Thinking of zerg macro as a "cycle" is really helping with supply blocks.
Deleuze
Profile Blog Joined December 2010
United Kingdom2102 Posts
November 04 2016 13:15 GMT
#113
On November 01 2016 09:32 Little-Chimp wrote:
Whoever bumped this, thanks. Sooooo good. Thinking of zerg macro as a "cycle" is really helping with supply blocks.


Yeah, a great guide! Great bump!

Really starting to feel like I am in a rut now with Zerg, so this has given me some inspiration.
“An image of thought called philosophy has been formed historically and it effectively stops people from thinking.” ― Gilles Deleuze, Dialogues II
BronzeKnee
Profile Joined March 2011
United States5217 Posts
Last Edited: 2016-11-14 05:42:17
November 14 2016 05:41 GMT
#114
On May 04 2014 00:52 Surkein wrote:
Show nested quote +
On May 04 2014 00:38 kaluro wrote:
On May 02 2014 15:47 TheZov wrote:
Hatchery tech = T1
Lair Tech = T2
Hive Tech = T3

There are also intermediary tiers here, such as Roach (tier 1.5, as it is armored and requires an additional structure at Hatch tech to produce) and Viper (Tier 2.5, as it requires no Spire, only Hive to produce).


So you say that hatch/lair/hive are tier 1/2/3 respectively.
You say that adding a building in said tier adds 0.5 to it (Roach = Tier 1.5, since it's tier 1 + 1 building).
So mahmetics wise:

Value:
Hatchery(tier 1) = 1
lair(tier 2) = 2
Hive(tier 3) = 3
Building = 0.5

Then you state that vipers are tier 2.5, while it's hive tech, which you said is tier 3.
While Hive = 3, so where does it substract -0.5?
Hive tech = Tier 3, Hive tech + building (e.g. Ultralisks) = Tier 3.5
So shouldn't viper be tier 3, instead of tier 2.5, according to your own mathmetics?

You say it's tier 2.5 because it requires no spire, but it indirectly requires an infestation pit, which is also a tier 2 structure, because it's a pre to get to hive. So according to your logic/mathmetics, viper is tier 3, not 2.5


Dude, please.


It is just wise mahmetics man, come on.
Prev 1 4 5 6 All
Please log in or register to reply.
Live Events Refresh
PiGosaur Cup
01:00
#59
CranKy Ducklings179
SteadfastSC175
rockletztv 23
EnkiAlexander 0
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 175
Nathanias 122
CosmosSc2 53
RuFF_SC2 16
StarCraft: Brood War
Britney 9452
Artosis 756
NaDa 39
Noble 31
League of Legends
JimRising 540
Counter-Strike
Coldzera 771
Other Games
summit1g9164
Day[9].tv595
C9.Mang0301
ViBE189
Maynarde138
Trikslyr71
Organizations
Other Games
gamesdonequick855
Dota 2
PGL Dota 2 - Main Stream242
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 99
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Doublelift4803
Other Games
• Scarra2778
• Day9tv595
Upcoming Events
Replay Cast
6h 29m
Wardi Open
9h 29m
OSC
10h 29m
Tenacious Turtle Tussle
21h 29m
The PondCast
1d 7h
Replay Cast
1d 20h
OSC
2 days
LAN Event
2 days
Replay Cast
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Korean Royale
3 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
Replay Cast
4 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

SOOP Univ League 2025
RSL Revival: Season 3
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
META Madness #9
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.