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[D] Rebinding f keys

Forum Index > StarCraft 2 Strategy
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xRiotZx
Profile Joined May 2012
United States105 Posts
January 20 2014 16:46 GMT
#1
I saw someone talking about rebinding f1-f4 to their number keys which cover control groups, i.e. making f1 cover ctrl group 5, making f2 cover ctrl group 6, f3 ctrl group 7 and f4 ctrl group 8.

While 1-4 cover their normal keys.

This would make selecting keys which are normally pretty far from my hand's reach a lot easier, I mean to select my ctrl group 8 I have to reach all the way across my keyboard, which can be a pain in the ass when I have to reach back to hit another hotkey to drop mules or emp, or whatever.

So has anybody done this? How did they do it? And is this kosher with Blizzard?


@TheMods :: I didn't know what tag to give this, I thought it might be [D] but wasn't really sure, sorry moderators. :c

Thanks for reading.
Crypdos
Profile Joined December 2011
Netherlands110 Posts
January 20 2014 17:32 GMT
#2
I use F1-F4 for camera location hotkeys. I don't really find myself using controlgroups 7-9 anyways, so I don't bind them.

And of course rehotkeying your control groups is kosher with Blizzard.
Jer99
Profile Blog Joined April 2011
Canada8159 Posts
January 20 2014 17:40 GMT
#3
I have F1-F5 bound as camera locations

You could also set the 5,6,7 and 8th control groups as alt + 1, alt + 2, alt + 3, alt + 4, or any variation of that structure
StrategyTaeJa #1 || @TL_Jer99 || "seeker seeked out his seeking"
EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
January 20 2014 17:44 GMT
#4
On January 21 2014 01:46 xRiotZx wrote:
I saw someone talking about rebinding f1-f4 to their number keys which cover control groups, i.e. making f1 cover ctrl group 5, making f2 cover ctrl group 6, f3 ctrl group 7 and f4 ctrl group 8.

While 1-4 cover their normal keys.

This would make selecting keys which are normally pretty far from my hand's reach a lot easier, I mean to select my ctrl group 8 I have to reach all the way across my keyboard, which can be a pain in the ass when I have to reach back to hit another hotkey to drop mules or emp, or whatever.

So has anybody done this? How did they do it? And is this kosher with Blizzard?


@TheMods :: I didn't know what tag to give this, I thought it might be [D] but wasn't really sure, sorry moderators. :c

Thanks for reading.


From now on, if you have a simple question, post it here: Simple Questions, Simple Answers Thread

Yeah, this is totally fine. For tournaments you are allowed to use any hotkey setup as long as it doesn't involve 3rd party software (AKA macros for your mouse/keyboard, etc.). I don't particularly like this setup though, as I think camera hotkeys on F1-F4 are far more important.
StrategyAllyssa Grey <3<3
xRiotZx
Profile Joined May 2012
United States105 Posts
Last Edited: 2014-01-20 18:42:19
January 20 2014 18:08 GMT
#5
I've never used the camera hotkeys oddly enough... I'm not even sure what they do.

Alt might work, that requires two keystrokes to complete though, which can be just as bothersome. Any other ideas? Right now I only use 1-4, 5+ is a bit out of my hand's reach, it's less readily available.

Edit :: I just put 5-8 on Alt + 1-4 and this is actually a lot better, thank you.
Heat_023
Profile Joined June 2010
Canada160 Posts
January 20 2014 19:44 GMT
#6
Ok I will now reveal my secret : I use the F keys to set up the camera location hotkeys, but once they're set I use shift + asdfcv to select them. As long as you keep the pinky close to ctrl and shift (and you should), it's very fast.
twitch.tv/heat023
MrShankly
Profile Blog Joined October 2009
United Kingdom371 Posts
January 20 2014 19:53 GMT
#7
I do this! I use 12345 for units/hatchery and evochambers etc, and f1-f5 for queen.

Then I can also use the F1 double tap to jump to that base. Using it to jump between bases isnt as good as when using camera hotkeys, and also sending drones from one base to another is a bit slower. But i dont just play casually anyway so meh
DONATE SC2 BETA KEY TO ME PLEASE
ThePastor
Profile Joined February 2012
New Zealand380 Posts
January 20 2014 20:43 GMT
#8
On January 21 2014 04:44 Heat_023 wrote:
Ok I will now reveal my secret : I use the F keys to set up the camera location hotkeys, but once they're set I use shift + asdfcv to select them. As long as you keep the pinky close to ctrl and shift (and you should), it's very fast.


I originally did that but it was qwerty instead. However, eventually I decided that pressing shift every time I needed to get to a base to inject was inefficient as it required an additional key stroke which could be used for something else. I re-programmed myself to use f1-.
B-rye88
Profile Joined October 2013
Canada168 Posts
January 21 2014 08:12 GMT
#9
On January 21 2014 05:43 zasg wrote:
Show nested quote +
On January 21 2014 04:44 Heat_023 wrote:
Ok I will now reveal my secret : I use the F keys to set up the camera location hotkeys, but once they're set I use shift + asdfcv to select them. As long as you keep the pinky close to ctrl and shift (and you should), it's very fast.


I originally did that but it was qwerty instead. However, eventually I decided that pressing shift every time I needed to get to a base to inject was inefficient as it required an additional key stroke which could be used for something else. I re-programmed myself to use f1-.


Using alt+q/w/e/r/t works pretty well for me, especially since I play using grid; my thumb doesn't really do much else anyways.
Entropy137
Profile Joined January 2012
Canada215 Posts
January 21 2014 08:42 GMT
#10
On January 21 2014 04:44 Heat_023 wrote:
Ok I will now reveal my secret : I use the F keys to set up the camera location hotkeys, but once they're set I use shift + asdfcv to select them. As long as you keep the pinky close to ctrl and shift (and you should), it's very fast.

I do something similar to this. I have my camera hotkeys bound to Q, W, E, R, capslock and spacebar. Q for my main, w for nat, e third and r fourth . I use capslock for my production facilities or for my 5th if it gets to that point, and I use the spacebar camera hotkey over my forward warping pylon. Makes it very easy to warp in during a fight as i only need to tap space. I never understood why everyone basically only had there camera hotkeys bound to the F keys. They seem out of the way ergonomically, and I feel you have plenty of real estate to work with on your keyboard if you reallocate your binds smartly.
Slydie
Profile Joined August 2013
1927 Posts
January 21 2014 11:08 GMT
#11
Hey, not a bad idea to use shift+letters for camera hotkeys! I already use shift+r for ramp camera. Maye I will expand to shift+q-e for bases and s for where my depots are being made.

I need to be faster at macro to spend more time with my dear marines, reapers and helions.
Buff the siegetank
mantequilla
Profile Blog Joined June 2012
Turkey781 Posts
January 21 2014 12:59 GMT
#12
Hmm, what if I get a button under my right foot and use it as a modifier instead of shift? That way my pinky won't get hurt anymore.
Age of Mythology forever!
BoggieMan
Profile Blog Joined August 2011
520 Posts
January 21 2014 14:11 GMT
#13
On January 21 2014 21:59 mantequilla wrote:
Hmm, what if I get a button under my right foot and use it as a modifier instead of shift? That way my pinky won't get hurt anymore.


Just like a piano :D
It is possible to bind it like that, however i have never seen a buyable hardware that is 1 big button or a "car brake" like thing.
If you have something with your pinky, you can probably bind a different key aswell, or if you own a over 2 button mouse you can do it with that.
DinoMight
Profile Blog Joined June 2012
United States3725 Posts
Last Edited: 2014-01-21 14:17:27
January 21 2014 14:16 GMT
#14
I "use" F1-F4 as camera hotkeys.

I say "use" because I haven't actually managed to use them yet, just have them bound :D.

Working on my mechanics. But yeah a lot of people do that. Rebinding your hotkeys is Kosher, as long as you're not using macros you're fine.
"Wtf I come back and find myself in camp DinoMight all of a sudden, feels weird man." -Wombat_NI
xRiotZx
Profile Joined May 2012
United States105 Posts
Last Edited: 2014-01-21 14:46:46
January 21 2014 14:44 GMT
#15
I really haven't found any use for camera hotkeys the only thing you can really do with them is set them to your bases, I already have all of my CCs on a control group, not to mention I find clicking to be pretty fast, especially with my sensitivity maxed.

Right now for control groups, I have a bit of a wonky setup.

Ctrl + 1,2,3,4 to create

1,2,3,4 to select

Then from there on

Ctrl + 5,6,7,8

Alt + 1,2,3,4 to select

Does anybody have an idea of an easy key to hit that I can bind like this EasyKey + 1, sets Ctrl Group 5, and is selected by hitting Alt + 1

All I'm trying to do is bind my hotkeys as close to my right hand as possible, without changing them drastically, because I've gotten pretty used to them at this point.

I'm thinking of keeping all my buildings on the Alt 1,2,3,4 combo

And all my units on the standard 1,2,3,4
virpi
Profile Blog Joined August 2009
Germany3599 Posts
January 21 2014 19:54 GMT
#16
I hotkey my queens individually and use F1 to F4 for them, spawn larvae is on F5. It may sound kinda strange, but my injects have become way better since I've changed my setup to that. I think it's mainly because my fingers have to move somewhere "special", so it's easier for my brain to remember that there's something important to do. Hotkeying the queens individually has also improved my creep spread and my drop defense, as each queen is basically functioning as a "base cam hotkey". I also use the ^-key for control group 0.

I've also experimented with other hotkey setups (The Core and so on), but even though I tried it for some weeks, I really hated it. I'm happy with my current hotkey setup, as I'm getting quicker and more efficient without having to play too much.
first we make expand, then we defense it.
Teoita
Profile Blog Joined January 2011
Italy12246 Posts
January 26 2014 18:41 GMT
#17
Renamend and retagged.
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
posistomp
Profile Joined November 2010
9 Posts
January 26 2014 21:18 GMT
#18
I dont know anyone else who does this, but I use space and my two side mouse buttons for a total of three camera hotkeys. Unlike people who use the F keys, I never have to reposition my hand at all ever and its literally just MORE efficient. Woot.
Farmer Poopy
Profile Joined October 2011
258 Posts
January 26 2014 21:47 GMT
#19
I have moved 8 9 0 to ` Q W. I use Q and W often, but I can't get into the habit of using `
eneyeseekay
Profile Joined March 2013
239 Posts
Last Edited: 2014-01-27 00:43:33
January 27 2014 00:42 GMT
#20
@ xRiotZx

Have you tried Alt+,A,S,D,F,Z,X,C,V to recall cameras, with Ctrl+(keys stated) to create them? I love the idea of layering the Cameras Locations on the number keys and ` as well, but unless I have it set up so that Ctrl+,A,S,D,F,Z,X,C,V makes the cameras and Alt+`-5 to recall them, I can't actually use army on 1-5 as well because I lose the ability to create and add to groups. I decided on Alt+,A,S,D,F,etc because it wasn't intuitive at all to set cams to one set of keys and recall them from completely different ones.

It sounds like you're going for a similar approach to what I settled on with the Fleet Keys (Alloy) layout, have you looked its arrangement of the CGS and Cameras? It might give you some ideas on how to make your layout work for you. Explained quickly, it takes Grid and compacts it down to a (as much as possible) Q-E, and A-D key range, and then layers important Control Groups under them. So if you used Alt+Q-E for buildings for example, you can cycle through them quickly, and your fingers are ready to pound out unit production commands without really moving them-- it's pretty fast for something that aims to be accessible.
Qwyn
Profile Blog Joined December 2010
United States2779 Posts
January 27 2014 08:14 GMT
#21
Honestly, I contemplated something like this - some complicated system of rebinding F-keys to ASDF/ZXCV, but in the end I just manned up and learned to reach F1-F6, and I"m all the better for it. Whatever your reason, I personally don't think it's very worth it since there's bound to be some complications and having natural F1-F6 IMO just makes more sense anyhow. From someone who learned how to use F-keys the old fashioned way.

And as for control groups - learning how to pivot your hand properly does wonders to solving the "oh my, it's too far" problem .
"Think of the hysteria following the realization that they consciously consume babies and raise the dead people from their graves" - N0
SeXyBaCk
Profile Joined January 2012
Switzerland174 Posts
January 27 2014 08:29 GMT
#22
Done this since the game started. I'm teran player, F2 factory, f3 starport, f4 is an additional hotkey I rarely use, mostly for a harrass dropship o a lone banshee, then I use f5, f6,(7,8,9,0) for cameras.

I also use the §/° key (left next to 1) as a hotkey, mostly for depots and later main rally point in game. But basically the most army keys I use are 1,2,3, 4 rax, 5 cc, 6 factories, 7 starport.

I use space key for all army on my thumb for quick access, and two mouse thumb keys for base camera and switch to alert.

The last other hotkey changes I use are the </\ (left next to the z/y?) to land and raise buildings.

Only problem is this hotkey setup won't work for fast injects. I'd suggest zergs put § as base camera.
Ovi
Profile Joined April 2010
164 Posts
Last Edited: 2014-01-27 11:04:48
January 27 2014 11:01 GMT
#23
You can change this in sc2 options, it is not different from changing any other hotkey. I myself have 4, 5, 6 and 7 for my 4 locations. I set them by pressing f2 f3 f4 and f5. And f1 is for "Center vision", so that i can select a hatch, click f1 + f4 for example. Control groups that are lost i have set on for example the key right let of the "1" key and on "q".
Traz
Profile Joined August 2011
Netherlands23 Posts
Last Edited: 2014-01-27 13:19:49
January 27 2014 13:18 GMT
#24
I have attempted something similar, since I had some problems to cover the whole keyboard due to a reduced function of 2 fingers in my left had. I have tried to keep having to use modifier keys to a minimum for the same reason. As a result, I use 1-4 and q-r as control groups. Additionally I use caps and tab as 2 control groups (Hatches and queens or nexi and MSC).
Spell casting and building functions have been rebound to the lower 2 lines of the keyboard in a grid like fashion, where as unit control mostly is the same as the default.
Ctrl and shift are the only modifier keys I use for creating and adding to groups, and Alt as base cam. F1-F5 in use as cam positions. I know this is might not be ideal in a normal situation, I just had to come to a solution where I only need to use 3 fingers on the keyboard.
shid0x
Profile Joined July 2012
Korea (South)5014 Posts
January 27 2014 13:48 GMT
#25
Crazy binder present.

1 to 4 = group 1 to 4
Mouse button 1 = Group 5
² = Group 6
F1 = Group 7
F2 = Group 8
F3 = Group 9

I'm currently in masters league so i guess using weird hotkeys will not really affect you skill level as long as you understand them yourself.
I personally believe you should just use whatever hotkeys you feel comfortable with and not trying to emulate such method as ''the staircase''.

regarding the finger distance between F1/2/3 and the rest of the keyboard its not really a big deal if you are a male because your hands are usually quite big and you can push F1/2/3 with your index and middle finger while pushing another key such as ''q" with your thumb.or if you don't like it just move your fingers really fast.

I suggest you to use F1/2/3 for things such as drops/runbys.
RIP MKP
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